@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
G4013LKarl7(Axis)v.Degrasse(Allies+6)
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This game is intense… ack… :oops:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from India to Sumatra
2 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
4 artilleries and 5 infantry moved from India to BurmaCombat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 4 artilleries and 5 infantry
Chinese defend with 4 infantry
Japanese win, taking Burma from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 aaGun moved from India to Burma
1 infantry moved from French Indo China to Shan State
2 bombers moved from Sumatra to India
1 fighter moved from 44 Sea Zone to 41 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 fighters, 1 submarine, 2 tactical_bombers and 5 transports moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
3 infantry placed in India
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans repair 5 damage on 5 factory_minors; Remaining resources: 68 PUs;
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Western Germany
2 bombers moved from United Kingdom to Western Germany -
Intercept orders for West Germany, two fighters against 3 bombers
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans repair 5 damage on 5 factory_minors; Remaining resources: 68 PUs;
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
2 fighters moved from 110 Sea Zone to Southern France
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to Western Germany
2 bombers moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 7,6,4 and causes: 17 damage to unit: factory_major
Bombing raid in Western Germany causes 17 damage total.
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Southern France
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Denmark
Battle in Marshall Islands
Battle in Paulau Island
Cleaning up after air battlesNon Combat Move - Americans
3 bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
3 infantry and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to United Kingdom
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 1 tactical_bomber placed in Western United States
4 artilleries and 5 infantry placed in Eastern United States
Americans undo move 3.
1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Paulau Island : 1 flag, 1 infantry
Marshall Islands : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
32 Sea Zone : 1 transport
34 Sea Zone : 1 transport
26 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery, 4 infantry and 1 tactical_bomber
United Kingdom : 1 bomber
Normandy Bordeaux : 1 flag, 5 artilleries, 3 bombers, 1 factory_minor, 1 harbour and 6 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Denmark : 1 flag, 1 infantry
112 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 submarine
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 2 fightersProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 39 / 44
Americans : 60 / 75
Chinese : 26 / 28
British : 41 / 44
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.200
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Kansu
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs totalTerritory Summary for Chinese :
Kwangsi : 2 infantry
Kiangsu : 7 infantry
Manchuria : 5 infantry
Shensi : 1 fighter and 2 infantry
Yunnan : 9 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Kwangtung : 1 flag, 1 harbour and 6 infantryProduction/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 39 / 44
Americans : 60 / 75
Chinese : 26 / 27
British : 41 / 44
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.200
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 15Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British repair 3 damage on 3 factory_minors; Remaining resources: 41 PUs;
British buy 2 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 4 mech_infantrys moved from Northwest Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British repair 3 damage on 3 factory_minors; Remaining resources: 41 PUs;
British buy 2 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 4 mech_infantrys moved from Northwest Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - British
Battle in Eastern Persia
British attack with 1 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 2 infantry
British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Holland Belgium
British attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 3 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
British roll dice for 2 artilleries, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Norway
1 artillery and 2 infantry moved from Finland to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Egypt to Malta
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
3 armour and 2 mech_infantrys moved from Syria to Trans-JordanPlace Units - British
1 factory_minor placed in Egypt
3 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Norway
2 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 armour and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Morocco : 1 flag
Normandy Bordeaux : 2 aaGuns and 6 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 3 artilleries, 1 factory_minor, 1 fighter and 6 infantry
Holland Belgium : 1 flag, 2 artilleries
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Eire : 1 flag
Iraq : 3 infantry and 2 mech_infantrys
92 Sea Zone : 1 destroyer and 2 submarines
Eastern Persia : 1 flag, 1 armour, 1 infantry and 4 mech_infantrys
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
Finland : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 58 / 83
Russians : 7 / 0
Japanese : 39 / 44
Americans : 60 / 75
Chinese : 26 / 27
British : 44 / 44
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 17 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.500
Median : 3.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 34Null / Other
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.643
Median : 2.500
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14Italians Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 4 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in SyriaNon Combat Move - Italians
1 artillery moved from Northern Italy to Southern Italy
3 armour moved from France to Western Germany
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Western Germany
1 aaGun moved from Russia to TambovPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Italians collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Yunnan to 41 Sea Zone
2 fighters moved from Western Australia to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 bombers moved from Yunnan to 41 Sea Zone
2 fighters moved from Western Australia to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 bombers and 2 fighters
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC roll dice for 2 bombers and 2 fighters in 41 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the ANZAC lost in 41 Sea Zone
ANZAC roll dice for 2 bombers in 41 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 : 1/3 hits
1 bomber owned by the ANZAC , 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 bomber in 41 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 fighter and 2 transports in 41 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the ANZAC and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 transports remaining. Battle score for attacker is -7
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 bombers and 2 fightersNon Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to Java
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery and 2 infantry
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 bomber and 4 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 flag
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 58 / 83
Russians : 7 / 0
Japanese : 39 / 44
Americans : 57 / 75
Chinese : 26 / 27
British : 43 / 44
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Normandy Bordeaux : 2 infantryProduction/PUs Summary :
Germans : 58 / 83
Russians : 7 / 0
Japanese : 39 / 44
Americans : 57 / 75
Chinese : 26 / 27
British : 43 / 44
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.571
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 4.143
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Volgograd to Rostov
6 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Novosibirsk to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Volgograd to Rostov
6 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Novosibirsk to SamaraCombat - Russians
Battle in Rostov
Russians attack with 1 mech_infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Tambov
Russians attack with 6 infantry
Italians defend with 1 armour
Russians roll dice for 6 infantry in Tambov, round 2 : 1/6 hits
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 aaGuns and 2 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Volgograd to Northwest PersiaTurn Complete - Russians
Territory Summary for Russians :
Timguska : 2 infantry
Kazakhstan : 2 aaGuns and 2 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Belarus : 1 infantry
Rostov : 1 mech_infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Tambov : 5 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armourProduction/PUs Summary :
Germans : 54 / 90
Russians : 24 / 0
Japanese : 43 / 70
Americans : 54 / 74
Chinese : 26 / 27
British : 35 / 43
UK_Pacific : 2 / 0
Italians : 12 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Italians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
17 armour, 2 artilleries and 3 infantry moved from Caucasus to Northwest Persia
3 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 infantry moved from Karelia to Finland
Germans take Finland from British
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Denmark
1 bomber moved from Western Germany to Denmark
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Denmark
2 fighters moved from Germany to Holland Belgium
1 bomber moved from Novgorod to Denmark
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 cruiser and 1 transport moved from 97 Sea Zone to 99 Sea ZoneCombat - Germans
Battle in Northwest Persia
Germans attack with 20 armour, 2 artilleries, 3 infantry and 5 mech_infantrys
Russians defend with 2 aaGuns and 2 infantry
Germans win, taking Northwest Persia from Russians with 20 armour, 2 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in Denmark
Germans attack with 2 bombers, 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 2 artilleries
Germans win, taking Holland Belgium from British with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 artilleriesNon Combat Move - Germans
2 bombers moved from Denmark to Western Germany
3 aaGuns moved from Caucasus to Northwest Persia
2 artilleries and 4 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Tambov to Volgograd
3 fighters moved from Denmark to Germany
3 fighters moved from Holland Belgium to Western Germany
1 fighter moved from Germany to Western Germany
3 tactical_bombers moved from Holland Belgium to Western Germany
5 infantry moved from Novgorod to Karelia
3 tactical_bombers moved from Volgograd to Caucasus
6 infantry moved from Germany to Western GermanyPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Ukraine
2 fighters and 8 infantry placed in Germany
3 infantry placed in Novgorod
2 infantry placed in FranceTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - Russians
2 infantry moved from Amur to Siberia
Russians take Siberia from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Siberia : 2 infantry
Trans-Jordan : 1 mech_infantry
Italian Somaliland : 1 flag
113 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 68 / 90
Russians : 5 / 0
Japanese : 38 / 44
Americans : 55 / 75
Chinese : 26 / 27
British : 38 / 44
UK_Pacific : 0 / 0
Italians : 14 / 14
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from French Indo China to Shan State
1 aaGun, 4 artilleries and 4 infantry moved from Burma to India
1 infantry moved from India to West India
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea ZonePlace Units - Japanese
2 armour and 1 infantry placed in India
3 infantry placed in French Indo China
1 fighter placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I forgot to move my sub to kill your trn and edit it if ok….
-
No problem, sea zone 34?





