Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    FYI the Edit I had to make was to land my Bomber which I mistakenly allowed to crash over Russia.

  • '12

    geez i moved way too quickly with america apparently thought i had blocked your fleet.  also intended to send anzac units to that sea zone apparently….

  • '12

    @Boldfresh:

    geez i moved way too quickly with america apparently thought i had blocked your fleet.  also intended to send anzac units to that sea zone apparently….

    told you i’d get sloppy. when a game is this over it is nearly impossible for me not to.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Sounds good… I’ll take whatever I can get

  • '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                2 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Gibraltar to Southern France
                3 fighters moved from 92 Sea Zone to Southern France

  • '12

    intercept in w germany?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    hmm…. I think not. You’ve hot with the dice lately…

  • '12

    first dice will be for the tac, last two for the bombers.

  • '12

    for aa i meant - but all aa missed.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    according to the rules, the attacker choses AA casualties, so why are you designating the dice?

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Normandy Bordeaux to Southern France
                2 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                3 fighters moved from Gibraltar to Southern France
                3 fighters moved from 92 Sea Zone to Southern France

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA guns fire in Western Germany :  0/3 hits
                    Bombing raid in Western Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
                    Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
                    Bombing raid in Western Germany causes 16 damage total.  Damaged units is as follows: factory_major = 15, airfield = 1
                Battle in Southern France
                    Americans attack with 6 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 6 fighters and 2 infantry in Southern France, round 1 :  4/8 hits
                        Italians roll dice for 2 infantry in Southern France, round 1 :  0/2 hits
                        2 infantry owned by the Italians lost in Southern France
                    Americans win, taking Southern France from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                2 fighters moved from Southern France to United Kingdom
                2 fighters moved from Southern France to Gibraltar
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                1 aaGun moved from Normandy Bordeaux to Southern France
                2 bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 fighters moved from Southern France to Spain
                1 fighter moved from Spain to Gibraltar
                2 infantry moved from Eastern United States to 101 Sea Zone
                8 infantry moved from Central United States to 101 Sea Zone
                10 infantry and 6 transports moved from 101 Sea Zone to 89 Sea Zone
                2 aaGuns moved from Central America to 89 Sea Zone
                2 aaGuns, 10 infantry and 6 transports moved from 89 Sea Zone to 91 Sea Zone
                2 aaGuns and 10 infantry moved from 91 Sea Zone to Spain
                2 infantry moved from Central United States to Western United States
                4 infantry moved from Southeast Mexico to Central America
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 16 Sea Zone to 14 Sea Zone
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to Queensland

    Place Units - Americans
                2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                1 factory_minor placed in Spain

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Queensland : 1 fighter
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        14 Sea Zone : 1 destroyer
        10 Sea Zone : 3 carriers, 3 destroyers, 4 submarines and 1 transport
        Central United States : 1 factory_major
        Central America : 4 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 3 fighters
        United Kingdom : 2 bombers and 2 fighters
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 3 submarines
        92 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
        Brazil : 1 flag, 1 artillery and 1 infantry
        Venezuela : 1 flag, 1 aaGun and 1 mech_infantry
        Spain : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter and 10 infantry
        91 Sea Zone : 6 transports
        110 Sea Zone : 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 16 / 23
        Japanese : 72 / 78
        Americans : 59 / 80
        Chinese : 0 / 6
        British : 33 / 36
        UK_Pacific : 5 / 8
        Italians : 20 / 22
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 9 / 0

  • '12

    actually the attacker designates the casualties only within each facility…  however tacs cannot bomb IC’s.  each facility fires aa separately so any IC hits are to bombers.  if a tac and a strat are both going at an airbase and the aa gets one hit, THEN that attacker can choose which to lose.

  • '12

    @Boldfresh:

    actually the attacker designates the casualties only within each facility…  however tacs cannot bomb IC’s.  each facility fires aa separately so any IC hits are to bombers.  if a tac and a strat are both going at an airbase and the aa gets one hit, THEN that attacker can choose which to lose.

    tripleA does this wrong - it just fires all the aa shots together regardless of what is going where, then allows you to choose whatever casualties you want.  BIG DIFFERENCE - and i would think, very easy to fix, BUT hasn’t been done yet.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    oh, I see.  Very good.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 bomber moved from 104 Sea Zone to Tunisia
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                3 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Saudi Arabia
                2 armour and 3 mech_infantrys moved from Egypt to Saudi Arabia

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  2/2 hits
                        Germans roll dice for 2 infantry in Holland Belgium, round 1 :  0/2 hits
                        2 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Tunisia
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 2 infantry in Tunisia, round 1 :  0/3 hits
                        Italians roll dice for 1 artillery in Tunisia, round 1 :  0/1 hits
                        British roll dice for 1 bomber and 2 infantry in Tunisia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Saudi Arabia
                    British attack with 2 armour, 2 infantry and 3 mech_infantrys
                    Neutral_True defend with 2 infantry
                        British roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Saudi Arabia, round 1 :  3/7 hits
                        Neutral_True roll dice for 2 infantry in Saudi Arabia, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Saudi Arabia
                    British win, taking Saudi Arabia from Neutral_True with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 :  2/6 hits
                        Japanese roll dice for 1 infantry in Burma, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber could not land in Tunisia and was removed
                3 fighters and 1 tactical_bomber moved from Burma to India
                2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 bomber and 1 fighter moved from Holland Belgium to Southern France

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Algeria: 1 bomber
                EDIT: Turning off Edit Mode
                3 fighters placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                2 artilleries placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 artilleries

    Territory Summary for British, UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries, 6 infantry and 2 mech_infantrys
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        French Equatorial Africa : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 bomber
        Southern France : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
        Tunisia : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        125 Sea Zone : 1 flag
        Saudi Arabia : 1 flag, 2 armour, 2 infantry and 3 mech_infantrys
        106 Sea Zone : 1 flag
        94 Sea Zone : 1 transport
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 transport
        Persia : 1 flag
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 16 / 23
        Japanese : 71 / 78
        Americans : 59 / 80
        Chinese : 0 / 6
        British : 39 / 39
        UK_Pacific : 6 / 6
        Italians : 19 / 22
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    You dare crush my Saudi Allies! :x

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                      Italians take Persia from British
                1 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 fighter moved from Northern Italy to 95 Sea Zone
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Greece to Turkey
                1 armour moved from Yugoslavia to Bulgaria
                1 infantry moved from Syria to Turkey
                1 artillery and 3 infantry moved from Northwest Persia to Turkey
                1 mech_infantry moved from Caucasus to Afghanistan
                      Italians take Afghanistan from Neutral_True
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from British Somaliland to Ethiopia

    Place Units - Italians
                1 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Turkey

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,5,1
                Italians collect 16 PUs (6 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    42 Sea Zone : 1 flag
        Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 67
        Russians : 15 / 23
        Japanese : 71 / 78
        Americans : 59 / 80
        Chinese : 0 / 6
        British : 37 / 39
        UK_Pacific : 6 / 6
        Italians : 22 / 22
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 16 damage on 1 airfield and 15 factory_majors; Remaining resources: 51 PUs;
                Germans buy 1 armour, 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Archangel
                1 bomber moved from Belarus to Russia
                1 artillery, 6 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                5 armour moved from Eastern Poland to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                3 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 2 artilleries, 7 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 artillery and 2 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Holland Belgium
                    Germans attack with 3 infantry
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Bessarabia to Ukraine
                3 aaGuns moved from Belarus to Bryansk
                1 artillery and 4 infantry moved from Novgorod to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from Sweden to 114 Sea Zone
                3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                3 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Southern Italy to Turkey
                1 bomber moved from Russia to Novgorod
                1 bomber moved from Archangel to Novgorod
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Bryansk to Belarus

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 fighter and 5 infantry placed in Germany
                1 artillery placed in Western Germany
                Germans undo move 3.
                1 fighter and 3 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,3,1
                Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians repair 10 damage on 10 factory_majors; Remaining resources: 13 PUs;
                Russians buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                6 infantry moved from Samara to Russia
                12 infantry moved from Novosibirsk to Vologda
                1 armour moved from Alexandria to Libya
                      Russians take Tobruk from Italians
                      Russians take Libya from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
                      Russians take Italian Somaliland from Italians

    Combat - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Alexandria to Trans-Jordan
                2 aaGuns moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Urals
                1 infantry moved from Yenisey to Evenkiyskiy

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUs

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Olgiy : 1 flag
        Tsagaan Olom : 1 flag
        Trans-Jordan : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Italian Somaliland : 1 flag, 1 mech_infantry
        Urals : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 22 infantry
        Vologda : 2 aaGuns and 12 infantry
        Volgograd : 1 factory_minor
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 56 / 67
        Russians : 14 / 24
        Japanese : 71 / 78
        Americans : 59 / 80
        Chinese : 0 / 6
        British : 34 / 39
        UK_Pacific : 6 / 6
        Italians : 21 / 22
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 7 / 0

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Axis & Allies Boardgaming Custom Painted Miniatures

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