@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
13L G40 Boldfresh vs. Karl7 (Allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Japanese
Japanese buy 3 carriers and 2 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Japan to 20 Sea Zone
1 carrier and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 carrier and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
2 infantry moved from Kiangsi to Kiangsu
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 11 infantry and 2 mech_infantrys moved from French Indo China to Siam
1 tactical_bomber moved from Anhwe to 20 Sea Zone
1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 bombers moved from Java to 35 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
9 infantry moved from Anhwe to Kiangsu
3 artilleries and 3 infantry moved from Kiangsi to KiangsuCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Kiangsu
Japanese attack with 3 artilleries and 14 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries and 14 infantry in Kiangsu, round 1 : 3/17 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 1 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 11 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 artillery, 11 infantry and 2 mech_infantrys in Siam, round 1 : 1/14 hits
UK_Pacific roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 11 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 cruiser and 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 : 4/6 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 20 Sea Zone, round 1 : 2/3 hits
1 battleship owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 cruiser and 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser and 5 fighters; Americans defend with 1 destroyer and 4 transports
Japanese roll dice for 2 bombers, 1 carrier, 4 fighters and 5 tactical_bombers in 35 Sea Zone, round 1 : 11/11 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 4 transports in 35 Sea Zone, round 1 : 3/8 hits
1 destroyer owned by the Americans , 1 cruiser owned by the ANZAC , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 transports owned by the Americans , 1 carrier owned by the ANZAC and 5 fighters owned by the ANZAC lost in 35 Sea Zone
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 87
Casualties for Japanese: 1 carrier and 1 tactical_bomber
Casualties for ANZAC: 1 carrier, 1 cruiser and 5 fighters
Casualties for Americans: 1 destroyer and 4 transportsNon Combat Move - Japanese
1 tactical_bomber could not land in 35 Sea Zone and was removed
1 tactical_bomber moved from 35 Sea Zone to Borneo
4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from 19 Sea Zone to Japan
1 artillery moved from Kansu to Suiyuyan
2 bombers moved from 35 Sea Zone to KwangsiPlace Units - Japanese
3 carriers placed in 36 Sea Zone
2 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,2,2,1
Japanese collect 37 PUs (8 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 3 artilleries and 13 infantry
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 20 infantry and 1 tactical_bomber
Siam : 1 flag, 1 artillery, 11 infantry and 2 mech_infantrys
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Kansu : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Borneo : 1 flag, 1 tactical_bomber
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Timguska : 1 flag
French Indo China : 1 flag, 1 aaGun and 1 factory_minor
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 3 carriers, 4 fighters and 2 tactical_bombers
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 20 / 0
Japanese : 45 / 44
Americans : 59 / 84
Chinese : 8 / 15
British : 32 / 39
UK_Pacific : 9 / 13
Italians : 22 / 23
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3.438
Median : 3.000
Variance : 1.011
Standard Deviation : 1.006
Total rolls : 89Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 3.176
Median : 3.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17Japanese Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.549
Median : 3.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 51UK_Pacific Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 5 times
Average roll : 3.176
Median : 3.000
Variance : 1.562
Standard Deviation : 1.250
Total rolls : 17Chinese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
the empire strikes back! :-o
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one edit - aa from fic to kwangsi
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i fear the germans are an unstoppable juggernaut…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Guam to Kwangtung
2 bombers moved from Iwo Jima to Japan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Guam to Kwangtung
2 bombers moved from Iwo Jima to Japan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Caroline Islands
Battle in Normandy Bordeaux
Americans attack with 1 bomber
Italians defend with 1 bomber, 1 factory_minor and 1 harbour
Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 bomber
Casualties for Americans: 1 bomber
Strategic bombing raid in Kwangtung
1 bomber killed by AA guns
Bombing raid in Kwangtung causes 0 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA guns
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Japan to Iwo Jima
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 17 Sea Zone to 33 Sea Zone
5 bombers moved from Guam to Iwo Jima
1 submarine moved from 17 Sea Zone to 33 Sea Zone
3 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone
3 armour, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 7 transports moved from 96 Sea Zone to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Morocco
3 armour moved from 92 Sea Zone to Morocco
2 artilleries moved from 92 Sea Zone to Morocco
1 mech_infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Tunisia to LibyaPlace Units - Americans
1 carrier, 3 destroyers and 4 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shantung to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Chahar
4 infantry moved from Jehol to ChaharCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
wow, i totally forgot to cover the italian bomber in normandy with a couple german inf - and of course he hits you… :roll:
at least you hit me to!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
3 fighters moved from Egypt to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
3 fighters moved from Egypt to IraqCombat - British
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking Iraq from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Iraq to India
3 fighters moved from Iraq to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 armour moved from Tobruk to Egypt
1 artillery and 6 infantry moved from Tobruk to Alexandria
3 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 5 submarines and 4 transports moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Persia to India
1 tactical_bomber moved from Persia to India
1 fighter moved from Yunnan to Burma
1 tactical_bomber moved from Shan State to Burma
1 infantry moved from India to Burma
1 armour moved from India to BurmaPlace Units - British
1 fighter and 2 infantry placed in Egypt
2 infantry and 1 tactical_bomber placed in Persia
1 armour placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Place Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
This may be a game where taking out Turkey may be the way to go for Germany…. :-P
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yeah, plunk a 10 factory in Romania and plow straight through Turkey for victory in Cairo…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - Italians
Italians buy 1 battleship and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Northern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters and 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 fighters in 96 Sea Zone, round 1 : 2/2 hits
French roll dice for 1 cruiser in 96 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the French and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser
Casualties for Italians: 1 submarineNon Combat Move - Italians
2 fighters moved from 96 Sea Zone to Southern Italy
1 armour moved from Yugoslavia to Romania
1 armour moved from Albania to Romania
4 mech_infantrys moved from Yugoslavia to Romania
3 artilleries and 2 infantry moved from Albania to Bulgaria
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 battleship placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 flag, 2 armour and 4 mech_infantrys
Northern Italy : 1 flag, 1 airfield and 1 factory_major
Southern Italy : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 14 infantry
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 artilleries and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 submarine and 7 transportsProduction/PUs Summary :
Germans : 54 / 77
Russians : 20 / 0
Japanese : 42 / 44
Americans : 59 / 84
Chinese : 10 / 9
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 22 / 22
ANZAC : 10 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to Philippines
1 infantry moved from Western Australia to Northern Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 fighter moved from Queensland to Philippines
1 infantry moved from Western Australia to Northern TerritoryCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Test summary from TripleA, engine version: 1.6.1.2, time: 14:08:39
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralPurchase Units - Germans
Germans buy 2 carriers and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
14 artilleries, 4 bombers and 16 infantry moved from Caucasus to Turkey
34 infantry moved from Southern France to Spain
2 armour moved from Northern Italy to Spain
1 fighter moved from Northern Italy to Spain
1 fighter moved from Western Germany to Spain
1 infantry moved from Smolensk to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Shensi to Hopei
Germans take Hopei from Chinese
1 armour moved from Hopei to ShensiCombat - Germans
Battle in Spain
Germans attack with 2 armour, 2 fighters and 34 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 2 armour, 2 fighters and 34 infantry in Spain, round 1 : 6/38 hits
Neutral_True roll dice for 6 infantry in Spain, round 1 : 1/6 hits
1 infantry owned by the Germans and 6 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 2 armour, 2 fighters and 33 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Germans attack with 14 artilleries, 4 bombers and 16 infantry
Neutral_True defend with 8 infantry
Germans roll dice for 14 artilleries, 4 bombers and 16 infantry in Turkey, round 1 : 14/34 hits
Neutral_True roll dice for 8 infantry in Turkey, round 1 : 2/8 hits
2 infantry owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
Germans win, taking Turkey from Neutral_True with 14 artilleries, 4 bombers and 14 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - Germans
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
2 armour moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
6 infantry moved from Smolensk to Belarus
1 aaGun and 10 infantry moved from Eastern Poland to Belarus
3 armour moved from Rostov to Bryansk
1 infantry moved from Archangel to Belarus
2 armour moved from Rostov to Belarus
1 armour moved from Rostov to Belarus
1 armour moved from Rostov to Bryansk
2 fighters moved from Spain to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Yugoslavia
1 aaGun moved from Southern France to Spain
2 infantry moved from Yugoslavia to Northern Italy
1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from France to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
4 bombers moved from Turkey to Russia
1 infantry moved from Russia to Bryansk
2 armour moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Tsinghai to Shensi
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 aaGun moved from Yugoslavia to Northern ItalyPlace Units - Germans
1 transport placed in 113 Sea Zone
2 carriers placed in 97 Sea Zone
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Russia
3 infantry placed in France
1 infantry placed in Yugoslavia
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Germans :
Shensi : 1 flag, 4 armour, 1 artillery and 2 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Kazakhstan : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 flag, 1 factory_major
Northern Italy : 1 flag, 1 aaGun, 1 artillery, 3 fighters, 10 infantry and 7 mech_infantrys
Southern Italy : 1 flag, 1 aaGun, 5 fighters and 10 mech_infantrys
Belarus : 1 flag, 1 aaGun, 3 armour and 18 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 4 armour and 1 infantry
Rostov : 1 flag, 3 infantry
Urals : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 4 bombers, 1 factory_minor and 5 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Caucasus : 1 flag, 2 aaGuns, 2 armour and 6 infantry
Smolensk : 1 flag
Samara : 1 flag
125 Sea Zone : 1 flag
Turkey : 1 flag, 14 artilleries and 14 infantry
Bulgaria : 1 flag
97 Sea Zone : 1 flag, 2 carriers and 6 tactical_bombers
Northwest Persia : 1 flag, 1 infantry
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 infantry
Spain : 1 flag, 1 aaGun, 2 armour and 33 infantryProduction/PUs Summary :
Germans : 62 / 79
Russians : 17 / 0
Japanese : 38 / 44
Americans : 59 / 84
Chinese : 9 / 9
British : 34 / 39
UK_Pacific : 10 / 10
Italians : 22 / 22
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 20 times
4 was rolled 18 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.512
Median : 3.500
Variance : 0.965
Standard Deviation : 0.982
Total rolls : 86Germans Combat
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 7 times
6 was rolled 10 times
Average roll : 3.389
Median : 3.000
Variance : 1.634
Standard Deviation : 1.278
Total rolls : 72Neutral_True Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.143
Median : 5.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14





