skipped TJ scramble
2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X)
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@Booper Happy New Year! I’m also looking forward to a fun game!
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Happy New Year!
Today I plan an intense Classic USA - Russia move and then to move here
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That Classic move was very intense
Japan desperately rolled all dice on tech and got long range aircraft and smoked a fleet in the Pacific - the landscape has changed.
Son is over now, so probably tomorrow but possibly tonight -
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Anhwe to Kwangtung 1 artillery and 2 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 1 fighter moved from Siam to Shan State 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kiangsi to Yunnan 1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung Combat - JapaneseCombat Hit Differential Summary :
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Scramble from the Philippines?
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@gamerman01 No
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 mech_infantry moved from Anhwe to Kwangtung 1 artillery and 2 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 43 Sea Zone to Borneo 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 56 Sea Zone 1 fighter moved from Siam to Shan State 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 tactical_bomber moved from 36 Sea Zone to Shan State 2 fighters moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kiangsi to Yunnan 1 artillery, 1 fighter and 1 infantry moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung Combat - Japanese Battle in Java Battle in Borneo Battle in Guam Battle in Celebes Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 3.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Philippines from Americans with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Shan State Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone 1 fighter moved from Kiangsi to Japan 3 artilleries and 4 infantry moved from Anhwe to Hunan 1 aaGun and 4 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 battleship moved from 33 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Shan State to Kiangsi 1 fighter moved from Shan State to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi 1 tactical_bomber moved from Shan State to Kwangsi 2 bombers moved from Philippines to Kwangsi 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter moved from Kwangtung to Kiangsi 2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi Place Units - Japanese 1 factory_minor placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.83 Japanese regular : 0.67 UK_Pacific regular : 1.33 -
No rush, just a reminder USA2 is up now.
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Hit Differential Summary :
Territory Summary for Americans :
Wake Island : 1 airfield Western United States : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 harbour and 4 infantry Midway : 1 airfield 26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports 10 Sea Zone : 1 carrier, 2 destroyers and 2 fighters Central United States : 1 factory_major Southeast Mexico : 1 infantry Eastern United States : 1 airfield, 1 factory_major and 1 harbour 89 Sea Zone : 1 transport 103 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53 Russians : 37 / 39 Japanese : 51 / 51 Americans : 50 / 70 Chinese : 6 / 15 British : 29 / 31 UK_Pacific : 9 / 19 Italians : 13 / 7 ANZAC : 10 / 10 French : 7 / 0 Dutch : 4 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 4 / 0 Neutral_True : 18 / 0Dice Statistics:
Total 1 was rolled 57 times 2 was rolled 68 times 3 was rolled 59 times 4 was rolled 70 times 5 was rolled 51 times 6 was rolled 53 times Average roll : 3.416 Median : 3.000 Variance : 0.850 Standard Deviation : 0.922 Total rolls : 358 Germans Combat 1 was rolled 19 times 2 was rolled 23 times 3 was rolled 22 times 4 was rolled 25 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3.355 Median : 3.000 Variance : 0.607 Standard Deviation : 0.779 Total rolls : 121 British Combat 1 was rolled 10 times 2 was rolled 12 times 3 was rolled 4 times 4 was rolled 8 times 5 was rolled 3 times 6 was rolled 13 times Average roll : 3.420 Median : 3.000 Variance : 1.741 Standard Deviation : 1.320 Total rolls : 50 Italians Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 9 times 5 was rolled 6 times 6 was rolled 8 times Average roll : 3.972 Median : 4.000 Variance : 0.743 Standard Deviation : 0.862 Total rolls : 36 French Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 4 times Average roll : 3.600 Median : 4.000 Variance : 0.451 Standard Deviation : 0.672 Total rolls : 25 Americans Combat 1 was rolled 3 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times Average roll : 2.778 Median : 3.000 Variance : 1.188 Standard Deviation : 1.090 Total rolls : 9 Neutral_Allies Combat 1 was rolled 2 times 2 was rolled 2 times 4 was rolled 4 times 5 was rolled 3 times Average roll : 3.364 Median : 4.000 Variance : 1.283 Standard Deviation : 1.133 Total rolls : 11 Chinese Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.500 Median : 3.000 Variance : 0.825 Standard Deviation : 0.909 Total rolls : 22 UK_Pacific Combat 2 was rolled 3 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 2.000 Variance : 1.708 Standard Deviation : 1.307 Total rolls : 5 Japanese Combat 1 was rolled 15 times 2 was rolled 16 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 12 times 6 was rolled 10 times Average roll : 3.278 Median : 3.000 Variance : 0.318 Standard Deviation : 0.564 Total rolls : 79 -
I took a brief look at this move, and without a US DD present, you cannot force the German subs to fight the US subs - Germans can still submerge in a sub vs sub battle, which I would absolutely do in this situation. So the result would be 2 US subs and 2 German subs sitting in SZ103.
You may want to re-consider moving the US subs out here, as I have a German DD available that could reach this SZ, and thus force the US subs to fight. Feel free to make an edit to restore the subs, and re-position your 2 US subs.
Also, remember to take China’s turn.
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@Booper Opps, thank you for catching my mistake. I will not attack your subs and instead move to sz 11. I forgot to take China’s turn, I will do that when I get time which should be sometime this weekend.
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 2 aaGuns and 11 infantry moved from Szechwan to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 103 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 103 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 11 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 0.67 -
@FranceNeedsMorePower said in 2v2 Final: Daaras and FranceNeedsMorePower (L) vs Gamerman01 and Booper (X):
@Booper Opps, thank you for catching my mistake. I will not attack your subs and instead move to sz 11. I forgot to take China’s turn, I will do that when I get time which should be sometime this weekend.
Hey, I re-posted China’s last move, and put in these submarine edits. Please make any other NCM/PLacement edits you would like to the US, now that the 2 German subs are still alive in SZ103.
Thanks!
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@Booper I have no other edits, thanks for asking!
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 submarines moved from 101 Sea Zone to 103 Sea Zone Combat - Americans Battle in 103 Sea Zone Americans attack with 2 submarines Germans defend with 2 submarines Americans roll dice for 2 submarines in 103 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 submarines in 103 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans roll dice for 2 submarines in 103 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 103 Sea Zone 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 2 submarines Casualties for Americans: 1 submarine Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 2 aaGuns, 1 artillery and 4 mech_infantrys moved from Central United States to Western United States 1 infantry moved from Central United States to Southeast Mexico 1 transport moved from 11 Sea Zone to 89 Sea Zone Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi 2 aaGuns and 11 infantry moved from Szechwan to Shensi Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 103 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 103 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 11 Sea Zone: 2 submarines EDIT: Turning off Edit Mode Purchase Units - British British buy 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland 1 artillery and 4 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 cruiser, 2 destroyers, 4 infantry and 3 transports moved from 76 Sea Zone to 80 Sea Zone 1 artillery and 4 infantry moved from 80 Sea Zone to Iraq 1 battleship moved from 39 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Iraq 1 bomber moved from Malta to British Guiana 1 destroyer moved from 122 Sea Zone to 106 Sea Zone British take 106 Sea Zone from Germans 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 fighter moved from Iceland to United Kingdom Combat - British Battle in Iraq British attack with 1 armour, 1 artillery and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 artillery and 4 infantry in Iraq, round 2 : 2/6 hits, 1.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Italian Somaliland British attack with 1 artillery, 1 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from Italian Somaliland: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Place Units - British Turning on Edit Mode EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry EDIT: Changing ownership of Persia from Neutral_Allies to British EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Adding units owned by British to Persia: 3 infantry EDIT: Turning off Edit Mode 1 submarine placed in 106 Sea Zone 1 infantry and 2 tactical_bombers placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 10 PUs Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.67 Italians regular : -0.33 Japanese regular : 0.67 Germans regular : 0.50 Neutral_Axis regular : 0.00 British regular : 0.33 -
my power went out so i had to redo my turn, but the guy in africa hit me twice, so thats why i edited my dudes away.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Italians take Algeria from French 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from Libya to Tobruk 1 bomber moved from Southern Italy to Gibraltar 2 infantry moved from Bulgaria to Romania 1 aaGun moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 1 armour moved from Southern France to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from France to Western Germany EDIT: Italians undo move 3. Place Units - Italians 1 transport placed in 95 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :





