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13L G40 2e captain walker (axis) vs Entek (allies +10)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
                2 bombers moved from Western Germany to Southern France
                3 artilleries and 5 infantry moved from France to Southern France
                1 armour moved from Western Germany to Southern France
                4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Poland to Baltic States
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys in Baltic States, round 1 :  7/24 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 3 artilleries, 2 bombers and 5 infantry
                    British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 5 infantry in Southern France, round 1 :  2/11 hits
                        Americans roll dice for 2 armour, 2 artilleries and 4 infantry in Southern France, round 1 :  1/8 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 4 infantry in Southern France, round 2 :  4/10 hits
                        Americans roll dice for 2 armour, 2 artilleries and 2 infantry in Southern France, round 2 :  2/6 hits
                        1 infantry owned by the British , 2 artilleries owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 1 armour, 3 artilleries, 2 bombers and 2 infantry in Southern France, round 3 :  3/8 hits
                        Americans roll dice for 2 armour in Southern France, round 3 :  1/2 hits
                        1 armour owned by the British , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 3 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 cruiser
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 :  1/2 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the French and 1 fighter owned by the Germans lost in 93 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser

    Non Combat Move - Germans
                1 tactical_bomber moved from 93 Sea Zone to France
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                2 bombers moved from Southern France to Western Germany
                1 aaGun moved from Poland to Baltic States
                1 artillery moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                2 infantry moved from Finland to Karelia

    Place Units - Germans
                1 fighter placed in 112 Sea Zone
                2 artilleries and 8 infantry placed in Germany
                2 infantry placed in France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 1 factory_minor, 2 infantry and 1 tactical_bomber
        Slovakia Hungary : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Romania : 1 aaGun and 6 infantry
        Poland : 1 artillery and 3 infantry
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Denmark : 2 infantry
        Karelia : 1 flag, 3 armour, 1 artillery and 8 infantry
        Baltic States : 1 flag, 1 aaGun, 4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys
        Vyborg : 1 flag, 1 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports
        125 Sea Zone : 1 flag, 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 35 / 36
        Japanese : 44 / 51
        Americans : 52 / 75
        Chinese : 1 / 1
        British : 31 / 29
        UK_Pacific : 19 / 19
        Italians : 14 / 19
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    The axis offensive in Europe is moving really slow in this game. The losses to the UK in the first round still haunt them.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                4 infantry moved from Bessarabia to Eastern Poland
                4 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                2 armour moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                4 infantry moved from Bryansk to Belarus
                2 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Western Ukraine to Belarus
                1 artillery moved from Western Ukraine to Eastern Poland
                1 armour moved from Volgograd to Ukraine
                1 fighter moved from Russia to Novgorod
                3 infantry moved from Novosibirsk to Samara
                3 infantry moved from Novosibirsk to Kazakhstan
                3 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
                Russians undo move 3.
                2 infantry placed in Ukraine
                1 armour, 2 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Kazakhstan : 3 infantry
        Belarus : 6 infantry and 1 mech_infantry
        Eastern Poland : 2 artilleries and 10 infantry
        Bessarabia : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 1 mech_infantry
        Ukraine : 1 armour, 1 factory_minor and 3 infantry
        Western Ukraine : 1 armour and 6 infantry
        Novosibirsk : 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Samara : 3 infantry
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 35 / 35
        Japanese : 44 / 51
        Americans : 52 / 75
        Chinese : 1 / 1
        British : 31 / 29
        UK_Pacific : 19 / 19
        Italians : 14 / 19
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 bombers moved from Kwangsi to Borneo
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Japanese creates battle in territory 17 Sea Zone
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 35 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                        1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 :  1/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 1 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery in Philippines, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 1 :  3/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 1 :  2/2 hits
                        1 infantry owned by the British , 1 bomber owned by the Japanese , 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 artillery and 1 bomber
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 :  2/8 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 :  4/7 hits
                        Chinese roll dice for 1 fighter in Yunnan, round 2 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 bomber moved from Borneo to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                2 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 bomber, 2 fighters, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Shensi : 1 flag
        Yunnan : 1 flag, 3 mech_infantrys
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag
        43 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        19 Sea Zone : 1 transport
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 35 / 35
        Japanese : 51 / 51
        Americans : 50 / 75
        Chinese : 0 / 1
        British : 31 / 29
        UK_Pacific : 15 / 19
        Italians : 14 / 19
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 bomber moved from Midway to 17 Sea Zone
                1 fighter moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from 25 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 1 :  0/1 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Morocco, round 1 :  2/5 hits
                        Italians roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 17 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans lost in 17 Sea Zone
                        Americans roll dice for 1 bomber in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 17 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 17 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 17 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber and 1 fighter
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Morocco to Gibraltar

    Place Units - Americans
                2 destroyers and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        25 Sea Zone : 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports
        10 Sea Zone : 2 destroyers and 2 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Gibraltar : 1 fighter
        Morocco : 1 flag, 2 artilleries and 2 infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 35 / 35
        Japanese : 51 / 51
        Americans : 51 / 74
        Chinese : 0 / 1
        British : 31 / 29
        UK_Pacific : 15 / 19
        Italians : 13 / 19
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 cruiser, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from India to Yunnan
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to French Indo China
                2 infantry moved from Siam to French Indo China
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                      UK_Pacific take 20 Sea Zone from Japanese

    Combat - British
                Battle in 19 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    British win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Yunnan
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 3 mech_infantrys
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  5/5 hits
                        Japanese roll dice for 3 mech_infantrys in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 artillery and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Iraq, round 1 :  2/2 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 1 :  0/2 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry
                Battle in French Indo China
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in French Indo China, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Place Units - British
                1 cruiser and 1 transport placed in 98 Sea Zone
                1 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 armour and 2 infantry
        Burma : 1 fighter
        India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour and 2 infantry
        French Indo China : 1 flag, 2 infantry
        Sumatra : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag, 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 2 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 2 cruisers and 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 35 / 35
        Japanese : 48 / 51
        Americans : 51 / 74
        Chinese : 1 / 1
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 13 / 19
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 97 Sea Zone from British
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to Morocco
                1 armour, 1 artillery and 1 mech_infantry moved from Algeria to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    Americans defend with 2 artilleries and 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 1 :  3/4 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 1 :  0/4 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Morocco
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Morocco, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery in Morocco, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 2 cruisers and 1 transport
                        Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 2 cruisers and 1 transport in 98 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    British win with 2 cruisers and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Italians: 1 destroyer and 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Libya
                1 bomber moved from Morocco to Southern France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 1 infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Algeria : 1 flag
        Southern France : 1 bomber
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 5 artilleries, 1 factory_major and 2 infantry
        Libya : 1 fighter
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 8 infantry and 1 tactical_bomber
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 35 / 35
        Japanese : 48 / 51
        Americans : 50 / 74
        Chinese : 1 / 1
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2026 23 21 20 19 17 16 15 13

    Your cruisers got lucky that round!

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 fighter moved from Malaya to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 battleship, 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 43 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  2/2 hits
                        1 fighter owned by the ANZAC and 1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -16
                    Casualties for ANZAC: 1 fighter and 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 35 / 35
        Japanese : 48 / 51
        Americans : 50 / 74
        Chinese : 1 / 1
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 35 / 35
        Japanese : 48 / 51
        Americans : 50 / 74
        Chinese : 1 / 1
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    My ANZAC fighter and sub made up for the luck of my UK CA’s!  No hits for both loss….

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                1 infantry moved from Vyborg to Novgorod
                3 armour, 1 artillery and 8 infantry moved from Karelia to Novgorod
                4 infantry moved from Romania to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 3 infantry moved from Poland to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 tactical_bomber moved from France to 113 Sea Zone
                1 fighter moved from 112 Sea Zone to 113 Sea Zone
                1 destroyer and 1 submarine moved from 112 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 2 bombers and 9 infantry
                    Russians defend with 2 artilleries and 10 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 9 infantry in Eastern Poland, round 1 :  4/12 hits
                        Russians roll dice for 2 artilleries and 10 infantry in Eastern Poland, round 1 :  4/12 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 1 artillery, 2 bombers and 5 infantry in Eastern Poland, round 2 :  0/8 hits
                        Russians roll dice for 2 artilleries and 6 infantry in Eastern Poland, round 2 :  3/8 hits
                        3 infantry owned by the Germans lost in Eastern Poland
                    2 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Slovakia Hungary
                    Russians win with 2 artilleries and 6 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 infantry
                Battle in Novgorod
                    Germans attack with 7 armour, 6 artilleries, 22 infantry and 2 mech_infantrys
                    Russians defend with 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
                        Germans roll dice for 7 armour, 6 artilleries, 22 infantry and 2 mech_infantrys in Novgorod, round 1 :  10/37 hits
                        Russians roll dice for 2 aaGuns, 4 armour, 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 1 :  10/25 hits
                        8 infantry owned by the Russians , 10 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 7 armour, 6 artilleries, 12 infantry and 2 mech_infantrys in Novgorod, round 2 :  11/27 hits
                        Russians roll dice for 4 armour, 2 artilleries, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  7/17 hits
                        7 infantry owned by the Russians , 1 armour owned by the Russians , 7 infantry owned by the Germans , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 7 armour, 6 artilleries, 5 infantry and 2 mech_infantrys in Novgorod, round 3 :  7/20 hits
                        Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Novgorod, round 3 :  3/6 hits
                        1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 3 infantry owned by the Germans and 2 fighters owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 7 armour, 6 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 62
                    Casualties for Germans: 20 infantry
                    Casualties for Russians: 2 aaGuns, 4 armour, 2 artilleries, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Novgorod
                2 bombers moved from Eastern Poland to Germany
                2 artilleries moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                6 infantry moved from Germany to Poland
                2 artilleries moved from Southern France to France
                1 armour moved from Southern France to Western Germany
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                2 artilleries and 8 infantry placed in Germany
                1 armour and 1 infantry placed in Western Germany
                Germans undo move 3.
                Germans undo move 2.
                1 armour, 2 artilleries and 7 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
        Slovakia Hungary : 1 artillery and 4 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Romania : 1 aaGun and 2 infantry
        Poland : 2 artilleries and 6 infantry
        Germany : 1 armour, 2 artilleries, 2 bombers, 1 factory_major and 7 infantry
        Denmark : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 7 armour, 6 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        112 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 destroyer and 1 submarine
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 33 / 35
        Japanese : 48 / 51
        Americans : 50 / 74
        Chinese : 1 / 1
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Bessarabia to Romania
                1 armour moved from Ukraine to Romania
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                2 artilleries and 6 infantry moved from Eastern Poland to Poland
                1 armour moved from Western Ukraine to Poland

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 armour, 2 artilleries and 6 infantry
                    Germans defend with 2 artilleries and 6 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Poland, round 1 :  4/9 hits
                        Germans roll dice for 2 artilleries and 6 infantry in Poland, round 1 :  4/8 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Poland
                        Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Poland, round 2 :  1/5 hits
                        Germans roll dice for 2 artilleries and 2 infantry in Poland, round 2 :  3/4 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Poland
                    1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Eastern Poland
                    Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery and 6 infantry
                Battle in Romania
                    Russians attack with 1 armour and 3 infantry
                    Germans defend with 1 aaGun and 2 infantry
                        Russians roll dice for 1 armour and 3 infantry in Romania, round 1 :  0/4 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 1 :  0/2 hits
                        Russians roll dice for 1 armour and 3 infantry in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Romania, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Romania
                        Russians roll dice for 1 armour and 2 infantry in Romania, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Romania, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Russia to Archangel
                2 artilleries moved from Russia to Smolensk
                1 armour moved from Russia to Belarus
                3 infantry moved from Samara to Russia
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 9 infantry
        Kazakhstan : 3 infantry
        Romania : 1 flag, 1 armour and 2 infantry
        Belarus : 1 armour, 5 infantry and 1 mech_infantry
        Baltic States : 1 infantry
        Archangel : 1 mech_infantry
        Eastern Poland : 1 armour, 1 artillery and 6 infantry
        Bessarabia : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Novosibirsk : 3 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 infantry
        Smolensk : 2 artilleries
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 37 / 40
        Japanese : 48 / 51
        Americans : 50 / 74
        Chinese : 1 / 1
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 14 / 19
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    Man, you’re Army Group Center was able to hold the line in Poland!

  • 2026 23 21 20 19 17 16 15 13

    Well at least they did good on defense… they had a poor performance when they were attacking last turn.

  • 2026 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters and 2 tactical_bombers moved from Japan to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                2 carriers and 1 cruiser moved from 6 Sea Zone to 24 Sea Zone
                2 carriers and 1 cruiser moved from 24 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 battleship and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                2 mech_infantrys moved from Kwangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 bomber moved from Kwangsi to Malaya

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 :  1/6 hits
                        Chinese roll dice for 1 armour and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  2/5 hits
                        Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 2 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 1 :  2/7 hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Sumatra
                Battle in 25 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers
                    Americans defend with 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports
                        Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 25 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 destroyer owned by the Americans , 1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 carrier, 2 cruisers, 1 fighter and 2 transports in 25 Sea Zone, round 2 :  2/4 hits
                        1 carrier owned by the Americans , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 fighter and 2 transports in 25 Sea Zone, round 3 :  0/1 hits
                        1 fighter owned by the Americans lost in 25 Sea Zone
                        2 artilleries owned by the Americans , 2 transports owned by the Americans and 2 infantry owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports

    Non Combat Move - Japanese
                1 bomber moved from Malaya to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1
                Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 1 armour, 1 bomber, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Korea : 1 aaGun and 7 infantry
        Kiangsu : 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Shensi : 1 flag
        Yunnan : 1 flag, 1 mech_infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 2 battleships, 1 destroyer and 1 transport
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 37 / 40
        Japanese : 56 / 55
        Americans : 50 / 74
        Chinese : 0 / 1
        British : 33 / 34
        UK_Pacific : 10 / 17
        Italians : 14 / 19
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Gibraltar to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Morocco, round 1 :  1/1 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Morocco, round 1 :  1/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 1 :  1/3 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 :  3/4 hits
                        Italians roll dice for 1 armour in Morocco, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Morocco to Gibraltar

    Place Units - Americans
                1 battleship and 1 carrier placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 51 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        10 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        Gibraltar : 1 fighter
        Morocco : 1 flag, 2 artilleries and 1 infantry
        101 Sea Zone : 2 transports
        91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 37 / 40
        Japanese : 56 / 55
        Americans : 51 / 74
        Chinese : 0 / 1
        British : 33 / 34
        UK_Pacific : 10 / 17
        Italians : 13 / 19
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    I forgot to move the two transports from Gibraltar back to the USA, so you’ll see an edit for that.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 37 / 40
        Japanese : 56 / 55
        Americans : 51 / 74
        Chinese : 0 / 1
        British : 33 / 34
        UK_Pacific : 10 / 17
        Italians : 13 / 19
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    I need OOL for Sz 37

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