Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
12L ExtraB +8 v JWW
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damage Ita
Rolling 1d6:
(2) -
2 damage Ita
Trj
Rolls: 3@1; Total Hits: 03@1: (5, 3, 5)
Rolls: 1@2; Total Hits: 01@2: (6) -
Trj Rd 2
Rolls: 3@1; Total Hits: 03@1: (6, 5, 5)
Rolls: 1@2; Total Hits: 01@2: (5) -
Trj rd3
Rolls: 3@1; Total Hits: 13@1: (5, 1, 2)
Rolls: 1@2; Total Hits: 01@2: (5) -
Trj twol
Ind
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (1, 6)
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
Ind twlo 2inf
noncombat
1bmb Ita - Gbr
2cru 2dd sz2 - sz6
2ftr Gbr - sz6
1ac sz2 - sz12
1aa Per - Trj
1inf Rho - Cng
1trn sz44 - sz20build
1ac 1trn sz6
2inf 1arm Gbrcollect
30 -
I2 rpr 2 purch 6 inf spend 20 (save 2)
combat
#1 trj (aa, 3 inf) v BB, CA inf, arm (ita) inf (egy)dice……
#1 trj attack
Rolls: 1@4 2@3 2@1; Total Hits: 11@4: (1)2@3: (4, 5)2@1: (6, 4)v 3inf
Rolls: 3@2; Total Hits: 13@2: (1, 5, 6) -
2nd wave attack
Rolls: 1@3 1@1; Total Hits: 11@3: (3)1@1: (3)v 2inf
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
3rd wave attack
Rolls: 1@3 1@1; Total Hits: 01@3: (4)1@1: (3)v inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Rolls: 1@3 1@1; Total Hits: 01@3: (4)1@1: (5)v inf
Rolls: 1@2; Total Hits: 11@2: (2) -
first to hit wins arm
Rolls: 6@3; Total Hits: 26@3: (5, 4, 4, 1, 4, 3)v inf
Rolls: 6@2; Total Hits: 16@2: (2, 5, 4, 6, 6, 4) -
trj holds w/inf & aa
ncm:
bul inf > ukr
bul inf > epl
fgt > itaITA collects 10 + saved 2 = 12
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US2
50 buys 1bmb 2trn 3arm 3infChina - will do nothing this turn
combat
Ita - SBR 2bmb GbrIta AA
Rolls: 2@1; Total Hits: 02@1: (2, 3) -
Damage Ita
Rolling 2d6:
(2, 6) -
8 damage Ita
noncombat
2bmb Ita - Gbr
1ac sz10 - sz12
2ftr ECa - sz12
1ftr sz12 - sz10
1inf 1art ECa - Alg via 1trn sz9 to sz12
1dd sz9 - sz12
1ac 1ftr 2dd 1trn sz20 - sz10
1inf EUS - ECa
2bmb WUS - GBr
1inf CUS - WCabuild
2trn sz10
3inf 3arm EUS
1bmb WUScollect
38 + 10 = 48 -
G 3 purch 3fgt & 7inf spend 51 (save 7)
combat
#1 alg (2inf, art & arm) v inf, arm (fra) & 3 fgt (2fra, 1ger)
#2 cng (inf) v arm (feq)
#3 rho (inf) v arm (eaf)
#4 z6 (fleet) v ssa bit drastic but I want to do it……probably a reason I lose 2-3 games every year in the league…going on tilt to often……
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alg attack
Rolls: 4@3 1@1; Total Hits: 34@3: (3, 6, 3, 3)1@1: (5)wish I had my bmb here -
assume you want to keep the uk arm so……your D 2inf & art
Rolls: 3@2; Total Hits: 13@2: (3, 2, 4)& arm
Rolls: 1@3; Total Hits: 01@3: (6) -
2nd wave attack
Rolls: 4@3; Total Hits: 24@3: (4, 6, 2, 1)v arm
Rolls: 1@3; Total Hits: 01@3: (6) -
alg twlo inf
cng attack G arm
Rolls: 4@3; Total Hits: 24@3: (3, 5, 3, 5)v inf
Rolls: 4@2; Total Hits: 14@2: (1, 5, 3, 6)





