TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Iraq to Syria
Japanese take Syria from French
1 infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
2 bombers and 2 fighters moved from Iraq to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Sikang to Kazakhstan
4 artilleries moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
3 infantry moved from Shensi to Hopei
Combat - Japanese
Battle in 98 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 2 transports
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Kazakhstan
Japanese attack with 4 artilleries, 3 fighters and 3 tactical_bombers
Russians defend with 9 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 artilleries
Casualties for Russians: 9 infantry
Battle in Hopei
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
2 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 aaGun moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 carrier, 5 destroyers, 1 submarine and 1 transport moved from 5 Sea Zone to 15 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Iraq
3 armour placed in Persia
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,3,5,6,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,6,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,4,2,3,4,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,3,4,1,3,1,5,1,3,4,3,5,1,5,4,2,5,5,3
Japanese collect 18 PUs (24 lost to blockades); end with 18 PUs total