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G4013L Karl7(Axis) v.Amon-Sul(Allies+9)Rematch

  • 22 20 19 18 17 16 15 14 12

    No.  I don’t think you can fly over neutrals of any kind.  I know that is counter to what I said before.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk

    Combat - Italians

    Non Combat Move - Italians
                2 bombers moved from Belarus to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                1 artillery and 6 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 armour and 3 mech_infantrys moved from Romania to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • 22 20 19 18 17 16 15 14 12

    @Karl7:

    No.  I don’t think you can fly over neutrals of any kind.  I know that is counter to what I said before.

    sorry… disregard this post

  • 22 20 19 18 17 16 15 14 12

    hmm… I hate to say it but this is a game where it might made sense for you to declare war on the neutrals…… :?

  • 22 20 19 18 17 16 15 14 12

    Kill! KILL! KILL!


  • @Karl7:

    hmm… I hate to say it but this is a game where it might made sense for you to declare war on the neutrals…… :?

    hehe no borders for me with either axis or allies… the world is mine :P

  • 22 20 19 18 17 16 15 14 12

    color=red]DOOM![[/color]

  • 22 20 19 18 17 16 15 14 12

    lets try that again:

    DOOM!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 37 Sea Zone to 20 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 37 Sea Zone to 44 Sea Zone


  • kamikaze?

  • 22 20 19 18 17 16 15 14 12

    None

    I need those guys!  :lol:

    THIS GAME IS GONG TO BE CLOSE!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 37 Sea Zone to 20 Sea Zone
                2 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 cruiser moved from 37 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 20 Sea Zone
                    ANZAC attack with 2 destroyers and 2 fighters; Americans loiter and taunt with
                    Japanese defend with 1 submarine
                    ANZAC win, taking 20 Sea Zone from Japanese with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 30 Sea Zone
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 destroyer moved from 37 Sea Zone to 21 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Philippines : 1 artillery
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 cruiser and 1 transport
        30 Sea Zone : 1 destroyer
        35 Sea Zone : 1 transport
        20 Sea Zone : 1 flag, 2 destroyers
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer, 2 fighters and 1 submarine
        62 Sea Zone : 1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 1 transport
        Egypt : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from Tobruk to Morocco

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Morocco : 1 fighter
        Caucasus : 1 infantry
        104 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry
        91 Sea Zone : 1 cruiser and 1 destroyer

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 destroyers, 1 factory_minor, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Germans captures 21PUs while taking Russians capital
                    Germans converts factory_major into different units
                3 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                13 armour moved from Bryansk to Russia
                      Germans take Russia from Russians
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Bryansk
                1 infantry moved from Bryansk to Rostov
                3 fighters and 5 tactical_bombers moved from Bryansk to Ukraine
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                3 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 3 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans win, taking Ukraine from Russians with 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour
                Battle in 104 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 1 submarine
                    French defend with 1 destroyer
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 103 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                3 bombers moved from 104 Sea Zone to United Kingdom
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom
                2 transports moved from 110 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Novgorod to 110 Sea Zone
                2 bombers moved from Novgorod to United Kingdom
                3 aaGuns, 4 artilleries and 29 infantry moved from Bryansk to Russia
                4 armour moved from Belarus to Bryansk
                3 armour moved from Bryansk to Russia
                1 armour moved from Bryansk to Russia
                3 artilleries and 6 infantry moved from Belarus to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                3 fighters moved from Bryansk to Germany
                3 fighters and 5 tactical_bombers moved from Ukraine to Bryansk
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Adding units owned by Germans to Belarus: 1 infantry
                EDIT: Turning off Edit Mode
                2 destroyers and 1 submarine placed in 110 Sea Zone
                1 factory_minor placed in Western Ukraine
                3 armour placed in Novgorod
                3 infantry placed in United Kingdom
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 66 PUs; end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians
                1 armour moved from Volgograd to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Korea to Amur
                      Russians take Amur from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 20 artilleries and 26 infantry moved from Samara to Volgograd
                1 armour moved from Tambov to Volgograd
                2 mech_infantrys moved from Szechwan to Tsinghai
                1 aaGun moved from Kiangsi to Hunan
                2 aaGuns and 4 infantry moved from Korea to Amur
                1 infantry moved from Jehol to Manchuria

    Turn Complete - Russians

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 1 infantry
        Hunan : 1 aaGun
        Tsinghai : 2 mech_infantrys
        Amur : 2 aaGuns and 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Volgograd : 5 aaGuns, 2 armour, 31 artilleries, 1 factory_minor, 1 fighter, 35 infantry, 7 mech_infantrys and 1 tactical_bomber

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Japan to 30 Sea Zone

    Combat - Japanese
                Battle in Korea
                Battle in 30 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win, taking Korea from Russians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries moved from 6 Sea Zone to Japan
                1 infantry moved from Siberia to Soviet Far East
                1 bomber moved from 30 Sea Zone to Hawaiian Islands

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 19 PUs; end with 19 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    The edits were because I forgot to move my planes around in Japan :-P


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 infantry and 3 mech_infantrys moved from Gibraltar to Spain
                3 bombers moved from Morocco to Spain
                1 armour moved from Formosa to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Hainan
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 infantry and 3 mech_infantrys moved from Gibraltar to Spain
                3 bombers moved from Morocco to Spain
                1 armour moved from Formosa to 20 Sea Zone
                1 armour and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Hainan
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Spain
                    Americans attack with 3 bombers, 5 infantry and 3 mech_infantrys
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 3 bombers, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 2 infantry
                Battle in Hainan
                Battle in 103 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 destroyer
                    Germans win, taking Hainan from Japanese with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                4 aaGuns moved from Gibraltar to Spain
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 7 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                4 armour moved from Western United States to Southeast Mexico
                6 infantry moved from Western United States to Central United States
                2 armour moved from Central United States to Southeast Mexico
                7 transports moved from 91 Sea Zone to 101 Sea Zone
                3 bombers moved from Spain to British Guiana
                10 bombers moved from Shan State to Trans-Jordan

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag
        Hainan : 1 flag, 1 armour and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 4 fighters, 4 submarines, 1 tactical_bomber and 1 transport
        19 Sea Zone : 1 flag
        3 Sea Zone : 1 submarine
        Central United States : 1 artillery, 1 factory_major and 9 infantry
        Southeast Mexico : 6 armour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Trans-Jordan : 10 bombers
        Gibraltar : 1 flag, 1 harbour
        British Guiana : 3 bombers
        104 Sea Zone : 1 cruiser and 1 destroyer
        101 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 8 transports
        Spain : 1 flag, 4 aaGuns, 3 infantry and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                12 artilleries and 12 infantry moved from Kiangsu to Anhwe

    Place Units - Chinese
                9 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Manchuria : 1 fighter and 17 infantry
        Anhwe : 12 artilleries and 12 infantry

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