@msoot use this one – placed 2 more mechs in germ vs w germ
11L 41 DarthM (Allies) vs JWW 9 Bid NO, -tech, 14VC
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ukr twlo inf
ncm:
blk 2 inf > bul
ita 8 inf > fra
nwe 2 inf > fra
rho arm > safplacement 2 arm ita
ITA collects 14 + saved 2 = 16
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I’ve come to the conclusion that I have no idea how to play the US in AA50.
US Round 6
Buy 1 ac, 1 dd, 5 inf, 1 rt, 1 arm
Combat Move
1) 9 subs to sz 56 from sz 52
2) Ala - mt vs. 1 arm (wus)
3) Eaf - mt vs. 1 inf (sud)Results
ala - taken, walk-in
eaf - taken, walk-inNon-Combat Move
1 ftr to sz 10 from sz 56 (wait for ac)
2 trn to sz 10 from sz 19
1 dd to sz 56 from sz 55
1 ac (2 uk ftrs) to sz 5 from sz 6
2 bom to ecna from wus
3 inf to wcna from wus
1 rt to con from sud
1 inf, 1 rt to per from trj
1 inf to sud from egy
2 inf to trj from egy
4 inf to egy from libPlacement
1 ac, 1 dd in Sz 10
5 inf on Eus
3 inf on WusCollect 38 + 10 (NO) = 48 total
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G7 purchase fgt, 6 arm, art & 2inf spend (save 0)
combat
#1 arc (mt) v arm blitz (epl) cwol
#2 euk (inf) v 2inf (epl) & 2 fgt (bul)
#3 KAR (inf, 2 arm) v bmb, 3 fgt (ger) & 3 arm (epl)
#4 z10 (fleet) v ssdice……
#2 euk attack
Rolls: 2@3 2@1; Total Hits: 12@3: (5, 5)2@1: (6, 1)v inf
Rolls: 1@2; Total Hits: 01@2: (6) -
euk cwol
#3 kar attack
Rolls: 1@4 6@3; Total Hits: 51@4: (3)6@3: (2, 5, 2, 4, 3, 1)v inf, 2 arm
Rolls: 1@2 2@3; Total Hits: 11@2: (2)2@3: (5, 4) -
kar cwlo arm
z10 attack
Rolls: 1@2; Total Hits: 01@2: (5)v fleet
Rolls: 2@2 1@4; Total Hits: 22@2: (6, 1)1@4: (2) -
ss sinks off cape cod
ncm:
epl inf > bel
pol 2 inf > epl
bul 2 arm > ukr
cze 2inf, art > bul
euk 2 fgt > ukr
epl 3 arm > ukr
ger 3 arm > epl
kar af > ger
ger 2 inf > pol
ger 5inf, art > cze
fra 5 inf > ger
rho forces > safplacement fgt, 2inf, art & 6 arm germany
G collects 49
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I’ve come to the conclusion that I have no idea how to play the US in AA50.
IMO, it must be a slow and steady, ultra conservative, pacific fleet build. Minimal atlantic/euro involvement.
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@JWW:
I’ve come to the conclusion that I have no idea how to play the US in AA50.
IMO, it must be a slow and steady, ultra conservative, pacific fleet build. Minimal atlantic/euro involvement.
That makes sense.
Sometimes I have a hard time breaking my patterns from the Revised KGF (or Classic).
The good thing is, Ive sort of tried different stuff in my games, so I know what I don’t like.
Just need to figure what I do like. lol! -
Russia Round 7
Buy 5 inf, 2 arm
Combat Move
1) Euk - 2 inf vs. 4 inf (mos), 1 ftr (mos)
2) Bel - 1 inf vs. 2 inf (mos), 1 ftr (mos)
3) Arch - 1 arm vs. 3 inf, 1 rt, 1 arm (mos) -
Euk
4 inf, 1 ftr
Rolls: 4@1 1@3; Total Hits: 04@1: (4, 6, 6, 5)1@3: (6)2 inf
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Euk
3 inf, 1 ftr
Rolls: 3@1 1@3; Total Hits: 23@1: (1, 4, 3)1@3: (1)2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
Bel
2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 6)1@3: (4)1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Bel
2 inf, 1 ftr
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (1)1 inf
Rolls: 1@2; Total Hits: 11@2: (2) -
Arch
3 inf, 1 rt, 1 arm
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (5, 3)2@2: (5, 1)1@3: (2)1 arm
Rolls: 1@3; Total Hits: 11@3: (3) -
Results
euk - taken with 3 inf
bel - taken with 1 inf, 1 ftr
arch - taken with 2 inf, 1 rt, 1 armNon-Combat Move
2 ftrs to cauc
1 inf to kaz from mos
2 inf to cauc from mos
1 inf to mos from ura
1 aa mos to archPlacement
1 inf on Cauc
4 inf, 2 arm on MosCollect 22 + 5 (NO) = 27 total
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j7 PURCHASE IC, dd, 2 ss, fgt, 5inf & arm spend 65 (save 0)
combat
#1 IND (inf, arm) v 2inf (fic) via trn (z36) 2BB 3 fgt (z35) inf (bur)
#2 ura (mt) v inf (eve) cwol
#3 nov (inf) v inf, art fgt (chi)
#4 kaz (inf) v 2 inf (chi) fgt (z35)dice……
#1 IND attack
Rolls: 2@4 3@3 3@1; Total Hits: 32@4: (2, 1)3@3: (6, 4, 5)3@1: (2, 1, 5)v inf & arm
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (6) -
ind cwlo inf
#3 nov attack
Rolls: 1@3 2@2; Total Hits: 11@3: (2)2@2: (3, 5)v inf
Rolls: 1@2; Total Hits: 01@2: (3) -
nov cwol
KAZ attack
Rolls: 1@3 2@1; Total Hits: 01@3: (4)2@1: (2, 4)v inf
Rolls: 1@2; Total Hits: 11@2: (2) -
1st to hit wins, if r inf hits fgt retreats
fgt
Rolls: 5@3; Total Hits: 25@3: (3, 5, 4, 3, 5)inf
Rolls: 5@1; Total Hits: 25@1: (4, 1, 6, 1, 4)v inf
Rolls: 5@2; Total Hits: 05@2: (4, 6, 6, 5, 6) -
kaz cwlo inf
ncm:
nov & kaz fgt’s > chi
fic inf & aa > bur
ind fgt’s > z35
z62 1 fgt > z35
z35 2 trn > z39
yak 2inf, art > eve
jpn 4 inf > man
z48, z52 & 62 ss’s > z50
z48 dd > z36
yun arm > chiPLACEMENT 2INF FIC, IC bur, DD, 2SS & FGT Z62, 3inf & arm jpn
J collects 68





