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G4013LKarl7(Allies+9)v.Whackamatt(Axis) Rematch

  • 20 18 17 15

    We both learned something today!  LOL

  • 22 20 19 18 17 16 15 14 12

    Sounds good.  Lets see if you just won the game by my foul!  :mrgreen:

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 5 carriers
                EDIT: Removing units owned by Americans from 6 Sea Zone: 4 destroyers
                EDIT: Removing units owned by Americans from 6 Sea Zone: 7 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 19 Sea Zone: 5 carriers, 4 destroyers, 7 fighters and 1 tactical_bomber
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by Americans to 19 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning on Edit Mode
                EDIT: Turning on Edit Mode
                EDIT: Removing units owned by Americans from 19 Sea Zone: 1 carrier and 2 fighters
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode
                Germans buy 9 artilleries and 13 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 submarines moved from 110 Sea Zone to 119 Sea Zone
                1 carrier, 6 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                1 infantry moved from France to Southern France
                3 fighters moved from Iraq to Egypt
                1 artillery and 2 infantry moved from Novgorod to Archangel
                3 infantry moved from Belarus to Archangel
                1 armour and 1 infantry moved from Smolensk to Archangel
                1 bomber moved from Ukraine to Archangel
                1 infantry moved from Eastern Poland to Western Ukraine
                6 armour moved from Ukraine to Eastern Poland
                3 armour moved from Romania to Eastern Poland

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 carrier, 6 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans defend with 1 destroyer
                    Germans win with 1 carrier, 6 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Novgorod

    Place Units - Germans
                3 artilleries placed in France
                Germans undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Romania
                4 artilleries and 6 infantry placed in Germany
                3 infantry placed in Ukraine
                3 artilleries placed in France

    Turn Complete - Germans
                Germans collect 53 PUs; end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour and 2 mech_infantrys moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans
                3 armour and 2 mech_infantrys moved from Smolensk to Archangel
                4 infantry moved from Vologda to Archangel
                2 infantry moved from Bryansk to Belarus
                1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Archangel
                1 fighter moved from Russia to Belarus
                1 artillery and 1 infantry moved from Rostov to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Rostov
                    Germans win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Russians attack with 3 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 4 infantry
                    Russians win, taking Archangel from Germans with 3 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 armour, 1 artillery and 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                1 aaGun moved from Vologda to Archangel
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                2 aaGuns, 4 artilleries and 24 infantry moved from Bryansk to Tambov
                1 aaGun and 8 infantry moved from Samara to Vologda
                1 aaGun moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • 22 20 19 18 17 16 15 14 12

    2 things

    1. If it is ok, I meant Iwo Jima not Okinawa… a mistake by me.  Dont think it could’ve effected your German move.

    2. You omitted some units in your original US edit.  Not relevant now, I went back an added in the missing units.

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 8 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Zealand
                1 tactical_bomber moved from Queensland to New Zealand
                1 carrier and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
                2 bombers and 2 fighters moved from Shantung to Korea
                2 fighters and 2 tactical_bombers moved from Japan to Korea
                1 infantry moved from Anhwe to Jehol
                      Japanese take Jehol from Chinese
                1 armour moved from Borneo to 43 Sea Zone
                1 armour and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 battleship moved from 43 Sea Zone to 37 Sea Zone
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                2 carriers moved from 43 Sea Zone to 37 Sea Zone
                1 artillery moved from Northern Territory to Queensland
                1 infantry moved from Victoria to New South Wales

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 armour, 4 infantry and 1 mech_infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
                    Casualties for Japanese: 2 bombers and 2 fighters
                    Casualties for Americans: 1 armour, 4 infantry and 1 mech_infantry
                Battle in Hawaiian Islands
                Battle in Shan State
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Hawaiian Islands from Americans, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Malaya
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking Malaya from UK_Pacific, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 artillery moved from Suiyuyan to Chahar
                2 fighters and 2 tactical_bombers moved from Korea to Japan

    Place Units - Japanese
                1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales
                3 infantry placed in Kwangtung
                3 infantry placed in Shantung
                1 fighter and 2 infantry placed in Manchuria
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,4,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,1,2,6,6
                Japanese collect 56 PUs (7 lost to blockades); end with 56 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

  • 20 18 17 15

    I have edited out one destroyer.  I went back to the US turn and found I gave you an extra during my +/1 editing.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers and 2 fighters moved from Buryatia to Manchuria
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                2 fighters moved from 17 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 17 Sea Zone to Manchuria
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Midway to Manchuria

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in 20 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 17 Sea Zone from Japanese, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Manchuria
                    Americans attack with 4 bombers, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 1 fighter and 2 infantry
                    Americans win with 4 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Americans: 1 fighter
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                4 bombers, 4 fighters and 1 tactical_bomber moved from Manchuria to Korea
                1 battleship, 5 carriers, 1 cruiser, 6 destroyers and 2 fighters moved from 17 Sea Zone to 21 Sea Zone
                2 fighters moved from 20 Sea Zone to 21 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                4 transports moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 25 Sea Zone to 10 Sea Zone
                1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to Korea
                1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports moved from 91 Sea Zone to 106 Sea Zone
                1 infantry moved from Eastern United States to Quebec
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry and 2 mech_infantrys moved from Morocco to Algeria

    Place Units - Americans
                2 submarines and 1 transport placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                1 factory_minor placed in Korea
                1 destroyer placed in 101 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery moved from Shensi to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Ethiopia to British Somaliland
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                3 armour moved from Persia to Northwest Persia
                1 fighter moved from Persia to Iraq
                1 fighter moved from Persia to Northwest Persia
                5 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 bomber moved from Malta to 96 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Iraq from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 3 armour and 1 fighter
                    Italians defend with 1 infantry
                    British win, taking Northwest Persia from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in British Somaliland
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking British Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Persia
                2 fighters moved from Persia to India
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                2 infantry moved from Kweichow to Hopei
                7 infantry moved from West India to India
                1 fighter moved from Iraq to Persia
                1 fighter moved from Northwest Persia to Persia
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from French Madagascar to Persia
                1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 91 Sea Zone to 106 Sea Zone

    Place Units - British
                1 armour and 2 infantry placed in Persia
                1 mech_infantry placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4,6,5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                British collect 24 PUs (7 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                1 bomber and 1 fighter moved from Alexandria to Iraq
                4 fighters moved from 95 Sea Zone to Egypt
                2 carriers and 3 destroyers moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    British defend with 2 infantry
                    Italians win, taking Iraq from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Iraq to Egypt
                1 fighter moved from Iraq to Syria

    Place Units - Italians
                3 armour placed in Egypt
                1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 22 20 19 18 17 16 15 14 12

    Huh!!?!?!?

    The game said the Axis won by controlling 8 VC and/or 6 VC’s on the Europe and/or Pacific map…

    what the F?  you don’t control either, yet

  • 22 20 19 18 17 16 15 14 12

    oh wait, you got Hawaii… ok that is dumb.

    sigh… not very good.  :-P

  • 22 20 19 18 17 16 15 14 12

    @Karl7:

    oh wait, you got Hawaii… ok that is dumb.

    sigh… not very good.  :-P

    ha ha…. well that is a total howler… I could’ve have totally prevented that.

    well a win is a win I guess… too bad.  The allies were poised to crush you.

    :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P :-P

  • 20 18 17 15

    Well I think the game is incorrect, as I just go the 6/8 in the Pacific, but I will have won by the time it’s Japan’s turn, as Russia can’t do anything about it.

  • 22 20 19 18 17 16 15 14 12

    @Whackamatt:

    Well I think the game is incorrect, as I just go the 6/8 in the Pacific, but I will have won by the time it’s Japan’s turn, as Russia can’t do anything about it.

    well, regardless it is very very VERY annoying to lose like that…  :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x :x

  • 20 18 17 15

    The rare ANZAC crush move!  lol.  I bet you’ll remember it.

    You know what, I’m allowed to play 3/5 vs people, so let me know if you would want a third game.  I’m up for a re-bid if you are.  :evil:  Allies +14!

  • 22 20 19 18 17 16 15 14 12

    @Whackamatt:

    The rare ANZAC crush move!  lol.  I bet you’ll remember it.

    You know what, I’m allowed to play 3/5 vs people, so let me know if you would want a third game.  I’m up for a re-bid if you are.   :evil:  Allies +14!

    I will disagree to the extent that it was a totally preventable move and just an oversight for me.  But, thems the breaks.

    I really want revenge now.

    I’ll bid 9 for allies.

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