@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
13L G40 DizzKneeLand33 (Axis) vs Karl7 (Allies+6) no tech
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
5 artilleries moved from Shan State to Malaya
6 infantry moved from Shan State to Malaya
2 infantry moved from Shan State to Malaya
3 fighters and 1 tactical_bomber moved from Burma to MalayaCombat - British
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Malaya
British attack with 5 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
British win, taking Malaya from Japanese with 5 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry
Casualties for British: 8 infantry
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 infantry moved from Burma to Shan State
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Yunnan to Shan StatePlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Baltic States to Archangel
Italians take Archangel from Russians
1 mech_infantry moved from Baltic States to Smolensk
Italians take Smolensk from Russians
1 mech_infantry moved from Baltic States to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Eastern Poland to Western Ukraine
3 armour and 1 mech_infantry moved from Baltic States to Western Ukraine
2 fighters moved from Romania to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
2 armour and 4 mech_infantrys moved from Romania to Ukraine
1 bomber moved from Romania to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 armour, 1 bomber, 2 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour, 1 bomber, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 3 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns and 1 artillery moved from Romania to Bessarabia
2 fighters moved from Western Ukraine to Bessarabia
1 bomber moved from Ukraine to Bessarabia
1 infantry moved from Yugoslavia to Romania
1 armour and 3 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Burma to Tsinghai
2 submarines moved from 36 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from RussiansCombat - Germans
Non Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Scotland to United Kingdom
3 aaGuns, 10 armour, 28 artilleries, 34 infantry and 4 mech_infantrys moved from Belarus to Bryansk
4 artilleries and 2 infantry moved from Novgorod to Belarus
1 fighter, 10 mech_infantrys and 1 tactical_bomber moved from Baltic States to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
3 infantry placed in United KingdomTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,4
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Manchuria to Korea
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Tambov to SmolenskCombat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Samara
1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
2 aaGuns, 1 artillery, 4 fighters and 35 infantry moved from Tambov to Russia
1 armour moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 infantry moved from Rostov to Tambov
3 artilleries and 3 infantry moved from Rostov to Volgograd
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Trans-Jordan to Northwest Persia
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 aaGuns moved from Manchuria to KoreaPlace Units - Russians
3 armour, 1 artillery and 6 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Volgograd: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,2,3,5,5,6,5,1,5,3,1,4,3,5,1,6,2
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 8 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 armour and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in AlaskaNon Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Anhwe to Japan
2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Jehol
1 aaGun moved from Hopei to Anhwe
1 infantry moved from Shantung to AnhwePlace Units - Japanese
2 fighters and 8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2,6,2
Japanese collect 36 PUs (4 lost to blockades); end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in PhilippinesNon Combat Move - Americans
3 submarines moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
5 bombers moved from Caroline Islands to Hawaiian Islands
3 carriers, 3 destroyers, 6 fighters and 4 submarines moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 carrier, 3 destroyers, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Quebec to Alberta Saskatchewan Manitoba
1 infantry moved from Quebec to Eastern United States
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Western United States
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 9 infantry placed in Western United States
2 artilleries and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Yunnan to Kweichow
4 fighters and 1 tactical_bomber moved from Shan State to KweichowCombat - British
Battle in Kweichow
British attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Kweichow to Tsinghai
1 infantry moved from French Indo China to Yunnan
3 aaGuns and 6 infantry moved from Shan State to Yunnan
4 artilleries moved from Malaya to Shan State
4 infantry moved from India to West India
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Quebec to Central United States
1 artillery and 2 infantry moved from Quebec to OntarioPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Archangel to Urals
Italians take Urals from Russians
1 mech_infantry moved from Bryansk to Tambov
1 bomber and 2 fighters moved from Bessarabia to Tambov
3 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 armour, 2 infantry and 4 mech_infantrys moved from Ukraine to RostovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 5 armour, 2 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 5 armour, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Tambov to Bryansk
1 infantry moved from Western Ukraine to Ukraine
2 aaGuns and 1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 armour placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6
Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 79 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 11 armour; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
4 artilleries moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
3 armour placed in Novgorod
8 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,4
Germans collect 62 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 infantry moved from Novosibirsk to Urals
17 infantry moved from Korea to Manchuria
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Evenkiyskiy
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Evenkiyskiy from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
retreated to Smolensk
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 mech_infantry
Russians win, taking Tambov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Urals from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Urals to Russia
2 fighters moved from Tambov to Russia
1 infantry moved from Samara to Russia
6 infantry moved from Volgograd to Kazakhstan
1 aaGun moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Kazakhstan
1 armour moved from Northwest Persia to Kazakhstan
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 aaGuns moved from Korea to ManchuriaPlace Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from BritishCombat - Japanese
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 artillery and 1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Anhwe
7 fighters moved from Japan to 1 Sea ZonePlace Units - Japanese
1 factory_minor placed in Alaska
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5,2,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,1,1,5,6
Japanese collect 17 PUs (15 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 carriers, 7 destroyers, 6 fighters and 11 submarines moved from 26 Sea Zone to 1 Sea Zone
7 bombers moved from Hawaiian Islands to 1 Sea Zone
3 fighters moved from Western United States to 1 Sea Zone
3 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kiangsu
Battle in British Columbia
Americans attack with 3 infantry
Japanese defend with 1 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Kiangsu from Japanese, taking British Columbia from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 7 bombers, 4 carriers, 7 destroyers, 8 fighters and 11 submarines
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 4 carriers owned by the Japanese
Japanese win with 2 battleships and 2 transports remaining. Battle score for attacker is -104
Casualties for Japanese: 6 carriers, 2 cruisers, 1 destroyer, 10 fighters, 1 submarine and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for Americans: 7 bombers, 4 carriers, 7 destroyers, 8 fighters and 11 submarines
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
2 artilleries and 2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
2 bombers and 1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,4
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Yunnan to Kansu
2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
4 fighters and 1 tactical_bomber moved from Tsinghai to Russia
1 armour moved from Kazakhstan to Russia
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to HainanCombat - British
Battle in HainanNon Combat Move - British
4 infantry moved from West India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 fighter moved from India to Eastern Persia
3 aaGuns and 7 infantry moved from Yunnan to Kwangsi
4 artilleries moved from Shan State to Yunnan
1 armour moved from Central United States to Western United States
1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan ManitobaPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 fighters -
I just gave you best defense in sz 1. You won the battle. I rolled badly. It was close anyway. But feel free to swap out the 2 BB’s with ftrs.





