13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Anhwe to Jehol
                2 fighters moved from Manchuria to Jehol
                1 mech_infantry moved from Hunan to Kwangsi
                1 mech_infantry moved from Kwangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers moved from Yunnan to India
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter moved from Korea to Jehol

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 1 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Jehol
                    Japanese attack with 3 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters and 2 infantry in Jehol, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers
                    Russians defend with 7 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 4 bombers, 5 fighters, 5 mech_infantrys and 3 tactical_bombers in India, round 1 :  5/17 hits
                        UK_Pacific roll dice for 7 artilleries and 7 infantry in India, round 1 :  7/14 hits
                        5 infantry owned by the Russians , 2 fighters owned by the Japanese and 5 mech_infantrys owned by the Japanese lost in India
                        Japanese roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in India, round 2 :  9/10 hits
                        UK_Pacific roll dice for 7 artilleries and 2 infantry in India, round 2 :  5/9 hits
                        2 infantry owned by the Russians , 3 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 7 artilleries owned by the Russians and 1 fighter owned by the Japanese lost in India
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -48
                    Casualties for Japanese: 3 bombers, 3 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 7 artilleries and 7 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 aaGun moved from Korea to Manchuria
                1 battleship, 1 carrier, 3 destroyers and 1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
                2 submarines moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from India to Shan State
                1 bomber moved from India to Yunnan
                1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Jehol to 35 Sea Zone
                1 fighter moved from Jehol to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Korea : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 6 infantry
        Jehol : 2 infantry
        Manchuria : 1 aaGun
        Yunnan : 1 bomber
        Hunan : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 fighters and 2 tactical_bombers
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 harbour and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 4 destroyers, 2 fighters, 2 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 5 transports
        54 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 95
        Russians : 8 / 0
        Japanese : 53 / 58
        Americans : 54 / 75
        Chinese : 1 / 5
        British : 29 / 35
        UK_Pacific : 5 / 0
        Italians : 28 / 34
        ANZAC : 11 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • OK, let’s see here….
    Lots of calculations to run

  • '12

    @Gamerman01:

    OK, let’s see here….
    Lots of calculations to run

    :-D

    PUNISH HIM GAMERMAN!!!


  • <whew>I need a break.  Looked at quite a few things, but not ready to pull the trigger yet.</whew>


  • Getting to the point where I’m just like “screw it” and try something.  Looking to move today/tonight…


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Normandy Bordeaux to France
                4 fighters moved from 110 Sea Zone to France
                2 fighters moved from United Kingdom to France
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France


  • Scramble to 97?

  • TripleA

    scramble, scramble, SCRAMBLE

    scramble everything, scramble everywhere, scramble to skies

    yes scramble to sz97

  • TripleA

    lose destroyer before fighters


  • Hoo, boy
    Only Holland went as planned/hoped  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from Midway to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Normandy Bordeaux to France
                4 fighters moved from 110 Sea Zone to France
                2 fighters moved from United Kingdom to France
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery moved from Normandy Bordeaux to France
                1 mech_infantry moved from Normandy Bordeaux to France

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 97 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 bomber and 2 submarines
                    Italians defend with 1 destroyer and 3 fighters
                    Italians win with 3 fighters remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber and 2 submarines
                Battle in France
                    Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
                    Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Syria from British with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Americans: 3 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By Americans: French has 4 infantry placed in France

    Non Combat Move - Americans
                1 fighter moved from Midway to Caroline Islands
                1 fighter moved from Hawaiian Islands to Caroline Islands
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Caroline Islands
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                3 transports moved from 91 Sea Zone to 64 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                6 fighters moved from France to 110 Sea Zone
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 aaGuns moved from Normandy Bordeaux to France
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from 88 Sea Zone to British Guiana
                4 infantry moved from Central United States to Southeast Mexico
                1 artillery and 3 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                3 infantry placed in Central United States
                3 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
                EDIT: Removing units owned by Americans from British Guiana: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Chahar to Jehol
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Chinese take Suiyuyan from Germans

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Chahar

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone


  • @allweneedislove:

    scramble, scramble, SCRAMBLE

    scramble everything, scramble everywhere, scramble to skies

    yes scramble to sz97

    Scramble to 112?
    Probably not so eager this time.

  • TripleA

    although all the pilots would love to defend the homewaters, they are currently attending an equality in the workplace seminar and wont be able to make it in time.

    so i guess you can do the battle without them.


  • A seminar that will save their life - how fortuitous


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - British
                British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 aaGun, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
                3 armour moved from Egypt to Tobruk
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone
                3 fighters moved from 112 Sea Zone to United Kingdom
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                5 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom

    Place Units - British
                1 armour and 5 infantry placed in United Kingdom
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French
                2 mech_infantrys moved from Northwest Persia to Syria
                      Italians take Syria from French
                1 armour moved from Yenisey to Urals
                      Italians take Evenkiyskiy from Russians
                1 armour moved from Kiangsi to Anhwe
                1 mech_infantry moved from Hopei to Anhwe

    Combat - Italians
                Battle in Urals
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Urals, round 1 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 1 :  0/1 hits
                        Italians roll dice for 1 armour in Urals, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  1/1 hits
                        1 armour owned by the Italians lost in Urals
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Battle in Anhwe
                    Italians attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Anhwe, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Anhwe
                    Italians win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                3 fighters and 2 mech_infantrys moved from Southern Italy to Western Germany
                2 aaGuns, 1 artillery and 12 infantry moved from Southern Italy to Northern Italy
                1 artillery and 3 infantry moved from Northern Italy to Western Germany
                2 artilleries and 4 infantry moved from Libya to Tunisia

    Place Units - Italians
                4 artilleries and 6 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 27 PUs (5 lost to blockades); end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Kiangsi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Anhwe : 1 flag, 1 armour
        Burma : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 2 mech_infantrys
        Tunisia : 1 flag, 2 artilleries and 5 infantry
        Western Germany : 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
        Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major and 18 infantry
        Libya : 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Rostov : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag
        Caucasus : 1 flag
        Samara : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 95
        Russians : 7 / 0
        Japanese : 51 / 58
        Americans : 55 / 80
        Chinese : 3 / 6
        British : 28 / 28
        UK_Pacific : 5 / 5
        Italians : 32 / 34
        ANZAC : 11 / 19
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Normandy Bordeaux to Northern Italy

    Combat - ANZAC
                Strategic bombing raid in Northern Italy
                    Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 6 damage total.

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                1 bomber moved from Northern Italy to Normandy Bordeaux
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 aaGun moved from South Australia to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 artillery moved from New South Wales to South Australia
                2 infantry moved from New South Wales to Queensland
                2 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
                ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French
                French collect 12 PUs; end with 12 PUs total

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