0% for April

13L G40 wheatbeer (Axis) vs JWW (Allies +11)

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Shensi to Kweichow
                3 infantry moved from Shensi to Szechwan
                1 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 1 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 1 fighter and 8 infantry
        Kweichow : 2 infantry
        Hopei : 1 infantry
        Szechwan : 3 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 38 / 47
        Japanese : 66 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 14
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 armour
                EDIT: Removing units owned by British from New Brunswick Nova Scotia: 1 infantry
                EDIT: Changing ownership of 106 Sea Zone from Germans to British
                EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                1 bomber moved from Gibraltar to Egypt
                1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 aaGun, 4 artilleries and 13 infantry moved from Alexandria to Egypt
                2 aaGuns, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber moved from West India to Eastern Persia
                1 aaGun moved from West India to Eastern Persia
                1 transport moved from 106 Sea Zone to 91 Sea Zone

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour and 1 mech_infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 13 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Morocco : 1 armour and 1 infantry
        Algeria : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eire : 1 flag, 1 aaGun and 1 infantry
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 3 aaGuns, 1 artillery, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
        81 Sea Zone : 1 battleship and 2 transports
        Persia : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 62
        Russians : 38 / 47
        Japanese : 66 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 14
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    well the UK turn is really short now!  :roll:

    used edit to change/make a usa ncm.

    also the game wouldn’t let me ncm my Canada forces so I used edit……I need to stop Japan!

  • 17

    Nobody’s afraid of Italy  :lol:

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
                2 armour moved from Northern Italy to Slovakia Hungary
                1 bomber moved from Southern Italy to Romania

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 2 armour, 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 1 artillery and 4 infantry in Slovakia Hungary, round 1 :  2/7 hits
                        Russians roll dice for 2 infantry in Slovakia Hungary, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Romania
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Romania, round 1 :  3/3 hits
                        Russians roll dice for 2 infantry in Romania, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Romania
                    Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Romania to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 9 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 32 / 47
        Japanese : 66 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 aaGun moved from Queensland to New South Wales
                2 infantry moved from Queensland to New South Wales
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                3 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser
        55 Sea Zone : 1 destroyer
        61 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 32 / 47
        Japanese : 63 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Tunisia : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 53 / 62
        Russians : 32 / 47
        Japanese : 63 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 factory_major and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Germany to Poland
                1 bomber moved from Norway to Poland
                1 bomber moved from Germany to Poland
                1 tactical_bomber moved from Western Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Poland, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Yugoslavia to Romania
                2 bombers moved from Poland to Western Germany
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                1 infantry moved from Scotland to United Kingdom
                2 artilleries and 14 infantry moved from Yugoslavia to Slovakia Hungary
                12 artilleries and 2 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Norway to United Kingdom
                11 armour moved from Germany to Slovakia Hungary
                1 fighter moved from Norway to United Kingdom
                1 fighter moved from Norway to United Kingdom
                6 mech_infantrys moved from Germany to Slovakia Hungary
                6 mech_infantrys moved from Yugoslavia to Slovakia Hungary
                1 tactical_bomber moved from Poland to Western Germany
                1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from France to Northern Italy
                4 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 factory_major placed in Norway
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in France
                2 artilleries and 2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 55 / 60
        Russians : 30 / 47
        Japanese : 63 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    you are making this very difficult

  • 17

    I was thinking the same thing. Aside from the one I lost to allweneedislove, this has been my hardest Sea Lion game.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Poland
                1 infantry moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania

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    you just rolled snake eyes in your D of Romania and I quickly hit retreat, which I do not want to…not sure how to rectify that other than rolling the dice here…

    I had one hit and I took your aa so it is now 2 art VS the ita inf, art…Let me know if there is a way I can change this in triple a versus going this route…

    Two russian artDiceRolls: 2@2; Total Hits: 22@2: (1, 1)v an ita inf & artDiceRolls: 2@2; Total Hits: 02@2: (6, 5)

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    my turn for snake eyes….

    ok going back to triple a. will edit these results into the game file. sorry

  • 17

    I don’t see any other way. No worries.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                1 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
                2 infantry moved from Eastern Poland to Poland
                1 infantry moved from Bessarabia to Romania
                1 artillery and 1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 1 :  2/5 hits
                        Germans roll dice for 2 infantry in Poland, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Romania, round 1 :  1/4 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Romania, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Romania
                    2 artilleries owned by the Russians retreated to Eastern Poland
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 2 infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Italians from Romania: 1 artillery and 1 infantry
                    EDIT: Changing ownership of Romania from Germans to Russians
                    EDIT: Removing units owned by Russians from Eastern Poland: 2 artilleries
                    EDIT: Adding units owned by Russians to Romania: 2 artilleries
                    EDIT: Turning off Edit Mode
                Battle in Karelia
                    Russians attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery in Karelia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Vyborg, round 1 :  2/4 hits
                        Germans roll dice for 1 infantry in Vyborg, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Poland to Novgorod
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                2 aaGuns, 5 armour, 6 artilleries, 27 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Russia to Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                4 infantry moved from Kansu to Shensi
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                8 infantry moved from Timguska to Yenisey
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                1 aaGun and 2 infantry moved from Kansu to Shensi

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Ukraine
                Russians undo move 1.
                1 artillery placed in Ukraine
                3 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Russians :

    Shensi : 2 aaGuns and 6 infantry
        Sikang : 1 armour and 1 mech_infantry
        Yenisey : 1 armour, 9 infantry and 1 mech_infantry
        Romania : 1 flag, 2 artilleries
        Poland : 1 flag, 1 infantry
        Belarus : 3 aaGuns, 9 armour, 6 artilleries, 28 infantry and 6 mech_infantrys
        Karelia : 1 armour, 1 artillery and 1 infantry
        Vyborg : 1 armour and 2 mech_infantrys
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Volgograd : 1 armour, 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 36 / 42
        Japanese : 63 / 85
        Americans : 52 / 72
        Chinese : 9 / 11
        British : 23 / 0
        UK_Pacific : 2 / 0
        Italians : 9 / 11
        ANZAC : 12 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 harbour, 2 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Western Australia to Northern Territory
                      Japanese take Northern Territory from ANZAC
                1 artillery moved from Western Australia to South Australia
                      Japanese take South Australia from ANZAC
                1 infantry moved from Western Australia to 56 Sea Zone
                1 infantry and 1 transport moved from 56 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                6 fighters moved from 56 Sea Zone to 61 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 bomber moved from Philippines to Celebes
                1 bomber moved from Philippines to Celebes
                2 mech_infantrys moved from Yunnan to Szechwan
                2 fighters and 2 tactical_bombers moved from Shan State to Szechwan
                1 artillery moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
                1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter moved from Shan State to Kweichow
                1 tactical_bomber moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 1 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Dutch New Guinea
                Battle in 61 Sea Zone
                    Japanese attack with 6 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 6 fighters in 61 Sea Zone, round 1 :  4/6 hits
                        ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 61 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 1 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 1 :  4/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kweichow
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 1 :  1/6 hits
                        Chinese roll dice for 3 infantry in Szechwan, round 1 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 56 Sea Zone to 62 Sea Zone
                6 fighters moved from 61 Sea Zone to 62 Sea Zone
                2 bombers moved from Celebes to Philippines
                1 aaGun, 1 artillery and 1 infantry moved from Jehol to Anhwe
                1 fighter moved from Japan to Anhwe
                2 artilleries and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Yakut S.S.R. to Amur
                1 infantry moved from Burma to Shan State
                2 destroyers and 2 submarines moved from 20 Sea Zone to 37 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 transports moved from 56 Sea Zone to 37 Sea Zone
                1 armour moved from India to Shan State
                2 fighters moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 37 Sea Zone
                2 tactical_bombers moved from 55 Sea Zone to Western Australia
                1 tactical_bomber moved from 44 Sea Zone to Western Australia
                1 tactical_bomber moved from Kweichow to 37 Sea Zone
                2 tactical_bombers moved from Shan State to Western Australia
                1 mech_infantry moved from India to Shan State
                4 mech_infantrys moved from India to Yunnan
                1 fighter moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from Szechwan to Shan State
                1 fighter and 1 tactical_bomber moved from Kweichow to Shan State

    Place Units - Japanese
                2 carriers and 1 transport placed in 37 Sea Zone
                3 transports placed in 36 Sea Zone
                1 harbour placed in French Indo China
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 36 / 42
        Japanese : 71 / 81
        Americans : 52 / 72
        Chinese : 8 / 11
        British : 23 / 0
        UK_Pacific : 0 / 0
        Italians : 9 / 11
        ANZAC : 7 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Queensland to South Australia
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to South Australia
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                6 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 bomber moved from Novgorod to Shensi

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Queensland to South Australia
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Queensland to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to South Australia
                1 submarine moved from 104 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                6 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 bomber moved from Novgorod to Shensi

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 6 fighters and 2 submarines
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 bomber and 6 fighters in 110 Sea Zone, round 1 :  4/7 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in South Australia
                    Americans attack with 1 artillery and 1 fighter
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 fighter in South Australia, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in South Australia, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in South Australia
                    Americans win, taking South Australia from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
                1 fighter moved from South Australia to New South Wales
                1 battleship, 2 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from 45 Sea Zone to New Guinea
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                4 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 3 submarines moved from 11 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                1 transport moved from 89 Sea Zone to 91 Sea Zone
                6 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 mech_infantry moved from Algeria to Morocco

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shensi : 1 bomber
        New South Wales : 2 fighters and 1 tactical_bomber
        South Australia : 1 artillery
        New Guinea : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 7 destroyers, 4 fighters, 6 submarines and 1 transport
        10 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 bomber, 3 fighters and 1 infantry
        Morocco : 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
        Algeria : 3 infantry
        125 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 4 transports
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 36 / 42
        Japanese : 70 / 81
        Americans : 52 / 72
        Chinese : 8 / 11
        British : 23 / 0
        UK_Pacific : 0 / 0
        Italians : 9 / 11
        ANZAC : 8 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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