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G4013LKarl7(Allies+9)v.Whackamatt(Axis) Rematch

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                3 armour moved from Persia to Northwest Persia
                1 fighter moved from Persia to Iraq
                1 fighter moved from Persia to Northwest Persia
                5 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 bomber moved from Malta to 96 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 3 armour and 1 fighter
                    Italians defend with 1 infantry
                    British win, taking Northwest Persia from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in British Somaliland
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Persia
                2 fighters moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                2 infantry moved from Kweichow to Hopei
                7 infantry moved from West India to India
                1 fighter moved from Iraq to Persia
                1 fighter moved from Northwest Persia to Persia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from French Madagascar to Persia
                1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Persia
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4,6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                British collect 24 PUs (7 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 bomber and 1 fighter moved from Alexandria to Iraq
                4 fighters moved from 95 Sea Zone to Egypt
                2 carriers and 3 destroyers moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    British defend with 2 infantry
                    Italians win, taking Iraq from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to Syria

    Place Units - Italians
                3 armour placed in Egypt
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    Huh!!?!?!?

    The game said the Axis won by controlling 8 VC and/or 6 VC’s on the Europe and/or Pacific map…

    what the F?  you don’t control either, yet

  • 22 20 19 18 17 16 15 14 12

    oh wait, you got Hawaii… ok that is dumb.

    sigh… not very good.  :-P

  • 22 20 19 18 17 16 15 14 12

    @Karl7:

    oh wait, you got Hawaii… ok that is dumb.

    sigh… not very good.  :-P

    ha ha…. well that is a total howler… I could’ve have totally prevented that.

    well a win is a win I guess… too bad.  The allies were poised to crush you.

    :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P

  • 20 18 17 15

    Well I think the game is incorrect, as I just go the 6/8 in the Pacific, but I will have won by the time it’s Japan’s turn, as Russia can’t do anything about it.

  • 22 20 19 18 17 16 15 14 12

    @Whackamatt:

    Well I think the game is incorrect, as I just go the 6/8 in the Pacific, but I will have won by the time it’s Japan’s turn, as Russia can’t do anything about it.

    well, regardless it is very very VERY annoying to lose like that…  :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x

  • 20 18 17 15

    The rare ANZAC crush move!  lol.  I bet you’ll remember it.

    You know what, I’m allowed to play 3/5 vs people, so let me know if you would want a third game.  I’m up for a re-bid if you are.  :evil:  Allies +14!

  • 22 20 19 18 17 16 15 14 12

    @Whackamatt:

    The rare ANZAC crush move!  lol.  I bet you’ll remember it.

    You know what, I’m allowed to play 3/5 vs people, so let me know if you would want a third game.  I’m up for a re-bid if you are.   :evil:  Allies +14!

    I will disagree to the extent that it was a totally preventable move and just an oversight for me.  But, thems the breaks.

    I really want revenge now.

    I’ll bid 9 for allies.

  • 20 18 17 15

    Okay, where do you want it?  :-o

  • 22 20 19 18 17 16 15 14 12

    sub with Brit fleet, inf in New Guinea

    PM me when you need scramble orders

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