Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
This has been a rough game for the Allies on the dice, I’ve been getting good defense die most rounds and here’s another round of bad dice for the Allies. I can’t remember anything you’ve done that seemed bad you just haven’t had the dice on your side in too many battles. I’m not a huge fan on buying Russian planes early on, if ever, but that may just be because of my style of play.
I do have a tendency to place an IC in Poland when America places in sz56 on round 1 otherwise I might place one in France. It’s worked so far but it does commit me to defending Poland each round.
I haven’t found anything better for the Mediterranean fleet but to use them in the Indian Ocean when they get in danger, I just don’t like spending money on Italian boats when I use Italy to defend France.
missed with both my defending fgt’s. will there is a mistake (leaving cau w/out any inf or aa gun) to compound the bad dice.
auughhhh.
I haven’t liked the extra German IC but if your making the money it works well. I also like your heavy arm buys and the extra IC let’s you do that and still buy inf.
I usually buy lots of fgt’s for G to help defend but the arm help G secure russian territory and that stack of G arm is the reason I just lost my american AF!!!
Not happy about this.
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Purchase Units - British
British buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Finland to Karelia S.S.R.
Russians take Karelia S.S.R. from Germans
2 fighters moved from 5 Sea Zone to Archangel
1 artillery moved from Russia to Archangel
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Northwestern Europe
1 bomber moved from United Kingdom to Northwestern Europe
1 fighter moved from 7 Sea Zone to Northwestern Europe
1 fighter moved from 7 Sea Zone to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 battleships in Northwestern Europe, round 1 : 1/2 hits
British roll dice for 1 bomber, 2 fighters and 2 infantry in Northwestern Europe, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Northwestern Europe, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
British win with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Archangel
British attack with 1 artillery and 2 fighters
Germans defend with 1 infantry
British roll dice for 1 artillery and 2 fighters in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - British
2 fighters moved from Archangel to Russia
1 aaGun moved from Russia to Archangel
1 fighter moved from Norway to Russia
1 bomber moved from Northwestern Europe to Russia
2 fighters moved from Northwestern Europe to 5 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 armour moved from Norway to Karelia S.S.R.
1 artillery and 1 infantry moved from Norway to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 artilleries and 3 infantry moved from Norway to Finland
2 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
3 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 armour moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from Morocco Algeria to Libya
1 infantry moved from New Zealand to 42 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 25 Sea Zone
Place Units - British
2 fighters placed in 7 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 23 PUs total
Territory Summary for British :
Archangel : 1 aaGun and 1 artillery
Baltic States : 1 infantry
Finland : 1 flag, 2 artilleries and 3 infantry
Karelia S.S.R. : 2 armour, 1 artillery and 5 infantry
Libya : 1 flag, 1 artillery and 1 infantry
Morocco Algeria : 1 flag, Northwestern Europe : 1 flag, 2 infantry
Norway : 1 flag, Russia : 1 bomber and 3 fighters
United Kingdom : 1 aaGun, 1 factory and 3 infantry
5 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 2 fighters and 5 transports
7 Sea Zone : 1 carrier and 2 fighters
25 Sea Zone : 1 artillery, 1 destroyer, 1 infantry and 1 transport
Production/PUs Summary :
Germans : 36 / 59
Russians : 16 / 17
Japanese : 55 / 70
British : 23 / 23
Italians : 10 / 15
Chinese : 0 / 0
Americans : 38 / 50
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to Northwestern Europe
Combat - Italians
Battle in Northwestern Europe
Italians attack with 1 armour and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Northwestern Europe, round 1 : 1/3 hits
British roll dice for 2 infantry in Northwestern Europe, round 1 : 0/2 hits
1 infantry owned by the British lost in Northwestern Europe
1 armour owned by the Italians and 2 infantry owned by the Italians retreated to Germany
British win with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 infantry moved from France to Italy
1 infantry moved from France to Germany
1 fighter moved from Egypt to France
1 infantry moved from France to Germany
1 battleship, 2 cruisers and 1 transport moved from 34 Sea Zone to 38 Sea Zone
1 infantry moved from Germany to Poland
1 armour moved from Germany to Poland
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for Italians :
France : 1 aaGun, 1 armour, 1 fighter and 15 infantry
Germany : 1 armour and 4 infantry
Italy : 1 aaGun, 1 factory and 11 infantry
Poland : 1 armour and 1 infantry
Trans-Jordan : 1 flag, 38 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 36 / 59
Russians : 16 / 17
Japanese : 55 / 70
British : 23 / 23
Italians : 10 / 15
Chinese : 0 / 0
Americans : 38 / 50
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :9
Combat Move - Americans
2 infantry moved from Morocco Algeria to 12 Sea Zone
1 armour moved from Morocco Algeria to 12 Sea Zone
1 artillery moved from Morocco Algeria to 12 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 23 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 23 Sea Zone to Belgian Congo
British take Belgian Congo from Germans
6 fighters moved from 42 Sea Zone to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 6 fighters
Japanese defend with 1 destroyer
Americans roll dice for 6 fighters in 56 Sea Zone, round 1 : 2/6 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 6 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
6 fighters moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 53 Sea Zone
3 carriers, 5 destroyers, 2 infantry, 4 submarines and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 aaGun, 1 armour and 6 infantry moved from Morocco Algeria to Libya
2 fighters moved from 12 Sea Zone to Libya
1 carrier moved from 12 Sea Zone to 23 Sea Zone
2 fighters moved from 7 Sea Zone to 23 Sea Zone
1 carrier moved from 7 Sea Zone to 12 Sea Zone
2 transports moved from 7 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 11 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 12 Sea Zone
4 infantry moved from 12 Sea Zone to Morocco Algeria
2 fighters moved from Western United States to 12 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Karelia S.S.R.
Place Units - Americans
3 fighters placed in Western United States
1 armour and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Territory Summary for Americans :
Belgian Congo : 1 armour, 1 artillery and 2 infantry
Eastern Canada : 1 aaGun and 3 infantry
Eastern United States : 1 armour, 1 factory and 5 infantry
Karelia S.S.R. : 1 artillery and 3 infantry
Libya : 1 aaGun, 1 armour, 2 fighters and 6 infantry
Morocco Algeria : 4 infantry
Wake Island : 1 infantry
Western United States : 1 factory and 3 fighters
1 Sea Zone : 2 transports
5 Sea Zone : 2 transports
7 Sea Zone : 2 destroyers
12 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
23 Sea Zone : 1 carrier, 2 fighters and 2 transports
53 Sea Zone : 1 destroyer
54 Sea Zone : 3 carriers, 5 destroyers, 6 fighters, 2 infantry, 4 submarines and 1 transport
Production/PUs Summary :
Germans : 35 / 59
Russians : 16 / 17
Japanese : 55 / 70
British : 24 / 23
Italians : 10 / 15
Chinese : 0 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - Germans
Germans buy 10 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Ukraine to Caucasus
Germans take Caucasus from Russians
30 armour and 16 infantry moved from Eastern Ukraine to Belorussia
2 infantry moved from Germany to Northwestern Europe
1 infantry moved from Poland to Baltic States
2 fighters moved from Germany to Northwestern Europe
1 bomber moved from Germany to Baltic States
1 fighter moved from Poland to Baltic States
Combat - Germans
Battle in Northwestern Europe
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 1 : 0/4 hits
British roll dice for 1 infantry in Northwestern Europe, round 1 : 0/1 hits
Germans roll dice for 2 fighters and 2 infantry in Northwestern Europe, round 2 : 2/4 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Baltic States, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belorussia
Germans attack with 30 armour and 16 infantry
Russians defend with 1 infantry
Germans roll dice for 30 armour and 16 infantry in Belorussia, round 1 : 19/46 hits
Russians roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 30 armour and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 30 armour and 16 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 fighters moved from Northwestern Europe to Germany
1 bomber moved from Baltic States to Germany
1 fighter moved from Baltic States to Poland
8 armour moved from Poland to Belorussia
9 armour moved from Germany to East Poland
3 infantry moved from Poland to East Poland
3 infantry moved from Germany to Poland
Place Units - Germans
3 armour placed in Poland
7 armour and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Anglo-Egypt Sudan : 1 flag, 1 artillery and 1 infantry
Baltic States : 1 flag, 1 infantry
Belorussia : 1 flag, 38 armour and 16 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
East Poland : 1 flag, 9 armour and 3 infantry
Egypt : 1 flag, 1 armour
French Equatorial Africa : 1 flag, French Madagascar : 1 flag, Germany : 1 aaGun, 7 armour, 1 bomber, 1 factory, 2 fighters and 3 infantry
Eastern Ukraine : 1 flag, 1 infantry
Northwestern Europe : 1 infantry
Poland : 1 aaGun, 3 armour, 1 factory, 1 fighter and 12 infantry
Rhodesia : 1 flag, Ukraine : 1 flag, Union of South Africa : 1 flag,
Production/PUs Summary :
Germans : 43 / 58
Russians : 10 / 17
Japanese : 55 / 70
British : 22 / 23
Italians : 10 / 15
Chinese : 0 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - Russians
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Urals
Russians take Urals from Japanese
1 armour moved from Urals to Russia
2 infantry moved from Russia to Caucasus
1 bomber moved from Russia to Caucasus
1 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to Kazakh S.S.R.
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
1 armour moved from Russia to Novosibirsk
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
retreated to Kazakh S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 1 armour and 3 infantry in Novosibirsk, round 1 : 1/4 hits
Japanese roll dice for 1 armour and 2 infantry in Novosibirsk, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 armour and 3 infantry in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 armour and 2 infantry in Novosibirsk, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Caucasus, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 bomber moved from Caucasus to Russia
1 fighter moved from Kazakh S.S.R. to Russia
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Territory Summary for Russians :
Caucasus : 1 factory and 1 infantry
Karelia S.S.R. : 1 factory
Novosibirsk : 1 armour and 1 infantry
Russia : 3 aaGuns, 11 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 27 infantry
Production/PUs Summary :
Germans : 39 / 58
Russians : 17 / 17
Japanese : 52 / 70
British : 22 / 23
Italians : 10 / 15
Chinese : 0 / 0
Americans : 38 / 48
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :10
Purchase Units - Japanese
Japanese buy 4 armour, 1 fighter, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery and 6 infantry moved from Chinghai to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Caucasus
7 infantry moved from Persia to Caucasus
4 fighters moved from Persia to Caucasus
1 armour moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Ningxia to Novosibirsk
2 armour moved from Chinghai to Novosibirsk
1 submarine moved from 51 Sea Zone to 53 Sea Zone
2 fighters moved from 38 Sea Zone to 53 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
6 fighters moved from 51 Sea Zone to Western United States
2 armour and 2 infantry moved from Japan to 62 Sea Zone
2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 64 Sea Zone
2 armour and 2 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
Combat - Japanese
Battle in 53 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 53 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 destroyer in 53 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 53 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Western United States
Japanese attack with 6 fighters and 1 infantry
Americans defend with 1 factory and 3 fighters
Japanese roll dice for 6 fighters and 1 infantry in Western United States, round 1 : 5/7 hits
Americans roll dice for 3 fighters in Western United States, round 1 : 1/3 hits
3 fighters owned by the Americans and 1 fighter owned by the Japanese lost in Western United States
Japanese win, taking Western United States from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 fighters
Japanese win with 5 fighters and 1 infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 1 fighter
Casualties for Americans: 3 fighters
Battle in Caucasus
Japanese attack with 4 fighters and 8 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 4 fighters and 8 infantry in Caucasus, round 1 : 3/12 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Japanese win, taking Caucasus from Russians with 4 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 4 fighters and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 4 armour, 1 artillery and 6 infantry
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 4 armour, 1 artillery and 6 infantry in Novosibirsk, round 1 : 2/11 hits
Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 1 : 2/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Japanese win with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 armour and 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
4 fighters moved from Caucasus to Egypt
3 armour moved from Persia to Egypt
5 infantry moved from India to Persia
4 infantry moved from East Indies to 38 Sea Zone
4 infantry and 2 transports moved from 38 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Egypt
1 carrier moved from 38 Sea Zone to 34 Sea Zone
1 destroyer moved from 38 Sea Zone to 34 Sea Zone
1 fighter moved from India to 34 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 6 submarines moved from 51 Sea Zone to 56 Sea Zone
2 fighters moved from 53 Sea Zone to 56 Sea Zone
5 fighters moved from Western United States to 56 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 58 Sea Zone
3 infantry moved from Suiyuan to Ningxia
2 infantry moved from Sikang to Chinghai
2 infantry moved from Burma to India
2 infantry moved from Manchuria to Suiyuan
1 armour moved from Manchuria to Ningxia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
4 bombers moved from India to France
Place Units - Japanese
3 infantry placed in India
2 armour placed in Burma
2 armour and 2 infantry placed in East Indies
1 fighter and 2 infantry placed in Japan
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Territory Summary for Japanese :
Alaska : 1 flag, 2 armour and 2 infantry
Australia : 1 flag, Borneo : 1 flag, Burma : 1 flag, 2 armour and 1 factory
Buryatia S.S.R. : 1 flag, Caucasus : 1 flag, 1 factory and 7 infantry
Chinghai : 1 flag, 2 infantry
East Indies : 1 flag, 2 armour, 1 factory and 2 infantry
Egypt : 3 armour, 1 artillery, 4 fighters and 7 infantry
Evenki National Okrug : 1 flag, 1 infantry
France : 4 bombers and 1 fighter
Fukien : 1 flag, Hupeh : 1 flag, India : 1 flag, 1 aaGun, 1 factory and 5 infantry
Italian Africa : 1 flag, Japan : 1 aaGun, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 flag, Kwangtung : 1 flag, New Guinea : 1 flag, Ningxia : 1 flag, 1 armour and 3 infantry
Novosibirsk : 1 flag, 4 armour, 1 artillery and 4 infantry
Persia : 1 flag, 5 infantry
Philippine Islands : 1 flag, Sikang : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, 2 infantry
Western United States : 1 flag, 1 factory and 1 infantry
Yakut S.S.R. : 1 flag, Yunnan : 1 flag, 34 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
38 Sea Zone : 2 transports
56 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 6 submarines and 1 transport
58 Sea Zone : 1 destroyer and 2 submarines
62 Sea Zone : 2 submarines and 1 transport
64 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 39 / 58
Russians : 11 / 17
Japanese : 70 / 85
British : 22 / 23
Italians : 10 / 15
Chinese : 0 / 0
Americans : 26 / 48
so what is that 1 hit out of 5 with my defending fighters?
That stinks but what is worse is that I didn’t even notice that you could attack WUS……
My patience and anger w/myself right now might make me capitulate…
nope I’ve had enough. enough bad dice, enough mistakes……yuck.
Good game. Record your victory.
The dice never let up on you all game, good luck in your other matches.