@GeneralDisarray said in OOB: GeneralDisarray (X) vs GovZ (L+42):
@GovZ Submerge and scramble request? tJ1 scramble and submerge request.tsvg
Submerge the sub. No scramble in 35.
J took a bit of a beating there. Really couldn’t think of a good move to deal with that. Didn’t know what to ignore. Must have went back and forth on if I should leave Phil or not. But the R ftr and then US planes really have a ton of reach. I would have been much happier if the UK trn didn’t survive off Ind.
when there is really no need to.Â
I agree, there isn’t a need to go all out. Not sure it is worth the risk if things go poorly? Unless you feel you are overmatched. Against Yoshi I might just try it! :wink:
just lost two fgt’s against the usa dd & trn on J1 vs DJensen And I NEVER try that. again it is a bit risky IMO and probably not required. But it is done SOOO often against me I said what the hell and it burns me, oh well.
I figured you would go heavy into PHI and it did save YUN and the CHI fgt. hopefully it was worth the bid ipc’s. I figure with the loss of the jpn trn it pays for itself.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer, 1 factory and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to French Indo-China Thailand
British take French Indo-China Thailand from Japanese
1 infantry moved from India to 35 Sea Zone
1 artillery moved from India to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
1 artillery moved from 49 Sea Zone to Borneo
1 transport moved from 9 Sea Zone to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
British take France from Germans
1 fighter moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Borneo
British roll dice for 1 artillery in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Borneo
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
British win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from United Kingdom to Trans-Jordan
1 destroyer moved from 9 Sea Zone to 7 Sea Zone
1 armour moved from Eastern Canada to Western Canada
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from India to Burma
2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 41 Sea Zone to 45 Sea Zone
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 7 Sea Zone
1 factory placed in India
Turn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective 1: British met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Burma : 1 infantry
Egypt : 1 infantry
France : 1 flag, 1 infantry
French Indo-China Thailand : 1 flag, 1 infantry
India : 1 aaGun, 1 factory and 1 infantry
Rhodesia : 2 infantry
Trans-Jordan : 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
Western Canada : 1 armour and 1 infantry
7 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
45 Sea Zone : 1 destroyer and 1 transport
49 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 27 / 45
Russians : 28 / 33
Japanese : 24 / 34
British : 46 / 61
Italians : 10 / 10
Chinese : 5 / 0
Americans : 38 / 40
Was really hoping to get lucky and retake BOR……
Going outside the box here with the IND IC. Figured I would have a bit of cash though so hopefully I can support it for a while. Plus with your G AF down a bit I might be able to get away with less surface ships…we will see.
Yeah, its an interesting start.
I just tried to do Ita, but looks like the dice server must be down b/c it wasn’t completing the rolls. I’ll try again later.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Italy to France
1 infantry moved from Balkans to 14 Sea Zone
1 armour moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from Libya to Egypt
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 2/2 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in France
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 1 : 0/3 hits
British roll dice for 1 infantry in France, round 1 : 0/1 hits
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 2 : 1/3 hits
British roll dice for 1 infantry in France, round 2 : 0/1 hits
1 infantry owned by the British lost in France
Italians win, taking France from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 fighter moved from France to Poland
1 armour moved from Balkans to Poland
1 infantry moved from Balkans to Bulgaria Romania
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for Italians :
Egypt : 1 flag, 1 armour and 3 infantry
France : 1 artillery and 1 infantry
Italy : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Poland : 1 armour and 1 fighter
Bulgaria Romania : 1 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 33 / 45
Russians : 28 / 33
Japanese : 24 / 34
British : 38 / 61
Italians : 12 / 17
Chinese : 5 / 0
Americans : 38 / 40
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Place Units - Chinese
2 infantry placed in Ningxia
Turn Complete - Chinese
Territory Summary for Chinese :
Kiangsu : 1 flag, 1 infantry
Ningxia : 2 infantry
Production/PUs Summary :
Germans : 33 / 45
Russians : 28 / 33
Japanese : 22 / 34
British : 38 / 61
Italians : 12 / 17
Chinese : 7 / 0
Americans : 38 / 0
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :1
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Americans :
Australia : 1 bomber and 2 fighters
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
United Kingdom : 1 bomber and 1 fighter
Wake Island : 1 infantry
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factory
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
56 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
Production/PUs Summary :
Germans : 33 / 45
Russians : 28 / 33
Japanese : 22 / 34
British : 38 / 61
Italians : 12 / 17
Chinese : 7 / 0
Americans : 38 / 48
well I pushed my luck and had it shoved back down my throat.
Japan inf are pissed and have kicked me in the shorts. Thought I had an opening to put a real hurt on japan but my fgt couldnt get a hit. It was a risk, like BOR, that I would probably take again if the circumstances were the same. Oh well……
not sure why the dice results weren’t posted here?
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Germans
Germans buy 1 aaGun, 1 factory and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Libya to Anglo-Egypt Sudan
Germans take Anglo-Egypt Sudan from British
1 infantry moved from East Poland to Belorussia
1 bomber moved from Norway to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belorussia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 bomber moved from Belorussia to Germany
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from Libya to Anglo-Egypt Sudan
1 artillery and 3 infantry moved from Libya to Egypt
1 fighter moved from Libya to France
1 aaGun and 5 infantry moved from Germany to France
1 fighter moved from Balkans to Germany
1 infantry moved from Balkans to Bulgaria Romania
2 artilleries and 2 infantry moved from Baltic States to East Poland
3 armour moved from Baltic States to Poland
1 armour moved from Baltic States to East Poland
2 infantry moved from Poland to East Poland
1 artillery and 4 infantry moved from Germany to Poland
1 artillery moved from Ukraine to Bulgaria Romania
Place Units - Germans
1 factory placed in France
1 aaGun and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Territory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, 2 armour
Baltic States : 1 flag, East Poland : 1 flag, 3 armour, 2 artilleries and 5 infantry
Egypt : 1 artillery and 4 infantry
France : 1 aaGun, 1 factory, 1 fighter and 5 infantry
Germany : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 8 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Norway : 3 infantry
Poland : 3 armour, 1 artillery and 4 infantry
Bulgaria Romania : 1 artillery and 1 infantry
Ukraine : 1 flag, 1 infantry
15 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 36 / 51
Russians : 26 / 33
Japanese : 22 / 34
British : 37 / 61
Italians : 12 / 17
Chinese : 7 / 0
Americans : 38 / 48
@JWW:
well I pushed my luck and had it shoved back down my throat.
Japan inf are pissed and have kicked me in the shorts. Thought I had an opening to put a real hurt on japan but my fgt couldnt get a hit. It was a risk, like BOR, that I would probably take again if the circumstances were the same. Oh well……
not sure why the dice results weren’t posted here?
I don’t think the combined China US turns post quite right.
@JWW:
well I pushed my luck and had it shoved back down my throat.
Japan inf are pissed and have kicked me in the shorts. Thought I had an opening to put a real hurt on japan but my fgt couldnt get a hit. It was a risk, like BOR, that I would probably take again if the circumstances were the same. Oh well……
not sure why the dice results weren’t posted here?
I don’t think the combined China US turns post quite right.
Is it the program? Have you uploaded the new version? 1.6 something or other? I will get the Russians in tomorrow.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 artillery and 5 infantry moved from Archangel to Karelia S.S.R.
1 artillery and 5 infantry moved from Finland to Norway
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Caucasus to Ukraine
4 infantry moved from Buryatia S.S.R. to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Ukraine, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Karelia S.S.R., round 1 : 0/7 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Karelia S.S.R., round 2 : 1/6 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 5 infantry in Norway, round 1 : 2/6 hits
Germans roll dice for 3 infantry in Norway, round 1 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 1 artillery and 3 infantry in Norway, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun moved from Finland to Karelia S.S.R.
1 infantry moved from Archangel to Belorussia
2 infantry moved from Russia to Archangel
2 infantry moved from Caucasus to Persia
1 infantry moved from Caucasus to Persia
1 infantry moved from Novosibirsk to Chinghai
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Archangel
1 armour moved from Russia to Persia
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Place Units - Russians
1 artillery, 1 fighter and 2 infantry placed in Caucasus
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Russians :
Archangel : 3 infantry
Belorussia : 1 infantry
Buryatia S.S.R. : 2 infantry
Caucasus : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 7 infantry
Chinghai : 1 infantry
Finland : 1 flag, Karelia S.S.R. : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Manchuria : 4 infantry
Eastern Ukraine : 1 infantry
Norway : 1 flag, 1 artillery and 2 infantry
Novosibirsk : 1 infantry
Persia : 1 armour and 3 infantry
Russia : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Soviet Far East : 1 infantry
Ukraine : 2 infantry
12 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 29 / 51
Russians : 33 / 38
Japanese : 19 / 34
British : 37 / 61
Italians : 12 / 17
Chinese : 10 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Japanese
Japanese buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 transport moved from 49 Sea Zone to 50 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery and 1 transport moved from 50 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
2 infantry moved from Kwangtung to French Indo-China Thailand
2 infantry moved from Fukien to Kiangsu
2 fighters moved from 62 Sea Zone to Kiangsu
1 transport moved from 62 Sea Zone to 59 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from Okinawa to Buryatia S.S.R.
1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
2 transports moved from 50 Sea Zone to 62 Sea Zone
1 armour and 4 infantry moved from Japan to 62 Sea Zone
1 armour and 4 infantry moved from 62 Sea Zone to Manchuria
1 fighter moved from 62 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to 49 Sea Zone
2 infantry moved from Suiyuan to Manchuria
1 battleship moved from 50 Sea Zone to 36 Sea Zone
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 49 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Manchuria
Japanese attack with 1 armour, 2 fighters and 6 infantry
Russians defend with 4 infantry
Japanese roll dice for 1 cruiser in Manchuria, round 1 : 1/1 hits
Japanese roll dice for 1 armour, 2 fighters and 6 infantry in Manchuria, round 1 : 3/9 hits
Chinese roll dice for 4 infantry in Manchuria, round 1 : 3/4 hits
4 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 4 infantry
Japanese win with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 4 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Buryatia S.S.R., round 1 : 1/4 hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese roll dice for 1 artillery and 2 fighters in Buryatia S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Japanese win with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kiangsu
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Kiangsu, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo-China Thailand
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in French Indo-China Thailand, round 1 : 1/1 hits
British roll dice for 1 infantry in French Indo-China Thailand, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 carrier moved from 61 Sea Zone to 36 Sea Zone
1 carrier moved from 62 Sea Zone to 36 Sea Zone
1 fighter moved from 49 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to 36 Sea Zone
2 fighters moved from Kiangsu to 36 Sea Zone
1 fighter moved from Manchuria to Japan
2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
Place Units - Japanese
2 destroyers placed in 62 Sea Zone
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Territory Summary for Japanese :
Borneo : 1 flag, Buryatia S.S.R. : 1 flag, 1 artillery
East Indies : 1 flag, 1 infantry
French Indo-China Thailand : 1 artillery and 2 infantry
Fukien : 1 flag, Japan : 1 aaGun, 1 factory, 1 fighter and 6 infantry
Kiangsu : 2 infantry
Kwangtung : 1 flag, Manchuria : 1 armour and 3 infantry
Philippine Islands : 1 flag, Suiyuan : 1 flag, 36 Sea Zone : 1 battleship, 2 carriers, 4 fighters and 1 transport
38 Sea Zone : 1 transport
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Production/PUs Summary :
Germans : 29 / 51
Russians : 32 / 38
Japanese : 31 / 41
British : 31 / 61
Italians : 12 / 17
Chinese : 5 / 0
Americans : 38 / 48
@JWW:
@JWW:
well I pushed my luck and had it shoved back down my throat.
Japan inf are pissed and have kicked me in the shorts. Thought I had an opening to put a real hurt on japan but my fgt couldnt get a hit. It was a risk, like BOR, that I would probably take again if the circumstances were the same. Oh well……
not sure why the dice results weren’t posted here?
I don’t think the combined China US turns post quite right.
Is it the program? Have you uploaded the new version? 1.6 something or other? I will get the Russians in tomorrow.
I always thought the US-China thing was messed up. Was it fixed?
Looks like I’m using 1.5.2.1
I have both 1.5 & 1.6 (for the G40 tourney) I could be using the wrong versions??
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery moved from United Kingdom to 7 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
British take Morocco Algeria from Germans
1 carrier moved from 7 Sea Zone to 12 Sea Zone
2 fighters moved from 7 Sea Zone to 12 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Italian Africa
Combat - British
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from Trans-Jordan to India
1 bomber moved from Trans-Jordan to India
1 armour moved from Trans-Jordan to India
1 artillery and 2 infantry moved from Trans-Jordan to Persia
1 destroyer and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from Western Canada to 56 Sea Zone
Place Units - British
3 infantry placed in India
1 carrier and 1 transport placed in 7 Sea Zone
2 fighters placed in 7 Sea Zone
3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 34 PUs total
Territory Summary for British :
Australia : 1 aaGun, 1 artillery and 3 infantry
Belgian Congo : 1 infantry
Burma : 1 infantry
India : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 4 infantry
Italian Africa : 1 infantry
Morocco Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Persia : 1 artillery and 2 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 factory and 3 infantry
7 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
12 Sea Zone : 1 carrier, 2 fighters and 2 transports
56 Sea Zone : 1 armour, 1 destroyer, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 28 / 51
Russians : 32 / 38
Japanese : 31 / 41
British : 32 / 34
Italians : 12 / 17
Chinese : 5 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Belgian Congo
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Egypt to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Poland to East Poland
1 armour moved from East Poland to Ukraine
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Belgian Congo, round 1 : 1/1 hits
British roll dice for 1 infantry in Belgian Congo, round 1 : 0/1 hits
1 infantry owned by the British lost in Belgian Congo
Italians win, taking Belgian Congo from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Ukraine
Italians attack with 1 armour and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 infantry in Ukraine, round 1 : 0/2 hits
Russians roll dice for 2 infantry in Ukraine, round 1 : 1/2 hits
1 infantry owned by the Italians lost in Ukraine
1 armour owned by the Italians retreated to East Poland
Russians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 fighter moved from Poland to Italy
Place Units - Italians
1 armour and 4 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 armour
East Poland : 1 armour
Egypt : 1 flag, 1 infantry
France : 1 artillery and 1 infantry
Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 5 infantry
Trans-Jordan : 1 flag, 3 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 28 / 51
Russians : 32 / 38
Japanese : 31 / 41
British : 30 / 34
Italians : 14 / 19
Chinese : 5 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :2
Place Units - Chinese
2 infantry placed in Yunnan
Turn Complete - Chinese
Territory Summary for Chinese :
Sikang : 1 infantry
Suiyuan : 1 infantry
Yunnan : 2 infantry
Production/PUs Summary :
Germans : 28 / 51
Russians : 32 / 38
Japanese : 30 / 41
British : 30 / 34
Italians : 14 / 19
Chinese : 6 / 0
Americans : 38 / 4