Yeah, full scramble.
13L G40.2 AllWeNeedIsLove vs Gamerman01 (Allies +8) game 3
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Getting to the point where I’m just like “screw it” and try something. Looking to move today/tonight…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to France
4 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to France -
Scramble to 97?
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scramble, scramble, SCRAMBLE
scramble everything, scramble everywhere, scramble to skies
yes scramble to sz97
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lose destroyer before fighters
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Hoo, boy
Only Holland went as planned/hoped :-P -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Normandy Bordeaux to France
4 fighters moved from 110 Sea Zone to France
2 fighters moved from United Kingdom to France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 artillery moved from Normandy Bordeaux to France
1 mech_infantry moved from Normandy Bordeaux to FranceCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer and 3 fighters
Italians win with 3 fighters remaining. Battle score for attacker is -16
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber and 2 submarines
Battle in France
Americans attack with 1 artillery, 6 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Americans win, taking France from Germans, taking Normandy Bordeaux from Americans, taking Syria from British with 1 artillery, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Americans: 3 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Caroline Islands
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
3 transports moved from 91 Sea Zone to 64 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
6 fighters moved from France to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 aaGuns moved from Normandy Bordeaux to France
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from 88 Sea Zone to British Guiana
4 infantry moved from Central United States to Southeast Mexico
1 artillery and 3 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
3 infantry placed in Central United States
3 fighters placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Removing units owned by Americans from British Guiana: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Chahar to Jehol
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to ChaharPlace Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - British
British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea Zone -
scramble, scramble, SCRAMBLE
scramble everything, scramble everywhere, scramble to skies
yes scramble to sz97
Scramble to 112?
Probably not so eager this time. -
although all the pilots would love to defend the homewaters, they are currently attending an equality in the workplace seminar and wont be able to make it in time.
so i guess you can do the battle without them.
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A seminar that will save their life - how fortuitous
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - British
British buy 1 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to 112 Sea ZoneCombat - British
Battle in 112 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 aaGun, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
3 armour moved from Egypt to Tobruk
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to 110 Sea Zone
5 aaGuns, 2 artilleries, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 armour and 5 infantry placed in United Kingdom
2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - Italians
Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 mech_infantrys moved from Northwest Persia to Syria
Italians take Syria from French
1 armour moved from Yenisey to Urals
Italians take Evenkiyskiy from Russians
1 armour moved from Kiangsi to Anhwe
1 mech_infantry moved from Hopei to AnhweCombat - Italians
Battle in Urals
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Urals, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 1 : 0/1 hits
Italians roll dice for 1 armour in Urals, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 armour owned by the Italians lost in Urals
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Anhwe
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Anhwe, round 1 : 0/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Anhwe
Italians win, taking Anhwe from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Italians
3 fighters and 2 mech_infantrys moved from Southern Italy to Western Germany
2 aaGuns, 1 artillery and 12 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Northern Italy to Western Germany
2 artilleries and 4 infantry moved from Libya to TunisiaPlace Units - Italians
4 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 27 PUs (5 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Kiangsi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Anhwe : 1 flag, 1 armour
Burma : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 mech_infantrys
Tunisia : 1 flag, 2 artilleries and 5 infantry
Western Germany : 1 artillery, 3 fighters, 3 infantry and 2 mech_infantrys
Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major and 18 infantry
Libya : 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Rostov : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Caucasus : 1 flag
Samara : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 95
Russians : 7 / 0
Japanese : 51 / 58
Americans : 55 / 80
Chinese : 3 / 6
British : 28 / 28
UK_Pacific : 5 / 5
Italians : 32 / 34
ANZAC : 11 / 19
French : 12 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Normandy Bordeaux to Northern ItalyCombat - ANZAC
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 bomber moved from Northern Italy to Normandy Bordeaux
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
2 infantry moved from New South Wales to Queensland
2 infantry moved from South Australia to Queensland
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,3
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :10
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
French collect 12 PUs; end with 12 PUs total -
russian infantry still picking off axis units i see. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 3 fighters, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Timguska to Suiyuyan
1 infantry moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
1 submarine moved from 113 Sea Zone to 112 Sea Zone
5 fighters moved from Germany to 112 Sea Zone
2 bombers moved from Western Germany to 112 Sea Zone
2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers moved from Western Germany to Holland Belgium
1 artillery and 7 infantry moved from Northern Italy to France
6 artilleries, 9 infantry and 4 mech_infantrys moved from Western Germany to FranceCombat - Germans
Battle in France
Germans attack with 7 artilleries, 16 infantry and 4 mech_infantrys
French defend with 1 airfield and 1 factory_minor; Americans defend with 2 aaGuns, 1 artillery and 1 mech_infantry
Germans roll dice for 7 artilleries, 16 infantry and 4 mech_infantrys in France, round 1 : 7/27 hits
French roll dice for 2 aaGuns, 1 artillery and 1 mech_infantry in France, round 1 : 0/2 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans and 2 aaGuns owned by the Americans lost in France
Germans captures 12PUs while taking French capital
Germans win, taking France from French with 7 artilleries, 16 infantry and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Americans: 2 aaGuns, 1 artillery and 1 mech_infantry
Battle in West India
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in West India, round 1 : 1/4 hits
UK_Pacific roll dice for 1 infantry in West India, round 1 : 0/1 hits
1 infantry owned by the British lost in West India
Germans win, taking West India from UK_Pacific with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers in Holland Belgium, round 1 : 7/19 hits
Americans roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Suiyuyan
Germans attack with 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 mech_infantrys in Suiyuyan, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Germans win, taking Suiyuyan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 5 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers and 5 fighters in 112 Sea Zone, round 1 : 3/7 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 112 Sea Zone
Germans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
5 fighters moved from 112 Sea Zone to Germany
2 fighters moved from Holland Belgium to Germany
2 bombers moved from 112 Sea Zone to Western Germany
2 bombers, 7 fighters and 7 tactical_bombers moved from Holland Belgium to Western Germany
2 aaGuns moved from Northern Italy to France
16 artilleries and 18 infantry moved from Iraq to Trans-Jordan
1 armour and 24 mech_infantrys moved from Persia to Trans-Jordan
3 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
6 armour and 13 mech_infantrys moved from Eastern Persia to Iraq
3 armour and 3 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Romania to Germany
1 infantry moved from Bulgaria to YugoslaviaPlace Units - Germans
3 fighters placed in Novgorod
4 artilleries, 5 infantry and 1 mech_infantry placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Germans collect 70 PUs (2 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUsTerritory Summary for Germans :
Shensi : 1 flag
Suiyuyan : 1 flag, 2 mech_infantrys
Sikang : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag
West India : 1 flag, 2 armour and 2 mech_infantrys
Trans-Jordan : 1 flag, 4 armour, 16 artilleries, 19 infantry and 27 mech_infantrys
France : 1 flag, 2 aaGuns, 1 airfield, 7 artilleries, 1 factory_minor, 16 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 4 artilleries, 4 bombers, 1 factory_major, 7 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 7 tactical_bombers
Germany : 1 factory_major, 7 fighters, 21 infantry and 1 mech_infantry
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Smolensk : 1 flag
Samara : 3 armour and 3 mech_infantrys
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 6 armour and 13 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 1 infantry
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 72 / 111
Russians : 7 / 0
Japanese : 51 / 58
Americans : 52 / 80
Chinese : 2 / 6
British : 27 / 28
UK_Pacific : 3 / 5
Italians : 32 / 34
ANZAC : 11 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 submarine moved from 81 Sea Zone to 80 Sea ZoneCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Egypt to Alexandria
5 artilleries and 12 infantry moved from Alexandria to Tobruk
3 fighters and 1 tactical_bomber moved from Ethiopia to Tobruk
1 aaGun and 1 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 2 infantry moved from Sakha to BuryatiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 bombers, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from Japan to Jehol
1 bomber moved from Yunnan to Jehol
1 fighter moved from Japan to Jehol
1 fighter moved from 6 Sea Zone to Jehol
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 35 Sea Zone to 33 Sea ZoneCombat - Japanese
Japanese creates battle in territory 54 Sea Zone
Battle in New Guinea
Battle in Jehol
Japanese attack with 2 bombers, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters and 2 infantry in Jehol, round 1 : 2/6 hits
Chinese roll dice for 2 infantry in Jehol, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking 54 Sea Zone from Americans, taking New Guinea from ANZAC, taking Jehol from Chinese with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Jehol to Hopei
1 infantry moved from Korea to 6 Sea Zone
3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 carriers, 4 destroyers, 2 fighters and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 2 destroyers, 5 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
3 artilleries and 7 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Jehol to Kiangsi
1 bomber moved from Jehol to Philippines
1 bomber moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Shan State to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Kiangsi : 1 fighter
Japan : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 aaGun and 1 infantry
Yunnan : 1 mech_infantry
Hunan : 1 flag
Hopei : 1 fighter
Ceylon : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 artillery and 1 infantry
Philippines : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 harbour and 7 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 battleship, 3 carriers, 7 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
33 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
19 Sea Zone : 1 transport
54 Sea Zone : 1 flag, 1 submarine
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 72 / 111
Russians : 8 / 0
Japanese : 52 / 57
Americans : 52 / 80
Chinese : 1 / 6
British : 27 / 28
UK_Pacific : 3 / 5
Italians : 31 / 34
ANZAC : 11 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0