13LG40 NT alexgreat (allies+12 vs seththenewb (axis)


  • Thanks Gamerman!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Any time - happy to help

  • 17 16 15 12

    Thanks Gamerman. Really handy to know for local games.

    As for being happy, no, the surviving Frenchie is no consolation as taking Denmark was a necessity and should have happened the other way round, US to Den and France to reinforce Norway.

    Seth, too late here, sorry for keeping you another day. Will be away for two days, but I am certain I can do the turn tomorrow (internet at the hotel allowing). If not, I can at least ask you to make edits, with F should be no prob.


  • I am willing to allow you to drop those Frenchie off in Norway. No worries on the time.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I didn’t say “happy”, I said “good news” because you do not lose a transport and infantry, that’s all.
    Anyway, Seth is graciously letting you unload to Norway, so…… could be worse

  • 17 16 15 12

    Gamerman, I am quite aware that Seth is allowing me something he is not required to do, no worries.  I am unhappy with myself, not with him. As for the word happy, I think I wrongly used it, having your “happen” in mind.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Iraq to Persia
                1 fighter moved from Gibraltar to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Norway

    Turn Complete - French


  • Changed my mind about my casualty choice. Instead of the sub/dd I chose, I instead want to lose ss/ca. The first dice in the ‘3’ column that’s rolled will be a ‘2’ for the dd instead of the ca and I’ll edit the results if needed.

    alex.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
                Germans buy 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                3 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to 112 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Bryansk to Archangel
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
                    British defend with 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 5 transports
                    Units damaged: 1 carrier owned by the Germans
                    Germans win with 3 bombers, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 96
                    Casualties for Germans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 2 transports
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 5 transports

    Non Combat Move - Germans
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 bombers moved from 112 Sea Zone to Western Germany
                1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany
                3 artilleries and 4 infantry moved from France to Western Germany
                3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                5 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 armour moved from Volgograd to Bryansk
                1 armour and 2 mech_infantrys moved from Rostov to Bryansk
                3 armour moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 artillery and 2 infantry moved from Novgorod to Vyborg
                1 artillery and 3 infantry moved from Finland to Vyborg
                2 armour and 4 mech_infantrys moved from Poland to Western Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                1 armour and 1 mech_infantry moved from Western Germany to Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier and 2 transports placed in 112 Sea Zone
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Vyborg: 1 artillery and 2 infantry
                EDIT: Adding units owned by Germans to Belarus: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 2 fighters
                EDIT: Adding units owned by Germans to Western Germany: 2 fighters
                EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
                EDIT: Adding units owned by Germans to 112 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs


  • @seththenewb:

    Changed my mind about my casualty choice. Instead of the sub/dd I chose, I instead want to lose ss/ca. The first dice in the ‘3’ column that’s rolled will be a ‘2’ for the dd instead of the ca and I’ll edit the results if needed.

    Ok, so I was going to edit anyway since I intended to keep the dd. I guess I meant more along the lines of the dd got a hit and the rest of my stuff missed or only got a single hit. The dd missed, so no issue there.

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 27 PUs;
                Russians buy 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Samara, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                2 artilleries, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
                Russians collect 18 PUs (1 lost to blockades); end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 infantry moved from Shan State to Burma
                3 fighters moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                2 bombers moved from French Indo China to India
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 mech_infantry moved from Manchuria to Korea
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 42 Sea Zone
                3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery and 3 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                2 battleships, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Yunnan to Burma
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from Jehol to Korea

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 cruiser, 3 destroyers, 1 submarine and 2 transports
                    ANZAC defend with 1 transport; Americans defend with 1 submarine
                    Japanese win with 2 battleships, 1 cruiser, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Air Battle in India
                    Japanese attacks with 6 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                4 fighters moved from India to Shan State
                1 fighter and 2 tactical_bombers moved from Burma to Shan State
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                4 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from Jehol to Philippines
                1 fighter moved from Korea to Japan
                3 mech_infantrys moved from Shantung to Hunan
                1 aaGun moved from Kweichow to Yunnan
                5 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 mech_infantry moved from Tsinghai to Kweichow
                1 mech_infantry moved from Kansu to Kweichow
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                3 infantry moved from French Indo China to Shan State

    Place Units - Japanese
                1 carrier, 3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 armour moved from Johnston Island to 30 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Western Australia to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 2 mech_infantrys, 7 submarines and 3 transports moved from 54 Sea Zone to 49 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 infantry, 2 mech_infantrys, 7 submarines and 3 transports moved from 49 Sea Zone to 33 Sea Zone
                1 armour, 2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Caroline Islands, round 2 :  1/5 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caroline Islands, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to New South Wales
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from Queensland to New South Wales
                2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from Gibraltar to 112 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to Norway
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from Iceland to 123 Sea Zone
                1 artillery and 1 transport moved from 123 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 factory_minor placed in Norway

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 2 fighters and 1 submarine; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 bomber moved from Egypt to 96 Sea Zone
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 96 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India
                2 armour and 1 infantry moved from West India to India
                1 armour moved from Persia to West India
                1 fighter moved from Persia to Russia
                1 fighter moved from Persia to Russia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 armour moved from Iraq to Eastern Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Alexandria to 98 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to 112 Sea Zone
                1 fighter moved from 112 Sea Zone to Norway
                1 armour moved from Morocco to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 96 Sea Zone to Egypt
                1 fighter moved from Egypt to Gibraltar
                1 tactical_bomber moved from Egypt to Gibraltar

    Place Units - British
                1 fighter placed in United Kingdom
                2 armour and 1 fighter placed in Persia
                1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 11 PUs;

    Combat Move - Italians
                2 armour moved from Rostov to Volgograd
                1 armour moved from Bulgaria to Bessarabia
                1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
                1 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Volgograd to Southern Italy

    Combat - Italians

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,2,4,4,5,1
                Italians collect 15 PUs (5 lost to blockades); end with 26 PUs total

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Northern Territory to 55 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 55 Sea Zone to 33 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 bomber, 2 infantry and 3 mech_infantrys moved from Western Australia to South Australia
                1 infantry moved from Persia to Eastern Persia
                1 infantry moved from Persia to Eastern Persia

    Non Combat Move - ANZAC
                1 aaGun moved from Western Australia to South Australia
                1 aaGun moved from Western Australia to South Australia
                1 fighter moved from Queensland to South Australia
                1 fighter moved from Queensland to South Australia
                1 fighter moved from Queensland to South Australia

    Place Units - ANZAC
                2 submarines placed in 54 Sea Zone
                ANZAC undo move 1.
                1 armour and 1 infantry placed in Queensland
                1 submarine placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 17 16 15 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from West India to India
                1 infantry moved from Persia to Eastern Persia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 6 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Vyborg to Finland
                      Germans take Finland from Americans
                1 infantry moved from Belarus to Smolensk
                3 bombers moved from Western Germany to Russia
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Smolensk
                1 infantry moved from Belarus to Smolensk


  • intercept Moscow?

  • 17 16 15 12

    if I have at least 4, yes pls

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