Yeah, I needed to give it a longer think, and I just wanted to post it so I could re-load if I messed up my purchases. :)
Karl7 (Allies+12) vs Simon33 (X) BM
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 2 infantry moved from Amur to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Amur to Buryatia 1 armour and 1 mech_infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 armour and 1 mech_infantry moved from Timguska to Yenisey 1 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 fighter moved from Ukraine to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Smolensk 1 aaGun moved from Smolensk to Bryansk 2 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Caucasus to Bryansk 5 infantry moved from Russia to Bryansk 1 infantry moved from Novosibirsk to Urals 2 aaGuns and 11 infantry moved from Amur to Buryatia Place Units - Russians 1 artillery and 2 infantry placed in Western Ukraine 3 infantry placed in Ukraine 5 infantry placed in Russia Russians undo move 3. 1 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 infantry moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 infantry moved from Sikang to Kazakhstan 1 armour and 1 mech_infantry moved from Shensi to Kazakhstan 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Shan State Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Korea to Manchuria 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 artillery moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from French Indo China to Yunnan 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Malaya to Shan State 2 carriers, 1 fighter, 1 submarine and 2 tactical_bombers moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 artillery moved from Jehol to Manchuria 1 infantry moved from Soviet Far East to Siberia 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Hunan to Yunnan 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Shan State to 42 Sea Zone 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone 2 bombers moved from Shan State to Philippines 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 submarine placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians Combat - Americans Americans creates battle in territory 93 Sea Zone Non Combat Move - Americans 2 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar 6 transports moved from 102 Sea Zone to 101 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to Normandy Bordeaux 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Eastern United States to 26 Sea Zone Place Units - Americans 1 airfield placed in Normandy Bordeaux 1 fighter and 2 infantry placed in Normandy Bordeaux 7 infantry placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Egypt to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Egypt 1 mech_infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 armour moved from Union of South Africa to Belgian Congo Combat - British Non Combat Move - British 1 fighter moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 3 infantry placed in United Kingdom British undo move 3. 2 infantry placed in United Kingdom 1 transport placed in 110 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,4,3,5,6,1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Tobruk to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 artillery and 4 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Tunisia Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Southern France Italians attack with 1 artillery and 6 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 6 infantry in Southern France, round 2 : 2/7 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 8 infantry moved from France to Holland Belgium 1 infantry moved from Malta to 96 Sea Zone 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Iraq to Persia 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from Tunisia to Southern Italy Place Units - Italians 1 destroyer and 1 fighter placed in 97 Sea Zone 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 5 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to New Zealand 1 fighter moved from Hawaiian Islands to Queensland 1 artillery and 1 infantry moved from New South Wales to South Australia 1 artillery and 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Eastern Poland to Russia 1 infantry moved from Novgorod to Belarus 2 fighters moved from Western Germany to Belarus 6 artilleries and 6 infantry moved from Novgorod to Archangel 4 artilleries and 5 infantry moved from Iraq to Northwest Persia Germans take Northwest Persia from Russians 1 armour moved from Persia to Turkmenistan Germans take Eastern Persia from British Germans take Turkmenistan from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Archangel Germans attack with 6 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 6 infantry in Archangel, round 2 : 4/12 hits, 4.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 6 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Belarus to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 113 Sea Zone 3 artilleries and 3 infantry moved from Northern Italy to Southern France 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 7 transports moved from 96 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Iraq to Kazakhstan 2 bombers moved from Russia to Novgorod EDIT: 1 fighter moved from 39 Sea Zone to Persia 2 artilleries and 3 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Western Germany 1 aaGun, 2 artilleries and 6 infantry moved from Poland to Eastern Poland Place Units - Germans 2 artilleries and 2 infantry placed in Germany 3 artilleries placed in Novgorod 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.83 Russians AA : -0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yenisey to Yakut S.S.R. 3 infantry moved from Buryatia to Yakut S.S.R. Combat - Russians Battle in Yakut S.S.R. Russians attack with 1 armour and 3 infantry Japanese defend with 1 armour Russians roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 3 infantry in Yakut S.S.R., round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Yakut S.S.R., round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. 1 armour owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 infantry moved from Sakha to Buryatia 1 mech_infantry moved from Yenisey to Urals 1 infantry moved from Samara to Volgograd 1 infantry and 1 mech_infantry moved from Caucasus to Volgograd 1 infantry moved from Russia to Samara 2 armour moved from Western Ukraine to Bryansk 1 aaGun moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Smolensk to Western Ukraine 2 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Smolensk to Russia 1 infantry moved from Bryansk to Western Ukraine Place Units - Russians 1 artillery and 2 infantry placed in Western Ukraine 1 artillery and 2 infantry placed in Volgograd 1 armour and 2 infantry placed in Ukraine Russians undo move 3. Russians undo move 2. Russians undo move 1. 1 armour, 1 artillery and 1 infantry placed in Volgograd 1 artillery and 2 infantry placed in Western Ukraine 3 infantry placed in Ukraine Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Russians regular : -2.00 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 3 fighters and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Timguska Japanese take Novosibirsk from Russians 1 infantry moved from Kazakhstan to Caucasus Japanese take Caucasus from Russians 1 infantry moved from Yunnan to Burma 1 tactical_bomber moved from 39 Sea Zone to Burma 1 fighter moved from 42 Sea Zone to Burma Combat - Japanese Battle in Burma Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 carrier, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 77 Sea Zone 1 fighter moved from 42 Sea Zone to 77 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Shan State 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Kazakhstan to Tsinghai 2 infantry moved from Korea to Amur 2 artilleries and 2 infantry moved from Manchuria to Amur 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 fighter moved from Japan to Amur 4 carriers, 2 destroyers, 4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 1 bomber moved from Philippines to Caroline Islands 2 battleships, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 1 bomber moved from Philippines to Caroline Islands 2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 1 infantry moved from French Indo China to Yunnan 1 artillery moved from Shensi to Kweichow 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang 1 artillery moved from Sikang to Szechwan 1 infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 artillery moved from Anhwe to Kweichow 1 artillery and 1 infantry moved from Malaya to Shan State Place Units - Japanese 1 artillery and 3 fighters placed in Japan 1 carrier placed in 37 Sea Zone 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 74 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Japanese regular : -0.33 UK_Pacific regular : -0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 2 artilleries, 1 carrier, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia Combat - Americans Battle in Tunisia Americans attack with 2 fighters and 2 infantry Italians defend with 1 mech_infantry Americans roll dice for 2 fighters and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 1 aaGun moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from Tunisia to 92 Sea Zone 1 fighter moved from Egypt to 92 Sea Zone 7 infantry moved from Eastern United States to 101 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 7 infantry and 4 transports moved from 101 Sea Zone to 103 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States 3 armour placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 7 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 7 PUs Purchase Units - British British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 fighter moved from Burma to India 1 aaGun moved from Egypt to Trans-Jordan 5 infantry moved from Egypt to Trans-Jordan 3 armour moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 70 Sea Zone 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux 3 infantry moved from United Kingdom to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.67 Italians regular : -0.33 British regular : 0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 2 fighters moved from 97 Sea Zone to 93 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to Tunisia 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 armour moved from Tobruk to Tunisia 1 fighter moved from Southern Italy to 94 Sea Zone 2 armour moved from Eastern Poland to Smolensk Italians take Belarus from Russians Italians take Smolensk from Russians Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tunisia Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Tunisia, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 2 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the Americans lost in Tunisia Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Tunisia, round 3 : 2/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 mech_infantry moved from Southern Italy to Yugoslavia 1 carrier and 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Tunisia to 95 Sea Zone 1 bomber moved from Tunisia to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 2 fighters moved from 93 Sea Zone to Southern Italy 2 aaGuns and 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Persia to Iraq 1 fighter moved from Persia to Caucasus Place Units - Italians 1 destroyer placed in 95 Sea Zone 3 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -1.17 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from New Zealand to Queensland 2 artilleries and 2 infantry moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from New Zealand to Queensland 2 artilleries and 2 infantry moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Novgorod to Russia 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,7 and causes: 9 damage to unit: factory_major Bombing raid in Russia causes 9 damage total. Battle in 125 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone 1 submarine owned by the Americans lost in 125 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 2 fighters moved from Novgorod to Caucasus 4 artilleries and 5 infantry moved from Northwest Persia to Caucasus 1 armour moved from Turkmenistan to Caucasus 1 tactical_bomber moved from Kazakhstan to Caucasus 1 battleship, 2 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 7 transports moved from 97 Sea Zone to 95 Sea Zone 3 artilleries and 4 infantry moved from Novgorod to Belarus 6 artilleries and 5 infantry moved from Archangel to Belarus 2 transports moved from 115 Sea Zone to 114 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun, 1 armour, 8 artilleries and 10 infantry moved from Eastern Poland to Belarus 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from 125 Sea Zone to Novgorod 1 artillery and 1 infantry moved from Southern France to Northern Italy Place Units - Germans 3 artilleries placed in Novgorod 2 artilleries and 6 infantry placed in Germany 1 artillery, 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Germans regular : 0.00 Russians AA : -0.33 -
A boo boo in Smolensk.
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Uff, this is getting embarassing… FOR ME! LOL
I’ve give you this one if you give me allies at 18?
I could fight on, but chances are dimming
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Deal. Allies+18 for the win!
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@simon33
K, I will get things up and running tomorrow -
K Karl7 referenced this topic on





