Scramble to sz27?
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Anhwe to Jehol
2 fighters moved from Manchuria to Jehol
1 mech_infantry moved from Hunan to Kwangsi
1 mech_infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers moved from Yunnan to India
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter moved from Korea to JeholCombat - Japanese
Battle in Borneo
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 1 : 2/4 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 1 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 armour and 1 infantry
Battle in Jehol
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Jehol, round 1 : 3/5 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 7 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers in India, round 1 : 5/17 hits
UK_Pacific roll dice for 7 artilleries and 7 infantry in India, round 1 : 7/14 hits
5 infantry owned by the Russians , 2 fighters owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in India, round 2 : 9/10 hits
UK_Pacific roll dice for 7 artilleries and 2 infantry in India, round 2 : 5/9 hits
2 infantry owned by the Russians , 3 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 7 artilleries owned by the Russians and 1 fighter owned by the Japanese lost in India
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -48
Casualties for Japanese: 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 7 artilleries and 7 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Korea to Manchuria
1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Shan State
1 bomber moved from India to Yunnan
1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Jehol to 35 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Korea : 1 infantry
Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
Jehol : 2 infantry
Manchuria : 1 aaGun
Yunnan : 1 bomber
Hunan : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 2 fighters and 2 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 5 transports
54 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 95
Russians : 8 / 0
Japanese : 53 / 58
Americans : 54 / 75
Chinese : 1 / 5
British : 29 / 35
UK_Pacific : 5 / 0
Italians : 28 / 34
ANZAC : 11 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OK, let’s see here….
Lots of calculations to run -
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<whew>I need a break. Looked at quite a few things, but not ready to pull the trigger yet.</whew>
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Getting to the point where I’m just like “screw it” and try something. Looking to move today/tonight…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to France
4 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France -
Scramble to 97?
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scramble, scramble, SCRAMBLE
scramble everything, scramble everywhere, scramble to skies
yes scramble to sz97
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lose destroyer before fighters
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Hoo, boy
Only Holland went as planned/hoped :-P -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to France
4 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to FranceCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer and 3 fighters
Italians win with 3 fighters remaining. Battle score for attacker is -16
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber and 2 submarines
Battle in France
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Syria from British with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 3 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
6 fighters moved from France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from Normandy Bordeaux to France
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
4 infantry moved from Central United States to Southeast Mexico
1 artillery and 3 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 infantry placed in Central United States
3 fighters placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Removing units owned by Americans from British Guiana: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - British
British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone -
scramble, scramble, SCRAMBLE
scramble everything, scramble everywhere, scramble to skies
yes scramble to sz97
Scramble to 112?
Probably not so eager this time. -
although all the pilots would love to defend the homewaters, they are currently attending an equality in the workplace seminar and wont be able to make it in time.
so i guess you can do the battle without them.
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A seminar that will save their life - how fortuitous
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - British
British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 aaGun, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
3 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
5 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 5 infantry placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Italians
Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 mech_infantrys moved from Northwest Persia to Syria
Italians take Syria from French
1 armour moved from Yenisey to Urals
Italians take Evenkiyskiy from Russians
1 armour moved from Kiangsi to Anhwe
1 mech_infantry moved from Hopei to AnhweCombat - Italians
Battle in Urals
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Urals, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 1 : 0/1 hits
Italians roll dice for 1 armour in Urals, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 armour owned by the Italians lost in Urals
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Anhwe
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Anhwe, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Anhwe
Italians win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Italians
3 fighters and 2 mech_infantrys moved from Southern Italy to Western Germany
2 aaGuns, 1 artillery and 12 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to Western Germany
2 artilleries and 4 infantry moved from Libya to TunisiaPlace Units - Italians
4 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 27 PUs (5 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Kiangsi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Anhwe : 1 flag, 1 armour
Burma : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 mech_infantrys
Tunisia : 1 flag, 2 artilleries and 5 infantry
Western Germany : 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major and 18 infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag
Samara : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 95
Russians : 7 / 0
Japanese : 51 / 58
Americans : 55 / 80
Chinese : 3 / 6
British : 28 / 28
UK_Pacific : 5 / 5
Italians : 32 / 34
ANZAC : 11 / 19
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Normandy Bordeaux to Northern ItalyCombat - ANZAC
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Northern Italy to Normandy Bordeaux
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
French collect 12 PUs; end with 12 PUs total