G40L13Karl(Axis)v.MostHoly(Allies +6)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                      Italians take French Central Africa from French
                1 armour moved from Eastern Persia to Kazakhstan
                      Italians take Turkmenistan from Russians
                1 mech_infantry moved from Northwest Persia to Rostov

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Western Germany
                6 infantry moved from Northern Italy to Western Germany
                2 artilleries moved from Northern Italy to Western Germany
                1 fighter moved from Northern Italy to Western Germany
                1 armour moved from Northern Italy to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                5 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 armour, 1 artillery, 1 fighter and 7 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,2,1
                Italians collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales
                21 infantry moved from Queensland to New South Wales
                1 infantry moved from South Australia to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 27 infantry
        Western Australia : 1 harbour
        Dutch New Guinea : 1 flag

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 3 / 4
        Japanese : 81 / 94
        Americans : 60 / 80
        Chinese : 0 / 1
        British : 17 / 66
        UK_Pacific : 2 / 0
        Italians : 35 / 48
        ANZAC : 10 / 13
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Normandy Bordeaux to Holland Belgium

    Turn Complete - French

    Territory Summary for French :

    Holland Belgium : 2 infantry

    Production/PUs Summary :

    Germans : 57 / 85
        Russians : 3 / 4
        Japanese : 81 / 94
        Americans : 60 / 80
        Chinese : 0 / 1
        British : 17 / 66
        UK_Pacific : 2 / 0
        Italians : 35 / 48
        ANZAC : 10 / 13
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 factory_upgrade, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Smolensk to Russia
                1 infantry moved from Tambov to Russia
                18 armour, 10 artilleries, 2 fighters, 16 infantry and 3 tactical_bombers moved from Bryansk to Russia
                1 armour moved from Volgograd to Russia
                3 infantry moved from Western Germany to Denmark
                2 fighters moved from Western Germany to Denmark
                1 bomber moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Northern Italy to Denmark

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 factory_upgrade, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Smolensk to Russia
                1 infantry moved from Tambov to Russia
                18 armour, 10 artilleries, 2 fighters, 16 infantry and 3 tactical_bombers moved from Bryansk to Russia
                1 armour moved from Volgograd to Russia
                3 infantry moved from Western Germany to Denmark
                2 fighters moved from Western Germany to Denmark
                1 bomber moved from Northern Italy to Normandy Bordeaux
                1 bomber moved from Northern Italy to Denmark

    Combat - Germans
                Germans creates battle in territory 98 Sea Zone
                Battle in Russia
                    Germans attack with 19 armour, 11 artilleries, 2 fighters, 20 infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major and 42 infantry
                    Germans captures 4PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking 98 Sea Zone from British, taking Russia from Russians with 19 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Germans: 10 artilleries, 1 fighter and 20 infantry
                    Casualties for Russians: 2 aaGuns, 5 artilleries and 42 infantry
                Battle in Denmark
                    Germans attack with 1 bomber, 2 fighters and 3 infantry
                    Americans defend with 1 armour and 1 mech_infantry
                    Germans win, taking Denmark from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 mech_infantry
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Northern Italy
                1 bomber moved from Denmark to Northern Italy
                2 fighters moved from Denmark to Germany
                3 infantry moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                5 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Volgograd to Rostov
                3 aaGuns moved from Bryansk to Belarus
                3 infantry moved from Karelia to Novgorod
                1 fighter moved from Russia to Novgorod
                3 tactical_bombers moved from Russia to Novgorod
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Germans
                Units in Germany being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Germany
                Germans undo move 1.
                1 armour and 2 fighters placed in Germany
                Units in Germany being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Germany
                3 armour and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 66 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

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    I guess Russia still has some ships it can move.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :10

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 91
        Russians : 0 / 0
        Japanese : 81 / 94
        Americans : 58 / 80
        Chinese : 0 / 1
        British : 17 / 66
        UK_Pacific : 2 / 0
        Italians : 35 / 48
        ANZAC : 10 / 13
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 bombers, 2 destroyers, 1 factory_minor, 4 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                5 artilleries, 2 carriers, 2 destroyers, 2 fighters, 5 infantry and 6 transports moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                5 artilleries, 2 carriers, 3 destroyers, 2 fighters, 5 infantry and 6 transports moved from 16 Sea Zone to 25 Sea Zone
                3 carriers, 2 cruisers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
                5 artilleries and 5 infantry moved from 25 Sea Zone to Midway
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific

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    Here is Japan.

    I guess you have to activate France to keep me from winning in Europe?

  • 22 20 19 18 17 16 15 14 12

  • Customizer

    Yeah, or Poland. Kinda pointless though. I didn’t get a strong enough foothold early enough in Europe. I could keep stockpiling Honolulu but eventually you’ll steamroll me. Well done! I concede.

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    Hey well done too!

    That was a wild game.  Not often the Axis lose Berlin, even when they are losing.  You had me scared there for a second.

    I’ll post the result.

    Hit me up when you are ready for a rematch.  You get an auto rematch and then a playoff if we are tied.

  • Customizer

    K, gimme a day or so, I need to slow the pace down, it takes me about an hour to make all my moves in the morning with 4 league and 2 tourney games going.

  • 22 20 19 18 17 16 15 14 12

    Oh yeah, no rush.  PM me when you got an opening.  I’ll be sure to crack a beer when I get the message!    :-D

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