@axis-dominion sounds good fire it up whenever you want
13L G40.2 Jeff28 (Axis) vs. JWW (allies +9)
-
Well, Russia sure will be a bear now, pardon the pun.
-
ya know I almost bought a brit DD to drop in z110 to block some of the units you could pick up and I thought about scrambling a fgt to take away your bombardment. I should have bought the dd. More mistakes of mine that you capitalize on……
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Bessarabia to Romania
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
14 infantry moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Bessarabia to Romania
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
14 infantry moved from Amur to KoreaCombat - Russians
Battle in Romania
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Korea
Russians attack with 14 infantry
Japanese defend with 1 aaGun and 6 infantry
Russians roll dice for 14 infantry in Korea, round 1 : 1/14 hits
Japanese roll dice for 1 aaGun and 6 infantry in Korea, round 1 : 4/6 hits
4 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
10 infantry owned by the Russians retreated to Amur
Japanese win with 6 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun
Casualties for Russians: 4 infantryNon Combat Move - Russians
3 aaGuns, 3 armour, 4 artilleries, 25 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
2 armour moved from Ukraine to Romania
1 mech_infantry moved from Ukraine to Romania
1 armour moved from Belarus to Romania
8 infantry moved from Belarus to Baltic States
1 artillery moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Baltic States
2 infantry moved from Volgograd to Rostov
2 infantry moved from Timguska to Kansu
2 fighters and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Western Ukraine to Bessarabia
5 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 submarine moved from 91 Sea Zone to 109 Sea ZonePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
2 armour placed in Volgograd
1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsTerritory Summary for Russians :
Manchuria : 1 flag, 1 infantry
Kansu : 1 flag, 2 infantry
Amur : 1 flag, 2 aaGuns and 10 infantry
Romania : 1 flag, 3 aaGuns, 6 armour, 4 artilleries, 26 infantry and 3 mech_infantrys
Poland : 1 flag, 1 infantry
Baltic States : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 artillery and 6 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Volgograd : 1 flag, 2 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
109 Sea Zone : 1 flag, 1 submarine
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 flag, 1 cruiser and 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 35 / 88
Russians : 44 / 58
Japanese : 43 / 78
Americans : 52 / 72
Chinese : 6 / 4
British : 26 / 0
UK_Pacific : 17 / 0
Italians : 24 / 46
ANZAC : 14 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.950
Median : 2.500
Variance : 1.158
Standard Deviation : 1.076
Total rolls : 20Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
6 was rolled 2 times
Average roll : 3.214
Median : 3.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
4 fighters and 2 tactical_bombers moved from 39 Sea Zone to Malaya
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 infantry moved from Szechwan to Sikang
2 artilleries and 2 infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Tsinghai
1 bomber moved from Yunnan to Kansu
1 bomber moved from Yunnan to Kansu
2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
2 infantry moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Sikang
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Kansu
Japanese attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 2 infantry; Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kansu from Chinese with 2 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 infantry
Casualties for Chinese: 2 infantry
Battle in JavaNon Combat Move - Japanese
2 fighters and 2 tactical_bombers could not land in Sikang and were removed
1 fighter could not land in Malaya and was removed
2 bombers moved from Kansu to Jehol
2 armour and 1 mech_infantry moved from Kiangsu to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Tsinghai to Shensi
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
3 transports moved from 39 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
3 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in India
Japanese undo move 2.
1 armour and 2 infantry placed in India
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 4 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 1 tactical_bomber
Jehol : 1 flag, 2 armour, 2 bombers and 1 mech_infantry
Manchuria : 1 flag, 2 infantry
Hainan : 1 flag, 1 harbour
Shensi : 1 flag, 2 fighters and 2 tactical_bombers
Yunnan : 1 flag, 1 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 2 artilleries and 2 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 artillery
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 artillery and 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
41 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag, 1 transport
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 2 tactical_bombers and 4 transports
35 Sea Zone : 1 flag, 1 destroyer
39 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 35 / 88
Russians : 44 / 58
Japanese : 64 / 69
Americans : 52 / 72
Chinese : 1 / 4
British : 26 / 0
UK_Pacific : 5 / 0
Italians : 24 / 46
ANZAC : 10 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 32 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 1 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 32 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 106 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in United Kingdom
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 cruiser in United Kingdom, round 1 : 1/1 hits
Germans roll dice for 1 armour in United Kingdom, round 1 : 0/1 hits
1 armour owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caroline Islands
Americans attack with 1 artillery and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 1 artillery and 5 infantry in Caroline Islands, round 1 : 3/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to Queensland
2 fighters moved from Wake Island to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
1 submarine moved from 101 Sea Zone to 102 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 tactical_bomber moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Marshall Islands : 1 flag
Queensland : 1 flag, 1 bomber
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 2 fighters and 1 harbour
Midway : 1 flag, 1 airfield
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
33 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 flag, 2 destroyers
25 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
United Kingdom : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
French West Africa : 1 flag, 1 infantry and 1 mech_infantry
102 Sea Zone : 1 flag, 1 submarine
109 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
101 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
83 Sea Zone : 1 flag, 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 29 / 88
Russians : 44 / 58
Japanese : 64 / 69
Americans : 52 / 73
Chinese : 1 / 4
British : 32 / 0
UK_Pacific : 5 / 0
Italians : 24 / 46
ANZAC : 10 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Combat Move - British
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Syria to Iraq
British take Iraq from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Combat Move - British
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Syria to Iraq
British take Iraq from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Italians defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 1/3 hits
Italians roll dice for 3 infantry in Trans-Jordan, round 1 : 2/3 hits
1 infantry owned by the British , 1 artillery owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 3 infantry
Battle in DenmarkNon Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Eastern Persia to West India
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline IslandsTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 33 PUs (3 lost to blockades); end with 33 PUs totalTerritory Summary for British :
Caroline Islands : 1 flag, 1 infantry
33 Sea Zone : 1 flag, 1 transport
West India : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 artillery, 1 harbour and 1 infantry
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Scotland : 1 flag, 1 airfield
Malta : 1 flag, 1 aaGun and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Norway : 1 flag
Denmark : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 flag, 1 transport
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 27 / 88
Russians : 44 / 58
Japanese : 64 / 69
Americans : 52 / 73
Chinese : 1 / 2
British : 36 / 33
UK_Pacific : 5 / 0
Italians : 22 / 46
ANZAC : 10 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries, 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
2 artilleries moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 5 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 armour, 1 artillery and 2 infantry moved from Persia to Iraq
1 armour, 2 infantry and 2 mech_infantrys moved from Slovakia Hungary to PolandCombat - Italians
Battle in Poland
Italians attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Iraq from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Egypt
Italians attack with 3 artilleries, 1 bomber, 1 fighter and 6 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians win, taking Egypt from British with 3 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 25
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 4 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Egypt to Alexandria
1 armour and 1 mech_infantry moved from Morocco to AlgeriaPlace Units - Italians
2 artilleries and 4 infantry placed in Northern Italy
1 carrier placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Italians to Poland: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 1 bomber and 1 fighter
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Poland : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
Northern Italy : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier
Iraq : 1 flag, 1 armour, 1 artillery and 2 infantry
Persia : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 2 cruisers, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 29 / 88
Russians : 42 / 58
Japanese : 64 / 69
Americans : 52 / 73
Chinese : 1 / 2
British : 32 / 33
UK_Pacific : 5 / 0
Italians : 26 / 45
ANZAC : 10 / 32
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 1/1 hits
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from Northern Territory to South Australia
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 flag, 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 flag, 2 infantry and 1 transport
54 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 submarineProduction/PUs Summary :
Germans : 29 / 88
Russians : 42 / 58
Japanese : 64 / 69
Americans : 52 / 73
Chinese : 1 / 2
British : 32 / 33
UK_Pacific : 5 / 0
Italians : 26 / 45
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
what major territory are you going to sack next! :|
Take it easy on me will ya! jeessshhhh :lol:
In your opinion, is this one way over?
-
If I can sealion you again I think it is.
Russia should get huge.
No moves for france?
–Jeff
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
Anglo Egyptian Sudan : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 29 / 88
Russians : 42 / 58
Japanese : 64 / 69
Americans : 52 / 73
Chinese : 1 / 2
British : 32 / 33
UK_Pacific : 5 / 0
Italians : 26 / 45
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
dont take the uk again…… :roll:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round :5
Purchase Units - Germans
Germans buy 2 armour, 10 artilleries, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour moved from Western Germany to 112 Sea Zone
2 armour and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 armour moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 2 armour, 2 bombers and 1 fighter
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry; Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Germans roll dice for 2 cruisers in United Kingdom, round 1 : 0/2 hits
Germans roll dice for 2 armour, 2 bombers and 1 fighter in United Kingdom, round 1 : 4/5 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in United Kingdom, round 1 : 1/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 armour owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Germans captures 33PUs while taking British capital
Germans win, taking United Kingdom from British with 1 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from United Kingdom to 110 Sea Zone
2 bombers moved from United Kingdom to Western Germany
6 artilleries moved from Germany to Slovakia Hungary
1 mech_infantry moved from Germany to Yugoslavia
4 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
10 artilleries placed in Germany
2 armour, 1 fighter and 2 mech_infantrys placed in Western Germany
1 destroyer and 1 fighter placed in 110 Sea Zone
Germans undo move 3.
Germans undo move 2.
2 armour, 2 fighters and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 5 transports
EDIT: Adding units owned by Germans to 110 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea Zone
Germans undo move 2.
2 fighters placed in 110 Sea Zone
Germans undo move 3.
1 fighter placed in 110 Sea Zone
2 armour, 1 fighter and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,1,1,6,4,4,4,4,1,3
Germans collect 29 PUs (6 lost to blockades); end with 62 PUs totalTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 flag, 2 aaGuns, 11 artilleries and 26 infantry
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Poland : 1 flag, 1 aaGun and 4 infantry
Germany : 1 flag, 10 artilleries and 1 factory_major
112 Sea Zone : 1 flag, 1 destroyer
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 mech_infantry
110 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 transportsProduction/PUs Summary :
Germans : 35 / 62
Russians : 42 / 58
Japanese : 64 / 69
Americans : 52 / 73
Chinese : 1 / 2
British : 26 / 0
UK_Pacific : 5 / 0
Italians : 26 / 45
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
should that be it in your opinion?
-
Up to you. I think I’m 90%.
I’ll play 20 rounds if you want.
–Jeff
-
Up to you. I think I’m 90%.
I’ll play 20 rounds if you want.
–Jeff
another question Jeff. does AAA stop the game when one side wins? how many victory cities do the allies or axis need to declare a winner? thanks





