110 only!
Karl's Doom! Karl7(Axis)v.Bold(Allies+6)G40L13
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FYI the Edit I had to make was to land my Bomber which I mistakenly allowed to crash over Russia.
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geez i moved way too quickly with america apparently thought i had blocked your fleet. also intended to send anzac units to that sea zone apparently….
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geez i moved way too quickly with america apparently thought i had blocked your fleet. also intended to send anzac units to that sea zone apparently….
told you i’d get sloppy. when a game is this over it is nearly impossible for me not to.
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Sounds good… I’ll take whatever I can get
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Gibraltar to Southern France
3 fighters moved from 92 Sea Zone to Southern France -
intercept in w germany?
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hmm…. I think not. You’ve hot with the dice lately…
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first dice will be for the tac, last two for the bombers.
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for aa i meant - but all aa missed.
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according to the rules, the attacker choses AA casualties, so why are you designating the dice?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 factory_minor, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 fighters moved from Gibraltar to Southern France
3 fighters moved from 92 Sea Zone to Southern FranceCombat - Americans
Air Battle in Western Germany
Americans attacks with 4 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/3 hits
Bombing raid in Western Germany rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in Western Germany rolls: 1 and causes: 1 damage to unit: airfield
Bombing raid in Western Germany causes 16 damage total. Damaged units is as follows: factory_major = 15, airfield = 1
Battle in Southern France
Americans attack with 6 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 6 fighters and 2 infantry in Southern France, round 1 : 4/8 hits
Italians roll dice for 2 infantry in Southern France, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Southern France to United Kingdom
2 fighters moved from Southern France to Gibraltar
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
2 bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 fighters moved from Southern France to Spain
1 fighter moved from Spain to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
8 infantry moved from Central United States to 101 Sea Zone
10 infantry and 6 transports moved from 101 Sea Zone to 89 Sea Zone
2 aaGuns moved from Central America to 89 Sea Zone
2 aaGuns, 10 infantry and 6 transports moved from 89 Sea Zone to 91 Sea Zone
2 aaGuns and 10 infantry moved from 91 Sea Zone to Spain
2 infantry moved from Central United States to Western United States
4 infantry moved from Southeast Mexico to Central America
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 30 Sea Zone to QueenslandPlace Units - Americans
2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 factory_minor placed in SpainTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Queensland : 1 fighter
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
14 Sea Zone : 1 destroyer
10 Sea Zone : 3 carriers, 3 destroyers, 4 submarines and 1 transport
Central United States : 1 factory_major
Central America : 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 3 fighters
United Kingdom : 2 bombers and 2 fighters
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 3 submarines
92 Sea Zone : 2 carriers, 1 cruiser and 1 destroyer
Brazil : 1 flag, 1 artillery and 1 infantry
Venezuela : 1 flag, 1 aaGun and 1 mech_infantry
Spain : 1 flag, 2 aaGuns, 1 factory_minor, 1 fighter and 10 infantry
91 Sea Zone : 6 transports
110 Sea Zone : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 54 / 67
Russians : 16 / 23
Japanese : 72 / 78
Americans : 59 / 80
Chinese : 0 / 6
British : 33 / 36
UK_Pacific : 5 / 8
Italians : 20 / 22
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 9 / 0 -
actually the attacker designates the casualties only within each facility… however tacs cannot bomb IC’s. each facility fires aa separately so any IC hits are to bombers. if a tac and a strat are both going at an airbase and the aa gets one hit, THEN that attacker can choose which to lose.
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actually the attacker designates the casualties only within each facility… however tacs cannot bomb IC’s. each facility fires aa separately so any IC hits are to bombers. if a tac and a strat are both going at an airbase and the aa gets one hit, THEN that attacker can choose which to lose.
tripleA does this wrong - it just fires all the aa shots together regardless of what is going where, then allows you to choose whatever casualties you want. BIG DIFFERENCE - and i would think, very easy to fix, BUT hasn’t been done yet.
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oh, I see. Very good.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 3 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber and 1 fighter moved from United Kingdom to Holland Belgium
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from 104 Sea Zone to Tunisia
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
3 fighters, 2 infantry and 1 tactical_bomber moved from India to Burma
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Saudi Arabia
2 armour and 3 mech_infantrys moved from Egypt to Saudi ArabiaCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 : 2/2 hits
Germans roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tunisia
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Tunisia, round 1 : 0/3 hits
Italians roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Saudi Arabia
British attack with 2 armour, 2 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Saudi Arabia, round 1 : 3/7 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 1 : 0/2 hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 1 : 2/6 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber could not land in Tunisia and was removed
3 fighters and 1 tactical_bomber moved from Burma to India
2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France
1 bomber and 1 fighter moved from Holland Belgium to Southern FrancePlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Algeria: 1 bomber
EDIT: Turning off Edit Mode
3 fighters placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleriesTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries, 6 infantry and 2 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
French Equatorial Africa : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 bomber
Southern France : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys
Tunisia : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 artillery and 1 infantry
125 Sea Zone : 1 flag
Saudi Arabia : 1 flag, 2 armour, 2 infantry and 3 mech_infantrys
106 Sea Zone : 1 flag
94 Sea Zone : 1 transport
109 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 67
Russians : 16 / 23
Japanese : 71 / 78
Americans : 59 / 80
Chinese : 0 / 6
British : 39 / 39
UK_Pacific : 6 / 6
Italians : 19 / 22
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
You dare crush my Saudi Allies! :x
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to 94 Sea Zone
1 infantry moved from Northwest Persia to Persia
Italians take Persia from British
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
1 fighter moved from Northern Italy to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Greece to Turkey
1 armour moved from Yugoslavia to Bulgaria
1 infantry moved from Syria to Turkey
1 artillery and 3 infantry moved from Northwest Persia to Turkey
1 mech_infantry moved from Caucasus to Afghanistan
Italians take Afghanistan from Neutral_True
1 bomber moved from Normandy Bordeaux to Western Germany
1 artillery and 1 infantry moved from British Somaliland to EthiopiaPlace Units - Italians
1 infantry placed in Northern Italy
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in TurkeyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,6,5,1
Italians collect 16 PUs (6 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
42 Sea Zone : 1 flag
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 2 infantryProduction/PUs Summary :
Germans : 51 / 67
Russians : 15 / 23
Japanese : 71 / 78
Americans : 59 / 80
Chinese : 0 / 6
British : 37 / 39
UK_Pacific : 6 / 6
Italians : 22 / 22
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 16 damage on 1 airfield and 15 factory_majors; Remaining resources: 51 PUs;
Germans buy 1 armour, 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Belarus to Russia
1 artillery, 6 infantry and 1 tactical_bomber moved from Belarus to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 5 armour, 2 artilleries, 7 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 5 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bessarabia to Ukraine
3 aaGuns moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Novgorod to Belarus
2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from Sweden to 114 Sea Zone
3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Turkey
1 bomber moved from Russia to Novgorod
1 bomber moved from Archangel to Novgorod
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Bryansk to BelarusPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 fighter and 5 infantry placed in Germany
1 artillery placed in Western Germany
Germans undo move 3.
1 fighter and 3 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,3,1
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 10 damage on 10 factory_majors; Remaining resources: 13 PUs;
Russians buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Samara to Russia
12 infantry moved from Novosibirsk to Vologda
1 armour moved from Alexandria to Libya
Russians take Tobruk from Italians
Russians take Libya from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland
Russians take Italian Somaliland from ItaliansCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Alexandria to Trans-Jordan
2 aaGuns moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Urals
1 infantry moved from Yenisey to EvenkiyskiyPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 24 PUsTerritory Summary for Russians :
Evenkiyskiy : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag, 1 armour
Italian Somaliland : 1 flag, 1 mech_infantry
Urals : 1 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 22 infantry
Vologda : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 67
Russians : 14 / 24
Japanese : 71 / 78
Americans : 59 / 80
Chinese : 0 / 6
British : 34 / 39
UK_Pacific : 6 / 6
Italians : 21 / 22
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 7 / 0





