@discalced ah, ok, no problem.
I often/always save the CM and roll the dices offline. So I can simulate the outcome (and not intended combats) 😉
13L G40 Ziggurat (Axis) vs JWW (Allies +12)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - British
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 8 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 bomber and 2 transports; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eire to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from Union of South Africa to 71 Sea Zone
4 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Persia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 72 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 8 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in Persia
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 2 cruisers in Persia, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Holland BelgiumNon Combat Move - British
1 artillery moved from Eire to 109 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Kenya to Ethiopia
1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
1 aaGun and 5 infantry moved from India to Burma
1 aaGun moved from Burma to Yunnan
4 infantry moved from India to Burma
4 infantry moved from India to West IndiaPlace Units - British
2 transports placed in 110 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 1 aaGun, 2 artilleries and 8 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 9 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
41 Sea Zone : 1 flag
West India : 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 armour, 1 artillery and 2 infantry
119 Sea Zone : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Eire : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Persia : 1 flag, 4 infantry
110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 5 transportsProduction/PUs Summary :
Germans : 33 / 62
Russians : 26 / 33
Japanese : 66 / 75
Americans : 57 / 72
Chinese : 3 / 3
British : 31 / 33
UK_Pacific : 7 / 6
Italians : 22 / 35
ANZAC : 10 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry bout the edit. I clicked through too fast accepting casualties and ended up with one too many tac bombers :P.
So, I fell for your trap. Now’s the time to spring your dastardly plan on me!
what trap??? The trap was me agreeing to play against you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Romania to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 armour moved from Northern Italy to Holland Belgium
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 1 : 0/3 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 1 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 97 Sea Zone to Egypt
1 infantry moved from Syria to Iraq
2 infantry moved from Northwest Persia to Caucasus
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from Egypt to IraqPlace Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Northern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 4.
1 infantry placed in Southern Italy
Italians undo move 1.
1 mech_infantry placed in Northern Italy
1 armour and 1 mech_infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,2,5,3,5,3,6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,5,6,1,2,2,3
Italians collect 18 PUs (5 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 4 infantry
Holland Belgium : 1 armour and 1 mech_infantry
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 1 armour and 1 infantry
Caucasus : 1 flag, 2 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 36 / 62
Russians : 25 / 33
Japanese : 66 / 75
Americans : 57 / 72
Chinese : 3 / 3
British : 28 / 33
UK_Pacific : 7 / 6
Italians : 23 / 33
ANZAC : 10 / 16
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Aight, managed to sneak a turn in. Now I for sure won’t be able to post until Monday. Also, for Germany’s turn: do you wish to scramble into SZ110? I’ll be bringing all the planes: 4 bombers, 3 fighters and 3 tacs.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 battleship
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 1 : 1/2 hits
1 battleship owned by the Japanese lost in 33 Sea Zone
ANZAC win with 2 submarines remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 9 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
45 Sea Zone : 1 destroyer
33 Sea Zone : 2 submarines
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 36 / 62
Russians : 25 / 33
Japanese : 66 / 75
Americans : 57 / 72
Chinese : 3 / 3
British : 28 / 33
UK_Pacific : 7 / 6
Italians : 23 / 33
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flagProduction/PUs Summary :
Germans : 36 / 62
Russians : 25 / 33
Japanese : 66 / 75
Americans : 57 / 72
Chinese : 3 / 3
British : 28 / 33
UK_Pacific : 7 / 6
Italians : 23 / 33
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Aight, managed to sneak a turn in. Now I for sure won’t be able to post until Monday. Also, for Germany’s turn: do you wish to scramble into SZ110? I’ll be bringing all the planes: 4 bombers, 3 fighters and 3 tacs.
yes please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Baltic States to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Southern Italy to 110 Sea Zone
2 artilleries moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
4 infantry moved from Finland to Norway
1 mech_infantry moved from Baltic States to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Baltic States to Vyborg
Germans take Vyborg from Russians
2 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
2 mech_infantrys moved from Baltic States to Bessarabia
2 infantry moved from Romania to Bessarabia
2 armour moved from Baltic States to Bessarabia
1 armour moved from Baltic States to Bessarabia
1 artillery moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to BelarusCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 artilleries and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 artilleries and 1 mech_infantry in Denmark, round 1 : 0/3 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Denmark
Germans roll dice for 2 artilleries in Denmark, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Denmark
Germans roll dice for 1 artillery in Denmark, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Denmark, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Denmark, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Denmark
Americans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Bessarabia
Germans attack with 3 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 3 armour, 2 infantry and 2 mech_infantrys in Bessarabia, round 1 : 0/7 hits
Russians roll dice for 1 aaGun and 2 infantry in Bessarabia, round 1 : 1/2 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 : 1/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 1/6 hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour and 2 mech_infantrys in Bessarabia, round 4 : 3/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Norway
Germans attack with 4 infantry
Americans defend with 1 infantry
Germans roll dice for 4 infantry in Norway, round 1 : 0/4 hits
Americans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 2 destroyers, 5 fighters and 5 transports
Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 : 8/10 hits
British roll dice for 1 carrier, 2 destroyers, 5 fighters and 5 transports in 110 Sea Zone, round 1 : 4/8 hits
2 tactical_bombers owned by the Germans , 4 fighters owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 fighter and 5 transports in 110 Sea Zone, round 2 : 1/1 hits
2 transports owned by the British , 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
3 transports owned by the British lost in 110 Sea Zone
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 64
Casualties for Germans: 2 fighters and 3 tactical_bombers
Casualties for British: 1 carrier, 2 destroyers, 5 fighters and 5 transportsNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Holland Belgium
4 bombers moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Baltic States to Germany
1 armour moved from Germany to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 armour moved from Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Egypt : 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Germany : 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Norway : 3 infantry
Holland Belgium : 2 aaGuns, 1 artillery, 4 bombers, 1 fighter and 4 mech_infantrys
Belarus : 1 flag, 1 artillery and 1 mech_infantry
Karelia : 1 flag, 1 mech_infantry
Nenetsia : 1 flag, 2 armour
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag
Eastern Poland : 3 armour
Bessarabia : 1 flag, 3 armour and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
Greece : 1 flag
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 42 / 58
Russians : 22 / 33
Japanese : 66 / 75
Americans : 54 / 72
Chinese : 3 / 3
British : 28 / 33
UK_Pacific : 7 / 6
Italians : 23 / 33
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
So, I got diced in…. Denmark? Hmmmm, not sure how I feel about that… Guess I’ll take that trade for being up two in the plane battle. Had to completely rethink my build placement though. Also didn’t know that Denmark is part of the iron national objective. Never had that come up before :P.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 2 infantry
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Caucasus, round 1 : 2/5 hits
Italians roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
1 aaGun, 2 artilleries and 17 infantry moved from Russia to Smolensk
1 submarine moved from 91 Sea Zone to 95 Sea ZonePlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
2 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 infantry
Archangel : 1 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Caucasus : 1 armour, 1 artillery and 2 mech_infantrys
Smolensk : 1 aaGun, 2 artilleries and 17 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
95 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 41 / 58
Russians : 25 / 30
Japanese : 66 / 75
Americans : 54 / 72
Chinese : 3 / 3
British : 28 / 33
UK_Pacific : 7 / 6
Italians : 21 / 33
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
losing these fleets is really a pain……need to pay much more attention, to everything.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 45 Sea Zone
1 tactical_bomber moved from Paulau Island to 45 Sea Zone
2 bombers and 4 mech_infantrys moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Yunnan
3 fighters and 1 tactical_bomber moved from Shensi to Yunnan
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Malaya to Shan State
1 fighter moved from Philippines to Yunnan
1 tactical_bomber moved from Philippines to Yunnan
1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 artillery moved from Malaya to Shan StateCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries and 8 infantry
AA guns fire in Yunnan : 0/3 hits
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Yunnan, round 1 : 7/19 hits
Chinese roll dice for 1 aaGun, 2 artilleries and 8 infantry in Yunnan, round 1 : 4/10 hits
6 infantry owned by the British , 1 infantry owned by the Japanese , 1 aaGun owned by the British and 3 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 9/15 hits
Chinese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits
2 infantry owned by the British and 2 artilleries owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 6 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 infantry and 3 mech_infantrys
Casualties for British: 1 aaGun, 2 artilleries and 8 infantry
Battle in Shan State
Japanese attack with 2 artilleries and 3 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Shan State, round 1 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 2 submarines
ANZAC roll dice for 2 submarines in 33 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 33 Sea Zone, round 1 : 4/5 hits
2 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarinesNon Combat Move - Japanese
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
2 fighters moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 aaGun moved from Anhwe to Hunan
6 fighters moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 mech_infantry moved from Sakha to AmurPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
2 destroyers and 4 submarines placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Shantung : 1 factory_minor
Kwangsi : 1 airfield, 2 bombers, 6 fighters and 2 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery and 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 3 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 3 artilleries, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag
Sakha : 1 flag
Yenisey : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
Olgiy : 1 flag, 1 mech_infantry
33 Sea Zone : 1 destroyer
35 Sea Zone : 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
Dzavhan : 1 flag, 1 mech_infantry
Central Mongolia : 1 flag
6 Sea Zone : 2 destroyers and 4 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 41 / 58
Russians : 22 / 30
Japanese : 71 / 77
Americans : 54 / 72
Chinese : 2 / 3
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@JWW:
losing these fleets is really a pain……need to pay much more attention, to everything.
Yeah… losing 5 British transports stings no matter how ya look at it. Were you trying to force me to take Normandy by baiting them out? Your Indian Ocean fleet is still going strong and being a royal pain in the Italian backside though. Mussolini’s getting tempted to call in some Japanese favors. The love of Italian women is universal ;).
-
The love of Italian women is universal ;).
agreed…
with respect to the UK fleet, I didn’t really think they were really exposed. I might of overlooked the number of Air that you could bring to the fight.
Although since the begining I have felt that I was outmatched and therefore just screwing around. I have been trying to learn while playing and you have taught me much.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 infantry moved from Denmark to 112 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
2 fighters moved from 112 Sea Zone to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 infantry moved from Denmark to 112 Sea Zone
1 battleship moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
2 fighters moved from 112 Sea Zone to GermanyCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Aleutian Islands
Battle in Southern Italy
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
AA guns fire in Southern Italy : 1/2 hits
1 fighter owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 1 : 1/3 hits
Italians roll dice for 2 aaGuns and 5 infantry in Southern Italy, round 1 : 0/5 hits
1 aaGun owned by the Italians lost in Southern Italy
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Southern Italy, round 2 : 2/3 hits
Italians roll dice for 1 aaGun and 5 infantry in Southern Italy, round 2 : 3/5 hits
1 aaGun owned by the Italians , 1 armour owned by the Americans , 1 infantry owned by the Americans , 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
Italians win, taking Aleutian Islands from Japanese with 4 infantry remaining. Battle score for attacker is -18
Casualties for Italians: 2 aaGuns and 1 infantry
Casualties for Americans: 1 armour, 1 bomber, 1 fighter and 1 infantry
Battle in Germany
Americans attack with 2 fighters and 1 infantry
Germans defend with 1 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Americans roll dice for 1 battleship in Germany, round 1 : 1/1 hits
Americans roll dice for 2 fighters and 1 infantry in Germany, round 1 : 1/3 hits
Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Germany, round 1 : 3/5 hits
2 fighters owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Germany
Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -17
Casualties for Germans: 2 infantry
Casualties for Americans: 2 fighters and 1 infantryNon Combat Move - Americans
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 artillery
Aleutian Islands : 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag
45 Sea Zone : 1 destroyer
33 Sea Zone : 1 submarine
30 Sea Zone : 3 submarines
10 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
2 Sea Zone : 1 flag, 1 submarine
1 Sea Zone : 1 cruiser
8 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 artillery and 1 infantry
New Brunswick Nova Scotia : 1 aaGun
Morocco : 1 infantry and 1 mech_infantry
Tunisia : 1 mech_infantry
Denmark : 1 flag
112 Sea Zone : 1 carrier, 3 destroyers and 1 transport
113 Sea Zone : 1 battleship and 1 transport
95 Sea Zone : 1 transport
93 Sea Zone : 4 submarines
66 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 58
Russians : 22 / 30
Japanese : 71 / 77
Americans : 54 / 75
Chinese : 2 / 3
British : 28 / 33
UK_Pacific : 6 / 6
Italians : 21 / 33
ANZAC : 10 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
perhaps I shouldn’t wave the white flag yet but I think there have been too many set-backs for the allies. correct me if I am wrong…. GG and thanks for the lessons!





