@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
13L G40 DizzKneeLand33 (Axis) vs Karl7 (Allies+6) no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Yunnan to Kweichow
4 fighters and 1 tactical_bomber moved from Shan State to KweichowCombat - British
Battle in Kweichow
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai
1 infantry moved from French Indo China to Yunnan
3 aaGuns and 6 infantry moved from Shan State to Yunnan
4 artilleries moved from Malaya to Shan State
4 infantry moved from India to West India
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Quebec to Central United States
1 artillery and 2 infantry moved from Quebec to OntarioPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Archangel to Urals
Italians take Urals from Russians
1 mech_infantry moved from Bryansk to Tambov
1 bomber and 2 fighters moved from Bessarabia to Tambov
3 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 armour, 2 infantry and 4 mech_infantrys moved from Ukraine to RostovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 5 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Tambov to Bryansk
1 infantry moved from Western Ukraine to Ukraine
2 aaGuns and 1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 armour placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6
Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 11 armour; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
4 artilleries moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
3 armour placed in Novgorod
8 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 infantry moved from Novosibirsk to Urals
17 infantry moved from Korea to Manchuria
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Evenkiyskiy from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Urals from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Urals to Russia
2 fighters moved from Tambov to Russia
1 infantry moved from Samara to Russia
6 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
1 armour moved from Northwest Persia to Kazakhstan
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 aaGuns moved from Korea to ManchuriaPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from BritishCombat - Japanese
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
7 fighters moved from Japan to 1 Sea ZonePlace Units - Japanese
1 factory_minor placed in Alaska
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,1,5,6
Japanese collect 17 PUs (15 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 carriers, 7 destroyers, 6 fighters and 11 submarines moved from 26 Sea Zone to 1 Sea Zone
7 bombers moved from Hawaiian Islands to 1 Sea Zone
3 fighters moved from Western United States to 1 Sea Zone
3 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kiangsu
Battle in British Columbia
Americans attack with 3 infantry
Japanese defend with 1 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Kiangsu from Japanese, taking British Columbia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 7 bombers, 4 carriers, 7 destroyers, 8 fighters and 11 submarines
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 4 carriers owned by the Japanese
Japanese win with 2 battleships and 2 transports remaining. Battle score for attacker is -104
Casualties for Japanese: 6 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 7 bombers, 4 carriers, 7 destroyers, 8 fighters and 11 submarines
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
2 artilleries and 2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Yunnan to Kansu
2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from Tsinghai to Russia
1 armour moved from Kazakhstan to Russia
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to HainanCombat - British
Battle in HainanNon Combat Move - British
4 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 fighter moved from India to Eastern Persia
3 aaGuns and 7 infantry moved from Yunnan to Kwangsi
4 artilleries moved from Shan State to Yunnan
1 armour moved from Central United States to Western United States
1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan ManitobaPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 fighters -
I just gave you best defense in sz 1. You won the battle. I rolled badly. It was close anyway. But feel free to swap out the 2 BB’s with ftrs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Tambov
2 fighters moved from Bryansk to Tambov
1 infantry and 1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Bryansk to Caucasus
5 armour and 4 mech_infantrys moved from Rostov to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to VolgogradCombat - Italians
Battle in Volgograd
Italians attack with 7 armour and 5 mech_infantrys
Russians defend with 1 factory_minor; Americans defend with 1 armour and 1 mech_infantry
Italians win, taking Volgograd from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tambov
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter and 1 infantry
Battle in Caucasus
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Caucasus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Tambov to Ukraine
1 bomber moved from Caucasus to Ukraine
2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
2 armour and 1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,5
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
Oh, I would prefer the fighters there if that’s okay. You can just edit that if you like, or I can on Germany’s turn.
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ok
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 1 Sea Zone: 2 battleships
EDIT: Adding units owned by Japanese to Alaska: 2 fighters
EDIT: Turning off Edit Mode
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 destroyers moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 35 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 carrier moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
1 fighter moved from French Indo China to 19 Sea Zone
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 26 Sea Zone to 1 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in 1 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 transports
ANZAC win, taking 20 Sea Zone from Japanese, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Shantung
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - ANZAC
1 submarine moved from 19 Sea Zone to 20 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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France edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 13 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
2 armour moved from Novgorod to Archangel
2 mech_infantrys moved from Bryansk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 bombers moved from Southern Italy to 97 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 2 submarines
Germans win, taking 97 Sea Zone from British with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in AlgeriaNon Combat Move - Germans
5 mech_infantrys moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
8 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from 97 Sea Zone to Ukraine
5 armour and 5 mech_infantrys moved from Bryansk to VolgogradPlace Units - Germans
3 armour placed in Novgorod
10 armour placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
17 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Urals to Vologda
1 armour, 2 artilleries and 6 infantry moved from Kazakhstan to Volgograd
2 armour moved from Russia to Volgograd
6 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 3 armour, 2 artilleries, 6 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 5 armour and 5 mech_infantrys; Italians defend with 9 armour, 1 factory_minor and 7 mech_infantrys
3 armour owned by the Russians retreated to Samara
Italians win with 14 armour and 5 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 2 artilleries and 6 infantry
Casualties for Italians: 7 mech_infantrysNon Combat Move - Russians
6 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
3 infantry moved from Russia to Samara
1 aaGun moved from Kazakhstan to SamaraPlace Units - Russians
3 armour, 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs -
minor edit





