I’m not sure why I didn’t take action to prevent that move, maybe I was worried about the attack.
13L G40 Boldfresh vs. Karl7 (Allies +11) game 3 THE RECKONING
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japs had average roll of 4 over 44 rolls, pretty impressive… luckily i didn’t lose much :-D
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the walls are caving in now karl - it won’t be much longer.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 35 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Caroline Islands to Philippines
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Caroline Islands to 25 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marianas
1 fighter moved from 33 Sea Zone to 35 Sea Zone
2 bombers moved from Caroline Islands to Philippines
1 bomber moved from Caroline Islands to 25 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marianas
1 bomber moved from Caroline Islands to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Caroline Islands to Philippines
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Marianas
1 bomber moved from Caroline Islands to 25 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea ZoneCombat - Americans
Americans creates battle in territory 20 Sea Zone
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 20 Sea Zone from Japanese with 2 fighters and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in Philippines
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Marianas
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 fighter
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Marianas to 33 Sea Zone
2 bombers moved from Philippines to Celebes
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 5 infantry moved from 109 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 117 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 destroyer, 5 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
5 transports moved from 117 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
3 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Western United States to 101 Sea Zone
3 fighters moved from Volgograd to Ukraine
1 fighter moved from Iceland to 109 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
Americans undo move 3.
4 artilleries and 6 infantry placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
12 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Egypt to 76 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 20 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
2 fighters moved from Egypt to 76 Sea Zone
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to AlexandriaCombat - British
Battle in 76 Sea Zone
British attack with 1 cruiser and 2 fighters
Japanese defend with 1 carrier and 1 transport
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 1 carrier and 1 transport
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 carrier and 1 transport moved from 81 Sea Zone to 75 Sea Zone
2 fighters moved from 76 Sea Zone to Egypt
1 artillery and 4 infantry moved from Trans-Jordan to Egypt
1 battleship, 2 cruisers and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from Russia to UkrainePlace Units - British
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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karl - you have NO HOPE of cracking fortress europe… :evil:
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i’m just plotting the most HEINOUS and FUN way to put you out of commission completely. :evil: :evil: :evil:
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Attack USA?
Do IT!!!
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RED DAWN!!
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ok i think i got it.
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Get it!
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Kill me please! Oh God! Do it now!
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Oh, wait… it’s only Italy’s turn…
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what happened?
I saw italy rolled