@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Arathorn (Axis) vs Karl7 (Allies +9)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from Caroline Islands to Korea
1 cruiser and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
2 bombers moved from Eastern Poland to Norway
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Belarus
1 artillery moved from Baltic States to Belarus
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
6 armour and 7 mech_infantrys moved from Northwest Persia to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 18 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
2 bombers moved from Eastern Poland to Norway
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Belarus
1 artillery moved from Baltic States to Belarus
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
6 armour and 7 mech_infantrys moved from Northwest Persia to Eastern PersiaCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 4 infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Norway, round 1 : 5/6 hits
Russians roll dice for 4 infantry in Norway, round 1 : 1/4 hits
4 infantry owned by the British and 1 armour owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 4 infantryNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Norway to Western Germany
8 infantry moved from Western Germany to France
1 tactical_bomber moved from Western Ukraine to Germany
2 infantry moved from Eastern Poland to Bessarabia
3 armour moved from Western Germany to France
5 armour moved from Germany to France
10 mech_infantrys moved from Germany to Baltic States
4 artilleries moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
2 fighters moved from Persia to West India
1 armour moved from Baltic States to Karelia
1 infantry moved from Baltic States to Novgorod
1 artillery moved from Baltic States to NovgorodPlace Units - Germans
3 artilleries placed in France
2 artilleries and 8 infantry placed in Western Germany
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Germans :
Shensi : 4 mech_infantrys
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 2 armour
Timguska : 1 flag
West India : 1 flag, 6 armour, 2 fighters and 6 mech_infantrys
Syria : 1 flag
France : 1 flag, 1 aaGun, 1 airfield, 8 armour, 5 artilleries, 1 factory_minor and 19 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major, 10 infantry and 1 tactical_bomber
Norway : 1 armour
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag, 1 armour
Baltic States : 1 flag, 3 aaGuns, 12 artilleries, 1 infantry and 10 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 artilleries and 3 infantry
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 submarine
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
Eastern Persia : 6 armour and 7 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 73
Russians : 19 / 33
Japanese : 53 / 64
Americans : 59 / 82
Chinese : 4 / 2
British : 30 / 39
UK_Pacific : 5 / 5
Italians : 21 / 33
ANZAC : 14 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.333
Median : 3.000
Variance : 1.423
Standard Deviation : 1.193
Total rolls : 27Null / Other
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.727
Median : 2.000
Variance : 1.700
Standard Deviation : 1.304
Total rolls : 11Russians Combat
1 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
2 artilleries moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Timguska
2 artilleries moved from Volgograd to Caucasus
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 armour moved from Volgograd to Ukraine
5 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Bryansk to Western Ukraine
6 infantry moved from Bryansk to Ukraine
4 infantry moved from Novosibirsk to Timguska
1 artillery moved from Bryansk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Belarus
2 artilleries moved from Volgograd to Caucasus
4 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Kazakhstan
1 armour moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Timguska
2 artilleries moved from Volgograd to Caucasus
1 fighter moved from Russia to Kazakhstan
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
4 armour moved from Volgograd to Ukraine
5 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Novosibirsk to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Bryansk to Western Ukraine
6 infantry moved from Bryansk to Ukraine
4 infantry moved from Novosibirsk to Timguska
1 artillery moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking 125 Sea Zone from Germans, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 4 armour, 1 artillery and 9 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 4 armour, 1 artillery and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 5 artilleries and 9 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Italians with 5 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Kazakhstan to Volgograd
1 infantry moved from Novosibirsk to Vologda
1 armour and 9 infantry moved from Russia to Bryansk
1 aaGun moved from Volgograd to Caucasus
2 aaGuns and 14 infantry moved from Manchuria to KoreaPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
3 infantry moved from Anhwe to Jehol
4 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from 41 Sea Zone to West India
3 tactical_bombers moved from French Indo China to West India
1 bomber moved from French Indo China to 42 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
2 carriers moved from 41 Sea Zone to 55 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
3 submarines moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to Jehol
1 tactical_bomber moved from 36 Sea Zone to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
3 infantry moved from Anhwe to Jehol
4 infantry moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 mech_infantry moved from Hunan to Burma
Japanese take Burma from UK_Pacific
1 tactical_bomber moved from 41 Sea Zone to West India
3 tactical_bombers moved from French Indo China to West India
1 bomber moved from French Indo China to 42 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 55 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
2 carriers moved from 41 Sea Zone to 55 Sea Zone
Japanese take 41 Sea Zone from UK_Pacific
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
3 submarines moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from French Indo China to Jehol
1 tactical_bomber moved from 36 Sea Zone to Shan StateCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 3 fighters in 19 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Jehol, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 4 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 fighter, 4 infantry and 2 tactical_bombers in Shan State, round 1 : 2/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northern Territory
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 1 : 1/5 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Northern Territory from ANZAC, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Java to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to 36 Sea Zone
1 bomber and 3 fighters moved from 19 Sea Zone to Japan
1 bomber moved from Jehol to Kiangsu
4 armour and 6 mech_infantrys moved from Hunan to Kiangsu
5 infantry moved from Anhwe to Kiangsu
3 infantry moved from Kwangsi to Yunnan
3 artilleries and 2 infantry moved from French Indo China to Yunnan
1 bomber moved from 42 Sea Zone to YunnanPlace Units - Japanese
2 destroyers and 1 submarine placed in 36 Sea Zone
3 submarines placed in 20 Sea Zone
6 infantry placed in Japan
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,1,4,2,5,6,3,4,2,6,3,2,1,1,3,3,5,2,5,6,6,3,4,3,6,1,6,3,3,3,3,3,1,5,1,3,1,2
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Kiangsu : 4 armour, 1 bomber, 1 factory_minor, 7 infantry and 6 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Jehol : 3 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 3 artilleries, 1 bomber and 5 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 infantry
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Northern Territory : 1 flag, 2 armour, 2 artilleries and 4 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 aaGun and 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 10 submarines and 2 tactical_bombers
20 Sea Zone : 3 submarines
19 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 4 transports
West India : 4 tactical_bombers
Turkmenistan : 1 flagProduction/PUs Summary :
Germans : 48 / 73
Russians : 30 / 35
Japanese : 58 / 55
Americans : 59 / 82
Chinese : 5 / 2
British : 30 / 39
UK_Pacific : 3 / 5
Italians : 19 / 33
ANZAC : 9 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 14 times
3 was rolled 35 times
4 was rolled 8 times
5 was rolled 18 times
6 was rolled 16 times
Average roll : 3.430
Median : 3.000
Variance : 3.934
Standard Deviation : 1.983
Total rolls : 107Null / Other
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.268
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 41Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.864
Median : 3.500
Variance : 1.524
Standard Deviation : 1.234
Total rolls : 22ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 14 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.268
Median : 3.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 41 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 bomber moved from Korea to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 6 Sea Zone to 19 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 airfields, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Korea to Japan
7 fighters moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar -
Kamakaze 19?
-
no kamikaze
-
and no interception in Japan
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 airfields, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Korea to Japan
7 fighters moved from 6 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Holland Belgium
Americans attack with 1 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters and 5 infantry
Italians defend with 1 aaGun, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantry
Air Battle in Japan
Americans attacks with 8 units heading to Japan
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Japan causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Japan to Korea
7 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
3 destroyers and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
3 transports moved from 110 Sea Zone to 103 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 103 Sea Zone to 102 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
4 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 mech_infantry moved from Alexandria to Egypt
1 artillery and 5 infantry moved from Korea to ManchuriaPlace Units - Americans
1 airfield placed in Korea
1 fighter and 2 infantry placed in Normandy Bordeaux
1 airfield placed in Normandy Bordeaux
1 fighter placed in Korea
1 destroyer and 1 submarine placed in 6 Sea Zone
1 submarine placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 airfield
EDIT: Adding units owned by Americans to Eastern United States: 4 infantry
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - British
5 armour moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
6 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from India to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 102 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 117 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
5 armour moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-Jordan
6 infantry moved from Egypt to Trans-Jordan
6 fighters moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 bomber moved from India to 42 Sea ZoneCombat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 5 armour, 4 artilleries, 6 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 3 infantry
British win, taking Trans-Jordan from Italians with 5 armour, 4 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from 42 Sea Zone to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 artillery, 2 fighters and 2 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 3 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode -
FYI
I screwed up the US’s buy by buying 2 airbases instead of one… ugh, it was late last night. Anyhow, I just cashed it in for infantry if that is ok.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to 112 Sea Zone
1 armour and 5 mech_infantrys moved from Northern Italy to Romania
1 fighter and 1 tactical_bomber moved from Persia to West IndiaCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 112 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 112 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians lost in 112 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Gibraltar
Italians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 artillery and 3 infantry
Italians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 1 : 1/8 hits
British roll dice for 1 artillery and 3 infantry in Gibraltar, round 1 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 3/7 hits
British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea ZonePlace Units - Italians
3 artilleries placed in Southern France
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
West India : 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 flag, 2 artilleries, 1 harbour and 3 infantry
Southern France : 1 flag, 5 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Romania : 1 armour and 5 mech_infantrys
Northern Italy : 2 aaGuns, 1 factory_major and 7 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
Iraq : 1 flag, 1 infantry
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
Eastern Persia : 1 flag
Northwest Persia : 1 artillery
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 45 / 73
Russians : 30 / 35
Japanese : 57 / 55
Americans : 62 / 82
Chinese : 5 / 7
British : 31 / 36
UK_Pacific : 4 / 5
Italians : 18 / 30
ANZAC : 9 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.500
Variance : 1.280
Standard Deviation : 1.131
Total rolls : 26British Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.111
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 2 times
Average roll : 3.941
Median : 5.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
FYI
I screwed up the US’s buy by buying 2 airbases instead of one… ugh, it was late last night. Anyhow, I just cashed it in for infantry if that is ok.
Of course that’s fine… No problem at all.





