@discalced ah, ok, no problem.
I often/always save the CM and roll the dices offline. So I can simulate the outcome (and not intended combats) 😉
G4013L Karl7(Axis) v.Amon-Sul(Allies+9)Rematch
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suicide orders?
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THis is a harrowing game!
Retreat from USSR! good lord!
Stalin is rolling in his grave! :lol:
This is a great game :D
Scorched earth my friend :D
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I;ll try 1 on the dd.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 armour, 1 destroyer, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 bombers moved from British Guiana to Gibraltar
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from 20 Sea Zone to Formosa
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 20 Sea Zone
Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Formosa
Battle in Gibraltar
Americans attack with 3 bombers, 3 infantry and 3 mech_infantrys
Italians defend with 1 harbour and 2 infantry
Americans winAmericans win with 4 fighters, 1 tactical_bomber and 1 transport remaining, taking Formosa from Japanese, taking Gibraltar from Italians with 3 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
4 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
3 bombers moved from Gibraltar to Morocco
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
5 bombers moved from Queensland to Malaya
10 bombers moved from Malaya to Shan State
4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea ZonePlace Units - Americans
4 armour and 6 infantry placed in Western United States
2 armour and 2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag, 1 armour
Shan State : 10 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 6 infantry
Aleutian Islands : 1 infantry and 1 mech_infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 submarine and 1 transport
19 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
3 Sea Zone : 1 submarine
54 Sea Zone : 1 submarine
Central United States : 2 armour, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 flag, 4 aaGuns, 1 harbour, 5 infantry and 3 mech_infantrys
Morocco : 3 bombers
101 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser, 1 destroyer and 7 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
10 artilleries and 12 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Manchuria
1 infantry moved from Anhwe to JeholPlace Units - Chinese
5 infantry placed in Manchuria
2 artilleries placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Chinese :
Kiangsu : 12 artilleries and 12 infantry
Jehol : 1 infantry
Manchuria : 1 fighter and 7 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
3 mech_infantrys moved from Kiangsi to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
1 armour moved from Caucasus to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 19 Sea Zone to Okinawa
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
3 mech_infantrys moved from Kiangsi to Shantung
1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
1 armour moved from Caucasus to UkraineCombat - British
Battle in Shantung
British attack with 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 5 infantry
British win, taking Shantung from Japanese with 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 1 artillery and 5 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Ukraine
British attack with 1 armour
Germans defend with 1 factory_minor and 1 infantry
British win, taking Borneo from Japanese, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in OkinawaNon Combat Move - British
1 armour moved from Yunnan to Sikang
1 artillery and 9 infantry moved from Yunnan to Szechwan
3 infantry moved from Turkmenistan to Kazakhstan
1 battleship, 2 cruisers and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Algeria to Morocco
1 aaGun moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea Zone
3 aaGuns and 2 infantry moved from Kiangsi to HunanPlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 factory_minor placed in West IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British, UK_Pacific :
Shantung : 1 artillery, 2 infantry and 3 mech_infantrys
Okinawa : 1 flag, 1 infantry
Siam : 1 flag
Yunnan : 1 aaGun
Hunan : 3 aaGuns and 2 infantry
Szechwan : 1 artillery and 9 infantry
Sikang : 1 armour
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 factory_minor and 1 harbour
Borneo : 1 infantry
Kwangtung : 1 harbour
Kazakhstan : 3 infantry
36 Sea Zone : 2 transports
39 Sea Zone : 1 transport
19 Sea Zone : 1 fighter, 1 tactical_bomber and 2 transports
West India : 1 factory_minor
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun and 1 infantry
Morocco : 1 bomber, 2 fighters and 1 tactical_bomber
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Ukraine : 1 armour
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Northwest Persia : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag
91 Sea Zone : 1 battleship, 2 cruisers and 2 destroyers -
one change to ncm 2 tras not to sz 36
but to 36 sz one and 37 sz other
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Go ahead and change. I’m out of pocket right now
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No. I don’t think you can fly over neutrals of any kind. I know that is counter to what I said before.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to BryanskCombat - Italians
Non Combat Move - Italians
2 bombers moved from Belarus to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 armour and 3 mech_infantrys moved from Romania to Northern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
No. I don’t think you can fly over neutrals of any kind. I know that is counter to what I said before.
sorry… disregard this post
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hmm… I hate to say it but this is a game where it might made sense for you to declare war on the neutrals…… :?
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Kill! KILL! KILL!
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hmm… I hate to say it but this is a game where it might made sense for you to declare war on the neutrals…… :?
hehe no borders for me with either axis or allies… the world is mine :P
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color=red]DOOM![[/color]
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lets try that again:
DOOM!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
2 destroyers moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 37 Sea Zone to 44 Sea Zone -
kamikaze?
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None
I need those guys! :lol:
THIS GAME IS GONG TO BE CLOSE!





