13L G40 Boldfresh vs. Karl7 (Allies +11)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Germans
                Germans buy 4 armour, 2 carriers, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                11 mech_infantrys moved from Southern France to Portugal
                2 fighters and 2 tactical_bombers moved from Gibraltar to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 carriers moved from 95 Sea Zone to 91 Sea Zone
                4 tactical_bombers moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 infantry moved from Turkey to Syria
                4 bombers moved from Bryansk to Syria
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 armour moved from Dzavhan to Ulaanbaatar
                1 armour moved from Dzavhan to Yakut S.S.R.
                1 armour moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Karelia to Finland
                      Germans take Finland from Russians
                1 artillery moved from Kweichow to Anhwe
                      Germans take Anhwe from Chinese
                1 armour moved from Kiangsu to Shantung
                      Germans take Shantung from Chinese
                1 armour moved from Shantung to Kiangsu

    Combat - Germans
                Battle in Portugal
                    Germans attack with 11 mech_infantrys
                    British defend with 2 aaGuns; Americans defend with 1 bomber
                        Germans roll dice for 11 mech_infantrys in Portugal, round 1 :  1/11 hits
                        Americans roll dice for 2 aaGuns and 1 bomber in Portugal, round 1 :  0/1 hits
                        1 aaGun owned by the British lost in Portugal
                        Germans roll dice for 11 mech_infantrys in Portugal, round 2 :  4/11 hits
                        Americans roll dice for 1 aaGun and 1 bomber in Portugal, round 2 :  0/1 hits
                        1 bomber owned by the Americans and 1 aaGun owned by the British lost in Portugal
                    Germans win, taking Portugal from Americans with 11 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for British: 2 aaGuns
                    Casualties for Americans: 1 bomber
                Battle in Ulaanbaatar
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour and 1 infantry in Ulaanbaatar, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Ulaanbaatar, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Ulaanbaatar
                        Germans roll dice for 2 armour and 1 infantry in Ulaanbaatar, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ulaanbaatar, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ulaanbaatar
                    Germans win, taking Ulaanbaatar from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 carriers, 2 fighters and 4 tactical_bombers
                    British defend with 1 battleship; Americans defend with 4 transports
                        Germans roll dice for 2 carriers, 2 fighters and 4 tactical_bombers in 91 Sea Zone, round 1 :  4/6 hits
                        Americans roll dice for 1 battleship and 4 transports in 91 Sea Zone, round 1 :  0/1 hits
                        3 transports owned by the Americans and 1 battleship owned by the British lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 carriers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 48
                    Casualties for British: 1 battleship
                    Casualties for Americans: 4 transports
                Battle in Syria
                    Germans attack with 4 bombers and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 4 bombers and 2 infantry in Syria, round 1 :  3/6 hits
                        British roll dice for 2 infantry in Syria, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Syria
                    Germans win, taking Syria from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer and 2 transports
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 1 :  1/1 hits
                        2 transports owned by the British , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 2 transports

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 109 Sea Zone to 110 Sea Zone
                1 aaGun, 3 armour and 17 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                3 mech_infantrys moved from Novgorod to Finland
                4 armour and 10 infantry moved from Caucasus to Northwest Persia
                2 aaGuns, 2 armour, 14 artilleries and 14 infantry moved from Turkey to Northwest Persia
                4 bombers moved from Syria to Greece
                3 artilleries moved from Volgograd to Caucasus
                3 infantry moved from Rostov to Caucasus
                3 artilleries moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Russia to Rostov
                2 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 armour and 2 mech_infantrys moved from Germany to Baltic States
                10 infantry moved from Western Germany to Germany
                1 aaGun and 2 infantry moved from Northern Italy to Yugoslavia
                12 infantry moved from Gibraltar to 92 Sea Zone
                3 infantry moved from Southern France to France
                7 mech_infantrys moved from France to Germany
                3 mech_infantrys moved from France to Germany
                1 fighter moved from Archangel to Germany
                2 tactical_bombers moved from 91 Sea Zone to Northern Italy
                1 fighter and 2 tactical_bombers moved from 91 Sea Zone to Northern Italy
                5 infantry moved from Archangel to Vologda
                1 aaGun and 6 infantry moved from Gibraltar to Spain

    Place Units - Germans
                2 carriers placed in 110 Sea Zone
                3 fighters placed in Novgorod
                3 armour placed in Volgograd
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1
                Germans collect 70 PUs (2 lost to blockades); end with 70 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

    Territory Summary for Germans :

    Shantung : 1 flag
        Kiangsu : 1 flag, 2 armour
        Shensi : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 1 artillery
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag
        Kazakhstan : 1 flag
        Dzavhan : 1 flag
        Ulaanbaatar : 1 flag, 2 armour
        Tsagaan Olom : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 21 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 flag, 1 factory_major, 1 fighter, 10 infantry and 10 mech_infantrys
        Northern Italy : 1 flag, 1 fighter and 4 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour and 2 mech_infantrys
        Rostov : 1 flag, 1 armour, 3 artilleries and 2 mech_infantrys
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 infantry
        Vologda : 1 flag, 5 infantry
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Caucasus : 1 flag, 3 artilleries and 3 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Portugal : 1 flag, 11 mech_infantrys
        125 Sea Zone : 1 flag
        Turkey : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 4 bombers
        92 Sea Zone : 1 flag, 12 infantry
        Northwest Persia : 1 flag, 2 aaGuns, 6 armour, 14 artilleries and 24 infantry
        Yugoslavia : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 2 infantry
        Spain : 1 flag, 1 aaGun and 6 infantry
        91 Sea Zone : 1 flag, 2 carriers and 1 fighter
        Finland : 1 flag, 1 aaGun, 3 armour, 19 infantry and 3 mech_infantrys
        110 Sea Zone : 1 flag, 2 carriers, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 72 / 90
        Russians : 13 / 0
        Japanese : 38 / 36
        Americans : 62 / 93
        Chinese : 7 / 11
        British : 38 / 39
        UK_Pacific : 7 / 7
        Italians : 25 / 37
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 17 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 11 times
                6 was rolled 5 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.850
            Standard Deviation : 1.360
            Total rolls : 61

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                1 was rolled 11 times
                2 was rolled 13 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 2.933
            Median : 2.000
            Variance : 1.932
            Standard Deviation : 1.390
            Total rolls : 45

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Germans
                14 infantry moved from Jehol to Anhwe
                1 infantry moved from Amur to Buyant-Uhaa

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Combat Move - Russians
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Germans
                14 infantry moved from Jehol to Anhwe
                1 infantry moved from Amur to Buyant-Uhaa

    Combat - Russians
                Battle in Anhwe
                    Russians attack with 14 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Anhwe from Germans with 13 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Jehol to Anhwe
                3 fighters moved from Norway to United Kingdom
                2 aaGuns, 1 armour, 2 artilleries, 3 fighters, 28 infantry and 1 tactical_bomber moved from Iraq to Persia

    Turn Complete - Russians

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to 19 Sea Zone
                2 bombers moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Malaya to Shan State
                2 tactical_bombers moved from Kwangsi to 34 Sea Zone
                2 fighters moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer; Americans defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 34 Sea Zone, round 1 :  3/7 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 1 :  3/4 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 6 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 1 destroyer in 6 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines

    Non Combat Move - Japanese
                2 bombers moved from 6 Sea Zone to Japan
                3 artilleries and 9 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Kweichow to Szechwan
                1 fighter moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to Japan
                3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to Japan
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 36 Sea Zone
                1 infantry placed in French Indo China
                2 infantry placed in Kwangtung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
                Japanese collect 36 PUs (3 lost to blockades); end with 37 PUs total

    Territory Summary for Japanese :

    Kwangsi : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 5 infantry
        Kiangsi : 1 flag, 3 artilleries and 9 infantry
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 20 infantry and 1 tactical_bomber
        Yunnan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Szechwan : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag, 2 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
        Timguska : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Sumatra : 1 flag, 1 armour
        41 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 5 carriers, 3 destroyers, 5 fighters and 5 tactical_bombers
        34 Sea Zone : 1 flag, 1 destroyer
        20 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 flag, 1 destroyer
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 69 / 90
        Russians : 13 / 0
        Japanese : 39 / 37
        Americans : 62 / 93
        Chinese : 10 / 11
        British : 38 / 39
        UK_Pacific : 6 / 7
        Italians : 25 / 37
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 9 times
            Average roll : 3.850
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 40

    Null / Other
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 3.476
            Median : 3.000
            Variance : 1.650
            Standard Deviation : 1.285
            Total rolls : 21

    ANZAC Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.125
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                4 bombers moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                3 bombers moved from Caroline Islands to 20 Sea Zone

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 4 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                4 bombers moved from Caroline Islands to 34 Sea Zone
                1 bomber moved from Caroline Islands to 20 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                3 bombers moved from Caroline Islands to 20 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 4 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 20 Sea Zone from Japanese with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 carriers, 7 destroyers, 6 fighters, 11 submarines and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                4 bombers moved from 20 Sea Zone to Philippines
                4 bombers moved from 34 Sea Zone to 35 Sea Zone
                4 bombers moved from 35 Sea Zone to Philippines
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                7 transports moved from 89 Sea Zone to 11 Sea Zone
                2 transports moved from 86 Sea Zone to 66 Sea Zone
                1 infantry moved from Chile to Peru
                      Americans take Peru from Neutral_True
                1 infantry moved from Chile to Bolivia
                      Americans take Bolivia from Neutral_True
                1 mech_infantry moved from Chile to Paraguay
                      Americans take Paraguay from Neutral_True
                4 infantry moved from Brazil to Colombia
                      Americans take Colombia from Neutral_True

    Place Units - Americans
                1 carrier, 3 destroyers and 2 submarines placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                Americans undo move 2.
                2 fighters placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                8 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Hopei to Anhwe
                3 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Germans
                1 infantry moved from Jehol to Manchuria

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                8 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                3 infantry moved from Hopei to Anhwe
                3 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Germans
                1 infantry moved from Jehol to Manchuria

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 15 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Combat Move - British
                7 infantry moved from Sweden to Norway
                1 armour moved from Afghanistan to Tsinghai
                      British take Kazakhstan from Germans
                      Chinese take Tsinghai from Germans
                1 infantry moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                1 bomber moved from India to Yunnan
                4 armour, 5 artilleries and 9 infantry moved from Burma to Shan State

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Combat Move - British
                7 infantry moved from Sweden to Norway
                1 armour moved from Afghanistan to Tsinghai
                      British take Kazakhstan from Germans
                      Chinese take Tsinghai from Germans
                1 infantry moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                1 bomber moved from India to Yunnan
                4 armour, 5 artilleries and 9 infantry moved from Burma to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 bomber, 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 4 armour, 5 artilleries and 9 infantry
                    Japanese defend with 2 infantry
                    British win, taking Shan State from Japanese with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Shan State
                2 infantry moved from India to Burma
                2 artilleries moved from India to Burma
                1 infantry moved from Afghanistan to Kazakhstan
                2 infantry moved from Mozambique to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                9 infantry moved from Iraq to Persia
                1 fighter moved from Persia to Egypt
                2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Saudi Arabia
                1 mech_infantry moved from Belgian Congo to Egypt
                3 fighters moved from Egypt to Trans-Jordan
                3 fighters moved from Trans-Jordan to Persia
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 fighters moved from Yunnan to India
                1 bomber moved from Yunnan to India
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Saudi Arabia to Trans-Jordan
                1 infantry moved from Saudi Arabia to Trans-Jordan
                2 fighters moved from Egypt to Persia
                1 transport moved from 102 Sea Zone to 101 Sea Zone

    Place Units - British
                10 infantry placed in United Kingdom
                British undo move 1.
                1 armour and 9 infantry placed in United Kingdom
                1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 38 PUs (1 lost to blockades); end with 38 PUs total

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

  • 22 20 19 18 17 16 15 14 12

    1 ncm change

    UK.tsvg

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 units repaired.
                1 infantry moved from Tunisia to Libya
                      Italians take Libya from Americans
                1 bomber moved from Northern Italy to Kazakhstan
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 bomber moved from Northern Italy to Kazakhstan
                1 armour moved from Northwest Persia to Iraq
                      Italians take Iraq from Russians
                1 armour moved from Iraq to Northwest Persia

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Kazakhstan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Italians win, taking Kazakhstan from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Kazakhstan to Volgograd
                1 bomber moved from Kazakhstan to Volgograd
                1 artillery and 4 infantry moved from Spain to Normandy Bordeaux
                2 battleships, 1 cruiser, 12 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Spain
                1 infantry moved from Algeria to 94 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Spain
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Northern Italy
                3 transports placed in 95 Sea Zone
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag, 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour
        Cyprus : 1 flag
        Morocco : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 artillery and 4 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
        Libya : 1 flag, 1 infantry
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Bryansk : 1 flag
        Rostov : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 2 bombers
        95 Sea Zone : 1 flag, 4 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 6 transports
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
        Northwest Persia : 1 flag, 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
        Spain : 1 flag, 1 aaGun and 1 infantry
        98 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 66 / 90
        Russians : 11 / 0
        Japanese : 35 / 37
        Americans : 61 / 88
        Chinese : 15 / 15
        British : 38 / 38
        UK_Pacific : 7 / 7
        Italians : 29 / 43
        ANZAC : 17 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Caroline Islands to Philippines
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to New Guinea
                2 infantry moved from South Australia to Northern Territory

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :15

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 12

    do you have a devious plan to win this thing Karl?

  • 22 20 19 18 17 16 15 14 12

    HA!  Other than survive?  I thought I lost like 7 round ago when i stupidly waited and did the count on your German army in Nukr, realized it would be strong enough to take moscow a turns later… after than I have been just scrambling…

    If you take the UK this turn, it’s over… but my calc says its about 50/50 on that… this turn at least.

    I thought you might even invade South America!

  • 12

    i did my turn but it’s giving me an error when i try to post - it’s saying “summary text: missing refresh header after login”.  went to check my email to make sure the marti rolls went out and my hotmail won’t open?!  can you confirm the dice went out and if so i will just post the map.

  • 22 20 19 18 17 16 15 14 12

    no dice results came through… so just post the map

    Did you take the UK>?

  • 12

    no just took norway.  uk next turn.

Suggested Topics

  • 25
  • 21
  • 70
  • 35
  • 181
  • 119
  • 85
  • 155
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

18.0k

Users

40.8k

Topics

1.8m

Posts