@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
13L G40 Boldfresh vs. Karl7 (Allies +11)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Java to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
9 infantry moved from Anhwe to Kiangsu
3 artilleries and 3 infantry moved from Kiangsi to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Java to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
9 infantry moved from Anhwe to Kiangsu
3 artilleries and 3 infantry moved from Kiangsi to KiangsuCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Kiangsu
Japanese attack with 3 artilleries and 14 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries and 14 infantry in Kiangsu, round 1 : 3/17 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 11 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Siam, round 1 : 1/14 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 : 2/3 hits
1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser and 5 fighters; Americans defend with 1 destroyer and 4 transports
Japanese roll dice for 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 1 : 11/11 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 transports in 35 Sea Zone, round 1 : 3/8 hits
1 destroyer owned by the Americans , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 transports owned by the Americans , 1 carrier owned by the ANZAC and 5 fighters owned by the ANZAC lost in 35 Sea Zone
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser and 5 fighters
Casualties for Americans: 1 destroyer and 4 transportsNon Combat Move - Japanese
1 tactical_bomber could not land in 35 Sea Zone and was removed
1 tactical_bomber moved from 35 Sea Zone to Borneo
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from 19 Sea Zone to Japan
1 artillery moved from Kansu to Suiyuyan
2 bombers moved from 35 Sea Zone to KwangsiPlace Units - Japanese
3 carriers placed in 36 Sea Zone
2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,2,2,1
Japanese collect 37 PUs (8 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 3 artilleries and 13 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 1 tactical_bomber
Siam : 1 flag, 1 artillery, 11 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 tactical_bomber
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Timguska : 1 flag
French Indo China : 1 flag, 1 aaGun and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 3 carriers, 4 fighters and 2 tactical_bombers
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 20 / 0
Japanese : 45 / 44
Americans : 59 / 84
Chinese : 8 / 15
British : 32 / 39
UK_Pacific : 9 / 13
Italians : 22 / 23
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3.438
Median : 3.000
Variance : 1.011
Standard Deviation : 1.006
Total rolls : 89Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 3.176
Median : 3.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.549
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 51UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 3.176
Median : 3.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
the empire strikes back! :-o
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one edit - aa from fic to kwangsi
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i fear the germans are an unstoppable juggernaut…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Guam to Kwangtung
2 bombers moved from Iwo Jima to Japan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Guam to Kwangtung
2 bombers moved from Iwo Jima to Japan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Caroline Islands
Battle in Normandy Bordeaux
Americans attack with 1 bomber
Italians defend with 1 bomber, 1 factory_minor and 1 harbour
Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Strategic bombing raid in Kwangtung
1 bomber killed by AA guns
Bombing raid in Kwangtung causes 0 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA guns
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Japan to Iwo Jima
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 17 Sea Zone to 33 Sea Zone
5 bombers moved from Guam to Iwo Jima
1 submarine moved from 17 Sea Zone to 33 Sea Zone
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
3 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 96 Sea Zone to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Morocco
3 armour moved from 92 Sea Zone to Morocco
2 artilleries moved from 92 Sea Zone to Morocco
1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to LibyaPlace Units - Americans
1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shantung to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to ChaharCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
wow, i totally forgot to cover the italian bomber in normandy with a couple german inf - and of course he hits you… :roll:
at least you hit me to!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
3 fighters moved from Egypt to IraqCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking Iraq from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to India
3 fighters moved from Iraq to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 6 infantry moved from Tobruk to Alexandria
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 5 submarines and 4 transports moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Shan State to Burma
1 infantry moved from India to Burma
1 armour moved from India to BurmaPlace Units - British
1 fighter and 2 infantry placed in Egypt
2 infantry and 1 tactical_bomber placed in Persia
1 armour placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Place Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
This may be a game where taking out Turkey may be the way to go for Germany…. :-P
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yeah, plunk a 10 factory in Romania and plow straight through Turkey for victory in Cairo…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Northern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 1 : 2/2 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 armour moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
4 mech_infantrys moved from Yugoslavia to Romania
3 artilleries and 2 infantry moved from Albania to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 battleship placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 flag, 2 armour and 4 mech_infantrys
Northern Italy : 1 flag, 1 airfield and 1 factory_major
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 artilleries and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 7 transportsProduction/PUs Summary :
Germans : 54 / 77
Russians : 20 / 0
Japanese : 42 / 44
Americans : 59 / 84
Chinese : 10 / 9
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 22 / 22
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to Philippines
1 infantry moved from Western Australia to Northern Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to Philippines
1 infantry moved from Western Australia to Northern TerritoryCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Test summary from TripleA, engine version: 1.6.1.2, time: 14:08:39
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