@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
13L G40 MrRoboto(allies+6) vs seththenewb(axis) Rematch
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 45 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to MalayaPlace Units - ANZAC
3 destroyers placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 53 / 74
Russians : 18 / 18
Japanese : 37 / 43
Americans : 60 / 89
Chinese : 5 / 4
British : 31 / 32
UK_Pacific : 15 / 15
Italians : 15 / 9
ANZAC : 21 / 32
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
3 infantry moved from Algeria to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
18 armour, 5 artilleries, 1 fighter, 10 infantry and 20 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 bombers, 4 fighters and 3 tactical_bombers moved from Novgorod to RussiaCombat - Germans
Battle in Russia
Germans attack with 23 armour, 5 artilleries, 2 bombers, 5 fighters, 11 infantry, 21 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 13 artilleries, 1 factory_major, 2 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 17 armour, 5 artilleries, 1 fighter, 11 infantry and 21 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 armour, 13 artilleries, 2 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
2 bombers, 4 fighters and 3 tactical_bombers moved from Russia to Volgograd
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Western Germany to Southern Italy
1 aaGun, 3 artilleries and 9 infantry moved from Western Germany to Northern Italy
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Norway to FinlandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in France
1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
Hm. Yeah I get the same error.
There was an error popup during my UK turn.I will repeat my turn, and edit everything according to MARTI emails
I sometimes have these random errors as well. Usually happen during or after doing edits. I also asked in the tripleA warclub forum but nobody had an idea.
So redoing the moves is what I do in these occasions. -
Oh, we have an observer here :-)
BTW, seth, it’s a very interesting game. You depend on Egypt for the Win, while Japan is really on the downfall.
I’m excited to see how it all pans out.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from ItaliansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Vologda
9 infantry moved from Samara to KazakhstanTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Oh, we have an observer here :-)
BTW, seth, it’s a very interesting game. You depend on Egypt for the Win, while Japan is really on the downfall.
I’m excited to see how it all pans out.
Hope you don’t mind:)
Indeed exciting game. Axis have imo a certain window for the win, let’s see if they meet it^^ -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Iraq to Syria
Japanese take Syria from French
1 infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
2 bombers and 2 fighters moved from Iraq to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Sikang to Kazakhstan
4 artilleries moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
3 infantry moved from Shensi to HopeiCombat - Japanese
Battle in 98 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 2 transports
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Kazakhstan
Japanese attack with 4 artilleries, 3 fighters and 3 tactical_bombers
Russians defend with 9 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 artilleries
Casualties for Russians: 9 infantry
Battle in Hopei
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
2 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 aaGun moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 carrier, 5 destroyers, 1 submarine and 1 transport moved from 5 Sea Zone to 15 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Iraq
3 armour placed in Persia
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,3,5,6,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,6,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,4,2,3,4,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,3,4,1,3,1,5,1,3,4,3,5,1,5,4,2,5,5,3
Japanese collect 18 PUs (24 lost to blockades); end with 18 PUs total -
I assumed you wouldn’t scramble 3 air against 8 air in sz98.
-
No, these were only suicides transports for egypt :-)
btw - 24 convoy!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters and 7 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 26 Sea Zone to 15 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone
2 destroyers moved from 6 Sea Zone to 15 Sea Zone
Americans take 6 Sea Zone from Japanese
2 destroyers moved from 6 Sea Zone to 15 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in Kwangtung
Battle in Okinawa
Battle in 15 Sea Zone
Americans attack with 5 destroyers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 5 destroyers, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 destroyers, 5 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 4/11 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 5 destroyers and 1 transport in 15 Sea Zone, round 2 : 2/6 hits
2 destroyers owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 15 Sea Zone
Americans roll dice for 3 destroyers, 5 fighters and 1 tactical_bomber in 15 Sea Zone, round 3 : 2/9 hits
Japanese roll dice for 1 carrier, 3 destroyers and 1 transport in 15 Sea Zone, round 3 : 4/4 hits
1 fighter owned by the Americans , 3 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 15 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 15 Sea Zone, round 4 : 3/5 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 15 Sea Zone, round 4 : 0/2 hits
1 transport owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking Kwangtung from Japanese, taking Okinawa from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 carrier, 5 destroyers, 1 submarine and 1 transport
Casualties for Americans: 5 destroyers and 1 fighterNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to India
2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
2 destroyers and 4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern France to EgyptPlace Units - Americans
1 artillery and 2 infantry placed in Southern France
5 fighters placed in Eastern United States
5 infantry placed in Eastern United States
3 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsProduction/PUs Summary :
Germans : 57 / 102
Russians : 14 / 0
Japanese : 33 / 18
Americans : 62 / 89
Chinese : 6 / 4
British : 31 / 32
UK_Pacific : 18 / 15
Italians : 14 / 9
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - British
Non Combat Move - British
2 fighters moved from Gibraltar to Egypt
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from India to Kenya
1 aaGun, 2 artilleries and 10 infantry moved from Yunnan to Kweichow
1 artillery and 8 infantry moved from Yunnan to Szechwan
1 infantry moved from Siam to Shan State
1 fighter moved from United Kingdom to Gibraltar
2 transports moved from 91 Sea Zone to 106 Sea Zone
3 submarines moved from 37 Sea Zone to 38 Sea ZonePlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 harbour placed in Shan StateTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 57 / 102
Russians : 14 / 0
Japanese : 27 / 18
Americans : 62 / 89
Chinese : 11 / 9
British : 32 / 34
UK_Pacific : 18 / 23
Italians : 14 / 9
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
That Egypt defense oO
-
Seth!
What happend!?!?!
I’ve CRUSHED Roboto each time we’ve played.
what went wrong? :P
-
Well he made a blunder in G1 and additionally I’m not the same player I was 1 month ago, when I played against you Garg.
I didn’t realize we have another observer :-) So mush publicity makes me nervous!
-
Seth!
What happend!?!?!
I’ve CRUSHED Roboto each time we’ve played.
what went wrong? :P
Well, in all fairness. I crushed him in the first game and I’m trying out a new strat. Like he said, blunder and some bad dice on G1 didn’t help much.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
2 armour, 5 infantry and 3 mech_infantrys moved from Northern Italy to Southern France
5 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 2 armour, 5 fighters, 5 infantry and 3 mech_infantrys
British defend with 2 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
Italians win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 2 armour, 1 fighter, 5 infantry and 3 mech_infantrys
Casualties for Americans: 3 artilleries, 7 infantry and 3 mech_infantrysNon Combat Move - Italians
4 fighters moved from Southern France to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,4,3,3,2,3,1,2,5
Italians collect 2 PUs (12 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 5 submarines; Remaining resources: 2 PUs;Combat Move - ANZAC
2 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from 20 Sea Zone to FormosaCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Formosa
Battle in HainanNon Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Malaya to Shan State
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
3 submarines moved from 42 Sea Zone to 38 Sea Zone
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea ZonePlace Units - ANZAC
3 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to LibyaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 96 PUs;
Germans buy 2 bombers, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 18 PUs;Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour and 1 mech_infantry moved from Smolensk to Tambov
2 bombers moved from Volgograd to TambovCombat - Germans
Battle in Tambov
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
4 fighters and 3 tactical_bombers moved from Volgograd to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 bombers moved from Tambov to Southern Italy
3 artilleries and 5 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
6 armour moved from Russia to VolgogradPlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 bombers and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,6,4,4,4,2,1
Germans collect 60 PUs (3 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs





