Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - British
7 infantry moved from Sweden to Norway
1 armour moved from Afghanistan to Tsinghai
British take Kazakhstan from Germans
Chinese take Tsinghai from Germans
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from India to Yunnan
4 armour, 5 artilleries and 9 infantry moved from Burma to Shan State
Combat - British
Battle in Yunnan
British attack with 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 4 armour, 5 artilleries and 9 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 4 armour, 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 aaGuns moved from Burma to Shan State
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Afghanistan to Kazakhstan
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
9 infantry moved from Iraq to Persia
1 fighter moved from Persia to Egypt
2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Saudi Arabia
1 mech_infantry moved from Belgian Congo to Egypt
3 fighters moved from Egypt to Trans-Jordan
3 fighters moved from Trans-Jordan to Persia
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 fighters moved from Yunnan to India
1 bomber moved from Yunnan to India
1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Saudi Arabia to Trans-Jordan
1 infantry moved from Saudi Arabia to Trans-Jordan
2 fighters moved from Egypt to Persia
1 transport moved from 102 Sea Zone to 101 Sea Zone
Place Units - British
10 infantry placed in United Kingdom
British undo move 1.
1 armour and 9 infantry placed in United Kingdom
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
1 ncm change
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - Italians
Italians buy 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 units repaired.
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 bomber moved from Northern Italy to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 bomber moved from Northern Italy to Kazakhstan
1 armour moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 armour moved from Iraq to Northwest Persia
Combat - Italians
Battle in Kazakhstan
Italians attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 1 : 2/3 hits
British roll dice for 1 infantry in Kazakhstan, round 1 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Volgograd
1 bomber moved from Kazakhstan to Volgograd
1 artillery and 4 infantry moved from Spain to Normandy Bordeaux
2 battleships, 1 cruiser, 12 infantry and 6 transports moved from 92 Sea Zone to 109 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Spain
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Spain
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
3 infantry placed in Northern Italy
3 transports placed in 95 Sea Zone
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag, 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 1 artillery and 4 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 3 infantry
Libya : 1 flag, 1 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 bombers
95 Sea Zone : 1 flag, 4 transports
93 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 2 battleships, 1 cruiser and 6 transports
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
Northwest Persia : 1 flag, 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Spain : 1 flag, 1 aaGun and 1 infantry
98 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 66 / 90
Russians : 11 / 0
Japanese : 35 / 37
Americans : 61 / 88
Chinese : 15 / 15
British : 38 / 38
UK_Pacific : 7 / 7
Italians : 29 / 43
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
British Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to Philippines
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to New Guinea
2 infantry moved from South Australia to Northern Territory
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :15
Combat Move - French
Non Combat Move - French
Turn Complete - French
do you have a devious plan to win this thing Karl?
HA! Other than survive? I thought I lost like 7 round ago when i stupidly waited and did the count on your German army in Nukr, realized it would be strong enough to take moscow a turns later… after than I have been just scrambling…
If you take the UK this turn, it’s over… but my calc says its about 50/50 on that… this turn at least.
I thought you might even invade South America!
i did my turn but it’s giving me an error when i try to post - it’s saying “summary text: missing refresh header after login”. went to check my email to make sure the marti rolls went out and my hotmail won’t open?! can you confirm the dice went out and if so i will just post the map.
no dice results came through… so just post the map
Did you take the UK>?
no just took norway. uk next turn.
hopefully the map works and isn’t corrupted somehow. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Turn Complete - Russians
i see i still had it in local when i ran the turn, so maybe that’s why it wouldn’t post. i’m happy to redo the turn, no problem just let me know.
i see i still had it in local when i ran the turn, so maybe that’s why it wouldn’t post. i’m happy to redo the turn, no problem just let me know.
still doesn’t explain why my hotmail won’t open? :roll:
nah, no worries… you’l take UK for sure, barring dice…
We are so close to the end now.
i don’t have to hold tokyo right? as long as i have 8 VC’s in europe and own at least one of Berlin, Rome, or Tokyo it’s over right?
right
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :16
Purchase Units - Japanese
Japanese buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Szechwan to Yunnan
5 fighters and 5 tactical_bombers moved from 36 Sea Zone to Yunnan
2 bombers moved from Japan to 20 Sea Zone
2 bombers moved from 20 Sea Zone to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 1 : 13/14 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers could not land in Yunnan and were removed
5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
3 artilleries and 9 infantry moved from Kiangsi to Kwangsi
1 armour, 2 infantry and 3 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
1 fighter moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kwangsi: 1 bomber
EDIT: Turning off Edit Mode
1 carrier and 2 fighters placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
Japanese collect 30 PUs (6 lost to blockades); end with 31 PUs total
Territory Summary for Japanese :
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 2 fighters, 1 harbour, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 20 infantry
Yunnan : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Timguska : 1 flag
French Indo China : 1 flag, 1 factory_minor
Sumatra : 1 flag, 1 armour
41 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 6 carriers, 4 destroyers, 7 fighters and 5 tactical_bombers
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 78 / 103
Russians : 5 / 0
Japanese : 36 / 31
Americans : 61 / 88
Chinese : 13 / 15
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 29 / 43
ANZAC : 17 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.765
Median : 3.000
Variance : 1.688
Standard Deviation : 1.299
Total rolls : 17
Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.857
Median : 3.000
Variance : 1.692
Standard Deviation : 1.301
Total rolls : 14
Chinese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
you can have the satisfaction of CRUSHING the japanese fleet before London falls… :-)