13L-G40 UnknownSoldier (Axis) vs. JWW (Allies+10), no tech


  • @UnknownSoldier:

    Accidentally clicked the fighter as a loss instead of the battleship, so I edited the change.

    going to keep the BB instead now.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Karelia, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                1 tactical_bomber moved from Eastern Poland to Bryansk
                1 fighter moved from Baltic States to Belarus
                1 fighter moved from Karelia to Belarus
                1 aaGun, 1 armour and 8 infantry moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk
                2 aaGuns and 16 infantry moved from Buryatia to Amur
                2 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia
                Russians undo move 2.
                1 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Russians :

    Yenisey : 2 infantry
        Amur : 2 aaGuns and 16 infantry
        Belarus : 2 aaGuns, 2 armour, 1 artillery, 2 fighters, 11 infantry and 1 mech_infantry
        Karelia : 1 infantry
        Baltic States : 1 infantry
        Bryansk : 1 aaGun, 6 infantry and 1 tactical_bomber
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 1 aaGun, 2 artilleries and 4 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 armour and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 3 infantry
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 39 / 44
        Japanese : 29 / 41
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 26
        UK_Pacific : 17 / 18
        Italians : 15 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 factory_minors, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Yunnan, round 1 :  4/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 4 infantry moved from Kiangsi to Kwangsi
                1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun and 4 infantry moved from Jehol to Manchuria
                2 fighters moved from 35 Sea Zone to Japan
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                3 artilleries moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                3 artilleries moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Kiangsu to Anhwe
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to Manchuria
                2 fighters moved from Kwangsi to Manchuria
                1 mech_infantry moved from Anhwe to Manchuria
                1 infantry moved from Anhwe to Chahar

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Japan
                1 factory_minor placed in Manchuria
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
        Siam : 2 infantry
        Manchuria : 1 aaGun, 1 factory_minor, 4 fighters, 8 infantry, 1 mech_infantry and 2 tactical_bombers
        Yunnan : 1 flag, 1 armour, 2 artilleries and 3 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 1 artillery and 1 infantry
        33 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 tactical_bombers and 3 transports
        37 Sea Zone : 2 submarines
        36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 39 / 44
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 26
        UK_Pacific : 17 / 18
        Italians : 15 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone
                1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 102 Sea Zone
                1 bomber moved from Eastern United States to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        102 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport
        101 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 39 / 44
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 26
        UK_Pacific : 17 / 18
        Italians : 15 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                9 infantry moved from Shensi to Sikang
                1 fighter moved from Suiyuyan to Sikang

    Place Units - Chinese
                1 infantry placed in Shensi
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 2 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 39 / 44
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 28 / 26
        UK_Pacific : 17 / 18
        Italians : 15 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - British
                1 unit repaired.
                1 battleship moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Egypt to Kenya
                1 artillery and 1 mech_infantry moved from Ethiopia to Kenya


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 battleship moved from 92 Sea Zone to 94 Sea Zone
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 destroyer moved from 81 Sea Zone to 94 Sea Zone
                1 bomber moved from United Kingdom to 94 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Egypt to Kenya
                1 artillery and 1 mech_infantry moved from Ethiopia to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 armour, 1 artillery and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 destroyer and 1 fighter
                    Italians defend with 1 battleship, 2 cruisers and 2 transports
                        British roll dice for 1 battleship, 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 94 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 94 Sea Zone
                        British roll dice for 1 battleship, 1 bomber and 1 fighter in 94 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 94 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the Italians , 1 battleship owned by the British and 1 cruiser owned by the Italians lost in 94 Sea Zone
                        2 transports owned by the Italians lost in 94 Sea Zone
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 30
                    Casualties for British: 1 battleship and 1 destroyer
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports

    Non Combat Move - British
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 bomber moved from 94 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from India to West India
                1 infantry moved from Malaya to Shan State
                1 battleship and 1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 factory_minor placed in Egypt
                2 infantry placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,4,5
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 2 infantry
        West India : 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Egypt : 1 artillery, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Kenya : 1 armour and 1 mech_infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 infantry
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship and 1 destroyer
        86 Sea Zone : 1 transport
        71 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag, 4 infantry
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 39 / 44
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 14 / 14
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 artillery and 3 infantry moved from Libya to Tobruk
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour and 3 infantry moved from Algeria to Morocco
                5 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 3 infantry in Morocco, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour and 5 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour and 5 infantry in Greece, round 1 :  1/6 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  2/4 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 3 infantry in Greece, round 2 :  1/4 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 3 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  0/2 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 4 :  1/3 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  2/6 hits
                        British roll dice for 1 infantry in Tobruk, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 cruiser in 98 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 artillery moved from Tunisia to Libya
                1 infantry moved from Yugoslavia to Northern Italy
                2 artilleries moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for Italians :

    Morocco : 1 flag, 1 armour and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Libya : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag, 1 armour and 2 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 39 / 44
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 17 / 22
        ANZAC : 10 / 10
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    @JWW:

    @UnknownSoldier:

    Accidentally clicked the fighter as a loss instead of the battleship, so I edited the change.

    going to keep the BB instead now.

    that certainly raised your odds from a 50/50 shot to ~83%


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Malaya to Shan State
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 46 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to Queensland
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 transport
        Alexandria : 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 49
        Russians : 39 / 44
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 17 / 22
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

  • '13

    It looks like all your Frenchmen moved, so I will continue on since I don’t think you have any noncoms with them

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 destroyer moved from 114 Sea Zone to 115 Sea Zone
                1 carrier moved from 114 Sea Zone to 115 Sea Zone
                5 infantry moved from Finland to Karelia
                2 artilleries and 5 infantry moved from Romania to Eastern Poland
                3 artilleries and 11 infantry moved from Poland to Eastern Poland
                2 infantry moved from 115 Sea Zone to Baltic States
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                4 armour moved from Germany to Eastern Poland
                1 infantry moved from Finland to Karelia
                1 infantry moved from Germany to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Vyborg
                1 artillery moved from 115 Sea Zone to Vyborg
                1 armour moved from Yugoslavia to Eastern Poland
                1 tactical_bomber moved from 114 Sea Zone to Novgorod
                1 fighter moved from 114 Sea Zone to Novgorod
                1 tactical_bomber moved from Poland to Baltic States
                1 fighter moved from Poland to 115 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 5 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 5 artilleries, 16 infantry and 2 mech_infantrys in Eastern Poland, round 1 :  6/28 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 5 armour, 5 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 infantry in Karelia, round 1 :  1/6 hits
                        Russians roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Karelia
                    Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 115 Sea Zone, round 1 :  0/3 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports in 115 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Novgorod
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 :  2/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vyborg

    Non Combat Move - Germans
                1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 fighter moved from 115 Sea Zone to Germany
                3 aaGuns moved from Poland to Eastern Poland
                1 tactical_bomber moved from Baltic States to Germany
                3 artilleries moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany
                5 infantry moved from Western Germany to France
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 tactical_bomber moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Novgorod to 115 Sea Zone
                2 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 carrier and 2 destroyers placed in 93 Sea Zone
                2 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Germany : 5 artilleries, 1 factory_major, 1 fighter, 6 infantry and 1 tactical_bomber
        Karelia : 1 flag, 6 infantry
        Baltic States : 1 flag, 2 infantry
        Vyborg : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 5 armour, 5 artilleries, 16 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        109 Sea Zone : 1 flag
        115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        Finland : 1 flag
        110 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 44
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 17 / 22
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                2 infantry moved from Belarus to Baltic States
                2 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Belarus to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                2 infantry moved from Belarus to Baltic States
                2 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Belarus to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 1 :  1/3 hits
                        Germans roll dice for 2 infantry in Baltic States, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Iraq, round 1 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bryansk
                1 aaGun, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                2 aaGuns, 2 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Belarus to Bryansk
                1 fighter moved from Baltic States to Bryansk
                2 infantry moved from Yenisey to Timguska
                2 aaGuns and 16 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Territory Summary for Russians :

    Timguska : 2 infantry
        Buryatia : 2 aaGuns and 16 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 8 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 38 / 46
        Japanese : 32 / 43
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 33
        UK_Pacific : 17 / 17
        Italians : 17 / 22
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.355
            Median : 3.000
            Variance : 0.300
            Standard Deviation : 0.548
            Total rolls : 31

    Neutral_Axis Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Germans Combat
                1 was rolled 3 times
                4 was rolled 1 times
            Average roll : 1.750
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 5 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 fighter moved from Kwangsi to Philippines
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Shensi
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Shan State
                2 artilleries moved from Yunnan to Shan State
                1 infantry moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Yunnan to Shan State
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Kwangsi to Kwangtung
                2 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 fighter moved from 36 Sea Zone to Malaya
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Manchuria to Kwangtung
                1 fighter moved from Manchuria to Kwangtung
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from Manchuria to Suiyuyan
                1 fighter moved from Manchuria to Suiyuyan

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 1 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Borneo
                Battle in Celebes
                Battle in Java
                Battle in Sumatra
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from Dutch, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 1 :  4/7 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 1 :  1/3 hits
                        2 infantry owned by the British , 1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 1 :  2/7 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 1 :  1/6 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    retreated to Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Shan State to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangtung to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                1 fighter moved from Manchuria to 44 Sea Zone
                1 bomber moved from Szechwan to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 bomber moved from Shensi to Kweichow
                1 fighter moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kweichow
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Shan State to Kweichow
                1 tactical_bomber moved from Shan State to Kweichow
                1 tactical_bomber moved from Malaya to Siam
                1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Manchuria to Japan
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                7 infantry moved from Manchuria to Jehol
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 infantry moved from Manchuria to Jehol
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                Japanese undo move 1.
                2 armour and 1 mech_infantry placed in Manchuria
                3 armour placed in Kiangsu
                3 infantry placed in Japan
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 infantry placed in Japan
                2 armour and 1 mech_infantry placed in Manchuria
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 fighter and 2 tactical_bombers
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
        Jehol : 8 infantry
        Siam : 1 tactical_bomber
        Manchuria : 1 aaGun, 2 armour, 1 factory_minor and 1 mech_infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag, 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Anhwe : 1 flag
        Shan State : 1 flag, 1 armour and 2 artilleries
        Burma : 1 flag
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        French Indo China : 1 flag, 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        39 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 38 / 46
        Japanese : 61 / 66
        Americans : 50 / 52
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 5 / 17
        Italians : 17 / 22
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Morocco
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  2/3 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 armour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  1/2 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Morocco, round 1 :  0/6 hits
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 1 :  2/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 armour, 1 artillery and 2 fighters in Morocco, round 2 :  0/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 :  0/2 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 fighters in Morocco, round 3 :  2/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 :  0/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from 26 Sea Zone to Queensland
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 carrier, 1 destroyer, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Queensland : 1 bomber and 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
        26 Sea Zone : 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Morocco : 1 flag, 1 armour and 1 artillery
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 44 / 56
        Russians : 38 / 46
        Japanese : 61 / 66
        Americans : 51 / 71
        Chinese : 4 / 6
        British : 31 / 33
        UK_Pacific : 5 / 17
        Italians : 16 / 22
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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