TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
place extra inf in tob
Germany 1
buy
2ss
ftr
2art
cm
117(dd)
ss from 117
111(dd,cc,bb)
ss from 124, 118
ftr from nor
tacb from wgr
2bonb from ger
110(2cc,bb)
ss from 108, 103
ftr from hol
2ftr,2tacb from wgr
tacb from ger
france
all from hol, except 1inf
all from wgr
3arm from sgr
tacb from pol
yugo
army from sgr, hun, rom, except 1 inf
arm from pol
SCRAMBLE
I choose not to waste my pilots or my fighters. Have HORRIBLE aim, Germany! wink
understood
sea combat
106 first to hit
A
Rolls: 10@2; Total Hits: 510@2: (1, 2, 1, 1, 3, 2, 4, 3, 5, 3)
D
Rolls: 10@2; Total Hits: 510@2: (1, 1, 4, 4, 1, 2, 3, 2, 5, 4)
111
A
Rolls: 2@2 1@3 3@4; Total Hits: 32@2: (5, 3)1@3: (2)3@4: (4, 6, 3)
D
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (6)1@4: (2)
110
A
Rolls: 2@2 3@3 3@4; Total Hits: 62@2: (3, 2)3@3: (3, 4, 3)3@4: (3, 1, 4)
D
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 4)1@4: (3)
ok, so 106 was draw - your trn still lingers
110 clwlo 2ss
111 goes on
111
A
Rolls: 1@3 3@4; Total Hits: 31@3: (3)3@4: (3, 6, 4)
D
Rolls: 1@4; Total Hits: 11@4: (1)
111 clwlo 2ss, 1 ftr
land combat
france
aa fire
Rolls: 1@1; Total Hits: 01@1: (6)
france
A
Rolls: 7@1 6@2 6@3 1@4; Total Hits: 97@1: (2, 1, 2, 1, 2, 1, 4)6@2: (5, 6, 3, 5, 5, 2)6@3: (6, 4, 3, 1, 3, 3)1@4: (4)
D
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (2, 5, 1, 2, 5, 6, 3, 4)2@3: (1, 3)1@4: (5)
France 2
A
Rolls: 2@1 6@2 6@3 1@4; Total Hits: 62@1: (3, 6)6@2: (5, 5, 2, 1, 3, 3)6@3: (4, 2, 5, 4, 1, 1)1@4: (4)
D
Rolls: 2@3 1@4; Total Hits: 12@3: (3, 5)1@4: (5)
France clwlo all inf
yugo
A
Rolls: 7@1 4@2 4@4; Total Hits: 47@1: (4, 2, 6, 6, 6, 3, 5)4@2: (5, 1, 5, 6)4@4: (4, 1, 1, 6)
D
Rolls: 5@2; Total Hits: 05@2: (6, 3, 3, 6, 4)
yugo again
A
Rolls: 7@1 4@2 3@3; Total Hits: 47@1: (4, 5, 3, 3, 6, 1, 3)4@2: (2, 5, 6, 3)3@3: (1, 2, 4)
D
Rolls: 1@2; Total Hits: 01@2: (4)
Ah…didnt see your attack there…oh well, still got the transport!
yugo twol
(I will sub out hit on ss for hit on bb in 110)
ncm
2inf from nor to fin
inf from rom to bul
army in ger to pol
2aa from wgr to hol
air in 11 to wgr
air in 110 to hol, except tacb to wgr
ftr in yugo to sita
2inf from den to wgr
fleet in 114 to 113
place 2art in ger
2ss in 113
ftr in wgr
collect 68
I think I miss-posted to the sea zone – 117 should have been 106… duh. But yes your trn lives!
The United Soviet Socialist Republics:
Uncle Joe purchases 6 Artillery, 2 Armor, Save 1
Uncle Joe orders all units westward- essentially, it’s the same NCMs I always make.
Build: 3 Artillery in Novgorod
Build: 3 Artillery in Odessa Ukraine
Build: 2 Armor in Moscow
Collect: 37 IPC +1 Saved = 38 IPC
Japan
Declare War on USSR
buy 3 trn, inf, save 2
cm
trn in 19, 6, pick up 1 inf each (one from Oki and Iwo) and land in sib and sfe
6inf,aa,art,mech from man to amu
2inf,art from jeh to cha
3inf,art from sha to anh
hun(2inf)
3inf,art from ksi
ftrs from oki, for, man and tacb from man
yun(4inf)
3inf,art from kwa
tacb, ftr from ksu
2bomb from japan
cc
yun
A
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (2, 1)2@2: (1, 3)1@3: (4)3@4: (4, 6, 6)
d
Rolls: 4@2; Total Hits: 14@2: (6, 5, 3, 2)
hun
A
Rolls: 2@1 2@2 4@3 2@4; Total Hits: 22@1: (3, 4)2@2: (5, 6)4@3: (5, 5, 6, 4)2@4: (1, 2)
D
Rolls: 2@2; Total Hits: 02@2: (5, 4)
hun cleared
yun
A
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 21@1: (6)2@2: (6, 2)1@3: (6)3@4: (5, 5, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
yun twlo 2inf
ncm
air in yun and hun to kwa
army in ksu to ksi
2inf from kor to amu
2inf from kor to man
ftr from kor to man
trn in 20 to 6, put arm and inf on kor
cc in 20 to 36
fleet in 19 to 36
dd in 6 to 16
fleet in 33 to 36
fleet in 6 to 36
place all in around Japan
collect 43+2=45
Alpha 3.9, right? All those Mongolians get Russian uniforms?