@axis-dominion sounds good fire it up whenever you want
13L G40 Boldfresh vs. Karl7 (Allies +11) game 2
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Anzac is back! Yeah… although they only collect money
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :21
Purchase Units - Italians
Italians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Normandy Bordeaux
1 bomber and 1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 armour moved from Persia to Caucasus
1 bomber moved from Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Spain to GibraltarCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Caucasus, round 1 : 1/3 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 1 armour and 2 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Holland Belgium, round 1 : 2/3 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 1 : 2/4 hits
British roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
2 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Gibraltar
Italians attack with 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 1 : 0/3 hits
British roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 0/3 hits
British roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 1/3 hits
British roll dice for 2 infantry in Gibraltar, round 3 : 2/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
British roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Gibraltar
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
7 mech_infantrys moved from Northern Italy to Spain
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 bomber and 1 tactical_bomber moved from Holland Belgium to SpainPlace Units - Italians
6 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 4 aaGuns and 8 infantry
Northern Italy : 6 artilleries, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 armour and 1 infantry
100 Sea Zone : 1 transport
Spain : 1 flag, 1 armour, 2 bombers, 1 fighter, 18 infantry, 8 mech_infantrys and 2 tactical_bombersProduction/PUs Summary :
Germans : 49 / 73
Russians : 27 / 31
Japanese : 17 / 61
Americans : 89 / 117
Chinese : 23 / 31
British : 28 / 30
UK_Pacific : 17 / 22
Italians : 18 / 25
ANZAC : 9 / 0
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3.442
Median : 3.000
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 52Null / Other
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.077
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.077
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Russians Combat
1 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.739
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_majors; Remaining resources: 68 PUs;
Germans buy 2 armour, 2 carriers and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Germany: 4 aaGuns and 8 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 aaGuns and 8 infantry
EDIT: Removing units owned by Italians from Spain: 2 mech_infantrys
EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 infantry moved from Belarus to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Rostov
1 bomber moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 9 mech_infantrys in Ukraine, round 1 : 1/10 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Eastern Persia, round 1 : 0/2 hits
British roll dice for 1 infantry in Eastern Persia, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 1 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Americans to Germans
EDIT: Adding units owned by Germans to Sweden: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Germany
1 bomber moved from Bryansk to Germany
4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 3 tactical_bombers and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Persia to Northwest Persia
10 armour moved from Persia to Caucasus
3 tactical_bombers moved from 113 Sea Zone to Germany
8 fighters moved from Western Germany to Spain
9 mech_infantrys moved from Western Germany to Northern Italy
5 artilleries moved from Germany to Slovakia Hungary
11 infantry moved from Slovakia Hungary to Eastern Poland
6 mech_infantrys moved from Slovakia Hungary to Belarus
2 artilleries moved from Eastern Poland to Belarus
3 fighters and 3 tactical_bombers moved from Eastern Poland to Germany
3 mech_infantrys moved from Germany to Eastern Poland
5 infantry moved from Germany to Slovakia Hungary
10 armour and 2 mech_infantrys moved from Belarus to Ukraine
8 mech_infantrys moved from Belarus to Eastern Poland
5 mech_infantrys moved from Belarus to Slovakia Hungary
5 mech_infantrys moved from Belarus to Slovakia Hungary
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 bomber moved from Eastern Persia to CaucasusPlace Units - Germans
2 armour and 6 mech_infantrys placed in Germany
2 carriers placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Adding units owned by Germans to 113 Sea Zone: 3 fighters
EDIT: Removing units owned by Italians from Northern Italy: 4 aaGuns and 7 infantry
EDIT: Adding units owned by Italians to Germany: 3 aaGuns and 7 infantry
EDIT: Adding units owned by Italians to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 5 infantry
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Removing units owned by Germans from Belarus: 5 mech_infantrys
EDIT: Adding units owned by Germans to Slovakia Hungary: 5 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,6,2,3,6
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 armour
Anglo Egyptian Sudan : 1 flag
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 5 artilleries and 15 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 airfield, 2 armour, 2 bombers, 1 factory_major, 5 infantry, 6 mech_infantrys and 6 tactical_bombers
Holland Belgium : 1 mech_infantry
Northern Italy : 9 mech_infantrys
Belarus : 1 flag, 4 aaGuns, 26 artilleries, 28 infantry and 28 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 11 infantry and 11 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 11 armour, 1 factory_minor and 11 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 10 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 6 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport
Turkey : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 harbour
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
Northwest Persia : 1 artillery and 2 infantry
Persia : 1 flag, 1 factory_minor
Sweden : 1 flag, 1 infantry
Yugoslavia : 1 flag
Spain : 8 fightersProduction/PUs Summary :
Germans : 61 / 76
Russians : 22 / 31
Japanese : 17 / 61
Americans : 86 / 117
Chinese : 23 / 31
British : 24 / 30
UK_Pacific : 17 / 22
Italians : 18 / 25
ANZAC : 9 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 1.029
Standard Deviation : 1.015
Total rolls : 35Null / Other
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 3 times
Average roll : 4.333
Median : 4.500
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.318
Median : 3.000
Variance : 0.762
Standard Deviation : 0.873
Total rolls : 22British Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
please excuse all the million edits. my brain is hurting.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Novosibirsk to Samara
1 aaGun, 6 artilleries and 10 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
J22
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 9 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Norway to Northern Italy
1 artillery and 4 infantry moved from Portugal to 91 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Japanese
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
1 bomber moved from Norway to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Rio de Oro to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Rio de Oro to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
2 infantry moved from Norway to Sweden
1 armour moved from Karelia to Novgorod
Russians take Novgorod from Germans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
4 artilleries and 9 infantry moved from Finland to Karelia
6 fighters moved from Norway to Sweden
7 fighters moved from Norway to Sweden
1 bomber moved from Norway to Normandy Bordeaux
1 mech_infantry moved from Queensland to Victoria
ANZAC take Victoria from Japanese -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 9 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 battleships moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Rio de Oro to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Portugal to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Norway to Northern Italy
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 armour moved from Finland to Novgorod
Russians take Novgorod from Germans
4 artilleries and 9 infantry moved from Finland to Karelia
2 infantry moved from Norway to Sweden
13 fighters moved from Norway to Sweden
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Queensland to Victoria
ANZAC take Victoria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - Americans
Americans buy 1 destroyer, 6 fighters, 9 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 battleships moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Rio de Oro to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
4 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Portugal to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Holland Belgium
2 bombers moved from Norway to Northern Italy
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
1 armour moved from Finland to Novgorod
Russians take Novgorod from Germans
4 artilleries and 9 infantry moved from Finland to Karelia
2 infantry moved from Norway to Sweden
13 fighters moved from Norway to Sweden
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Queensland to Victoria
ANZAC take Victoria from JapaneseCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Japanese with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sweden
Americans attack with 13 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Sweden from Germans with 13 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Northern Italy causes 13 damage total.Non Combat Move - Americans
2 bombers moved from Northern Italy to Norway
13 fighters moved from Sweden to Norway
3 fighters moved from Kansu to Russia
1 mech_infantry moved from Suiyuyan to Novosibirsk
3 armour moved from French Indo China to Burma
1 armour moved from Burma to West India
1 carrier and 2 destroyers moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 42 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to India
1 bomber moved from Northern Territory to India
2 submarines moved from 46 Sea Zone to 33 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 3 destroyers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
3 fighters moved from Holland Belgium to 112 Sea Zone
1 aaGun and 1 infantry moved from Portugal to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
3 carriers moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
7 destroyers and 4 submarines moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Argentina to Chile
Americans take Chile from Neutral_True
4 infantry moved from Argentina to Brazil
1 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 infantry moved from Central Mongolia to Tsagaan Olom
Americans take Tsagaan Olom from Mongolians
2 infantry moved from Ulaanbaatar to Dzavhan
1 fighter moved from Korea to Kansu
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
3 fighters placed in Norway
3 fighters placed in Korea
1 destroyer and 3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
3 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 96 PUs; end with 97 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 122 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Portugal to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 armour and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
4 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 infantry moved from Turkmenistan to Kazakhstan
8 armour and 3 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 armour moved from India to Eastern Persia
1 fighter moved from Norway to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :22
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Portugal to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
2 armour and 5 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
4 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 infantry moved from Turkmenistan to Kazakhstan
8 armour and 3 mech_infantrys moved from Kazakhstan to Russia
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 armour moved from India to Eastern Persia
1 fighter moved from Norway to RussiaCombat - British
Battle in Eastern Persia
British attack with 5 armour, 1 artillery, 8 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Eastern Persia from Germans with 5 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Western Germany
British converts factory_major into different units
Battle in Southern Italy
British captures 25PUs while taking Italians capital
Battle in DenmarkNon Combat Move - British
1 mech_infantry moved from Burma to West India
2 aaGuns moved from West India to Eastern Persia
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 infantry moved from India to West India
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 60 PUs totalPlace Units - UK_Pacific
3 armour placed in India
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in Malaya change ownership: 1 mech_infantry -
didn’t see you could take southern italy… at first was planning to load up gibraltar which would have prevented it. that was twice late in the game where there were major mistakes i made by making a last second change without considering the full ramifications because i was so tired…
the one lone transport in z91, i’ll have to remember that. take the NB and then walk into southern italy. a bit gimmicky and wish you hadn’t done it in a game you were already overwhelmingly ahead in (you lose style points there).
can you play a person in the league 3 times? if so we will have to have our rubber match, i do not think you can beat me twice.
congratulations on the win, it taught me some things, which i always appreciate.
post your win, glad i could be the cure to your dice problems, i can’t tell you how many times i do that for guys. honestly, this game really did come down to that fleet battle dicing, that could not be survived. that fleet should have been sitting in z92 keeping italy safe, and then i may have finally gotten to russia. we’ll never know because the dice ruined this one. if you don’t get that dicing against the jap fleet this could have turned into an EPIC game.
cheers
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Test summary from TripleA, engine version: 1.6.1.4, time: 11:04:06
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Thanks, I’ll post the win.
Italy is a B*&%$ to protect, especially in the face of the US/UK one two punch. I really thought you were just leaving is open because you knew you had to move on Russia with everything and didn’t care anymore. It’s a cheap move for sure, but then… You’re one of the best players on the boards so I’ll take whatever I can get! :lol:
As for the game overall, I have a little different take. I thought you could have taken Russia around round 14 or at least seriously threatened it. I thought the German diversion into the middle east, while very successful, bought the allies time. I also think the neutral crush may have helped me too in as much as it opened up more of Europe to be contested. I knew I cold not have dislodged the Italians from Spain without great loss. So I decided to ignore them and just resume my Iceland - northern europe shuck and leave the Italians down there.
The destruction of the Japanese fleet was a major victory for me. No question. Lucky too. I’d say the effect it had on the game was more to free up the Atlantic and open western europe to attack. Not sure how critical that was given Russia was all that mattered. If I could hold Nor and Kor to shuck ftrs to Russia I think my position was as good as it could get. The only real pressure point I had, I think, was to try to get back Egypt. But that seemed unlikely.
All that aside, this is probably the most titanic game I have ever played. I feel like I just gave birth to Kittens! :-o
Yes, we are allowed a playoff game. Let me know when you want to start. I may need a few days to gather myself though. :lol:





