any scrambles?
G40LKarl(Axis)v.Zhukov44(Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
1 mech_infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 bomber moved from Eastern Poland to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 92 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
2 fighters moved from Greece to Southern Italy
1 fighter moved from 98 Sea Zone to Greece
1 aaGun and 4 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 aaGun and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Russia to BryanskPlace Units - Italians
2 artilleries and 1 infantry placed in Southern France
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 43 Sea Zone
2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
1 destroyer and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Shan State to Eastern Persia
1 fighter moved from Shan State to Eastern Persia
3 fighters moved from Shan State to Kiangsi
1 fighter moved from Shan State to JavaCombat - ANZAC
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 1 : 0/4 hits
Japanese roll dice for 1 armour in Borneo, round 1 : 0/1 hits
ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Borneo, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 aaGun moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 2 infantry
Kiangsi : 3 fighters
Borneo : 2 artilleries and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns
New Guinea : 1 infantry
Java : 1 flag, 1 fighter and 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 2 transports
33 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
62 Sea Zone : 1 transport
Eastern Persia : 2 fighters
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 21 / 25
Japanese : 26 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 38 / 44
UK_Pacific : 20 / 24
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.200
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
2 infantry moved from Libya to Tobruk
1 fighter moved from Gibraltar to United KingdomNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Tobruk : 2 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 49 / 66
Russians : 21 / 25
Japanese : 26 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 38 / 44
UK_Pacific : 20 / 24
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.200
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.125
Median : 3.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Belarus to Smolensk
2 fighters moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 125 Sea Zone to 113 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Bryansk to Tambov
1 bomber moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 fighter moved from Bryansk to Germany
1 bomber moved from Tambov to Bryansk
2 artilleries and 2 infantry moved from France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 infantry moved from Western Germany to Germany
5 armour and 1 mech_infantry moved from Germany to Poland
2 infantry moved from Poland to Germany
1 artillery moved from Poland to Germany
4 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour moved from Ukraine to Volgograd
4 mech_infantrys moved from Bryansk to Volgograd
4 armour moved from Bryansk to Volgograd
3 infantry moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Romania to Slovakia Hungary
5 armour and 1 mech_infantry moved from Poland to Eastern Poland
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Belarus
4 infantry moved from Greece to BulgariaPlace Units - Germans
2 artilleries and 1 infantry placed in Western Ukraine
2 artilleries and 1 infantry placed in Ukraine
2 armour and 1 mech_infantry placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
2 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 21 PUs;
Russians buy 6 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Samara to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
10 infantry moved from Amur to Siberia
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Russians attack with 10 infantry
Japanese defend with 1 infantry
Russians roll dice for 10 infantry in Siberia, round 1 : 2/10 hits
Japanese roll dice for 1 infantry in Siberia, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Siberia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Russians :
Siberia : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 1 fighter, 87 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 54 / 76
Russians : 19 / 27
Japanese : 25 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 36 / 44
UK_Pacific : 20 / 24
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.133
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.154
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Philippines to 43 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from 5 Sea Zone to Amur
7 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Manchuria to Amur -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Philippines to 43 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 2 infantry moved from 5 Sea Zone to Amur
7 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Manchuria to AmurCombat - Japanese
Battle in Amur
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 2 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transportsNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Japan
1 fighter moved from Philippines to Japan
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 aaGun moved from Korea to AmurPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in Japan
3 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs total -
edit
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 fighters, 3 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser, 8 destroyers and 14 submarines moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 33 Sea Zone to 18 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Midway to 5 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco -
kamikazee in 35?
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hmm, tempting but no.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 2 fighters, 3 infantry, 6 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser, 8 destroyers and 14 submarines moved from 33 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 33 Sea Zone to 18 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Midway to 5 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to MoroccoCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Normandy Bordeaux, round 1 : 0/7 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Normandy Bordeaux, round 2 : 1/7 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 5 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Philippines
Americans attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Philippines, round 1 : 3/3 hits
Americans roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 1 : 3/8 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 1 : 3/4 hits
2 infantry owned by the Japanese , 3 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Americans: 3 infantry
Battle in 18 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 18 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from 18 Sea Zone to 35 Sea Zone
4 carriers moved from 33 Sea Zone to 35 Sea Zone
2 destroyers and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 5 Sea Zone to SiberiaPlace Units - Americans
6 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 infantry placed in Central United States
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Americans collect 60 PUs (3 lost to blockades); end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 harbour and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Siberia : 1 fighter
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
30 Sea Zone : 2 destroyers and 5 submarines
35 Sea Zone : 1 flag, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 6 fighters, 14 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag
10 Sea Zone : 6 submarines
Central United States : 1 aaGun, 1 factory_major and 3 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 fighter
Morocco : 1 fighter and 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
French West Africa : 1 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transport
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 52 / 76
Russians : 18 / 27
Japanese : 24 / 26
Americans : 63 / 86
Chinese : 15 / 21
British : 36 / 44
UK_Pacific : 20 / 24
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.409
Median : 3.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 44Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
8 artilleries, 1 fighter and 19 infantry moved from Kiangsi to Anhwe
1 infantry moved from Chahar to Jehol
2 artilleries and 5 infantry moved from Chahar to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
7 infantry placed in SikangTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 infantry
Kiangsi : 1 flag
Jehol : 1 flag, 1 infantry
Sikang : 7 infantry
Anhwe : 10 artilleries, 1 fighter and 24 infantry
Kwangtung : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 52 / 76
Russians : 18 / 27
Japanese : 21 / 26
Americans : 63 / 86
Chinese : 18 / 24
British : 36 / 44
UK_Pacific : 20 / 24
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.409
Median : 3.000
Variance : 0.605
Standard Deviation : 0.778
Total rolls : 44Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Japanese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - British
2 tactical_bombers moved from Northwest Persia to India
1 fighter moved from Northwest Persia to India
1 bomber moved from Northwest Persia to Western Ukraine
1 bomber moved from Northwest Persia to Ukraine
1 bomber moved from Northwest Persia to Romania
1 bomber moved from India to Volgograd
4 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
3 armour and 2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from India to Eastern Persia
6 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Szechwan to Sikang
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Tobruk to Alexandria
1 mech_infantry moved from Libya to AlexandriaCombat - British
Strategic bombing raid in Western Ukraine
AA guns fire in Western Ukraine : 0/1 hits
Bombing raid in Western Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in Romania
AA guns fire in Romania : 0/1 hits
Bombing raid in Romania rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Romania causes 6 damage total.Non Combat Move - British
1 bomber moved from Romania to Northwest Persia
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 aaGun moved from Szechwan to Sikang
1 fighter moved from Northwest Persia to Russia
1 fighter moved from Northwest Persia to India
1 aaGun, 3 artilleries and 7 infantry moved from Malaya to Shan State
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
10 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in 39 Sea Zone change ownership: 3 destroyersTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 6 mech_infantrys
Szechwan : 2 infantry
Sikang : 1 aaGun and 2 infantry
Shan State : 1 aaGun, 3 artilleries and 7 infantry
India : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 factory_minor and 1 harbour
French Indo China : 1 flag
39 Sea Zone : 3 destroyers
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery and 1 mech_infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Normandy Bordeaux : 3 aaGuns, 2 artilleries, 2 fighters and 5 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 2 bombers and 1 fighter
93 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 3 armour, 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 2 mech_infantrys
Northwest Persia : 1 armour, 1 bomber, 1 fighter and 5 mech_infantrys
Persia : 1 flag
110 Sea Zone : 1 aaGun, 1 carrier, 3 destroyers, 3 infantry and 5 transportsProduction/PUs Summary :
Germans : 52 / 76
Russians : 18 / 27
Japanese : 21 / 26
Americans : 63 / 86
Chinese : 18 / 24
British : 36 / 41
UK_Pacific : 20 / 19
Italians : 17 / 22
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 13 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.167
Median : 3.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 60Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.846
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Japanese Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 2.846
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.571
Median : 4.000
Variance : 1.185
Standard Deviation : 1.089
Total rolls : 28 -
you got max hits on both factories? Oh sigh… I don’t think I’ve ever gotten better than 2…
This game is very strange.
-
ha! I see I shot down a bomber… but then you got another factor up to 6!
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Greece to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Germany
1 mech_infantry moved from Rostov to BryanskPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Kiangsi to 35 Sea Zone
1 fighter moved from Java to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Eastern Persia to CaucasusCombat - ANZAC
Battle in Caucasus
ANZAC attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
ANZAC roll dice for 2 fighters and 1 infantry in Caucasus, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
ANZAC win, taking Caucasus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - ANZAC
2 fighters moved from Caucasus to Sikang
2 infantry moved from 35 Sea Zone to Philippines
2 aaGuns moved from South Australia to QueenslandPlace Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Sikang : 2 fighters
Borneo : 2 artilleries and 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Philippines : 2 fighters and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 carrier and 2 submarines
Caucasus : 1 infantry
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 76
Russians : 20 / 27
Japanese : 21 / 26
Americans : 63 / 86
Chinese : 18 / 24
British : 36 / 41
UK_Pacific : 20 / 19
Italians : 17 / 19
ANZAC : 14 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3





