@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
G40LKarl(Axis)v.Zhukov44(Allies+9)
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This thread had already gone to page 4 and we’d played turns yesterday. Lots of wars going on out there@! :-D :mrgreen:
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The G40 league is on fire!
Good to see.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Midway
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Equatorial Africa to French West Africa
1 infantry moved from French Central Africa to French West AfricaNon Combat Move - Americans
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to GibraltarPlace Units - Americans
2 destroyers and 5 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 2 fighters
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 6 fighters, 14 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 5 submarines
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Gibraltar : 1 fighter
Morocco : 1 artillery and 5 infantry
French West Africa : 1 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 51 / 66
Russians : 23 / 25
Japanese : 36 / 36
Americans : 59 / 80
Chinese : 15 / 26
British : 33 / 37
UK_Pacific : 10 / 11
Italians : 18 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 artilleries and 20 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
2 artilleries and 6 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 8 artilleries, 1 fighter and 20 infantry
Jehol : 1 flag
Chahar : 2 artilleries and 6 infantry
Kwangtung : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 51 / 66
Russians : 23 / 25
Japanese : 33 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 33 / 37
UK_Pacific : 13 / 11
Italians : 18 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
wow! :-o
you got your dice back… sigh.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 artilleries and 4 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers, 4 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
3 artilleries, 8 infantry and 6 mech_infantrys moved from Shan State to Malaya
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to Libya
2 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea ZoneCombat - British
Battle in Malaya
British attack with 3 artilleries, 8 infantry and 6 mech_infantrys
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 3 artilleries, 8 infantry and 6 mech_infantrys in Malaya, round 1 : 4/17 hits
Japanese roll dice for 1 artillery and 4 infantry in Malaya, round 1 : 0/5 hits
4 infantry owned by the Japanese lost in Malaya
British roll dice for 3 artilleries, 8 infantry and 6 mech_infantrys in Malaya, round 2 : 4/17 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 3 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 2 armour and 1 artillery
British roll dice for 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 1 : 4/10 hits
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Italians: 2 armour and 1 artillery
Battle in Normandy Bordeaux
Battle in Egypt
British attack with 3 armour and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
British roll dice for 3 armour and 2 mech_infantrys in Egypt, round 1 : 3/5 hits
Italians roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Normandy Bordeaux from Germans, taking Egypt from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan
3 bombers moved from Union of South Africa to Northwest Persia
2 bombers moved from Trans-Jordan to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 aaGun and 2 infantry moved from Yunnan to Szechwan
2 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Shan State to MalayaPlace Units - British
4 transports placed in 110 Sea Zone
2 artilleries placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 16 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 2 infantry
Szechwan : 1 aaGun and 2 infantry
India : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 6 mech_infantrys
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry and 4 mech_infantrys
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 artillery
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 3 bombers, 4 fighters and 2 tactical_bombers
Persia : 1 flag
98 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 49 / 66
Russians : 23 / 25
Japanese : 30 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 38 / 44
UK_Pacific : 16 / 24
Italians : 15 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.738
Median : 4.000
Variance : 0.329
Standard Deviation : 0.574
Total rolls : 80Null / Other
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.100
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.429
Median : 4.000
Variance : 0.271
Standard Deviation : 0.520
Total rolls : 49Italians Combat
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.200
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 mech_infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 bomber moved from Eastern Poland to Russia -
intercept?
twice is the charm
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 mech_infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 bomber moved from Eastern Poland to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
2 fighters moved from Greece to Southern Italy
1 fighter moved from 98 Sea Zone to Greece
1 aaGun and 4 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 aaGun and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Russia to BryanskPlace Units - Italians
2 artilleries and 1 infantry placed in Southern France
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Shan State to Eastern Persia
1 fighter moved from Shan State to Eastern Persia
3 fighters moved from Shan State to Kiangsi
1 fighter moved from Shan State to JavaCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 1 : 0/4 hits
Japanese roll dice for 1 armour in Borneo, round 1 : 0/1 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Borneo, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 infantry
Kiangsi : 3 fighters
Borneo : 2 artilleries and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns
New Guinea : 1 infantry
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 2 transports
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
62 Sea Zone : 1 transport
Eastern Persia : 2 fighters
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 21 / 25
Japanese : 26 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 38 / 44
UK_Pacific : 20 / 24
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.200
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to United KingdomNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Tobruk : 2 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 21 / 25
Japanese : 26 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 38 / 44
UK_Pacific : 20 / 24
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.200
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Belarus to Smolensk
2 fighters moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 113 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Bryansk to Germany
1 bomber moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Germany
5 armour and 1 mech_infantry moved from Germany to Poland
2 infantry moved from Poland to Germany
1 artillery moved from Poland to Germany
4 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
4 armour moved from Bryansk to Volgograd
3 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Romania to Slovakia Hungary
5 armour and 1 mech_infantry moved from Poland to Eastern Poland
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
4 infantry moved from Greece to BulgariaPlace Units - Germans
2 artilleries and 1 infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs;
Russians buy 6 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
10 infantry moved from Amur to Siberia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Siberia, round 1 : 2/10 hits
Japanese roll dice for 1 infantry in Siberia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Siberia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Russians :
Siberia : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 1 fighter, 87 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 76
Russians : 19 / 27
Japanese : 25 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 36 / 44
UK_Pacific : 20 / 24
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.133
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.154
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Philippines to 43 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from 5 Sea Zone to Amur
7 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Manchuria to Amur -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Philippines to 43 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from 5 Sea Zone to Amur
7 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Manchuria to AmurCombat - Japanese
Battle in Amur
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Japan
1 fighter moved from Philippines to Japan
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to AmurPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in Japan
3 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total -
edit
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 fighters, 3 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser, 8 destroyers and 14 submarines moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 33 Sea Zone to 18 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Midway to 5 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco





