@Amon-Sul GL&HF
scramble?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 19 Sea Zone
2 submarines moved from 45 Sea Zone to 20 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
3 submarines moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Production/PUs Summary :
Germans : 53 / 74
Russians : 18 / 18
Japanese : 37 / 43
Americans : 60 / 89
Chinese : 5 / 4
British : 31 / 32
UK_Pacific : 15 / 15
Italians : 15 / 9
ANZAC : 21 / 32
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Egypt
3 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
18 armour, 5 artilleries, 1 fighter, 10 infantry and 20 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
2 armour and 1 mech_infantry moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
2 bombers, 4 fighters and 3 tactical_bombers moved from Novgorod to Russia
Combat - Germans
Battle in Russia
Germans attack with 23 armour, 5 artilleries, 2 bombers, 5 fighters, 11 infantry, 21 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 4 armour, 13 artilleries, 1 factory_major, 2 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 17 armour, 5 artilleries, 1 fighter, 11 infantry and 21 mech_infantrys
Casualties for Russians: 4 aaGuns, 4 armour, 13 artilleries, 2 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
2 bombers, 4 fighters and 3 tactical_bombers moved from Russia to Volgograd
1 aaGun moved from Tambov to Volgograd
1 fighter moved from Western Germany to Southern Italy
1 aaGun, 3 artilleries and 9 infantry moved from Western Germany to Northern Italy
2 infantry moved from Norway to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 artillery and 3 infantry moved from Norway to Finland
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in France
1 armour, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany
Germans undo move 3.
1 artillery and 2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Hm. Yeah I get the same error.
There was an error popup during my UK turn.I will repeat my turn, and edit everything according to MARTI emails
I sometimes have these random errors as well. Usually happen during or after doing edits. I also asked in the tripleA warclub forum but nobody had an idea.
So redoing the moves is what I do in these occasions.
Oh, we have an observer here :-)
BTW, seth, it’s a very interesting game. You depend on Egypt for the Win, while Japan is really on the downfall.
I’m excited to see how it all pans out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Italians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Vologda
9 infantry moved from Samara to Kazakhstan
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Oh, we have an observer here :-)
BTW, seth, it’s a very interesting game. You depend on Egypt for the Win, while Japan is really on the downfall.
I’m excited to see how it all pans out.
Hope you don’t mind:)
Indeed exciting game. Axis have imo a certain window for the win, let’s see if they meet it^^
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Iraq to Syria
Japanese take Syria from French
1 infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from 81 Sea Zone to 98 Sea Zone
2 bombers and 2 fighters moved from Iraq to 98 Sea Zone
3 fighters and 3 tactical_bombers moved from Sikang to Kazakhstan
4 artilleries moved from Tsinghai to Kazakhstan
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
3 infantry moved from Shensi to Hopei
Combat - Japanese
Battle in 98 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 2 transports
Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Kazakhstan
Japanese attack with 4 artilleries, 3 fighters and 3 tactical_bombers
Russians defend with 9 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 artilleries
Casualties for Russians: 9 infantry
Battle in Hopei
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Japan
2 bombers, 4 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 aaGun moved from Sikang to Kazakhstan
2 fighters and 1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 tactical_bomber moved from Kazakhstan to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
1 carrier, 5 destroyers, 1 submarine and 1 transport moved from 5 Sea Zone to 15 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Iraq
3 armour placed in Persia
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 24
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,3,5,6,2,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,6,2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,4,2,3,4,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,3,4,1,3,1,5,1,3,4,3,5,1,5,4,2,5,5,3
Japanese collect 18 PUs (24 lost to blockades); end with 18 PUs total
I assumed you wouldn’t scramble 3 air against 8 air in sz98.
No, these were only suicides transports for egypt :-)
btw - 24 convoy!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 artillery moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 26 Sea Zone to 15 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 15 Sea Zone
2 destroyers moved from 6 Sea Zone to 15 Sea Zone
Americans take 6 Sea Zone from Japanese
2 destroyers moved from 6 Sea Zone to 15 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in Kwangtung
Battle in Okinawa
Battle in 15 Sea Zone
Americans attack with 5 destroyers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 5 destroyers, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 destroyers, 5 fighters and 1 tactical_bomber in 15 Sea Zone, round 2 : 4/11 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 5 destroyers and 1 transport in 15 Sea Zone, round 2 : 2/6 hits
2 destroyers owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 15 Sea Zone
Americans roll dice for 3 destroyers, 5 fighters and 1 tactical_bomber in 15 Sea Zone, round 3 : 2/9 hits
Japanese roll dice for 1 carrier, 3 destroyers and 1 transport in 15 Sea Zone, round 3 : 4/4 hits
1 fighter owned by the Americans , 3 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 15 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 15 Sea Zone, round 4 : 3/5 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 15 Sea Zone, round 4 : 0/2 hits
1 transport owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking Kwangtung from Japanese, taking Okinawa from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 carrier, 5 destroyers, 1 submarine and 1 transport
Casualties for Americans: 5 destroyers and 1 fighter
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to India
2 carriers moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to Gibraltar
1 fighter moved from 101 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
2 destroyers and 4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 102 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Southern France to Egypt
Place Units - Americans
1 artillery and 2 infantry placed in Southern France
5 fighters placed in Eastern United States
5 infantry placed in Eastern United States
3 artilleries placed in Central United States
Turn Complete - Americans
Americans collect 62 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Production/PUs Summary :
Germans : 57 / 102
Russians : 14 / 0
Japanese : 33 / 18
Americans : 62 / 89
Chinese : 6 / 4
British : 31 / 32
UK_Pacific : 18 / 15
Italians : 14 / 9
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 3 fighters; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
Combat - British
Non Combat Move - British
2 fighters moved from Gibraltar to Egypt
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from India to Kenya
1 aaGun, 2 artilleries and 10 infantry moved from Yunnan to Kweichow
1 artillery and 8 infantry moved from Yunnan to Szechwan
1 infantry moved from Siam to Shan State
1 fighter moved from United Kingdom to Gibraltar
2 transports moved from 91 Sea Zone to 106 Sea Zone
3 submarines moved from 37 Sea Zone to 38 Sea Zone
Place Units - British
3 fighters placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 harbour placed in Shan State
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Production/PUs Summary :
Germans : 57 / 102
Russians : 14 / 0
Japanese : 27 / 18
Americans : 62 / 89
Chinese : 11 / 9
British : 32 / 34
UK_Pacific : 18 / 23
Italians : 14 / 9
ANZAC : 21 / 32
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That Egypt defense oO
Seth!
What happend!?!?!
I’ve CRUSHED Roboto each time we’ve played.
what went wrong? :P
Well he made a blunder in G1 and additionally I’m not the same player I was 1 month ago, when I played against you Garg.
I didn’t realize we have another observer :-) So mush publicity makes me nervous!
Seth!
What happend!?!?!
I’ve CRUSHED Roboto each time we’ve played.
what went wrong? :P
Well, in all fairness. I crushed him in the first game and I’m trying out a new strat. Like he said, blunder and some bad dice on G1 didn’t help much.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;
Combat Move - Italians
2 armour, 5 infantry and 3 mech_infantrys moved from Northern Italy to Southern France
5 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 2 armour, 5 fighters, 5 infantry and 3 mech_infantrys
British defend with 2 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 3 mech_infantrys
Italians win with 4 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 2 armour, 1 fighter, 5 infantry and 3 mech_infantrys
Casualties for Americans: 3 artilleries, 7 infantry and 3 mech_infantrys
Non Combat Move - Italians
4 fighters moved from Southern France to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,4,3,3,2,3,1,2,5
Italians collect 2 PUs (12 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 5 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in Formosa
Battle in Hainan
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Malaya to Shan State
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 submarines moved from 20 Sea Zone to 37 Sea Zone
3 submarines moved from 42 Sea Zone to 38 Sea Zone
3 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 96 PUs;
Germans buy 2 bombers, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 18 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour and 1 mech_infantry moved from Smolensk to Tambov
2 bombers moved from Volgograd to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Volgograd to Tambov
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
4 fighters and 3 tactical_bombers moved from Volgograd to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 bombers moved from Tambov to Southern Italy
3 artilleries and 5 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
1 bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
6 armour moved from Russia to Volgograd
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 bombers and 1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,6,4,4,4,2,1
Germans collect 60 PUs (3 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs