0% for April

Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Bryansk
            14 artilleries and 71 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 14 artilleries and 71 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 14 artilleries and 71 infantry in Tambov, round 2 : 17/85 hits, 18.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 14 artilleries and 71 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 tactical_bomber moved from Bryansk to Russia
            1 armour and 5 mech_infantrys moved from Urals to Kansu
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : -0.67
    Russians regular : -2.83
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 armour moved from West India to Afghanistan
                  Japanese take Eastern Persia from British
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 19 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
            2 fighters moved from 19 Sea Zone to 35 Sea Zone
            1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Java to 37 Sea Zone
            1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from West India to Afghanistan
            5 infantry moved from Shensi to Sikang
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
            1 aaGun moved from Shensi to Sikang
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Manchuria to Amur
            1 armour moved from Central Mongolia to Shensi
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 bombers moved from French Indo China to India
            1 artillery moved from West India to India
            1 infantry moved from India to West India
            1 fighter moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Shensi to Sikang
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 artillery placed in Malaya
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 2 factory_minors, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Italians to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from 42 Sea Zone to Caroline Islands
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to Spain
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 8 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to 91 Sea Zone
            1 infantry moved from Turkey to Greece
            3 fighters moved from Persia to Kansu
            2 fighters moved from Persia to Russia
            3 fighters moved from 81 Sea Zone to Persia
            3 transports moved from 101 Sea Zone to 11 Sea Zone
            5 transports moved from 89 Sea Zone to 101 Sea Zone
            2 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Northern Territory to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Turkey
            1 airfield and 1 factory_minor placed in Spain
            3 mech_infantrys placed in Iraq
            4 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Caucasus
            7 fighters and 1 tactical_bomber moved from Russia to Caucasus
            1 bomber moved from Russia to Caucasus
            5 fighters moved from Kansu to Caucasus
            2 armour and 2 fighters moved from Persia to Caucasus
            1 infantry moved from Saudi Arabia to 81 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Saudi Arabia to 81 Sea Zone
            2 armour, 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 81 Sea Zone to 100 Sea Zone
            2 armour and 1 infantry moved from 100 Sea Zone to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 10 armour and 20 mech_infantrys
                    British roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 13/40 hits, 18.50 expected hits
                    Germans roll dice for 10 armour and 20 mech_infantrys in Caucasus, round 2 : 13/30 hits, 11.67 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the British, 5 infantry owned by the British and 4 armour owned by the British lost in Caucasus
                    14 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 8 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 3 : 11/27 hits, 14.00 expected hits
                    Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 3 : 7/16 hits, 7.00 expected hits
                    7 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 4 : 10/20 hits, 10.50 expected hits
                    Germans roll dice for 5 armour in Caucasus, round 4 : 3/5 hits, 2.50 expected hits
                    2 fighters owned by the British and 1 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans lost in Caucasus
                British win with 1 bomber, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 12 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Casualties for Germans: 10 armour and 20 mech_infantrys
    
        Non Combat Move - British
            4 fighters moved from Caucasus to 100 Sea Zone
            1 bomber moved from Caucasus to Turkey
            1 artillery and 2 infantry moved from Portugal to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from Saudi Arabia to Persia
            1 fighter moved from Caucasus to Saudi Arabia
            2 mech_infantrys moved from Egypt to Saudi Arabia
            1 fighter moved from Caucasus to Saudi Arabia
            8 fighters and 2 tactical_bombers moved from Caucasus to Turkey
    
        Place Units - British
            3 infantry placed in Persia
            1 factory_minor placed in Saudi Arabia
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 1 armour
            EDIT: Adding units owned by British to Urals: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    Germans regular : 1.83
    British regular : -9.67
    

    Dice Statistics:

    Total
            1 was rolled 306 times
            2 was rolled 301 times
            3 was rolled 359 times
            4 was rolled 293 times
            5 was rolled 356 times
            6 was rolled 328 times
        Average roll : 3.554
        Median : 4.000
        Variance : 2.100
        Standard Deviation : 1.449
        Total rolls : 1943
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 82 times
            3 was rolled 108 times
            4 was rolled 84 times
            5 was rolled 109 times
            6 was rolled 96 times
        Average roll : 3.609
        Median : 4.000
        Variance : 1.407
        Standard Deviation : 1.186
        Total rolls : 562
    
    British Combat
            1 was rolled 57 times
            2 was rolled 51 times
            3 was rolled 54 times
            4 was rolled 54 times
            5 was rolled 64 times
            6 was rolled 48 times
        Average roll : 3.491
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 328
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 20 times
            3 was rolled 22 times
            4 was rolled 24 times
            5 was rolled 21 times
            6 was rolled 23 times
        Average roll : 3.463
        Median : 3.500
        Variance : 0.173
        Standard Deviation : 0.416
        Total rolls : 136
    
    Americans Combat
            1 was rolled 23 times
            2 was rolled 17 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 25 times
        Average roll : 3.629
        Median : 4.000
        Variance : 0.643
        Standard Deviation : 0.802
        Total rolls : 140
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 59 times
            2 was rolled 61 times
            3 was rolled 64 times
            4 was rolled 47 times
            5 was rolled 71 times
            6 was rolled 68 times
        Average roll : 3.578
        Median : 4.000
        Variance : 0.963
        Standard Deviation : 0.981
        Total rolls : 370
    
    French Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 7 times
        Average roll : 3.139
        Median : 3.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 3.195
        Median : 3.000
        Variance : 0.871
        Standard Deviation : 0.933
        Total rolls : 41
    
    Neutral_True Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 22
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.148
        Standard Deviation : 1.466
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 2 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.769
        Median : 4.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 52
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 16
    
    Russians Combat
            1 was rolled 27 times
            2 was rolled 45 times
            3 was rolled 43 times
            4 was rolled 37 times
            5 was rolled 41 times
            6 was rolled 34 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.977
        Standard Deviation : 0.989
        Total rolls : 227
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    going to make some NCMs, hold on

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 2 factory_minors, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Italians to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from 42 Sea Zone to Caroline Islands
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to Spain
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 8 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to 91 Sea Zone
            1 infantry moved from Turkey to Greece
            3 fighters moved from Persia to Kansu
            2 fighters moved from Persia to Russia
            3 fighters moved from 81 Sea Zone to Persia
            3 transports moved from 101 Sea Zone to 11 Sea Zone
            5 transports moved from 89 Sea Zone to 101 Sea Zone
            2 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Northern Territory to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Turkey
            1 airfield and 1 factory_minor placed in Spain
            3 mech_infantrys placed in Iraq
            4 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Caucasus
            7 fighters and 1 tactical_bomber moved from Russia to Caucasus
            1 bomber moved from Russia to Caucasus
            5 fighters moved from Kansu to Caucasus
            2 armour and 2 fighters moved from Persia to Caucasus
            1 infantry moved from Saudi Arabia to 81 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Saudi Arabia to 81 Sea Zone
            2 armour, 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 81 Sea Zone to 100 Sea Zone
            2 armour and 1 infantry moved from 100 Sea Zone to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 10 armour and 20 mech_infantrys
                    British roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 13/40 hits, 18.50 expected hits
                    Germans roll dice for 10 armour and 20 mech_infantrys in Caucasus, round 2 : 13/30 hits, 11.67 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the British, 5 infantry owned by the British and 4 armour owned by the British lost in Caucasus
                    14 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 8 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 3 : 11/27 hits, 14.00 expected hits
                    Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 3 : 7/16 hits, 7.00 expected hits
                    7 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 4 : 10/20 hits, 10.50 expected hits
                    Germans roll dice for 5 armour in Caucasus, round 4 : 3/5 hits, 2.50 expected hits
                    2 fighters owned by the British and 1 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans lost in Caucasus
                British win with 1 bomber, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 12 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Casualties for Germans: 10 armour and 20 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 fighters
            EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Volgograd from Germans to British
            EDIT: Changing ownership of Volgograd from British to Russians
            EDIT: Turning off Edit Mode
            4 fighters moved from Caucasus to 100 Sea Zone
            1 bomber moved from Caucasus to Turkey
            1 artillery and 2 infantry moved from Portugal to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from Saudi Arabia to Persia
            1 fighter moved from Caucasus to Saudi Arabia
            2 mech_infantrys moved from Egypt to Saudi Arabia
            1 fighter moved from Caucasus to Saudi Arabia
            8 fighters and 2 tactical_bombers moved from Caucasus to Turkey
            6 artilleries and 9 infantry moved from Persia to Northwest Persia
            1 fighter moved from Spain to Gibraltar
            1 armour moved from Russia to Volgograd
    
        Place Units - British
            3 infantry placed in Persia
            1 factory_minor placed in Saudi Arabia
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to Spain: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    Germans regular : 1.83
    British regular : -9.67
    

    Dice Statistics:

    Total
            1 was rolled 306 times
            2 was rolled 301 times
            3 was rolled 359 times
            4 was rolled 293 times
            5 was rolled 356 times
            6 was rolled 328 times
        Average roll : 3.554
        Median : 4.000
        Variance : 2.100
        Standard Deviation : 1.449
        Total rolls : 1943
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 82 times
            3 was rolled 108 times
            4 was rolled 84 times
            5 was rolled 109 times
            6 was rolled 96 times
        Average roll : 3.609
        Median : 4.000
        Variance : 1.407
        Standard Deviation : 1.186
        Total rolls : 562
    
    British Combat
            1 was rolled 57 times
            2 was rolled 51 times
            3 was rolled 54 times
            4 was rolled 54 times
            5 was rolled 64 times
            6 was rolled 48 times
        Average roll : 3.491
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 328
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 20 times
            3 was rolled 22 times
            4 was rolled 24 times
            5 was rolled 21 times
            6 was rolled 23 times
        Average roll : 3.463
        Median : 3.500
        Variance : 0.173
        Standard Deviation : 0.416
        Total rolls : 136
    
    Americans Combat
            1 was rolled 23 times
            2 was rolled 17 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 25 times
        Average roll : 3.629
        Median : 4.000
        Variance : 0.643
        Standard Deviation : 0.802
        Total rolls : 140
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 59 times
            2 was rolled 61 times
            3 was rolled 64 times
            4 was rolled 47 times
            5 was rolled 71 times
            6 was rolled 68 times
        Average roll : 3.578
        Median : 4.000
        Variance : 0.963
        Standard Deviation : 0.981
        Total rolls : 370
    
    French Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 7 times
        Average roll : 3.139
        Median : 3.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 3.195
        Median : 3.000
        Variance : 0.871
        Standard Deviation : 0.933
        Total rolls : 41
    
    Neutral_True Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 22
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.148
        Standard Deviation : 1.466
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 2 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.769
        Median : 4.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 52
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 16
    
    Russians Combat
            1 was rolled 27 times
            2 was rolled 45 times
            3 was rolled 43 times
            4 was rolled 37 times
            5 was rolled 41 times
            6 was rolled 34 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.977
        Standard Deviation : 0.989
        Total rolls : 227
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    I forgot to take Volgagrad w/UK tank, so I edited, if ok. It was a walk in

  • 19 17 16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to Greece
            3 fighters moved from Western Germany to Greece
            2 infantry moved from Bulgaria to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 6 fighters and 2 infantry
                Americans defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Greece, round 2 : 4/9 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Greece to Yugoslavia
            EDIT: 3 fighters moved from Yugoslavia to Western Germany
            1 bomber moved from Greece to Southern Italy
            1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
            EDIT: 3 fighters moved from Greece to Southern Italy
            1 artillery and 1 infantry moved from France to Southern France
            1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 infantry moved from Holland Belgium to France
            1 armour and 1 mech_infantry moved from Shensi to Sikang
    
        Place Units - Italians
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,2,3,5,3,2,5
            Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns, 1 fighter and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour, 1 infantry and 1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    The Wehrmacht’s mobile units have been putty in your hands. I can’t believe you smoked them in Caucasus, I assumed they were safe.

    I was also wondering what you were planning for before the Neutral crush. I think I should have been able to see that you were planning that one.

    I was wondering whether I should concede this game there but there might be some possibilities for the Axis. Not sure though.

  • 22 20 19 18 17 16 15 14 12

    @simon33

    My dice were terrible in the Cauc… but still got it done.

    I don’t think the Axis are done here. Still very powerful.

  • 19 17 16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
            2 bombers moved from Ukraine to Volgograd
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            29 artilleries and 2 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Afghanistan to Turkmenistan
                  Germans take Turkmenistan from Russians
            15 artilleries and 11 infantry moved from Ukraine to Bryansk
            12 artilleries and 10 infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 armour, 59 artilleries and 26 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 59 artilleries and 26 infantry in Bryansk, round 2 : 29/86 hits, 28.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 59 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Novgorod
            1 infantry moved from Archangel to Novgorod
            4 infantry moved from Karelia to Novgorod
            1 aaGun moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            5 mech_infantrys moved from Belarus to Western Ukraine
            6 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Germany to Poland
            1 artillery and 8 infantry moved from Sweden to Finland
            2 artilleries and 1 infantry moved from France to Southern France
            1 aaGun and 2 infantry moved from Switzerland to France
            1 artillery and 1 infantry moved from Western Germany to France
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            4 infantry moved from Afghanistan to Eastern Persia
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Novgorod
            3 artilleries placed in France
            5 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,5,2,1,6,4,6
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 2.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
            2 bombers moved from Ukraine to Volgograd
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            29 artilleries and 2 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Afghanistan to Turkmenistan
                  Germans take Turkmenistan from Russians
            15 artilleries and 11 infantry moved from Ukraine to Bryansk
            12 artilleries and 10 infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 armour, 59 artilleries and 26 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 59 artilleries and 26 infantry in Bryansk, round 2 : 29/86 hits, 28.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 59 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Novgorod
            1 infantry moved from Archangel to Novgorod
            4 infantry moved from Karelia to Novgorod
            1 aaGun moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            5 mech_infantrys moved from Belarus to Western Ukraine
            6 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Germany to Poland
            1 artillery and 8 infantry moved from Sweden to Finland
            2 artilleries and 1 infantry moved from France to Southern France
            1 aaGun and 2 infantry moved from Switzerland to France
            1 artillery and 1 infantry moved from Western Germany to France
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            4 infantry moved from Afghanistan to Eastern Persia
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Novgorod
            3 artilleries placed in France
            5 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,5,2,1,6,4,6
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 2.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Tambov to Samara
            1 artillery moved from Tambov to Samara
            3 aaGuns, 13 artilleries and 66 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Tambov to Samara
            1 artillery moved from Tambov to Samara
            3 aaGuns, 13 artilleries and 66 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Sikang to Kazakhstan
            2 bombers moved from India to Kazakhstan
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 6 Sea Zone
            10 fighters and 5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
            4 fighters moved from 35 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer and 4 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 4 fighters in 6 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kazakhstan
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 14 fighters and 5 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 14 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 13/20 hits, 10.67 expected hits
                    ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 14 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            3 fighters moved from 6 Sea Zone to 35 Sea Zone
            14 fighters and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Mozambique
                  Japanese take Mozambique from Neutral_True
            1 artillery moved from Malaya to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
            1 carrier and 1 destroyer moved from 39 Sea Zone to 75 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            3 infantry moved from Amur to Buryatia
            1 artillery moved from Hopei to Shensi
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Kiangsu to Anhwe
            6 infantry moved from Sikang to Shensi
            1 infantry moved from Szechwan to Shensi
            2 bombers moved from Kazakhstan to India
            1 armour and 1 mech_infantry moved from Afghanistan to Sikang
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Sikang to Szechwan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
            1 fighter moved from Buryatia to Hopei
            2 fighters moved from 37 Sea Zone to India
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Shensi to India
            1 tactical_bomber moved from Shensi to Sikang
            1 fighter moved from Hopei to Sikang
            1 armour moved from Shensi to Szechwan
            10 artilleries and 18 infantry moved from West India to Eastern Persia
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 artillery placed in India
            1 destroyer and 1 transport placed in 39 Sea Zone
            2 destroyers and 1 transport placed in 37 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
            Japanese collect 70 PUs (5 lost to blockades); end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 3.33
    ANZAC regular : -0.33
    Russians regular : -0.33
    

    Savegame

T-shirts, Hats, and More

Suggested Topics

  • 6
  • 24
  • 70
  • 58
  • 132
  • 102
  • 166
  • 146
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

18.1k

Users

40.9k

Topics

1.8m

Posts