Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 2 battleships, 4 carriers, 1 destroyer, 2 fighters, 5 infantry, 2 tactical_bombers and 3 transports
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 4 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarines
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2,3,1,3,2,5
ANZAC collect 9 PUs (4 lost to blockades); end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Bye bye Sidney!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
Turn Complete - French
That’s the hope! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Romania to Eastern Poland
2 fighters moved from Germany to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Eastern Poland
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from Western Germany to 104 Sea Zone
1 infantry moved from Poland to Eastern Poland
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 4 fighters and 1 submarine
Americans defend with 1 cruiser
Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in Eastern Poland
Germans attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
3 fighters moved from Eastern Poland to Germany
2 armour and 3 mech_infantrys moved from Romania to Poland
1 armour moved from Greater Southern Germany to Poland
1 armour moved from Western Germany to Poland
2 artilleries moved from Germany to Poland
10 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
2 fighters moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from France to Normandy Bordeaux
9 transports moved from 112 Sea Zone to 109 Sea Zone
Place Units - Germans
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
2 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
2 artilleries and 5 infantry placed in Western Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,3,4
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Weird battles on the Eastern Front. All misses in the first round and then a complete bloodshed!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Samara to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Novosibirsk to Urals
Russians take Urals from Japanese
1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 infantry moved from Novgorod to Baltic States
2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States
4 bombers moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
3 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
26 infantry moved from Western Ukraine to Bessarabia
7 artilleries moved from Western Ukraine to Bessarabia
3 armour moved from Bryansk to Bessarabia
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Eastern Poland
Russians attack with 4 bombers and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Baltic States to Bessarabia
4 bombers moved from Eastern Poland to Bessarabia
2 aaGuns moved from Western Ukraine to Bessarabia
Place Units - Russians
2 armour placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Russia: The last Allied Power making me smile :-P
Russia’s turn will come too! :-D
Japan coming
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 12 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 units repaired.
2 battleships moved from 54 Sea Zone to 62 Sea Zone
2 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 54 Sea Zone to New South Wales
2 infantry moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
5 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone
5 infantry moved from 62 Sea Zone to New South Wales
3 fighters moved from 61 Sea Zone to New South Wales
1 tactical_bomber moved from 61 Sea Zone to New South Wales
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Evenkiyskiy to Urals
2 artilleries and 5 infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Shensi
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Szechwan to Kweichow
1 armour and 1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Chahar to Hopei
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to Anhwe
1 fighter moved from French Indo China to Hopei
1 fighter moved from French Indo China to Kweichow
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Philippines to New South Wales
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
2 carriers moved from 54 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in Urals
Japanese attack with 1 armour
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Shensi
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Hopei
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sumatra from ANZAC, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New South Wales
Japanese attack with 2 bombers, 5 fighters, 8 infantry and 3 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Japanese captures 15PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 2 fighters and 7 infantry
Casualties for ANZAC: 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Battle in Western Australia
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Western Australia from ANZAC, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern Territory
Non Combat Move - Japanese
2 bombers moved from New South Wales to South Australia
1 transport moved from 61 Sea Zone to 56 Sea Zone
3 destroyers moved from 61 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to 61 Sea Zone
1 fighter moved from New South Wales to 61 Sea Zone
1 tactical_bomber moved from New South Wales to 61 Sea Zone
1 tactical_bomber moved from New South Wales to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 infantry moved from Siberia to Amur
1 armour and 2 mech_infantrys moved from Manchuria to Buryatia
1 tactical_bomber moved from Manchuria to Japan
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
1 fighter moved from Hopei to Chahar
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Shensi to Szechwan
1 artillery moved from Malaya to Shan State
1 fighter moved from Kweichow to Hunan
Place Units - Japanese
8 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 77 PUs; end with 92 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
102 IPCs, nice! :-D
India’s next
Yeah realised my error that I should have abandoned Sydney and retaken it next turn! Pffffffff
I would take it twice then. :-D
Congrats on Wimbledon
Woop woop!
Hmm… whats going on in this game? (Dloads)
Great conquest of Australia!
Allies are doomed. There is now way to recover the pacific in time! 2 turns remain at best! :(
As for Europe… would be interesting if that was a stand alone fight… Russians have a good hold. But the Germans have some tricks!
Be interesting to see if Japan can pull it off my J10!!
Great conquest of Australia!
Allies are doomed. There is now way to recover the pacific in time! 2 turns remain at best! :(
As for Europe… would be interesting if that was a stand alone fight… Russians have a good hold. But the Germans have some tricks!
Be interesting to see if Japan can pull it off my J10!!
You were saying that my Japan was terrible like 2 posts ago. :-D
There might be a way to defend India with some Russian units. I’ve just been focused on expanding with Japan without considering the VC count too much.
Sarcasm gets lost over the internet. :P
I just wanted to bust your chops a bit. :P
I’m thinking of attacking Neutrals in my game, just for the hell of it. Seeing how many I can capture before a round 10 victory party!
Paksos has been an incredibly honorable, and resourceful nemesis, despite the deficit. It’s nice to see a player who’s consistent like that, and has a sense of honor!
Better to die on your feet than to live on your knees!
:-D