TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
want to intercept over london?
kill kill kiLLLLLLLL!
No
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 2 carriers, 2 destroyers, 8 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Northwest Persia to Persia
Germans take Persia from Russians
1 armour moved from Persia to Iraq
Germans take Iraq from Russians
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 cruiser and 3 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Holland Belgium
2 fighters moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 bombers and 4 fighters moved from France to United Kingdom
Combat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 1 : 1/5 hits
Americans roll dice for 1 artillery in Holland Belgium, round 1 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 1 : 2/8 hits
French roll dice for 1 cruiser in 112 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the French lost in 112 Sea Zone
Germans win with 1 cruiser, 3 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
4 fighters moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 carrier and 3 transports moved from 113 Sea Zone to 112 Sea Zone
1 aaGun and 5 infantry moved from Norway to 112 Sea Zone
1 aaGun and 5 infantry moved from 112 Sea Zone to Western Germany
3 infantry moved from Norway to Finland
7 mech_infantrys moved from Norway to Karelia
9 mech_infantrys moved from Karelia to Baltic States
4 aaGuns and 10 artilleries moved from Novgorod to Baltic States
3 mech_infantrys moved from Germany to Romania
8 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to France
1 mech_infantry moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Romania
1 armour moved from Caucasus to Iraq
1 infantry and 15 mech_infantrys moved from Northwest Persia to Iraq
11 artilleries moved from Caucasus to Northwest Persia
1 armour moved from Chahar to Hunan
3 armour and 2 mech_infantrys moved from Hopei to Hunan
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
Place Units - Germans
2 carriers, 2 destroyers and 2 submarines placed in 112 Sea Zone
8 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Normandy Bordeaux
5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Territory Summary for Germans :
Suiyuyan : 1 flag
Hunan : 4 armour and 2 mech_infantrys
Hopei : 1 flag
Chahar : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 11 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 6 mech_infantrys
Germany : 1 factory_major and 9 infantry
Holland Belgium : 2 infantry
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag
Karelia : 1 flag, 7 mech_infantrys
Baltic States : 1 flag, 4 aaGuns, 10 artilleries and 9 mech_infantrys
Urals : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 1 flag
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
112 Sea Zone : 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 submarines and 3 transports
Bulgaria : 1 flag
Iraq : 1 flag, 2 armour, 1 infantry and 15 mech_infantrys
Northwest Persia : 1 flag, 11 artilleries
Persia : 1 flag
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 57 / 75
Russians : 19 / 32
Japanese : 55 / 58
Americans : 58 / 86
Chinese : 7 / 7
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 19 / 31
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 4.143
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 4.400
Median : 5.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15
French Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5
it’s o v e r mr. karl…. your kind surrender is appreciated.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Japanese
2 infantry moved from Evenkiyskiy to Urals
2 fighters moved from Russia to Urals
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 fighters moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Urals
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Evenkiyskiy to Timguska
Russians take Timguska from Japanese
2 infantry moved from Evenkiyskiy to Urals
2 fighters moved from Russia to Urals
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 fighters moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Urals
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Urals
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Urals from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Eastern Poland to Smolensk
3 infantry moved from Rostov to Ukraine
1 armour moved from Caucasus to Volgograd
3 infantry moved from Tambov to Volgograd
1 artillery moved from Russia to Smolensk
4 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Smolensk
1 mech_infantry moved from Western Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Urals to Russia
Place Units - Russians
1 armour, 2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 destroyers, 5 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
3 fighters moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 artillery moved from Yenisey to Timguska
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Shan State to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
3 bombers moved from Northwest Persia to Kweichow
1 fighter moved from India to Yunnan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from Shan State to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 fighter moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Timguska
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Timguska, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 1 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Timguska, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Timguska, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Timguska, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Timguska, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 1 artillery in Timguska, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Timguska, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Italian Somaliland
Battle in 22 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 22 Sea Zone
Japanese win, taking Italian Somaliland from Russians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 1 : 1/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 4 fighters and 1 tactical_bomber in 23 Sea Zone, round 1 : 2/5 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 bombers and 1 infantry in Kweichow, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Borneo
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Borneo, round 1 : 1/2 hits
Americans roll dice for 1 infantry in Borneo, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 bomber and 2 infantry in Philippines, round 1 : 2/3 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Philippines to French Indo China
2 armour moved from Shan State to India
1 infantry moved from West India to India
1 infantry moved from Shan State to French Indo China
2 fighters moved from Yunnan to India
3 bombers moved from Kweichow to Anhwe
1 armour moved from Hopei to Hunan
1 armour moved from Eastern Persia to Iraq
3 fighters and 3 tactical_bombers moved from Northwest Persia to Iraq
1 aaGun, 8 artilleries and 6 infantry moved from Eastern Persia to Persia
1 carrier moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Central Mongolia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to Marianas
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 infantry placed in West India
2 infantry and 1 mech_infantry placed in India
3 mech_infantrys placed in French Indo China
Japanese undo move 2.
1 infantry and 2 mech_infantrys placed in India
1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Marianas : 1 fighter
Hainan : 1 harbour
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 armour
Chahar : 1 infantry
Anhwe : 1 flag, 3 bombers and 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 armour and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Timguska : 1 flag, 1 armour
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 5 armour, 1 bomber, 1 factory_minor, 1 infantry and 7 mech_infantrys
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
6 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 9 fighters, 3 tactical_bombers and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flag, 1 factory_minor and 3 infantry
Italian Somaliland : 1 infantry
76 Sea Zone : 1 carrier and 1 transport
Iraq : 1 armour, 3 fighters and 3 tactical_bombers
Eastern Persia : 1 flag
Persia : 1 aaGun, 8 artilleries and 6 infantry
Production/PUs Summary :
Germans : 50 / 75
Russians : 25 / 30
Japanese : 63 / 64
Americans : 52 / 86
Chinese : 6 / 7
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 19 / 31
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 21 times
5 was rolled 11 times
6 was rolled 26 times
Average roll : 4.108
Median : 4.000
Variance : 3.988
Standard Deviation : 1.997
Total rolls : 83
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 4.375
Median : 5.500
Variance : 2.533
Standard Deviation : 1.592
Total rolls : 16
Japanese Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.977
Median : 4.000
Variance : 2.465
Standard Deviation : 1.570
Total rolls : 44
Russians Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.800
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Chinese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 4.375
Median : 5.500
Variance : 2.533
Standard Deviation : 1.592
Total rolls : 16
japs had average roll of 4 over 44 rolls, pretty impressive… luckily i didn’t lose much :-D
the walls are caving in now karl - it won’t be much longer.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Caroline Islands to Philippines
1 bomber moved from Caroline Islands to 25 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marianas
1 bomber moved from Caroline Islands to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marianas
1 bomber moved from Caroline Islands to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Marianas
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 fighter
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Marianas to 33 Sea Zone
2 bombers moved from Philippines to Celebes
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 5 infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 117 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
5 transports moved from 117 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
3 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Western United States to 101 Sea Zone
3 fighters moved from Volgograd to Ukraine
1 fighter moved from Iceland to 109 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 3.
4 artilleries and 6 infantry placed in Central United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Germans
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
12 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Egypt to 76 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Egypt to 76 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
Combat - British
Battle in 76 Sea Zone
British attack with 1 cruiser and 2 fighters
Japanese defend with 1 carrier and 1 transport
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 carrier and 1 transport moved from 81 Sea Zone to 75 Sea Zone
2 fighters moved from 76 Sea Zone to Egypt
1 artillery and 4 infantry moved from Trans-Jordan to Egypt
1 battleship, 2 cruisers and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Russia to Ukraine
Place Units - British
2 artilleries and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
karl - you have NO HOPE of cracking fortress europe… :evil:
i’m just plotting the most HEINOUS and FUN way to put you out of commission completely. :evil: :evil: :evil: