@Avner Scramble in sz 97?
G4013LKarl7(Axis)v.Degrasse(Allies+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 109 Sea Zone to 111 Sea Zone
2 infantry moved from Scotland to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to 113 Sea Zone
1 armour moved from Tunisia to Tobruk
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Persia to West India
2 fighters and 1 tactical_bomber moved from Persia to West India
1 fighter moved from 125 Sea Zone to Norway
1 fighter moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea ZoneCombat - British
Battle in 113 Sea Zone
British attack with 4 fighters
Germans defend with 1 battleship, 1 carrier and 1 transport
British roll dice for 4 fighters in 113 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 113 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Germans and 2 fighters owned by the British lost in 113 Sea Zone
British roll dice for 2 fighters in 113 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 113 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 13
Casualties for Germans: 1 battleship, 1 carrier and 1 transport
Casualties for British: 3 fighters
Battle in Norway
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 3 infantry in Norway, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in West India
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in West India, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from West India to Persia
1 fighter moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 125 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
4 infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
1 armour and 6 mech_infantrys moved from Persia to CaucasusPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 fighter and 2 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour and 2 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 artillery and 3 infantry
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 2 infantry
Caucasus : 1 armour, 1 infantry and 6 mech_infantrys
112 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 transports
125 Sea Zone : 1 flag
94 Sea Zone : 1 destroyer
93 Sea Zone : 2 submarines
Eire : 1 flag
109 Sea Zone : 1 transport
99 Sea Zone : 1 submarine
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 50 / 90
Russians : 24 / 0
Japanese : 46 / 58
Americans : 52 / 67
Chinese : 25 / 25
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 13 / 12
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.083
Median : 3.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
4 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 1 times
3 was rolled 3 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5British Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.875
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Western Ukraine to Southern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
British defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Cyprus
Battle in Syria
Battle in CreteNon Combat Move - Italians
1 armour moved from France to Northern Italy
1 aaGun moved from Bryansk to Russia
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,4,4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 4 infantry moved from South Australia to Western Australia
1 bomber moved from Queensland to Western Australia
1 bomber moved from New South Wales to Western Australia
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 56 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 4 infantry moved from South Australia to Western Australia
1 bomber moved from Queensland to Western Australia
1 bomber moved from New South Wales to Western Australia
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 56 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in SumatraNon Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 aaGun moved from South Australia to Western Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Western Australia : 1 aaGun, 1 artillery, 2 bombers and 4 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 transport
37 Sea Zone : 1 cruiser and 1 transport
56 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 transports
Egypt : 2 infantryProduction/PUs Summary :
Germans : 50 / 90
Russians : 24 / 0
Japanese : 39 / 58
Americans : 52 / 67
Chinese : 25 / 25
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 14 / 11
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 90
Russians : 24 / 0
Japanese : 39 / 58
Americans : 52 / 67
Chinese : 25 / 25
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 14 / 11
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Belarus
6 armour moved from Russia to Tambov
1 artillery and 2 infantry moved from Ukraine to Rostov
11 armour moved from Russia to Rostov
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Archangel
1 bomber moved from Bryansk to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 armour moved from Western Ukraine to TambovCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 7 armour and 3 tactical_bombers
Russians defend with 1 armour and 4 infantry
Germans win, taking Tambov from Russians with 6 armour and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 4 infantry
Battle in Rostov
Germans attack with 11 armour, 1 artillery and 2 infantry
British defend with 2 infantry; Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 11 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Germany to Western Germany
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 aaGuns moved from Russia to Tambov
2 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Rostov
3 tactical_bombers moved from Tambov to RussiaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Greece: 2 infantry
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 99 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Russia
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
2 fighters and 8 infantry placed in Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - Russians
2 infantry moved from Yakut S.S.R. to BuryatiaNon Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Samara to Volgograd
2 aaGuns and 3 infantry moved from Kazakhstan to CaucasusTurn Complete - Russians
Territory Summary for Russians :
Buryatia : 2 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 2 aaGuns and 3 infantry
Iraq : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 64
Russians : 20 / 0
Japanese : 39 / 58
Americans : 52 / 67
Chinese : 25 / 25
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 14 / 11
ANZAC : 17 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
4 fighters moved from 6 Sea Zone to 16 Sea Zone
2 infantry moved from India to West India
1 bomber moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Malaya
2 infantry moved from Ceylon to 39 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from India to West India
1 tactical_bomber moved from India to West India
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 tactical_bombers moved from India to West India
2 tactical_bombers moved from India to West IndiaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Malaya from ANZAC with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 1 bomber, 2 infantry and 5 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking West India from UK_Pacific with 1 bomber, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 41 Sea Zone to India
1 bomber moved from West India to India
2 tactical_bombers moved from West India to India
3 tactical_bombers moved from West India to Burma
3 tactical_bombers moved from Burma to Yunnan
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Siberia to SakhaPlace Units - Japanese
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 submarine placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
3 fighters moved from 26 Sea Zone to 6 Sea Zone
4 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Northern Italy -
This game is close…. Japan is stunted… Germany is winning but too weak to capitalize… the Allies rage!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
3 fighters moved from 26 Sea Zone to 6 Sea Zone
4 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
4 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
5 artilleries, 1 carrier, 2 destroyers, 2 fighters, 5 infantry, 1 submarine and 5 transports moved from 91 Sea Zone to 110 Sea Zone
5 artilleries and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from United Kingdom to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 2/3 hits
2 bombers killed by AA
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Battle in 6 Sea Zone
Americans attack with 5 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 3 destroyers, 4 fighters, 1 submarine and 5 transports
1 submarine owned by the Japanese Submerged
Americans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/9 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 3 destroyers, 4 fighters and 5 transports in 6 Sea Zone, round 2 : 4/9 hits
3 fighters owned by the Americans , 3 destroyers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans roll dice for 5 bombers in 6 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 2 carriers, 4 fighters and 5 transports in 6 Sea Zone, round 3 : 3/6 hits
3 bombers owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 bombers in 6 Sea Zone, round 4 : 2/2 hits
Japanese roll dice for 2 carriers, 2 fighters and 5 transports in 6 Sea Zone, round 4 : 2/4 hits
2 bombers owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans with 2 carriers and 5 transports remaining. Battle score for attacker is -37
Casualties for Japanese: 3 destroyers and 4 fighters
Casualties for Americans: 5 bombers, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Northern Italy to NorwayPlace Units - Americans
2 bombers, 3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 2 transports
16 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Norway : 1 bomber
104 Sea Zone : 1 submarine
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 52 / 64
Russians : 20 / 0
Japanese : 44 / 49
Americans : 54 / 71
Chinese : 25 / 25
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 14 / 11
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 19 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.680
Median : 4.000
Variance : 2.939
Standard Deviation : 1.714
Total rolls : 50Null / Other
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.565
Median : 4.000
Variance : 0.864
Standard Deviation : 0.929
Total rolls : 23Italians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.913
Median : 4.000
Variance : 3.227
Standard Deviation : 1.796
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
11 infantry moved from Kweichow to Yunnan
4 infantry moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
1 fighter moved from Kweichow to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
11 infantry moved from Kweichow to Yunnan
4 infantry moved from Kwangsi to Yunnan
3 infantry moved from Hunan to Yunnan
1 fighter moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 19 infantry
Japanese defend with 6 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese roll dice for 1 fighter and 19 infantry in Yunnan, round 2 : 6/20 hits
Japanese roll dice for 6 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/14 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese , 3 infantry owned by the Chinese , 2 artilleries owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 16 infantry in Yunnan, round 3 : 2/17 hits
Japanese roll dice for 5 armour and 3 tactical_bombers in Yunnan, round 3 : 5/8 hits
2 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 4 : 4/12 hits
Japanese roll dice for 3 armour and 3 tactical_bombers in Yunnan, round 4 : 2/6 hits
3 armour owned by the Japanese , 1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 5 : 2/10 hits
Japanese roll dice for 2 tactical_bombers in Yunnan, round 5 : 1/2 hits
2 tactical_bombers owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 54
Casualties for Japanese: 6 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for Chinese: 11 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Jehol to Shantung
2 infantry moved from Kiangsi to KwangtungPlace Units - Chinese
2 infantry placed in Kweichow
1 infantry placed in Kiangsu
4 infantry placed in Manchuria
1 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5
Chinese collect 25 PUs (1 lost to blockades); end with 26 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 2 infantry
Manchuria : 5 infantry
Yunnan : 9 infantry
Kweichow : 1 fighter and 2 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 20 / 0
Japanese : 43 / 49
Americans : 54 / 71
Chinese : 26 / 26
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 14 / 11
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 30 times
2 was rolled 30 times
3 was rolled 32 times
4 was rolled 44 times
5 was rolled 32 times
6 was rolled 27 times
Average roll : 3.508
Median : 4.000
Variance : 0.912
Standard Deviation : 0.955
Total rolls : 195Null / Other
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.600
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 55Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.600
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 55Italians Combat
1 was rolled 2 times
6 was rolled 1 times
Average roll : 2.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.220
Median : 3.000
Variance : 0.603
Standard Deviation : 0.777
Total rolls : 59Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.913
Median : 4.000
Variance : 3.227
Standard Deviation : 1.796
Total rolls : 23 -
OUCH!
Japanese roll dice for 6 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 3/14 hits
-
Good lord! that is a dicing!
-
Bring it on!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 111 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Caucasus to Samara
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
1 fighter moved from Persia to Syria
1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
1 destroyer moved from 94 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from Scotland to 111 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 111 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Syria
1 mech_infantry moved from Caucasus to Samara
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Persia to West India
1 fighter moved from Persia to Syria
1 armour and 1 mech_infantry moved from Trans-Jordan to Syria
1 destroyer moved from 94 Sea Zone to 93 Sea ZoneCombat - British
Battle in Syria
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Italians defend with 2 infantry
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Syria, round 2 : 3/5 hits
Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in West India
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Holland BelgiumNon Combat Move - British
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Syria to Persia
1 fighter and 1 tactical_bomber moved from West India to Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest PersiaPlace Units - British
1 factory_minor placed in Norway
1 armour and 2 mech_infantrys placed in Persia
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,6,1,3,3,4
British collect 43 PUs (1 lost to blockades); end with 43 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Morocco : 1 flag
Normandy Bordeaux : 4 infantry
Algeria : 1 flag
Syria : 1 flag, 2 armour and 1 mech_infantry
Tunisia : 1 flag
Norway : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Samara : 1 mech_infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 destroyer and 2 submarines
Eire : 1 flag
92 Sea Zone : 1 cruiser
Eastern Persia : 1 flag
79 Sea Zone : 1 transport
Northwest Persia : 3 armour, 1 infantry and 8 mech_infantrys
Persia : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Finland : 1 flag, 1 infantry
110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 47 / 64
Russians : 20 / 0
Japanese : 41 / 49
Americans : 54 / 71
Chinese : 26 / 26
British : 44 / 43
UK_Pacific : 2 / 0
Italians : 13 / 11
ANZAC : 14 / 28
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 33 times
2 was rolled 25 times
3 was rolled 29 times
4 was rolled 39 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.357
Median : 3.000
Variance : 1.276
Standard Deviation : 1.130
Total rolls : 171Null / Other
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Japanese Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 3.554
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 56British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 3.222
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.750
Median : 2.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Chinese Combat
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.220
Median : 3.000
Variance : 0.603
Standard Deviation : 0.777
Total rolls : 59Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 11 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.913
Median : 4.000
Variance : 3.227
Standard Deviation : 1.796
Total rolls : 23 -
The air raid on sea zone 6 failed, but I thought your fleet was likely to win anyway. I saved the two cripple carriers over two fighters, but feel free to edit the losses the other way if you like.
Yunnan wasn’t supposed to work, but I figured there was nothing to lose by sending in the Chinese army. I pleasantly surprised when the dice swung wildly in the Chinese favor, both with Chinese hitting so often and the Japanese missing.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 7 infantry moved from 99 Sea Zone to Syria
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Syria
Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
British defend with 2 armour and 1 mech_infantry
Italians win, taking Syria from British with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Italians: 3 infantry
Battle in Holland Belgium
Italians attack with 1 bomber and 3 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
3 armour moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,3,6,3
Italians collect 11 PUs (3 lost to blockades); end with 13 PUs total





