G4013L Karl7(Axis) v.Amon-Sul(Allies+9)Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                7 infantry moved from Manchuria to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 7 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea
                1 aaGun moved from Kwangsi to Kiangsi
                2 mech_infantrys moved from Kwangsi to Szechwan
                1 armour and 7 mech_infantrys moved from Russia to Volgograd
                3 aaGuns, 11 artilleries and 9 infantry moved from Rostov to Volgograd
                2 aaGuns, 14 artilleries and 18 infantry moved from Vologda to Samara
                6 artilleries and 8 infantry moved from Russia to Samara

    Place Units - Russians
                1 armour, 1 fighter and 1 tactical_bomber placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,6,1,6,5,6,1,6,5,6,4,2,6,2,6,6,2,5,4,3,1,2,5,5,3,4,5,6,4,3,3,2,1,2,5,2,2,5,1,1,2
                Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 5 infantry
        Kiangsi : 1 aaGun
        Jehol : 1 infantry
        Szechwan : 2 mech_infantrys
        Soviet Far East : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Russia : 1 airfield and 1 factory_major
        Volgograd : 3 aaGuns, 2 armour, 11 artilleries, 1 factory_minor, 1 fighter, 9 infantry, 7 mech_infantrys and 1 tactical_bomber
        Samara : 2 aaGuns, 20 artilleries and 26 infantry

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship and 2 cruisers moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Japan to 20 Sea Zone
                2 carriers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier moved from 6 Sea Zone to 26 Sea Zone
                4 fighters moved from 6 Sea Zone to 26 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
                2 fighters moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 bomber moved from 20 Sea Zone to Japan
                3 tactical_bombers moved from Kiangsu to Japan
                1 armour, 1 artillery and 5 infantry moved from Kiangsu to Shantung
                3 destroyers moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    THis is a harrowing game!

    Retreat from USSR!  good lord!

    Stalin is rolling in his grave!  :lol:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 armour, 1 destroyer, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 bombers moved from British Guiana to Gibraltar
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Formosa
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone


  • suicide orders?


  • @Karl7:

    THis is a harrowing game!

    Retreat from USSR!  good lord!

    Stalin is rolling in his grave!   :lol:

    This is a great game :D

    Scorched earth my friend :D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    I;ll try 1 on the dd.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 armour, 1 destroyer, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 bombers moved from British Guiana to Gibraltar
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                4 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                1 armour moved from 20 Sea Zone to Formosa
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 20 Sea Zone
                    Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    1 submarine owned by the Japanese Submerged
                Battle in Formosa
                Battle in Gibraltar
                    Americans attack with 3 bombers, 3 infantry and 3 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                    Americans winAmericans win with 4 fighters, 1 tactical_bomber and 1 transport remaining, taking Formosa from Japanese, taking Gibraltar from Italians with 3 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                4 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
                4 aaGuns, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 aaGuns and 4 infantry moved from 91 Sea Zone to Gibraltar
                3 bombers moved from Gibraltar to Morocco
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 battleships, 5 carriers, 3 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 3 Sea Zone
                5 bombers moved from Queensland to Malaya
                10 bombers moved from Malaya to Shan State
                4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone

    Place Units - Americans
                4 armour and 6 infantry placed in Western United States
                2 armour and 2 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone
                1 factory_minor placed in French Indo China

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 1 armour
        Shan State : 10 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 4 armour, 1 factory_major, 1 harbour and 6 infantry
        Aleutian Islands : 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        French Indo China : 1 flag, 1 factory_minor
        Java : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 submarine and 1 transport
        19 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        3 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 2 armour, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 flag, 4 aaGuns, 1 harbour, 5 infantry and 3 mech_infantrys
        Morocco : 3 bombers
        101 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser, 1 destroyer and 7 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                10 artilleries and 12 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Manchuria
                1 infantry moved from Anhwe to Jehol

    Place Units - Chinese
                5 infantry placed in Manchuria
                2 artilleries placed in Kiangsu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

    Territory Summary for Chinese :

    Kiangsu : 12 artilleries and 12 infantry
        Jehol : 1 infantry
        Manchuria : 1 fighter and 7 infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 19 Sea Zone to Okinawa
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
                3 mech_infantrys moved from Kiangsi to Shantung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
                1 armour moved from Caucasus to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 19 Sea Zone to Okinawa
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
                3 mech_infantrys moved from Kiangsi to Shantung
                1 fighter and 1 tactical_bomber moved from Kiangsi to Shantung
                1 armour moved from Caucasus to Ukraine

    Combat - British
                Battle in Shantung
                    British attack with 1 artillery, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 5 infantry
                    British win, taking Shantung from Japanese with 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 armour, 1 artillery and 5 infantry
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Ukraine
                    British attack with 1 armour
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Borneo from Japanese, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Okinawa

    Non Combat Move - British
                1 armour moved from Yunnan to Sikang
                1 artillery and 9 infantry moved from Yunnan to Szechwan
                3 infantry moved from Turkmenistan to Kazakhstan
                1 battleship, 2 cruisers and 2 destroyers moved from 94 Sea Zone to 91 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from Algeria to Morocco
                1 aaGun moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone
                2 transports moved from 39 Sea Zone to 36 Sea Zone
                3 aaGuns and 2 infantry moved from Kiangsi to Hunan

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India
                1 factory_minor placed in West India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British, UK_Pacific :

    Shantung : 1 artillery, 2 infantry and 3 mech_infantrys
        Okinawa : 1 flag, 1 infantry
        Siam : 1 flag
        Yunnan : 1 aaGun
        Hunan : 3 aaGuns and 2 infantry
        Szechwan : 1 artillery and 9 infantry
        Sikang : 1 armour
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 factory_minor and 1 harbour
        Borneo : 1 infantry
        Kwangtung : 1 harbour
        Kazakhstan : 3 infantry
        36 Sea Zone : 2 transports
        39 Sea Zone : 1 transport
        19 Sea Zone : 1 fighter, 1 tactical_bomber and 2 transports
        West India : 1 factory_minor
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        Morocco : 1 bomber, 2 fighters and 1 tactical_bomber
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Ukraine : 1 armour
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Northwest Persia : 1 flag, 2 artilleries and 1 infantry
        Persia : 1 flag
        91 Sea Zone : 1 battleship, 2 cruisers and 2 destroyers


  • one change to ncm 2 tras not to sz 36

    but to 36 sz one and 37 sz other

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Go ahead and change.  I’m out of pocket right now

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    No.  I don’t think you can fly over neutrals of any kind.  I know that is counter to what I said before.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Bryansk

    Combat - Italians

    Non Combat Move - Italians
                2 bombers moved from Belarus to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                1 artillery and 6 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 armour and 3 mech_infantrys moved from Romania to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7:

    No.  I don’t think you can fly over neutrals of any kind.  I know that is counter to what I said before.

    sorry… disregard this post

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hmm… I hate to say it but this is a game where it might made sense for you to declare war on the neutrals…… :?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Kill! KILL! KILL!


  • @Karl7:

    hmm… I hate to say it but this is a game where it might made sense for you to declare war on the neutrals…… :?

    hehe no borders for me with either axis or allies… the world is mine :P

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    color=red]DOOM![[/color]

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