@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
we can leave it for now. Might have been in an alpha or oob rule or something regarding bases. /shrug.
FYI tripleA is miscalculating bomb dmg from strategic bombers. It’s d6+2 per page 17 but it’s only calculating d6. Too late for last round but this round the complex took 13 dmg + 6 for 19 damage + the unrepaired damage caps it at 20 dmg.
I’ll fix it after the “pending move” with an edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 4 tactical_bombers moved from Eastern Poland to Western Ukraine
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4,4 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 2 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 4 tactical_bombers moved from Western Ukraine to Eastern Poland
5 bombers moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 infantry moved from Baltic States to Belarus
3 infantry moved from Karelia to Novgorod
2 infantry moved from Norway to Finland
5 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
1 armour, 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 97 Sea Zone to Greece
3 bombers moved from Russia to Eastern Poland
Place Units - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
EDIT: Turning off Edit Mode
1 infantry placed in Normandy Bordeaux
Germans undo move 1.
2 artilleries and 1 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
3 infantry placed in France
2 bombers placed in Western Germany
2 submarines placed in 112 Sea Zone
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Manchuria to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsagaan Olom to Olgiy
1 mech_infantry moved from Trans-Jordan to Egypt
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Russia
1 fighter moved from Bryansk to Russia
6 infantry moved from Russia to Samara
5 infantry moved from Vologda to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Amur
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
1 bomber moved from Korea to Amur
4 bombers moved from Kiangsu to Amur
1 armour moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour moved from Manchuria to Amur
1 armour moved from Korea to Amur
1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
2 artilleries and 2 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Jehol
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from 5 Sea Zone to Amur
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Amur
1 fighter moved from Japan to Amur
1 bomber moved from Korea to Amur
4 bombers moved from Kiangsu to Amur
1 armour moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour moved from Manchuria to Amur
1 armour moved from Korea to Amur
1 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
2 artilleries and 2 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Jehol
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Amur
Japanese attack with 4 armour, 5 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 8 infantry
Japanese win, taking Amur from Russians with 4 armour, 5 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for Russians: 8 infantry
Battle in Shantung
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Amur to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from Amur to 6 Sea Zone
5 bombers moved from Amur to Japan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Amur to Korea
1 infantry moved from Anhwe to Kiangsu
Place Units - Japanese
1 armour, 1 artillery and 4 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Japanese collect 33 PUs (10 lost to blockades); end with 33 PUs total
WOOT! The Amurian contingent is dead! They must have finally run out of rocket propelled grenades and tactical nuclear weapons or something! lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 44 Sea Zone
2 infantry and 2 mech_infantrys moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Borneo
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Borneo
1 bomber moved from Hawaiian Islands to 5 Sea Zone
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in Celebes
Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 2 infantry
Americans win, taking 20 Sea Zone from Japanese, taking Celebes from Japanese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Borneo
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Borneo from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 5 Sea Zone to Soviet Far East
1 carrier, 1 cruiser, 2 fighters and 6 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 carriers moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Philippines
1 destroyer and 1 submarine moved from 109 Sea Zone to 106 Sea Zone
2 aaGuns moved from Western United States to Central United States
3 fighters moved from Celebes to 35 Sea Zone
Place Units - Americans
3 submarines placed in 36 Sea Zone
1 carrier and 1 fighter placed in 101 Sea Zone
3 bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
5 artilleries and 24 infantry moved from Kwangsi to Kiangsi
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter moved from Gibraltar to 92 Sea Zone
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
retreated to 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 3 destroyers and 3 submarines
EDIT: Adding units owned by Americans to 54 Sea Zone: 3 destroyers and 3 submarines
EDIT: Turning off Edit Mode
1 fighter moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
3 fighters and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 81 Sea Zone to 80 Sea Zone
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
6 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 aaGun moved from Kwangsi to Kiangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Burma to India
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
3 infantry placed in Persia
1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,6,5,3
British collect 32 PUs (3 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Kill?
France lost 1 infantry, Italy lost both ground units.
Why didn’t it post? Whatever, had issues with crashing around that time.
map?
:-)
didn’t save one, I could edit it if you like. dropped the builds in N. Italy the fleet off the coast of Libya waiting to die.
Yo Joe! Or Hey Comrade! It’s Sunday, I have my posting computer out again for the week. Ready when you are.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Turn Complete - French
kill?
@Cmdr:
FYI tripleA is miscalculating bomb dmg from strategic bombers. It’s d6+2 per page 17 but it’s only calculating d6.
Sorry for dropping into your thread (I was just bored and watched some games).
But in my experience tripleA rolls d6+2 for SBR. I have seen 7 and 8 dmg done by one bomber more often than not.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 tactical_bombers moved from Eastern Poland to Archangel
3 bombers moved from Eastern Poland to Russia
1 armour, 2 artilleries and 3 infantry moved from Greece to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 96 Sea Zone to Libya