@Booper Scramble option to Yunnan
G40L Zhukov4 vs JWW (Allies+8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter and 2 infantry
Tobruk : 2 infantryProduction/PUs Summary :
Germans : 39 / 101
Russians : 23 / 0
Japanese : 52 / 71
Americans : 70 / 94
Chinese : 1 / 1
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 23 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 5 armour, 5 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 armour moved from Russia to Archangel
Germans take Archangel from Russians
3 bombers, 1 fighter and 2 tactical_bombers moved from Bryansk to Novgorod
3 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 armour moved from Russia to Novosibirsk
Germans take Samara from Russians
Germans take Novosibirsk from Russians
1 armour moved from Russia to Kazakhstan
Germans take Kazakhstan from Russians
8 armour and 2 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Bessarabia to Poland
1 bomber moved from Romania to Southern France
1 infantry moved from Northern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern FranceCombat - Germans
Battle in Vologda
Germans attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 mech_infantry in Vologda, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 1 : 1/4 hits
British roll dice for 3 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Southern France, round 2 : 2/3 hits
British roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the British lost in Southern France
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Novgorod
Germans attack with 4 armour, 3 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
AA guns fire in Novgorod : 1/3 hits
1 bomber owned by the Germans lost in Novgorod
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Novgorod, round 1 : 4/12 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Novgorod, round 1 : 2/5 hits
3 infantry owned by the Russians , 2 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 4 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 6/10 hits
Russians roll dice for 1 armour and 1 artillery in Novgorod, round 2 : 0/2 hits
1 armour owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery and 3 infantry
Battle in Volgograd
Germans attack with 8 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 8 armour and 2 mech_infantrys in Volgograd, round 1 : 8/10 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 8 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bryansk to Rostov
1 mech_infantry moved from Baltic States to Poland
1 fighter and 2 tactical_bombers moved from Novgorod to Poland
2 bombers moved from Novgorod to Germany
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern France to France
2 aaGuns, 2 artilleries and 15 infantry moved from Western Germany to France
3 infantry moved from Germany to PolandPlace Units - Germans
3 fighters placed in France
5 armour, 2 fighters and 3 infantry placed in Germany
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 15 infantry and 1 tactical_bomber
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers
Germany : 2 aaGuns, 5 armour, 2 bombers, 1 factory_major, 2 fighters and 13 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 aaGun
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Novosibirsk : 1 flag, 1 armour
Vologda : 1 flag, 3 armour and 1 mech_infantry
Volgograd : 1 flag, 8 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 69
Russians : 13 / 0
Japanese : 52 / 71
Americans : 70 / 94
Chinese : 1 / 1
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 23 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.517
Median : 4.000
Variance : 0.712
Standard Deviation : 0.844
Total rolls : 60Germans Combat
1 was rolled 10 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.419
Median : 3.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 43British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.833
Median : 4.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
Edit one tactical (from the Southern France battle) to go to Southern Italy instead of France.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
4 infantry moved from Amur to Korea
4 infantry moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - Russians
4 infantry moved from Amur to Korea
4 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Korea, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Korea, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Manchuria, round 1 : 0/4 hits
Japanese roll dice for 2 infantry in Manchuria, round 1 : 0/2 hits
Russians roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
1 aaGun moved from Amur to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Korea : 1 flag, 4 infantry
Manchuria : 1 aaGun and 4 infantry
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 69
Russians : 16 / 0
Japanese : 46 / 71
Americans : 70 / 94
Chinese : 4 / 1
British : 32 / 34
UK_Pacific : 9 / 9
Italians : 23 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry for the delay….here is the BIG russian turn!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 carriers, 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from Burma to Shan State
1 tactical_bomber moved from Yunnan to Shan State
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to Shan State
1 infantry moved from Yunnan to Shan State
3 mech_infantrys moved from Yunnan to India
1 armour, 4 artilleries, 2 infantry and 8 mech_infantrys moved from Burma to India
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 artillery moved from Shensi to Tsinghai
2 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
2 fighters and 2 tactical_bombers moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
2 bombers and 1 fighter moved from Anhwe to Manchuria
1 infantry moved from Jehol to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 3 submarines moved from 20 Sea Zone to 36 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Kweichow to ManchuriaCombat - Japanese
Battle in Siberia
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 6 destroyers and 3 submarines
Americans defend with 1 destroyer
Japanese roll dice for 3 submarines in 36 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking Siberia from Russians, taking 36 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 6 destroyers and 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 1 : 2/6 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 1 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Korea, round 1 : 4/6 hits
Russians roll dice for 4 infantry in Korea, round 1 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 1 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in India
Japanese attack with 1 armour, 4 artilleries, 2 infantry and 11 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 4 artilleries, 2 infantry and 11 mech_infantrys in India, round 1 : 6/18 hits
UK_Pacific roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese roll dice for 1 artillery, 3 fighters, 4 infantry, 2 mech_infantrys and 3 tactical_bombers in Tsinghai, round 1 : 7/13 hits
Chinese roll dice for 1 fighter and 7 infantry in Tsinghai, round 1 : 2/8 hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 : 6/11 hits
Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits
1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Russians defend with 1 aaGun and 4 infantry
AA guns fire in Manchuria : 1/3 hits
1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Manchuria, round 1 : 1/7 hits
Chinese roll dice for 1 aaGun and 4 infantry in Manchuria, round 1 : 0/4 hits
1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 infantry in Manchuria, round 2 : 3/7 hits
Chinese roll dice for 4 infantry in Manchuria, round 2 : 2/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers and 2 fighters in Manchuria, round 3 : 3/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Jehol
2 bombers moved from Manchuria to Yunnan
1 aaGun moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from Tsinghai to Yunnan
3 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Tsinghai to KweichowPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 carrier and 2 destroyers placed in 36 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1,5,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,4,5,6,3,4,4,2,2,5,3,1,6,5,2,4,2,6,2,6,4,5,4,4,3,4
Japanese collect 54 PUs (4 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Korea : 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 fighter
Manchuria : 1 artillery
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry and 1 mech_infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 11 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Siberia : 1 flag, 1 armour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
36 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 6 fighters, 3 submarines and 3 tactical_bombers
19 Sea Zone : 1 transport
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 49 / 69
Russians : 12 / 0
Japanese : 58 / 68
Americans : 70 / 94
Chinese : 0 / 1
British : 32 / 34
UK_Pacific : 5 / 0
Italians : 23 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 26 times
3 was rolled 28 times
4 was rolled 34 times
5 was rolled 35 times
6 was rolled 24 times
Average roll : 3.494
Median : 4.000
Variance : 0.565
Standard Deviation : 0.752
Total rolls : 178Null / Other
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.848
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Japanese Combat
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 12 times
4 was rolled 13 times
5 was rolled 16 times
6 was rolled 9 times
Average roll : 3.268
Median : 3.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 82ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Russians Combat
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7UK_Pacific Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.848
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 infantry moved from Holland Belgium to Western Germany
Americans take Western Germany from Germans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Borneo
Battle in Denmark
Battle in CelebesNon Combat Move - Americans
1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Libya to TobrukPlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
2 carriers, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 86 PUs; end with 86 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Borneo : 1 flag, 1 artillery
Queensland : 2 infantry
New Guinea : 1 bomber
Philippines : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Midway : 1 airfield
Celebes : 1 flag, 1 mech_infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 4 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 3 destroyers and 2 submarines
10 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 3 submarines
54 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 11 infantry and 1 mech_infantry
Tunisia : 1 flag
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 3 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag
Tobruk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Libya : 1 flag
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
105 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 69
Russians : 12 / 0
Japanese : 49 / 68
Americans : 86 / 111
Chinese : 0 / 1
British : 32 / 34
UK_Pacific : 5 / 0
Italians : 23 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to 81 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from West India to Persia
1 aaGun, 1 artillery and 8 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Persia to Iraq
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Libya to Tobruk
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
6 infantry placed in United Kingdom
2 infantry placed in Southern FranceTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,4
British collect 35 PUs; end with 35 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Malaya : 1 harbour
West India : 1 aaGun
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 4 aaGuns, 1 artillery, 5 fighters, 10 infantry and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
Norway : 1 aaGun
Tobruk : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 mech_infantry
80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
94 Sea Zone : 1 destroyer
Eire : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries and 2 infantry
Eastern Persia : 1 flag, 1 aaGun, 1 artillery and 8 infantry
81 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Northwest Persia : 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 42 / 69
Russians : 12 / 0
Japanese : 49 / 68
Americans : 86 / 111
Chinese : 0 / 1
British : 35 / 35
UK_Pacific : 5 / 0
Italians : 20 / 23
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 tactical_bomber moved from France to Southern France
6 infantry moved from Germany to Western Germany
2 artilleries and 6 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern Italy
1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
2 fighters moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Northwest Persia, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Southern France, round 1 : 1/4 hits
British roll dice for 2 infantry in Southern France, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in 94 Sea Zone
Italians attack with 1 battleship, 2 cruisers and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 94 Sea Zone, round 1 : 2/4 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Germany
Italians attack with 2 artilleries and 12 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 12 infantry in Western Germany, round 1 : 2/14 hits
Americans roll dice for 1 infantry in Western Germany, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Italians win, taking Western Germany from Americans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Germany to Western Germany
1 infantry moved from Yugoslavia to Northern Italy
1 tactical_bomber moved from Southern France to Southern Italy
2 transports moved from 98 Sea Zone to 95 Sea Zone
3 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Northwest Persia to CaucasusPlace Units - Italians
2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 3 artilleries, 1 harbour, 7 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
France : 1 aaGun and 4 infantry
Western Germany : 2 aaGuns, 2 artilleries and 12 infantry
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 11 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 2 fighters and 3 mech_infantrys
95 Sea Zone : 2 transports
94 Sea Zone : 1 battleship, 2 cruisers and 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 47 / 69
Russians : 12 / 0
Japanese : 49 / 68
Americans : 81 / 111
Chinese : 0 / 1
British : 32 / 35
UK_Pacific : 5 / 0
Italians : 23 / 35
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.457
Median : 3.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 35British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.483
Median : 3.000
Variance : 0.393
Standard Deviation : 0.627
Total rolls : 29Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from Malaya to Philippines
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns and 6 infantry moved from Western Australia to Northern Territory
1 cruiser moved from 41 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 bomber placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Philippines : 3 fighters
Dutch New Guinea : 1 flag
35 Sea Zone : 1 artillery, 1 infantry, 2 submarines and 1 transport
56 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer and 2 transports
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 69
Russians : 12 / 0
Japanese : 49 / 68
Americans : 81 / 111
Chinese : 0 / 1
British : 32 / 35
UK_Pacific : 5 / 0
Italians : 23 / 35
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians -
You didn’t quite finish.
Regardless, Axis wins, they’ve controlled 8 vcs since G7. GG.
-
You didn’t quite finish.
Regardless, Axis wins, they’ve controlled 8 vcs since G7. GG.
not sure what I did there? Thanks for the lesson.
I was wondering why you were building up/reinforcing France.
I need to be much more aware of the VC’s.
Thanks again. Hope I can give you a better game next time!
-
@JWW:
You didn’t quite finish.
Regardless, Axis wins, they’ve controlled 8 vcs since G7.� GG.
not sure what I did there? Thanks for the lesson.
I was wondering why you were building up/reinforcing France.
I need to be much more aware of the VC’s.
Thanks again. Hope I can give you a better game next time!
Sure thing. Thanks for the game.





