Forgot the walk in on Guam, so edited it in
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from British Somaliland to Saudi Arabia
1 fighter moved from 71 Sea Zone to 82 Sea ZoneCombat - ANZAC
Strategic bombing raid in Saudi Arabia
Bombing raid in Saudi Arabia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Saudi Arabia causes 5 damage total.
Battle in 82 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 3 infantry moved from British Somaliland to 76 Sea Zone
1 aaGun and 3 infantry moved from India to 39 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 aaGun and 3 infantry moved from 80 Sea Zone to Eastern Persia
2 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter moved from Sikang to Eastern Persia
1 fighter moved from Shan State to Eastern Persia
3 infantry moved from Burma to India
1 artillery moved from India to West India
3 mech_infantrys moved from French Indo China to Burma
2 fighters moved from Queensland to Shan State
1 bomber moved from Saudi Arabia to Eastern Persia
1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern Persia
2 fighters moved from 71 Sea Zone to Eastern Persia
2 fighters moved from 71 Sea Zone to 80 Sea ZonePlace Units - ANZAC
3 mech_infantrys placed in French Indo China
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 3 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from Spain to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Norway
4 infantry moved from Finland to Norway
2 bombers moved from Western Germany to Norway
1 infantry and 1 tactical_bomber moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 bombers, 2 fighters and 4 infantry
Americans defend with 2 artilleries and 2 infantry
Germans roll dice for 2 bombers, 2 fighters and 4 infantry in Norway, round 1 : 2/8 hits
Americans roll dice for 2 artilleries and 2 infantry in Norway, round 1 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Norway
Germans roll dice for 2 bombers, 2 fighters and 2 infantry in Norway, round 2 : 2/6 hits
Americans roll dice for 2 artilleries in Norway, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 1 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Denmark
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters and 3 infantry in Denmark, round 1 : 2/6 hits
Americans roll dice for 1 artillery and 1 infantry in Denmark, round 1 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
3 fighters moved from Denmark to 113 Sea Zone
2 fighters moved from Norway to 113 Sea Zone
1 artillery and 1 infantry moved from Finland to Sweden
3 carriers, 1 cruiser, 4 destroyers, 3 submarines and 3 transports moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Norway to Western Germany
3 fighters moved from Holland Belgium to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Novgorod
1 infantry moved from Archangel to Belarus
8 armour, 8 infantry and 38 mech_infantrys moved from Archangel to Novgorod
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry moved from 113 Sea Zone to Sweden
2 aaGuns moved from Germany to Western Germany
7 artilleries moved from Western Germany to Germany
5 infantry moved from Germany to Western Germany
7 infantry moved from Germany to Western Germany
3 armour and 4 mech_infantrys moved from Saudi Arabia to IraqPlace Units - Germans
1 carrier placed in 113 Sea Zone
10 infantry placed in Germany
3 infantry placed in Iraq
1 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,4,3,2,5,6,2,6,2,5,2,3,1,1,6,5,4,5,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5,5,5
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield and 1 harbour
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 3 mech_infantrys
Germany : 7 artilleries, 1 factory_major and 10 infantry
Norway : 2 infantry
Denmark : 2 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 3 aaGuns, 16 artilleries, 5 infantry and 2 mech_infantrys
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 8 armour, 1 factory_minor, 1 harbour, 8 infantry, 38 mech_infantrys and 1 tactical_bomber
113 Sea Zone : 4 carriers, 1 cruiser, 4 destroyers, 8 fighters, 3 submarines and 3 transports
Bulgaria : 1 flag
Iraq : 1 flag, 6 armour, 1 factory_minor, 6 infantry and 8 mech_infantrys
Persia : 1 flag
Sweden : 1 flag, 1 artillery and 7 infantry
Spain : 6 infantry and 10 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 56 / 71
Russians : 28 / 30
Japanese : 25 / 17
Americans : 71 / 105
Chinese : 23 / 29
British : 18 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 16 times
5 was rolled 24 times
6 was rolled 27 times
Average roll : 3.894
Median : 4.000
Variance : 1.884
Standard Deviation : 1.373
Total rolls : 113Null / Other
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.865
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 37Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.971
Median : 4.000
Variance : 0.971
Standard Deviation : 0.985
Total rolls : 35British Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.865
Median : 4.000
Variance : 1.028
Standard Deviation : 1.014
Total rolls : 37 -
kill?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Turkey
2 fighters moved from Caucasus to Turkey
1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Belarus
16 armour, 10 artilleries and 52 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to Turkey
2 fighters moved from Caucasus to Turkey
1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Smolensk to Western Ukraine
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to Belarus
16 armour, 10 artilleries and 52 infantry moved from Smolensk to Belarus
1 armour moved from Russia to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 18 armour, 10 artilleries and 53 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 18 armour, 10 artilleries and 52 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Turkey
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Turkey to Caucasus
2 fighters moved from Northwest Persia to Caucasus
9 infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Bryansk
4 aaGuns moved from Smolensk to Belarus
1 infantry moved from Vologda to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 armour moved from Novosibirsk to Russia
6 infantry moved from Novosibirsk to Samara
2 armour moved from Caucasus to Bryansk
1 infantry moved from Amur to Buryatia
1 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
japanese fighter in z91 goes to italian acc.
-
You last file is corrupt somehow… :|
I;ll use last one and do the edit.
-
Both maps are corrupt…. :|
Solution?
-
I will post again in 1 second
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Japanese
Japanese buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 68 Sea Zone to 70 Sea ZoneCombat - Japanese
Japanese creates battle in territory 93 Sea Zone
Battle in 70 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 70 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 70 Sea Zone
Americans roll dice for 1 submarine in 70 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 70 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 70 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 70 Sea Zone
Japanese win, taking 93 Sea Zone from Americans, taking 70 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarinesNon Combat Move - Japanese
1 infantry moved from Rhodesia to Angola
1 armour moved from Gold Coast to French Central Africa
1 armour moved from French West Africa to French Central Africa
4 armour and 4 mech_infantrys moved from Iraq to Greece
1 fighter moved from Iraq to Greece
2 infantry moved from Saudi Arabia to Iraq
3 armour moved from Saudi Arabia to Iraq
3 mech_infantrys moved from Saudi Arabia to Iraq
5 mech_infantrys moved from Saudi Arabia to Egypt
6 mech_infantrys moved from Saudi Arabia to Iraq
2 fighters and 1 tactical_bomber moved from Germany to Western Germany
3 tactical_bombers moved from Germany to Spain
2 fighters moved from Spain to 91 Sea Zone
2 tactical_bombers moved from Spain to 91 Sea Zone
3 battleships, 6 carriers, 1 cruiser, 3 fighters, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 91 Sea Zone
3 submarines moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 103 Sea Zone
1 infantry moved from Iraq to TurkeyPlace Units - Japanese
1 fighter and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Egypt: 4 fighters
EDIT: Adding units owned by Japanese to Greece: 4 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Spain: 3 bombers
EDIT: Adding units owned by Japanese to Greece: 3 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Western Germany: 1 fighter
EDIT: Adding units owned by Japanese to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Spain: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Spain: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 91 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Spain: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 91 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Spain: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,2,6,4,3,5,5,4,5,5,4,1,6,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,3,6,3,1,4,3,3,4,1,5,5,1,4,5,3,5,1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Japanese collect 15 PUs (10 lost to blockades); end with 16 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 19 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
43 Sea Zone : 1 flag
Belgian Congo : 1 flag
Egypt : 1 flag, 1 aaGun, 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 6 mech_infantrys
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 3 armour
French West Africa : 1 flag
Western Germany : 1 fighter and 2 tactical_bombers
Afghanistan : 1 flag
Turkey : 1 flag, 1 infantry
70 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Saudi Arabia : 1 flag, 1 factory_minor
93 Sea Zone : 1 flag
Angola : 1 flag, 1 infantry
Greece : 4 armour, 3 bombers, 5 fighters and 4 mech_infantrys
Iraq : 3 armour, 10 infantry and 9 mech_infantrys
103 Sea Zone : 1 cruiser
Spain : 7 fighters and 5 tactical_bombers
91 Sea Zone : 3 battleships, 6 carriers, 1 fighter, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 52 / 71
Russians : 32 / 32
Japanese : 25 / 16
Americans : 71 / 105
Chinese : 23 / 29
British : 18 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
the walls are closing in now karl - this is what i had envisioned for last game, and it’s how it SHOULD have gone, had i not sacrificed the jap fleet… :|
-
losin those dudes or portugal was the last straw. if you coulda got those on to norway, it might have been tough to handle.
-
commence the mad rush of allies to moscow!
-
amazing no? allies have DOUBLE the income.
-
are the Allies finally contemplating capitulation???
-
Intercept WGR?
-
wow, quite a wave of attacks!!! nah, i don’t need that factory anymore. :-P
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Americans
Americans buy 4 fighters, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 bombers moved from Russia to Iraq
1 destroyer moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 9 infantry moved from Iceland to 123 Sea Zone
1 artillery, 2 destroyers, 11 infantry and 6 transports moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from 112 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
1 infantry moved from Mozambique to Rhodesia
British take Rhodesia from Japanese
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 71 Sea Zone to 70 Sea Zone
1 fighter moved from 70 Sea Zone to Angola
2 infantry moved from 70 Sea Zone to Angola
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 103 Sea Zone
3 fighters moved from Eastern United States to 103 Sea Zone
1 fighter moved from 103 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Venezuela to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Americans
Americans buy 4 fighters, 9 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 bombers moved from Russia to Iraq
1 destroyer moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 9 infantry moved from Iceland to 123 Sea Zone
1 artillery, 2 destroyers, 11 infantry and 6 transports moved from 123 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Holland Belgium
8 fighters moved from 112 Sea Zone to Western Germany
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
5 fighters moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Western Germany
1 infantry moved from Mozambique to Rhodesia
British take Rhodesia from Japanese
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 71 Sea Zone to 70 Sea Zone
1 fighter moved from 70 Sea Zone to Angola
2 infantry moved from 70 Sea Zone to Angola
1 transport moved from 72 Sea Zone to 70 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
1 bomber moved from United Kingdom to 103 Sea Zone
3 fighters moved from Eastern United States to 103 Sea Zone
1 fighter moved from 103 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Venezuela to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 5,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Air Battle in Western Germany
Americans attacks with 11 units heading to Western Germany
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA guns
Bombing raid in Western Germany rolls: 4,4 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 103 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 5 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 70 Sea Zone
Americans attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports
Japanese defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Americans
Americans win, taking 70 Sea Zone from Japanese with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Angola
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Angola from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Angola to 70 Sea Zone
1 infantry moved from Tanganyika Territory to Rhodesia
2 bombers moved from Iraq to Eastern Persia
3 fighters moved from West India to Eastern Persia
8 fighters moved from Smolensk to Belarus
1 fighter moved from Korea to Yenisey
1 mech_infantry moved from Korea to Jehol
4 carriers, 1 cruiser, 6 destroyers and 3 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
2 bombers moved from Western Germany to 109 Sea Zone
2 bombers moved from 109 Sea Zone to United Kingdom
1 bomber moved from 103 Sea Zone to United Kingdom
2 fighters moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea Zone
5 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
8 fighters moved from Western Germany to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
10 infantry and 17 transports moved from 101 Sea Zone to 123 Sea Zone
10 infantry moved from 123 Sea Zone to Iceland
2 infantry moved from 110 Sea Zone to United KingdomPlace Units - Americans
9 submarines placed in 101 Sea Zone
4 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode





