@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
G40 2nd, OBB L2026, Arathorn Allies +23 vs Karl7 Axis
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 81 PUs; Americans buy 2 bombers, 1 destroyer, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Southern France to Northern Italy 1 armour moved from France to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to France 5 bombers moved from Spain to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 5 bombers and 3 infantry Germans defend with 2 infantry; Italians defend with 1 factory_minor Americans roll dice for 5 bombers and 3 infantry in Northern Italy, round 2 : 2/8 hits, 3.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 5 bombers moved from Northern Italy to Iraq 5 bombers moved from Egypt to Burma 1 aaGun, 4 artilleries and 3 infantry moved from Southern France to France 2 aaGuns moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 7 infantry moved from Eastern United States to 101 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from Spain to Southern France 2 aaGuns and 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to France 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 91 Sea Zone 2 submarines placed in 93 Sea Zone 10 infantry placed in Central United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Americans regular : -1.83 Italians regular : 0.33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 81 PUs; Americans buy 2 bombers, 1 destroyer, 10 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Southern France to Northern Italy 1 armour moved from France to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to France 5 bombers moved from Spain to Northern Italy Combat - Americans Battle in Northern Italy Americans attack with 5 bombers and 3 infantry Germans defend with 2 infantry; Italians defend with 1 factory_minor Americans roll dice for 5 bombers and 3 infantry in Northern Italy, round 2 : 2/8 hits, 3.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 5 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Americans 5 bombers moved from Northern Italy to Iraq 5 bombers moved from Egypt to Burma 1 aaGun, 4 artilleries and 3 infantry moved from Southern France to France 2 aaGuns moved from Central United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 7 infantry moved from Eastern United States to 101 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 2 aaGuns, 8 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from Spain to Southern France 2 aaGuns and 8 infantry moved from 91 Sea Zone to Spain 1 fighter moved from 110 Sea Zone to France 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Normandy Bordeaux 1 fighter moved from Eastern United States to 91 Sea Zone 1 mech_infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux Place Units - Americans 1 transport placed in 101 Sea Zone 1 destroyer placed in 91 Sea Zone 2 submarines placed in 93 Sea Zone 10 infantry placed in Central United States 2 bombers placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from France to Greater Southern Germany British take Greater Southern Germany from Germans 1 mech_infantry moved from India to Burma 2 fighters moved from Eastern Persia to Burma 2 fighters and 1 tactical_bomber moved from Persia to Burma 1 infantry moved from Turkey to Greece British take Greece from Italians 2 infantry moved from Turkey to Caucasus 1 mech_infantry moved from Iraq to Caucasus 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 fighters moved from Egypt to Saudi Arabia 2 mech_infantrys moved from Persia to Saudi Arabia 1 mech_infantry moved from Egypt to Saudi Arabia 2 mech_infantrys moved from Iraq to Turkey 1 infantry moved from Egypt to Alexandria Combat - British Battle in Saudi Arabia British attack with 2 fighters and 3 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 2 fighters and 3 mech_infantrys in Saudi Arabia, round 2 : 0/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters and 3 mech_infantrys in Saudi Arabia, round 3 : 2/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Caucasus British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 2 fighters moved from Caucasus to Iraq 1 tactical_bomber moved from Caucasus to Iraq 2 fighters moved from Saudi Arabia to Iraq 1 aaGun moved from Normandy Bordeaux to Southern France 7 infantry moved from Normandy Bordeaux to Southern France 2 aaGuns moved from United Kingdom to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to France Place Units - British 1 airfield placed in Iraq 2 artilleries and 1 infantry placed in Iraq 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 British collect 42 PUs (6 lost to blockades); end with 42 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in 39 Sea Zone change ownership: 1 submarineCombat Hit Differential Summary :
Americans regular : -1.83 Italians regular : 0.33 Germans regular : -0.67 Neutral_True regular : -0.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Western Germany to Greater Southern Germany 3 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 2 fighters moved from Southern Italy to Greater Southern Germany 1 bomber moved from Southern Italy to Spain Combat - Italians Strategic bombing raid in Spain Americans roll AA dice in Spain : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in Spain Bombing raid in Spain causes 0 damage total. Battle in Northern Italy Italians attack with 2 fighters and 3 infantry Americans defend with 1 factory_minor and 2 infantry Italians roll dice for 2 fighters and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Greater Southern Germany Italians attack with 2 fighters and 2 infantry British defend with 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Greater Southern Germany, round 3 : 4/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greater Southern Germany Italians win, taking Greater Southern Germany from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Greater Southern Germany to Southern Italy 2 fighters moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 armour and 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 11 PUs; end with 13 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 1.83 Americans AA : 0.83 British regular : -0.67 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Purchase Units - French French buy 7 infantry; Remaining resources: 0 PUs; Combat Move - French 2 infantry moved from Libya to Tunisia Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - French 3 infantry placed in France 3 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux Turn Complete - French Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3 French collect 17 PUs (1 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor; Remaining resources: 94 PUs; Germans buy 6 armour, 10 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 3 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 bomber moved from Novgorod to Caucasus 1 armour moved from Tambov to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd Combat - Germans Battle in Caucasus Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry and 1 mech_infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits, 2.33 expected hits British roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Caucasus 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 2 infantry and 1 mech_infantry Non Combat Move - Germans 18 armour, 8 artilleries, 23 infantry and 20 mech_infantrys moved from Tambov to Volgograd 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Tambov 3 mech_infantrys moved from Ukraine to Volgograd 3 mech_infantrys moved from Novgorod to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Germany 1 fighter moved from Germany to Western Germany 10 infantry moved from Germany to Western Germany 2 armour and 3 mech_infantrys moved from Western Germany to Germany 1 tactical_bomber moved from Novgorod to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd Place Units - Germans 10 artilleries placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 armour placed in Russia 3 armour placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsCombat Hit Differential Summary :
Germans regular : 0.67 British regular : 0.00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Combat Move - Russians 2 armour, 8 artilleries, 36 infantry and 9 mech_infantrys moved from Kazakhstan to Caucasus Combat - Russians Battle in Caucasus Russians attack with 2 armour, 8 artilleries, 36 infantry and 9 mech_infantrys Germans defend with 2 infantry Russians roll dice for 2 armour, 8 artilleries, 36 infantry and 9 mech_infantrys in Caucasus, round 2 : 13/55 hits, 12.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Caucasus 2 infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 2 armour, 8 artilleries, 35 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun moved from Kazakhstan to Caucasus 1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma 1 mech_infantry moved from Alexandria to Trans-Jordan Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.50 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 airfield, 1 carrier, 1 destroyer, 10 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Amur to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour moved from Kansu to Kazakhstan Japanese take Kazakhstan from Russians 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 2 fighters moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in India Japanese captures 3PUs while taking UK_Pacific capital Japanese converts factory_major into different units Battle in 35 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking India from UK_Pacific, taking 35 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 mech_infantry moved from Novosibirsk to Afghanistan Japanese take Afghanistan from Neutral_True 3 artilleries and 4 infantry moved from French Indo China to Yunnan 4 infantry moved from Kwangsi to Yunnan 1 armour moved from Shensi to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Shensi to Kweichow 3 armour moved from Anhwe to Yunnan 3 armour moved from Kiangsu to Hunan 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 6 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to French Indo China 1 carrier moved from 20 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from 35 Sea Zone to French Indo China 2 tactical_bombers moved from French Indo China to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 destroyer and 1 transport placed in 6 Sea Zone 4 infantry placed in Japan 1 airfield placed in French Indo China 2 infantry placed in French Indo China 1 mech_infantry placed in Kiangsu 3 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 Japanese collect 79 PUs; end with 82 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.17 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from France to 97 Sea Zone 5 bombers moved from Iraq to 97 Sea Zone 2 bombers moved from Western United States to Queensland 2 infantry moved from Southern France to Northern Italy 1 fighter moved from 91 Sea Zone to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 1 armour moved from France to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to France 1 fighter moved from 110 Sea Zone to Northern Italy 5 bombers moved from Burma to Caucasus -
I assume no scramble in 97? We can reroll if you want to add scramble
5 US bombers, 1 ftr, 2 subs vs 1 DD and 3 possible Italian ftrs. -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from France to 97 Sea Zone 5 bombers moved from Iraq to 97 Sea Zone 2 bombers moved from Western United States to Queensland 2 infantry moved from Southern France to Northern Italy 1 fighter moved from 91 Sea Zone to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 1 armour moved from France to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to France 1 fighter moved from 110 Sea Zone to Northern Italy 5 bombers moved from Burma to Caucasus Combat - Americans Battle in 97 Sea Zone Americans attack with 5 bombers, 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 5 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Northern Italy Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor and 3 infantry Americans roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 4 fighters and 1 infantry in Northern Italy, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 5 bombers moved from 97 Sea Zone to Caucasus 1 fighter moved from 97 Sea Zone to Caucasus 4 fighters moved from Northern Italy to France 1 aaGun, 2 artilleries and 3 infantry moved from Southern France to France 2 mech_infantrys moved from Normandy Bordeaux to France 2 aaGuns and 8 infantry moved from Spain to Southern France 10 infantry moved from Central United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Spain 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 armour, 5 infantry and 4 mech_infantrys placed in Central United States 2 bombers and 1 fighter placed in Spain 1 bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Italians regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 3 bombers, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Americans 2 submarines moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from France to 97 Sea Zone 5 bombers moved from Iraq to 97 Sea Zone 2 bombers moved from Western United States to Queensland 2 infantry moved from Southern France to Northern Italy 1 fighter moved from 91 Sea Zone to Northern Italy 2 fighters moved from Normandy Bordeaux to Northern Italy 1 armour moved from France to Holland Belgium Americans take Holland Belgium from Germans 1 armour moved from Holland Belgium to France 1 fighter moved from 110 Sea Zone to Northern Italy 5 bombers moved from Burma to Caucasus Combat - Americans Battle in 97 Sea Zone Americans attack with 5 bombers, 1 fighter and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Italians with 5 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in Northern Italy Americans attack with 4 fighters and 2 infantry Italians defend with 1 factory_minor and 3 infantry Americans roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 4 fighters and 1 infantry in Northern Italy, round 3 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - Americans 5 bombers moved from 97 Sea Zone to Caucasus 1 fighter moved from 97 Sea Zone to Caucasus 4 fighters moved from Northern Italy to France 1 aaGun, 2 artilleries and 3 infantry moved from Southern France to France 2 mech_infantrys moved from Normandy Bordeaux to France 2 aaGuns and 8 infantry moved from Spain to Southern France 10 infantry moved from Central United States to 101 Sea Zone 10 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 10 infantry moved from 91 Sea Zone to Spain 5 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 armour, 5 infantry and 4 mech_infantrys placed in Central United States 2 bombers and 1 fighter placed in Spain 1 bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to India 13 infantry moved from Burma to India 3 artilleries moved from Burma to India 4 fighters moved from Iraq to Caucasus 1 tactical_bomber moved from Iraq to Caucasus 2 artilleries and 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Turkey to Rostov British take Rostov from Germans 6 mech_infantrys moved from Turkey to Caucasus 2 mech_infantrys moved from Saudi Arabia to Turkey 1 infantry moved from Greece to Turkey 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from France to Caucasus 1 fighter moved from Burma to 39 Sea Zone Combat - British Battle in 39 Sea Zone British attack with 1 fighter and 1 submarine Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 39 Sea Zone British win, taking 39 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 3 artilleries and 14 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 3 artilleries and 14 infantry in India, round 2 : 2/17 hits, 3.83 expected hits Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 fighters moved from Burma to Persia 3 aaGuns moved from Burma to India 1 mech_infantry moved from Burma to West India 1 tactical_bomber moved from Burma to Persia 1 fighter moved from 39 Sea Zone to Ceylon 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 battleships, 1 carrier, 2 destroyers, 2 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 2 infantry moved from 92 Sea Zone to Spain 2 aaGuns moved from Normandy Bordeaux to France 2 artilleries moved from France to Southern France 1 infantry moved from Southern France to France 8 infantry moved from Normandy Bordeaux to France 1 aaGun moved from Southern France to France 1 cruiser moved from 110 Sea Zone to 92 Sea Zone Place Units - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 mech_infantrys placed in Persia 3 mech_infantrys placed in Iraq 1 fighter and 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 British collect 41 PUs (3 lost to blockades); end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Turning on Edit Mode EDIT: Removing units owned by British from West India: 1 mech_infantry EDIT: Adding units owned by British to India: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : 0.83 Japanese regular : 0.67 Italians regular : 0.33 British regular : -1.83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 4 fighters moved from Southern Italy to Northern Italy 1 infantry moved from Bulgaria to Greece Italians take Greece from British 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya Italians take Libya from French Combat - Italians Battle in Northern Italy Italians attack with 4 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 4 fighters and 2 infantry in Northern Italy, round 2 : 1/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 4 fighters moved from Northern Italy to Southern Italy 1 infantry moved from Greater Southern Germany to Western Germany 1 infantry moved from Greater Southern Germany to Yugoslavia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3 Italians collect 8 PUs (6 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Turkey 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Turkey 1 infantry moved from Alexandria to Egypt Non Combat Move - ANZAC 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Purchase Units - French French buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - French 2 infantry moved from Southern France to Northern Italy 1 infantry moved from France to Northern Italy 1 fighter moved from France to Northern Italy 1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Tunisia to Algeria 1 infantry moved from Alexandria to Egypt 1 infantry moved from Southern France to Northern Italy Combat - French Battle in Northern Italy French attack with 1 fighter and 4 infantry Italians defend with 1 factory_minor and 2 infantry French roll dice for 1 fighter and 4 infantry in Northern Italy, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Northern Italy 1 infantry owned by the Italians lost in Northern Italy French roll dice for 1 fighter and 3 infantry in Northern Italy, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northern Italy French roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 fighter and 2 infantry in Northern Italy, round 5 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northern Italy 1 infantry owned by the Italians lost in Northern Italy French win, taking Northern Italy from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for French: 3 infantry Casualties for Italians: 2 infantry Non Combat Move - French 3 infantry moved from Normandy Bordeaux to France 1 fighter moved from Northern Italy to France Place Units - French 1 artillery, 1 fighter and 1 infantry placed in France Turn Complete - French Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4 French collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 1.33 French regular : -0.83 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 8 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Northern Italy 2 fighters and 1 tactical_bomber moved from Western Germany to Northern Italy 2 infantry moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 bomber moved from Volgograd to Iraq 2 fighters and 1 tactical_bomber moved from Germany to Northern Italy 1 infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians Combat - Germans Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Northern Italy Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers French defend with 1 factory_minor and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Northern Italy, round 2 : 5/8 hits, 3.67 expected hits French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Northern Italy Germans win, taking Northern Italy from French with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Rostov Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Volgograd 1 infantry moved from Samara to Volgograd 1 artillery and 9 infantry moved from Finland to Norway 1 battleship, 1 cruiser and 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 aaGun, 5 armour, 6 infantry and 3 mech_infantrys moved from Germany to Western Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter moved from Northern Italy to Germany 1 fighter moved from Northern Italy to Western Germany 1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy 1 bomber moved from Iraq to Volgograd 3 mech_infantrys moved from Bryansk to Tambov 3 armour moved from Russia to Tambov Place Units - Germans 8 artilleries and 2 infantry placed in Western Germany 4 armour and 2 mech_infantrys placed in Germany 3 infantry placed in Volgograd 2 infantry placed in Ukraine Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUsCombat Hit Differential Summary :
French regular : -0.33 British AA : -0.17 Germans regular : 0.83 British regular : -0.33 -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - JapaneseCombat Hit Differential Summary :
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@Karl7
It’s posted. Clicked too fast. -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 armour, 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 12 armour, 9 artilleries, 29 infantry and 4 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Afghanistan to West India Japanese take West India from UK_Pacific 3 armour moved from Hunan to Burma 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 bombers moved from French Indo China to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 4 tactical_bombers moved from French Indo China to Burma 1 armour moved from Kazakhstan to Volgograd Combat - Japanese Battle in 39 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 1 submarine British defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 1 destroyer in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Burma Japanese attack with 15 armour, 9 artilleries, 29 infantry, 4 mech_infantrys and 4 tactical_bombers Chinese defend with 13 infantry Japanese roll dice for 15 armour, 9 artilleries, 29 infantry, 4 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 14/61 hits, 20.17 expected hits UK_Pacific roll dice for 13 infantry in Burma, round 2 : 4/13 hits, 4.33 expected hits 4 infantry owned by the Japanese lost in Burma 13 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 15 armour, 9 artilleries, 25 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Japanese: 4 infantry Casualties for Chinese: 13 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Eastern Persia from British to Japanese EDIT: Turning off Edit Mode 1 aaGun moved from Yunnan to Burma 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 2 artilleries and 6 infantry moved from Malaya to Shan State 8 infantry moved from French Indo China to Shan State 1 carrier and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone 2 bombers moved from 39 Sea Zone to French Indo China 4 tactical_bombers moved from Burma to French Indo China 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Afghanistan to Eastern Persia 1 infantry moved from Buyant-Uhaa to Manchuria Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter placed in 6 Sea Zone 3 armour placed in Malaya 3 armour placed in French Indo China Turn Complete - Japanese Japanese collect 79 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Japanese regular : -6.17 UK_Pacific regular : -0.33 British regular : -0.17





