@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsL12G4Karl7(Axis)v.Gamerman(Allies)+Tech(rematch)
-
signing off…. if you get anzac up I’ll do germany first thing tomorrow
Awesome! I’m sorry I’m not nearly as prompt or fast playing as you are.
-
Just realized sub from 92 can’t make it to 97 because naval base at Gib is no longer controlled
Assume you want it in 95? -
yeah, I’ll fix sub
-
Germany
Declare war USSR
buy
9inf
art
miIC
ftrcm
epl
2art, 5inf from romsz115
ss, bb,2dd, cc, 2ftrs from 112
ftr, 2tacb, bomb from wgr
(going to assume you don’t scramble – if not you can reroll battle)sbr – sukr
bomb from wgrcc
epl
A
Rolls: 3@1 4@2; Total Hits: 43@1: (1, 3, 1)4@2: (4, 1, 2, 3)D
Rolls: 3@2; Total Hits: 13@2: (3, 1, 3) -
epl cleared
oh, forgot to post inf move from rom to bes – I assume you will allow
115
A
Rolls: 1@2 2@2 2@3 4@4; Total Hits: 41@2: (4)2@2: (2, 6)2@3: (3, 5)4@4: (1, 6, 5, 1)
D
Rolls: 1@3; Total Hits: 01@3: (5) -
115 cleared
arg! I see I also foot to post inf from fin to kar and vyb… I assume will allow as these are obvious moves with no impact on other battles
sbr
Rolls: 1@1; Total Hits: 11@1: (1) -
oh god… are you serious!
are you serious! :x :x :x :x :x :x :x :x
blah
-
I might as well just throw away the german airforce, they can’t do anything right
ncm
3trn from 112 to 115, land 4inf from nor, 2art from ger in bal
army from pol to bel, with 1aa peeling off to epl
arm and mech in ger to bal
ss from 112 to 113
mech from wfr to wgr
art from wfr to fra
art from fra to wgr
2inf from hol to wgr
tacb, 2ftr in 115 to bal, ftr, tacb to cv in 115
bomber in 115 back to wgr
3arm from greece to rom
3inf from greece to bul
tacb from sita to balplace
9inf, art in ger
miIC in rom
ftr in wgrcollect 50
-
-
But Euro-Axis ground forces continue to kick ASS!!
-
They have to! Otherwise the axis are doomed. Getting shot down on the very first Sbr is so irritating!
-
They have to! Otherwise the axis are doomed. Getting shot down on the very first Sbr is so irritating!
Believe me, I know what that’s like.
But yes, I agree they have to2nd infantry to Vyb per map
-
Looks like you moved 6 infantry and 2 artillery out of Romania, with 1 to East Poland and the rest to Baltic States. You must have moved them twice or something.
I need to shower first anyway, then I can do Russia. You need to fix the ground units from Romania
-
No, actually you moved one out of East Poland that you can’t move, and I have one more infantry on the map than you do… Did you delete 2 in East Poland or something?
Here’s what I have based on your typing, plus infantry to Vyb
I know they’re the super race, but I still don’t think they should be able to march 2 spaces in 1 turn :wink:
-
hmmm… let me check
-
Thanks!! I go shower - Russia coming up soon
-
hmm, not sure what you are seeing.
ok, so there were 7inf, 2art in rom at start
you had 3inf, aa in epl
I attacked epl with 5inf, 2art from rom, and lost 1 inf
1inf from rom went to bes
14inf moved from pol to bal ncm
4 more were landed by trns into balso there should be 18 inf in bal, and 4inf in epl
Conclusion: I think there should be an extra german inf in epl
-
Yeah, ok, looked at your map, I think you moved the inf from pol into epl for the battle when they came from rom
That make sense?
-
-





