0% for April

Karl7 (Allies+18) vs Simon33 (Axis) BM rematch

  • 19 17 16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 infantry moved from Chahar to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Anhwe to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            1 armour moved from Eastern Persia to West India
            2 fighters moved from 37 Sea Zone to Java
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            11 fighters and 5 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 11 fighters and 5 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 11 fighters and 5 tactical_bombers in 19 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            11 fighters and 5 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Buryatia
            1 fighter moved from India to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Java to 37 Sea Zone
            2 infantry moved from Malaya to Shan State
            1 artillery moved from French Indo China to Yunnan
            2 artilleries moved from Szechwan to Shensi
            2 artilleries and 1 infantry moved from Kweichow to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Kiangsu to Anhwe
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shensi
            4 infantry moved from India to West India
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 37 Sea Zone
            1 carrier and 1 destroyer placed in 39 Sea Zone
            1 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.83
    ANZAC regular : -0.33
    

    Savegame

  • 19 17 16

    Edit to NCM & Place. Convoy came out the same.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 4 fighters and 8 infantry; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 artilleries, 3 fighters and 10 infantry moved from Gibraltar to Spain
            1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Spain
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 fighter moved from 110 Sea Zone to Spain
            1 fighter moved from United Kingdom to Spain
            7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 8 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
            6 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery, 8 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from Iraq to Turkey
            1 armour moved from Persia to Turkey
            6 fighters moved from Cyprus to Turkey
            1 bomber moved from Northern Territory to 42 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            7 infantry moved from 91 Sea Zone to Spain
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Turkey
                Americans attack with 1 armour, 1 artillery, 6 fighters and 3 infantry
                Neutral_True defend with 8 infantry
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters and 3 infantry in Turkey, round 2 : 4/11 hits, 4.50 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits, 2.67 expected hits
                    1 infantry owned by the Americans lost in Turkey
                    4 infantry owned by the Neutral_True lost in Turkey
                    Americans roll dice for 1 armour, 1 artillery, 6 fighters and 2 infantry in Turkey, round 3 : 5/10 hits, 4.33 expected hits
                    Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans lost in Turkey
                    4 infantry owned by the Neutral_True lost in Turkey
                Americans win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 18
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in Spain
                Americans attack with 3 artilleries, 5 fighters and 17 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 3 artilleries, 5 fighters and 17 infantry in Spain, round 2 : 7/25 hits, 6.83 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Americans lost in Spain
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 3 artilleries, 5 fighters and 14 infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
            Battle in Southern France
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Southern France, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Americans roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Southern France, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Southern France
                Italians win with 1 artillery remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            3 fighters moved from Cyprus to Russia
            6 fighters moved from Turkey to Persia
            1 aaGun moved from Iraq to Turkey
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            3 transports moved from 102 Sea Zone to 101 Sea Zone
            3 fighters moved from Eastern United States to Gibraltar
            3 fighters moved from Spain to 98 Sea Zone
            2 fighters moved from Spain to Gibraltar
            1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 42 Sea Zone to Northern Territory
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 89 Sea Zone: 6 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports
            EDIT: Turning off Edit Mode
            1 airfield and 3 fighters placed in Iraq
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
            1 artillery and 8 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
            1 mech_infantry moved from Persia to Caucasus
            1 mech_infantry moved from Iraq to Caucasus
            1 bomber moved from Russia to Ukraine
            1 tactical_bomber moved from 98 Sea Zone to Caucasus
            2 fighters moved from Egypt to Caucasus
            5 submarines moved from 98 Sea Zone to 97 Sea Zone
                  British take 97 Sea Zone from Italians
            1 artillery and 1 infantry moved from 91 Sea Zone to Portugal
            1 battleship and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Portugal
            1 fighter moved from United Kingdom to Portugal
            3 fighters moved from Russia to Kansu
            1 fighter moved from Russia to Kansu
            1 mech_infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 battleship moved from 98 Sea Zone to 81 Sea Zone
            1 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone
            2 carriers, 3 cruisers, 3 destroyers and 3 fighters moved from 98 Sea Zone to 81 Sea Zone
            1 infantry and 1 mech_infantry moved from 81 Sea Zone to Saudi Arabia
            2 armour moved from Persia to Saudi Arabia
            2 fighters moved from Persia to Russia
    
        Combat - British
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Ukraine causes 5 damage total. 
            Battle in Saudi Arabia
                British attack with 2 armour, 1 infantry and 1 mech_infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Saudi Arabia, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Portugal
                British attack with 1 artillery, 1 fighter and 3 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 battleship in Portugal, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Portugal, round 2 : 2/5 hits, 1.50 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Portugal
                    2 infantry owned by the Neutral_True lost in Portugal
                British win, taking Portugal from Neutral_True with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Neutral_True: 2 infantry
            Battle in Caucasus
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 mech_infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Caucasus
                British win, taking Caucasus from Italians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Caucasus to Turkey
            3 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Turkey
            8 armour moved from Persia to Turkey
            1 fighter moved from Portugal to Spain
            1 bomber moved from Ukraine to Russia
    
        Place Units - British
            1 armour and 2 fighters placed in Persia
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : -0.33
    Italians regular : 0.00
    Germans AA : -0.17
    Neutral_True regular : -1.33
    British regular : 1.33
    

    Dice Statistics:

    Total
            1 was rolled 308 times
            2 was rolled 286 times
            3 was rolled 345 times
            4 was rolled 274 times
            5 was rolled 350 times
            6 was rolled 312 times
        Average roll : 3.538
        Median : 3.000
        Variance : 2.491
        Standard Deviation : 1.578
        Total rolls : 1875
    
    Null / Other
            1 was rolled 45 times
            2 was rolled 43 times
            3 was rolled 39 times
            4 was rolled 35 times
            5 was rolled 42 times
            6 was rolled 35 times
        Average roll : 3.381
        Median : 3.000
        Variance : 0.373
        Standard Deviation : 0.611
        Total rolls : 239
    
    Germans Combat
            1 was rolled 71 times
            2 was rolled 64 times
            3 was rolled 95 times
            4 was rolled 69 times
            5 was rolled 95 times
            6 was rolled 84 times
        Average roll : 3.638
        Median : 4.000
        Variance : 1.936
        Standard Deviation : 1.391
        Total rolls : 478
    
    British Combat
            1 was rolled 45 times
            2 was rolled 43 times
            3 was rolled 39 times
            4 was rolled 35 times
            5 was rolled 42 times
            6 was rolled 35 times
        Average roll : 3.381
        Median : 3.000
        Variance : 0.373
        Standard Deviation : 0.611
        Total rolls : 239
    
    Italians Combat
            1 was rolled 24 times
            2 was rolled 19 times
            3 was rolled 20 times
            4 was rolled 23 times
            5 was rolled 21 times
            6 was rolled 19 times
        Average roll : 3.437
        Median : 3.500
        Variance : 0.176
        Standard Deviation : 0.420
        Total rolls : 126
    
    Americans Combat
            1 was rolled 23 times
            2 was rolled 16 times
            3 was rolled 26 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 24 times
        Average roll : 3.628
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.826
        Total rolls : 137
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 55 times
            2 was rolled 60 times
            3 was rolled 60 times
            4 was rolled 46 times
            5 was rolled 69 times
            6 was rolled 63 times
        Average roll : 3.575
        Median : 4.000
        Variance : 0.860
        Standard Deviation : 0.928
        Total rolls : 353
    
    French Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 7 times
        Average roll : 3.139
        Median : 3.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 6 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 3.353
        Median : 3.000
        Variance : 0.707
        Standard Deviation : 0.841
        Total rolls : 34
    
    Neutral_True Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 22
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.148
        Standard Deviation : 1.466
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 2 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.769
        Median : 4.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 52
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 16
    
    Russians Combat
            1 was rolled 16 times
            2 was rolled 17 times
            3 was rolled 28 times
            4 was rolled 20 times
            5 was rolled 31 times
            6 was rolled 18 times
        Average roll : 3.669
        Median : 4.000
        Variance : 1.530
        Standard Deviation : 1.237
        Total rolls : 130
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Holland Belgium
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
            1 bomber moved from Greece to Holland Belgium
            1 fighter moved from Greece to Holland Belgium
            1 fighter moved from Greece to Holland Belgium
            1 fighter moved from Greece to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 5 fighters and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 5 fighters and 1 infantry in Holland Belgium, round 2 : 4/7 hits, 3.33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 4 infantry moved from Greece to Bulgaria
            1 bomber and 1 fighter moved from Holland Belgium to Southern Italy
            4 fighters moved from Holland Belgium to Western Germany
            1 artillery and 1 infantry moved from Western Germany to France
            1 mech_infantry moved from Southern Italy to Greater Southern Germany
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,5,5,5,2,5,6,4
            Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.67
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Queensland to Northern Territory
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 1.00
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 70 PUs; 
            Germans buy 10 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
            5 armour and 11 mech_infantrys moved from Volgograd to Caucasus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            5 armour and 10 mech_infantrys moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 10 armour and 21 mech_infantrys
                British defend with 2 mech_infantrys
                    Germans roll dice for 10 armour and 21 mech_infantrys in Caucasus, round 2 : 11/31 hits, 8.50 expected hits
                    Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                    2 mech_infantrys owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 10 armour and 20 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Germans
            1 mech_infantry moved from Volgograd to Afghanistan
                  Germans take Afghanistan from Neutral_True
            1 aaGun moved from Bryansk to Western Ukraine
            3 artilleries, 3 infantry and 3 mech_infantrys moved from Novgorod to Belarus
            2 bombers moved from Novgorod to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            8 mech_infantrys moved from Poland to Belarus
            1 aaGun moved from Novgorod to Belarus
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 artillery moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 infantry moved from Finland to Karelia
            3 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Sweden
            8 mech_infantrys moved from Western Germany to Southern France
            1 aaGun, 2 artilleries and 1 mech_infantry moved from France to Southern France
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
            1 aaGun moved from Western Germany to Switzerland
                  Germans take Switzerland from Neutral_True
            2 fighters and 1 tactical_bomber moved from Greece to Southern France
            1 fighter and 1 tactical_bomber moved from Greece to Southern France
            6 infantry moved from Bryansk to Western Ukraine
            10 infantry moved from Bryansk to Ukraine
            4 infantry moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Ukraine
            10 artilleries moved from Bryansk to Western Ukraine
            10 artilleries moved from Bryansk to Ukraine
            29 artilleries moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Greece to Rostov
    
        Place Units - Germans
            3 infantry placed in Western Ukraine
            2 artilleries and 1 infantry placed in France
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            3 mech_infantrys placed in Western Germany
            1 artillery and 1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,3,1,4,6,3,5,4
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 Optional[PUs]; end with 64 Optional[PUs]
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 2.50
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            2 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Bryansk
            14 artilleries and 71 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 4 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 14 artilleries and 71 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 14 artilleries and 71 infantry in Tambov, round 2 : 17/85 hits, 18.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 14 artilleries and 71 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Russia to Tambov
            1 aaGun moved from Russia to Tambov
            1 tactical_bomber moved from Bryansk to Russia
            1 armour and 5 mech_infantrys moved from Urals to Kansu
    
        Place Units - Russians
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Germans regular : -0.67
    Russians regular : -2.83
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 armour moved from West India to Afghanistan
                  Japanese take Eastern Persia from British
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to Java
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 19 Sea Zone
                Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/8 hits, 4.00 expected hits
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters moved from 19 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
            2 fighters moved from 19 Sea Zone to 35 Sea Zone
            1 carrier and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            2 fighters moved from Java to 37 Sea Zone
            1 carrier and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from West India to Afghanistan
            5 infantry moved from Shensi to Sikang
            1 armour and 1 mech_infantry moved from Yunnan to Sikang
            1 aaGun moved from Shensi to Sikang
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 artillery moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Manchuria to Amur
            1 armour moved from Central Mongolia to Shensi
            1 infantry moved from Buyant-Uhaa to Amur
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Chahar to Hopei
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 bombers moved from French Indo China to India
            1 artillery moved from West India to India
            1 infantry moved from India to West India
            1 fighter moved from 19 Sea Zone to Kiangsu
            2 infantry moved from Shensi to Sikang
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
            1 destroyer and 1 transport placed in 37 Sea Zone
            1 artillery placed in Malaya
            3 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in French Indo China
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Japanese collect 71 PUs (2 lost to blockades); end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.17
    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 2 factory_minors, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Italians to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from 42 Sea Zone to Caroline Islands
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to Spain
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 8 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to 91 Sea Zone
            1 infantry moved from Turkey to Greece
            3 fighters moved from Persia to Kansu
            2 fighters moved from Persia to Russia
            3 fighters moved from 81 Sea Zone to Persia
            3 transports moved from 101 Sea Zone to 11 Sea Zone
            5 transports moved from 89 Sea Zone to 101 Sea Zone
            2 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Northern Territory to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Turkey
            1 airfield and 1 factory_minor placed in Spain
            3 mech_infantrys placed in Iraq
            4 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Caucasus
            7 fighters and 1 tactical_bomber moved from Russia to Caucasus
            1 bomber moved from Russia to Caucasus
            5 fighters moved from Kansu to Caucasus
            2 armour and 2 fighters moved from Persia to Caucasus
            1 infantry moved from Saudi Arabia to 81 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Saudi Arabia to 81 Sea Zone
            2 armour, 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 81 Sea Zone to 100 Sea Zone
            2 armour and 1 infantry moved from 100 Sea Zone to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 10 armour and 20 mech_infantrys
                    British roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 13/40 hits, 18.50 expected hits
                    Germans roll dice for 10 armour and 20 mech_infantrys in Caucasus, round 2 : 13/30 hits, 11.67 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the British, 5 infantry owned by the British and 4 armour owned by the British lost in Caucasus
                    14 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 8 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 3 : 11/27 hits, 14.00 expected hits
                    Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 3 : 7/16 hits, 7.00 expected hits
                    7 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 4 : 10/20 hits, 10.50 expected hits
                    Germans roll dice for 5 armour in Caucasus, round 4 : 3/5 hits, 2.50 expected hits
                    2 fighters owned by the British and 1 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans lost in Caucasus
                British win with 1 bomber, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 12 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Casualties for Germans: 10 armour and 20 mech_infantrys
    
        Non Combat Move - British
            4 fighters moved from Caucasus to 100 Sea Zone
            1 bomber moved from Caucasus to Turkey
            1 artillery and 2 infantry moved from Portugal to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from Saudi Arabia to Persia
            1 fighter moved from Caucasus to Saudi Arabia
            2 mech_infantrys moved from Egypt to Saudi Arabia
            1 fighter moved from Caucasus to Saudi Arabia
            8 fighters and 2 tactical_bombers moved from Caucasus to Turkey
    
        Place Units - British
            3 infantry placed in Persia
            1 factory_minor placed in Saudi Arabia
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry placed in Quebec
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Russia: 1 armour
            EDIT: Adding units owned by British to Urals: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    Germans regular : 1.83
    British regular : -9.67
    

    Dice Statistics:

    Total
            1 was rolled 306 times
            2 was rolled 301 times
            3 was rolled 359 times
            4 was rolled 293 times
            5 was rolled 356 times
            6 was rolled 328 times
        Average roll : 3.554
        Median : 4.000
        Variance : 2.100
        Standard Deviation : 1.449
        Total rolls : 1943
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 82 times
            3 was rolled 108 times
            4 was rolled 84 times
            5 was rolled 109 times
            6 was rolled 96 times
        Average roll : 3.609
        Median : 4.000
        Variance : 1.407
        Standard Deviation : 1.186
        Total rolls : 562
    
    British Combat
            1 was rolled 57 times
            2 was rolled 51 times
            3 was rolled 54 times
            4 was rolled 54 times
            5 was rolled 64 times
            6 was rolled 48 times
        Average roll : 3.491
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 328
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 20 times
            3 was rolled 22 times
            4 was rolled 24 times
            5 was rolled 21 times
            6 was rolled 23 times
        Average roll : 3.463
        Median : 3.500
        Variance : 0.173
        Standard Deviation : 0.416
        Total rolls : 136
    
    Americans Combat
            1 was rolled 23 times
            2 was rolled 17 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 25 times
        Average roll : 3.629
        Median : 4.000
        Variance : 0.643
        Standard Deviation : 0.802
        Total rolls : 140
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 59 times
            2 was rolled 61 times
            3 was rolled 64 times
            4 was rolled 47 times
            5 was rolled 71 times
            6 was rolled 68 times
        Average roll : 3.578
        Median : 4.000
        Variance : 0.963
        Standard Deviation : 0.981
        Total rolls : 370
    
    French Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 7 times
        Average roll : 3.139
        Median : 3.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 3.195
        Median : 3.000
        Variance : 0.871
        Standard Deviation : 0.933
        Total rolls : 41
    
    Neutral_True Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 22
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.148
        Standard Deviation : 1.466
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 2 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.769
        Median : 4.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 52
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 16
    
    Russians Combat
            1 was rolled 27 times
            2 was rolled 45 times
            3 was rolled 43 times
            4 was rolled 37 times
            5 was rolled 41 times
            6 was rolled 34 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.977
        Standard Deviation : 0.989
        Total rolls : 227
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    going to make some NCMs, hold on

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 destroyer, 2 factory_minors, 2 fighters, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 19 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 19 Sea Zone
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Greece from Italians to Americans
            EDIT: Turning off Edit Mode
            1 bomber moved from 42 Sea Zone to Caroline Islands
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to Spain
            5 transports moved from 91 Sea Zone to 89 Sea Zone
            1 artillery and 8 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 8 infantry moved from 91 Sea Zone to Spain
            1 fighter moved from Western United States to 91 Sea Zone
            1 infantry moved from Turkey to Greece
            3 fighters moved from Persia to Kansu
            2 fighters moved from Persia to Russia
            3 fighters moved from 81 Sea Zone to Persia
            3 transports moved from 101 Sea Zone to 11 Sea Zone
            5 transports moved from 89 Sea Zone to 101 Sea Zone
            2 infantry moved from Spain to Normandy Bordeaux
            1 infantry moved from Northern Territory to Queensland
    
        Place Units - Americans
            1 factory_minor placed in Turkey
            1 airfield and 1 factory_minor placed in Spain
            3 mech_infantrys placed in Iraq
            4 infantry placed in Eastern United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 armour, 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber moved from Turkey to Caucasus
            7 fighters and 1 tactical_bomber moved from Russia to Caucasus
            1 bomber moved from Russia to Caucasus
            5 fighters moved from Kansu to Caucasus
            2 armour and 2 fighters moved from Persia to Caucasus
            1 infantry moved from Saudi Arabia to 81 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour moved from Saudi Arabia to 81 Sea Zone
            2 armour, 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 81 Sea Zone to 100 Sea Zone
            2 armour and 1 infantry moved from 100 Sea Zone to Caucasus
    
        Combat - British
            Battle in Caucasus
                British attack with 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 10 armour and 20 mech_infantrys
                    British roll dice for 1 battleship and 2 cruisers in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 12 armour, 3 artilleries, 1 bomber, 16 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 13/40 hits, 18.50 expected hits
                    Germans roll dice for 10 armour and 20 mech_infantrys in Caucasus, round 2 : 13/30 hits, 11.67 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the British, 5 infantry owned by the British and 4 armour owned by the British lost in Caucasus
                    14 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 8 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 3 : 11/27 hits, 14.00 expected hits
                    Germans roll dice for 10 armour and 6 mech_infantrys in Caucasus, round 3 : 7/16 hits, 7.00 expected hits
                    7 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Caucasus
                    British roll dice for 1 armour, 1 bomber, 16 fighters and 2 tactical_bombers in Caucasus, round 4 : 10/20 hits, 10.50 expected hits
                    Germans roll dice for 5 armour in Caucasus, round 4 : 3/5 hits, 2.50 expected hits
                    2 fighters owned by the British and 1 armour owned by the British lost in Caucasus
                    5 armour owned by the Germans lost in Caucasus
                British win with 1 bomber, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for British: 12 armour, 3 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
                Casualties for Germans: 10 armour and 20 mech_infantrys
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 fighters
            EDIT: Adding units owned by Americans to Eastern United States: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Volgograd from Germans to British
            EDIT: Changing ownership of Volgograd from British to Russians
            EDIT: Turning off Edit Mode
            4 fighters moved from Caucasus to 100 Sea Zone
            1 bomber moved from Caucasus to Turkey
            1 artillery and 2 infantry moved from Portugal to Spain
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 armour moved from Saudi Arabia to Persia
            1 fighter moved from Caucasus to Saudi Arabia
            2 mech_infantrys moved from Egypt to Saudi Arabia
            1 fighter moved from Caucasus to Saudi Arabia
            8 fighters and 2 tactical_bombers moved from Caucasus to Turkey
            6 artilleries and 9 infantry moved from Persia to Northwest Persia
            1 fighter moved from Spain to Gibraltar
            1 armour moved from Russia to Volgograd
    
        Place Units - British
            3 infantry placed in Persia
            1 factory_minor placed in Saudi Arabia
            2 armour and 1 mech_infantry placed in Egypt
            2 infantry placed in Quebec
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to Spain: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    Germans regular : 1.83
    British regular : -9.67
    

    Dice Statistics:

    Total
            1 was rolled 306 times
            2 was rolled 301 times
            3 was rolled 359 times
            4 was rolled 293 times
            5 was rolled 356 times
            6 was rolled 328 times
        Average roll : 3.554
        Median : 4.000
        Variance : 2.100
        Standard Deviation : 1.449
        Total rolls : 1943
    
    Germans Combat
            1 was rolled 83 times
            2 was rolled 82 times
            3 was rolled 108 times
            4 was rolled 84 times
            5 was rolled 109 times
            6 was rolled 96 times
        Average roll : 3.609
        Median : 4.000
        Variance : 1.407
        Standard Deviation : 1.186
        Total rolls : 562
    
    British Combat
            1 was rolled 57 times
            2 was rolled 51 times
            3 was rolled 54 times
            4 was rolled 54 times
            5 was rolled 64 times
            6 was rolled 48 times
        Average roll : 3.491
        Median : 4.000
        Variance : 0.463
        Standard Deviation : 0.680
        Total rolls : 328
    
    Italians Combat
            1 was rolled 26 times
            2 was rolled 20 times
            3 was rolled 22 times
            4 was rolled 24 times
            5 was rolled 21 times
            6 was rolled 23 times
        Average roll : 3.463
        Median : 3.500
        Variance : 0.173
        Standard Deviation : 0.416
        Total rolls : 136
    
    Americans Combat
            1 was rolled 23 times
            2 was rolled 17 times
            3 was rolled 27 times
            4 was rolled 20 times
            5 was rolled 28 times
            6 was rolled 25 times
        Average roll : 3.629
        Median : 4.000
        Variance : 0.643
        Standard Deviation : 0.802
        Total rolls : 140
    
    Neutral_Axis Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 59 times
            2 was rolled 61 times
            3 was rolled 64 times
            4 was rolled 47 times
            5 was rolled 71 times
            6 was rolled 68 times
        Average roll : 3.578
        Median : 4.000
        Variance : 0.963
        Standard Deviation : 0.981
        Total rolls : 370
    
    French Combat
            1 was rolled 9 times
            2 was rolled 5 times
            3 was rolled 9 times
            4 was rolled 5 times
            5 was rolled 1 times
            6 was rolled 7 times
        Average roll : 3.139
        Median : 3.000
        Variance : 1.314
        Standard Deviation : 1.146
        Total rolls : 36
    
    ANZAC Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 9 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 3.195
        Median : 3.000
        Variance : 0.871
        Standard Deviation : 0.933
        Total rolls : 41
    
    Neutral_True Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 4.045
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 22
    
    Neutral_Allies Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 1 times
        Average roll : 3.500
        Median : 4.000
        Variance : 2.148
        Standard Deviation : 1.466
        Total rolls : 10
    
    Chinese Combat
            1 was rolled 8 times
            2 was rolled 2 times
            3 was rolled 14 times
            4 was rolled 8 times
            5 was rolled 10 times
            6 was rolled 10 times
        Average roll : 3.769
        Median : 4.000
        Variance : 1.516
        Standard Deviation : 1.231
        Total rolls : 52
    
    UK_Pacific Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 4 times
            4 was rolled 3 times
            5 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 1.156
        Standard Deviation : 1.075
        Total rolls : 16
    
    Russians Combat
            1 was rolled 27 times
            2 was rolled 45 times
            3 was rolled 43 times
            4 was rolled 37 times
            5 was rolled 41 times
            6 was rolled 34 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.977
        Standard Deviation : 0.989
        Total rolls : 227
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    @Karl7

    I forgot to take Volgagrad w/UK tank, so I edited, if ok. It was a walk in

  • 19 17 16

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 3 fighters moved from Southern Italy to Greece
            3 fighters moved from Western Germany to Greece
            2 infantry moved from Bulgaria to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 6 fighters and 2 infantry
                Americans defend with 1 airfield and 1 infantry
                    Italians roll dice for 1 bomber, 6 fighters and 2 infantry in Greece, round 2 : 4/9 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                    1 infantry owned by the Americans lost in Greece
                Italians win, taking Greece from Americans with 1 bomber, 6 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Greece to Yugoslavia
            EDIT: 3 fighters moved from Yugoslavia to Western Germany
            1 bomber moved from Greece to Southern Italy
            1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
            EDIT: 3 fighters moved from Greece to Southern Italy
            1 artillery and 1 infantry moved from France to Southern France
            1 mech_infantry moved from Greater Southern Germany to Eastern Poland
            1 infantry moved from Holland Belgium to France
            1 armour and 1 mech_infantry moved from Shensi to Sikang
    
        Place Units - Italians
            3 infantry placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,6,4,2,3,5,3,2,5
            Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.00
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 aaGuns, 1 fighter and 2 infantry moved from Northern Territory to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour, 1 infantry and 1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 19 17 16

    The Wehrmacht’s mobile units have been putty in your hands. I can’t believe you smoked them in Caucasus, I assumed they were safe.

    I was also wondering what you were planning for before the Neutral crush. I think I should have been able to see that you were planning that one.

    I was wondering whether I should concede this game there but there might be some possibilities for the Axis. Not sure though.

  • 22 20 19 18 17 16 15 14 12

    @simon33

    My dice were terrible in the Cauc… but still got it done.

    I don’t think the Axis are done here. Still very powerful.

  • 19 17 16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
            2 bombers moved from Ukraine to Volgograd
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            29 artilleries and 2 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Afghanistan to Turkmenistan
                  Germans take Turkmenistan from Russians
            15 artilleries and 11 infantry moved from Ukraine to Bryansk
            12 artilleries and 10 infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 armour, 59 artilleries and 26 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 59 artilleries and 26 infantry in Bryansk, round 2 : 29/86 hits, 28.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 59 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Novgorod
            1 infantry moved from Archangel to Novgorod
            4 infantry moved from Karelia to Novgorod
            1 aaGun moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            5 mech_infantrys moved from Belarus to Western Ukraine
            6 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Germany to Poland
            1 artillery and 8 infantry moved from Sweden to Finland
            2 artilleries and 1 infantry moved from France to Southern France
            1 aaGun and 2 infantry moved from Switzerland to France
            1 artillery and 1 infantry moved from Western Germany to France
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            4 infantry moved from Afghanistan to Eastern Persia
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Novgorod
            3 artilleries placed in France
            5 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,5,2,1,6,4,6
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 2.33
    

    Savegame

  • 19 17 16

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 12 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Rostov to Volgograd
            2 bombers moved from Ukraine to Volgograd
            1 armour moved from Belarus to Bryansk
                  Germans take Smolensk from Russians
            3 artilleries and 3 infantry moved from Belarus to Bryansk
            29 artilleries and 2 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Afghanistan to Turkmenistan
                  Germans take Turkmenistan from Russians
            15 artilleries and 11 infantry moved from Ukraine to Bryansk
            12 artilleries and 10 infantry moved from Western Ukraine to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 armour, 59 artilleries and 26 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 59 artilleries and 26 infantry in Bryansk, round 2 : 29/86 hits, 28.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour, 59 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 5/6 hits, 2.83 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Novgorod
            1 infantry moved from Archangel to Novgorod
            4 infantry moved from Karelia to Novgorod
            1 aaGun moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            5 mech_infantrys moved from Belarus to Western Ukraine
            6 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 1 infantry moved from Germany to Poland
            1 artillery and 8 infantry moved from Sweden to Finland
            2 artilleries and 1 infantry moved from France to Southern France
            1 aaGun and 2 infantry moved from Switzerland to France
            1 artillery and 1 infantry moved from Western Germany to France
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            4 infantry moved from Afghanistan to Eastern Persia
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in Western Ukraine
            3 artilleries placed in Novgorod
            3 artilleries placed in France
            5 infantry and 4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,1,5,2,1,6,4,6
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Ukraine: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Ukraine: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 2.33
    

    Savegame

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Germans
            2 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Volgograd to Russia
            2 infantry moved from Tambov to Samara
            1 artillery moved from Tambov to Samara
            3 aaGuns, 13 artilleries and 66 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 0.17
    

    Savegame

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