No intercept
13L G40 2e captain walker (axis) vs Entek (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
2 bombers moved from Western Germany to Southern France
3 artilleries and 5 infantry moved from France to Southern France
1 armour moved from Western Germany to Southern France
4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Poland to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in Baltic States
Germans attack with 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys in Baltic States, round 1 : 7/24 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 armour, 3 artilleries, 2 bombers and 5 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 5 infantry in Southern France, round 1 : 2/11 hits
Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Southern France, round 1 : 1/8 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 4 infantry in Southern France, round 2 : 4/10 hits
Americans roll dice for 2 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/6 hits
1 infantry owned by the British , 2 artilleries owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 2 infantry in Southern France, round 3 : 3/8 hits
Americans roll dice for 2 armour in Southern France, round 3 : 1/2 hits
1 armour owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 armour, 3 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 4 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 : 1/2 hits
French roll dice for 1 cruiser in 93 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French and 1 fighter owned by the Germans lost in 93 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiserNon Combat Move - Germans
1 tactical_bomber moved from 93 Sea Zone to France
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
2 bombers moved from Southern France to Western Germany
1 aaGun moved from Poland to Baltic States
1 artillery moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
2 infantry moved from Finland to KareliaPlace Units - Germans
1 fighter placed in 112 Sea Zone
2 artilleries and 8 infantry placed in Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 2 infantry and 1 tactical_bomber
Slovakia Hungary : 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 aaGun and 6 infantry
Poland : 1 artillery and 3 infantry
Germany : 2 artilleries, 1 factory_major and 8 infantry
Denmark : 2 infantry
Karelia : 1 flag, 3 armour, 1 artillery and 8 infantry
Baltic States : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
Vyborg : 1 flag, 1 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
125 Sea Zone : 1 flag, 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 36
Japanese : 44 / 51
Americans : 52 / 75
Chinese : 1 / 1
British : 31 / 29
UK_Pacific : 19 / 19
Italians : 14 / 19
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The axis offensive in Europe is moving really slow in this game. The losses to the UK in the first round still haunt them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Bessarabia to Eastern Poland
4 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 armour moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
4 infantry moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Belarus
1 artillery moved from Western Ukraine to Eastern Poland
1 armour moved from Volgograd to Ukraine
1 fighter moved from Russia to Novgorod
3 infantry moved from Novosibirsk to Samara
3 infantry moved from Novosibirsk to Kazakhstan
3 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
1 infantry placed in Ukraine
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
Russians undo move 3.
2 infantry placed in Ukraine
1 armour, 2 artilleries and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 9 infantry
Kazakhstan : 3 infantry
Belarus : 6 infantry and 1 mech_infantry
Eastern Poland : 2 artilleries and 10 infantry
Bessarabia : 3 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 1 mech_infantry
Ukraine : 1 armour, 1 factory_minor and 3 infantry
Western Ukraine : 1 armour and 6 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Samara : 3 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 35
Japanese : 44 / 51
Americans : 52 / 75
Chinese : 1 / 1
British : 31 / 29
UK_Pacific : 19 / 19
Italians : 14 / 19
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Kwangsi to Borneo
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Japanese creates battle in territory 17 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 35 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 : 1/6 hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 1 : 3/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 2/2 hits
1 infantry owned by the British , 1 bomber owned by the Japanese , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery and 1 bomber
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 2/8 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 bomber moved from Borneo to Kwangsi
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
Korea : 1 aaGun and 7 infantry
Kiangsu : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Shensi : 1 flag
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
43 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
19 Sea Zone : 1 transport
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 35
Japanese : 51 / 51
Americans : 50 / 75
Chinese : 0 / 1
British : 31 / 29
UK_Pacific : 15 / 19
Italians : 14 / 19
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Midway to 17 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 1 : 0/1 hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Morocco, round 1 : 2/5 hits
Italians roll dice for 1 infantry in Morocco, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 17 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 17 Sea Zone
Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 17 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 17 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 17 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -14
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber and 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Morocco to GibraltarPlace Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
25 Sea Zone : 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports
10 Sea Zone : 2 destroyers and 2 transports
16 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Gibraltar : 1 fighter
Morocco : 1 flag, 2 artilleries and 2 infantry
101 Sea Zone : 2 transports
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 35
Japanese : 51 / 51
Americans : 51 / 74
Chinese : 0 / 1
British : 31 / 29
UK_Pacific : 15 / 19
Italians : 13 / 19
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 cruiser, 3 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from India to Yunnan
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to French Indo China
2 infantry moved from Siam to French Indo China
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from JapaneseCombat - British
Battle in 19 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
British win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Yunnan
British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 5/5 hits
Japanese roll dice for 3 mech_infantrys in Yunnan, round 1 : 1/3 hits
1 infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery and 1 mech_infantry
Neutral_Axis defend with 2 infantry
British roll dice for 1 artillery and 1 mech_infantry in Iraq, round 1 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 1 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 cruiser and 1 transport placed in 98 Sea Zone
1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 1 armour and 2 infantry
Burma : 1 fighter
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
French Indo China : 1 flag, 2 infantry
Sumatra : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
Anglo Egyptian Sudan : 2 infantry
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 2 cruisers and 1 transport
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 35
Japanese : 48 / 51
Americans : 51 / 74
Chinese : 1 / 1
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 13 / 19
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to Morocco
1 armour, 1 artillery and 1 mech_infantry moved from Algeria to MoroccoCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 2 artilleries and 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 1 : 3/4 hits
Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 1 : 0/4 hits
1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 2 cruisers and 1 transport
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 1 : 0/3 hits
British roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 0/3 hits
British roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 2 cruisers and 1 transport remaining. Battle score for attacker is -18
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Libya
1 bomber moved from Morocco to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 bomber
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major and 2 infantry
Libya : 1 fighter
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 8 infantry and 1 tactical_bomber
Greece : 1 flag, 1 armour
97 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 35
Japanese : 48 / 51
Americans : 50 / 74
Chinese : 1 / 1
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 10 / 22
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Your cruisers got lucky that round!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Malaya to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 battleship, 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 fighter in 43 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 2/2 hits
1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
Casualties for ANZAC: 1 fighter and 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 35
Japanese : 48 / 51
Americans : 50 / 74
Chinese : 1 / 1
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 2 infantry
93 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 51
Russians : 35 / 35
Japanese : 48 / 51
Americans : 50 / 74
Chinese : 1 / 1
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
My ANZAC fighter and sub made up for the luck of my UK CA’s! No hits for both loss….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
3 armour, 1 artillery and 8 infantry moved from Karelia to Novgorod
4 infantry moved from Romania to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 3 infantry moved from Poland to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 tactical_bomber moved from France to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 1 artillery, 2 bombers and 9 infantry
Russians defend with 2 artilleries and 10 infantry
Germans roll dice for 1 artillery, 2 bombers and 9 infantry in Eastern Poland, round 1 : 4/12 hits
Russians roll dice for 2 artilleries and 10 infantry in Eastern Poland, round 1 : 4/12 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Eastern Poland, round 2 : 0/8 hits
Russians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 : 3/8 hits
3 infantry owned by the Germans lost in Eastern Poland
2 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Slovakia Hungary
Russians win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantry
Battle in Novgorod
Germans attack with 7 armour, 6 artilleries, 22 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 7 armour, 6 artilleries, 22 infantry and 2 mech_infantrys in Novgorod, round 1 : 10/37 hits
Russians roll dice for 2 aaGuns, 4 armour, 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 1 : 10/25 hits
8 infantry owned by the Russians , 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
Germans roll dice for 7 armour, 6 artilleries, 12 infantry and 2 mech_infantrys in Novgorod, round 2 : 11/27 hits
Russians roll dice for 4 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 7/17 hits
7 infantry owned by the Russians , 1 armour owned by the Russians , 7 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Novgorod
Germans roll dice for 7 armour, 6 artilleries, 5 infantry and 2 mech_infantrys in Novgorod, round 3 : 7/20 hits
Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 3/6 hits
1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 3 infantry owned by the Germans and 2 fighters owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 7 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 62
Casualties for Germans: 20 infantry
Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 bombers moved from Eastern Poland to Germany
2 artilleries moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Germany to Poland
2 artilleries moved from Southern France to France
1 armour moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
2 artilleries and 8 infantry placed in Germany
1 armour and 1 infantry placed in Western Germany
Germans undo move 3.
Germans undo move 2.
1 armour, 2 artilleries and 7 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Slovakia Hungary : 1 artillery and 4 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Romania : 1 aaGun and 2 infantry
Poland : 2 artilleries and 6 infantry
Germany : 1 armour, 2 artilleries, 2 bombers, 1 factory_major and 7 infantry
Denmark : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Novgorod : 1 flag, 1 aaGun, 1 airfield, 7 armour, 6 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 destroyer and 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 33 / 35
Japanese : 48 / 51
Americans : 50 / 74
Chinese : 1 / 1
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bessarabia to Romania
1 armour moved from Ukraine to Romania
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 artilleries and 6 infantry moved from Eastern Poland to Poland
1 armour moved from Western Ukraine to PolandCombat - Russians
Battle in Poland
Russians attack with 1 armour, 2 artilleries and 6 infantry
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Poland, round 1 : 4/9 hits
Germans roll dice for 2 artilleries and 6 infantry in Poland, round 1 : 4/8 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Poland, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Poland, round 2 : 3/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Eastern Poland
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 5 infantry
Casualties for Russians: 1 artillery and 6 infantry
Battle in Romania
Russians attack with 1 armour and 3 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 armour and 3 infantry in Romania, round 1 : 0/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Romania, round 1 : 0/2 hits
Russians roll dice for 1 armour and 3 infantry in Romania, round 2 : 2/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Romania
Russians roll dice for 1 armour and 2 infantry in Romania, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
Russians roll dice for 1 armour and 2 infantry in Romania, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Archangel
2 artilleries moved from Russia to Smolensk
1 armour moved from Russia to Belarus
3 infantry moved from Samara to Russia
1 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
3 infantry placed in Ukraine
1 armour, 2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 9 infantry
Kazakhstan : 3 infantry
Romania : 1 flag, 1 armour and 2 infantry
Belarus : 1 armour, 5 infantry and 1 mech_infantry
Baltic States : 1 infantry
Archangel : 1 mech_infantry
Eastern Poland : 1 armour, 1 artillery and 6 infantry
Bessarabia : 3 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 factory_minor and 3 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Smolensk : 2 artilleries
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 44 / 58
Russians : 37 / 40
Japanese : 48 / 51
Americans : 50 / 74
Chinese : 1 / 1
British : 33 / 34
UK_Pacific : 17 / 17
Italians : 14 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Man, you’re Army Group Center was able to hold the line in Poland!
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Well at least they did good on defense… they had a poor performance when they were attacking last turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 carriers and 1 cruiser moved from 6 Sea Zone to 24 Sea Zone
2 carriers and 1 cruiser moved from 24 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 battleship and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
2 mech_infantrys moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Kwangsi to MalayaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 2 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 1/6 hits
Chinese roll dice for 1 armour and 2 infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 : 2/7 hits
UK_Pacific roll dice for 3 infantry in Malaya, round 1 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 4/6 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Battle in 25 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
Americans defend with 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports
Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 : 2/5 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 25 Sea Zone, round 1 : 3/5 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 carrier, 2 cruisers, 1 fighter and 2 transports in 25 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the Americans , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 fighter and 2 transports in 25 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans lost in 25 Sea Zone
2 artilleries owned by the Americans , 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 25 Sea Zone
Japanese win, taking Sumatra from UK_Pacific with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transportsNon Combat Move - Japanese
1 bomber moved from Malaya to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 1 armour, 1 bomber, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Korea : 1 aaGun and 7 infantry
Kiangsu : 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 2 battleships, 1 destroyer and 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 44 / 58
Russians : 37 / 40
Japanese : 56 / 55
Americans : 50 / 74
Chinese : 0 / 1
British : 33 / 34
UK_Pacific : 10 / 17
Italians : 14 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans roll dice for 1 cruiser in Morocco, round 1 : 1/1 hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Morocco, round 1 : 1/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 1 : 1/3 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 3/4 hits
Italians roll dice for 1 armour in Morocco, round 2 : 0/1 hits
1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Morocco to GibraltarPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 51 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
Gibraltar : 1 fighter
Morocco : 1 flag, 2 artilleries and 1 infantry
101 Sea Zone : 2 transports
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 44 / 58
Russians : 37 / 40
Japanese : 56 / 55
Americans : 51 / 74
Chinese : 0 / 1
British : 33 / 34
UK_Pacific : 10 / 17
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I forgot to move the two transports from Gibraltar back to the USA, so you’ll see an edit for that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 58
Russians : 37 / 40
Japanese : 56 / 55
Americans : 51 / 74
Chinese : 0 / 1
British : 33 / 34
UK_Pacific : 10 / 17
Italians : 13 / 19
ANZAC : 10 / 20
French : 5 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I need OOL for Sz 37





