@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
G40LKarl(Axis)v.Zhukov44(Allies+9)
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Eastern Poland to Russia -
actually, hold up. Rethinking combat move.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 armour, 2 artilleries, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Eastern Poland to Russia -
OK SBR moscow – intercept?
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yes intercept.
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that bomber is dead karl… :lol:
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It probably is. But I got to try!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
2 armour, 2 artilleries, 1 fighter and 1 infantry moved from Egypt to Trans-Jordan
2 armour and 1 mech_infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Eastern Poland to RussiaCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 1 infantry
British defend with 1 armour
retreated to Alexandria
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour, 2 artilleries, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Russia to Eastern Poland
1 aaGun and 2 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Alexandria to Greece
1 fighter moved from Trans-Jordan to Greece
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from France to Western Germany
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 6 infantry placed in Northern Italy
Italians undo move 1.
4 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
ha ha…. Bomber lived, but I got diced every where else. With Zuk it’s never a clean sweep.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from 54 Sea Zone to Shan State
3 fighters moved from Queensland to Shan State
2 artilleries and 2 infantry moved from New South Wales to Queensland
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 transport
ANZAC win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 fighters moved from 43 Sea Zone to Shan State
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_AlliesPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Shan State : 6 fighters
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 3 transports
62 Sea Zone : 1 destroyer and 2 submarines
Northwest Persia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 50 / 65
Russians : 23 / 24
Japanese : 32 / 36
Americans : 59 / 80
Chinese : 20 / 26
British : 33 / 37
UK_Pacific : 10 / 11
Italians : 18 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
france
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Romania to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
22 armour, 3 artilleries, 14 infantry and 12 mech_infantrys moved from Smolensk to Bryansk
2 armour, 1 fighter and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Bulgaria to Greece -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Romania to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 artilleries moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
22 armour, 3 artilleries, 14 infantry and 12 mech_infantrys moved from Smolensk to Bryansk
2 armour, 1 fighter and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Novgorod to Bryansk
1 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Bulgaria to GreeceCombat - Germans
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 aaGuns moved from Smolensk to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from Western Germany to Bryansk
4 infantry moved from Finland to KareliaPlace Units - Germans
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Romania
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
7 infantry moved from Samara to Russia
1 infantry moved from Volgograd to SamaraCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 9 infantry moved from Buyant-Uhaa to AmurPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 25 PUs totalTerritory Summary for Russians :
Manchuria : 1 infantry
Amur : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 1 fighter, 81 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 infantry
125 Sea Zone : 1 flag, 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 51 / 66
Russians : 23 / 25
Japanese : 28 / 36
Americans : 59 / 80
Chinese : 23 / 26
British : 33 / 37
UK_Pacific : 10 / 11
Italians : 18 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 transports moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Shantung
1 fighter moved from Malaya to Philippines
1 bomber moved from Malaya to 41 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 transports moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries moved from Kwangtung to 20 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Shantung
1 fighter moved from Malaya to Philippines
1 bomber moved from Malaya to 41 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kiangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Shantung
2 infantry moved from 19 Sea Zone to KiangsuCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shantung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 fighter; Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Battle in Kiangsi
Japanese attack with 6 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters and 2 tactical_bombers moved from Kiangsi to 35 Sea Zone
1 bomber moved from Shantung to Japan
1 bomber moved from 41 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in Korea
1 destroyer placed in 6 Sea Zone
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total -
This thread had already gone to page 4 and we’d played turns yesterday. Lots of wars going on out there@! :-D :mrgreen:
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The G40 league is on fire!
Good to see.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 6 fighters, 8 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 2 infantry, 6 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Western United States to Midway
1 fighter moved from Western United States to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from French Equatorial Africa to French West Africa
1 infantry moved from French Central Africa to French West AfricaNon Combat Move - Americans
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to GibraltarPlace Units - Americans
2 destroyers and 5 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 2 fighters
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 infantry and 1 mech_infantry
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 6 fighters, 14 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 flag
10 Sea Zone : 2 destroyers and 5 submarines
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Gibraltar : 1 fighter
Morocco : 1 artillery and 5 infantry
French West Africa : 1 infantry and 1 mech_infantry
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Germans : 51 / 66
Russians : 23 / 25
Japanese : 36 / 36
Americans : 59 / 80
Chinese : 15 / 26
British : 33 / 37
UK_Pacific : 10 / 11
Italians : 18 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 1 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 artilleries and 20 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
2 artilleries and 6 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 8 artilleries, 1 fighter and 20 infantry
Jehol : 1 flag
Chahar : 2 artilleries and 6 infantry
Kwangtung : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 51 / 66
Russians : 23 / 25
Japanese : 33 / 36
Americans : 59 / 80
Chinese : 15 / 21
British : 33 / 37
UK_Pacific : 13 / 11
Italians : 18 / 23
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Japanese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.667
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6





