@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
World at War Dawgoneit ( axis) vs captain walker
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@dawgoneit Merry Christmas Wayne!
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merry christmas my friend
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Purchase Units - French French buy 2 Artillerys and 1 Factory; Remaining resources: 1 PUs; Non Combat Move - French 3 Infantrys moved from French Equatorial Africa to French Sudan 1 AAGun, 1 Artillery and 3 Infantrys moved from Azores to 29 Sea Zone 1 AAGun, 1 Artillery, 1 Cruiser, 1 Destroyer, 3 Infantrys and 2 Transports moved from 29 Sea Zone to 34 Sea Zone 1 AAGun, 1 Artillery and 3 Infantrys moved from 34 Sea Zone to Mauritania 2 Adv.Fighters moved from Cairo to French Equatorial Africa Place Units - French 2 Artillerys placed in Syria 1 Factory placed in French Equatorial Africa Turn Complete - French French collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Chinese 1 Infantry moved from Szechwan to Yunnan Chinese take Yunnan from Yamamoto 1 Infantry moved from Anhwei to Shanghai 1 Infantry moved from Hunan to Shanghai 1 Fighter moved from Hupeh to Shanghai 1 Adv.Fighter moved from Hupeh to Shanghai 1 Artillery and 3 Infantrys moved from Suiyuan to Chahar Purchase Units - Chinese Chinese buy 2 Artillerys, 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Chahar Chinese attack with 1 Artillery and 3 Infantrys Hisaichi defend with 1 Marine Chinese roll dice for 1 Artillery and 3 Infantrys in Chahar, round 2 : 2/4 hits, 1.00 expected hits Hisaichi roll dice for 1 Marine in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar 1 Marine owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Marine Battle in Shanghai Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shanghai, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shanghai, round 3 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shanghai, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Chinese win, taking Shanghai from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Adv.Fighter and 1 Fighter moved from Shanghai to Hupeh 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Hunan 1 Adv.Fighter, 1 Artillery and 4 Tanks moved from Shensi to Hupeh 1 Artillery and 1 Infantry moved from Szechwan to Hupeh 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Artillery and 2 Infantrys moved from Ningsia to Suiyuan 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan 2 Tanks moved from Gobi Altai to Shensi 1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia 1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow 6 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Artillery and 2 Infantrys placed in Hupeh 1 Artillery and 5 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Hisaichi regular : 0.00 -
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - British 4 Fighters moved from 20 Sea Zone to Netherlands 2 Cruisers moved from 20 Sea Zone to 21 Sea Zone 1 Transport moved from 20 Sea Zone to 21 Sea Zone 4 Infantrys moved from Manchester to 21 Sea Zone 1 Battleship moved from 20 Sea Zone to 21 Sea Zone 4 Infantrys moved from 21 Sea Zone to Netherlands 1 Tank moved from Kufra to El Agheila British take El Agheila from Germans 1 Tank moved from El Agheila to Tripoli British take Tripoli from Italians 1 Tank moved from Kufra to Hun British take Hun from Italians 1 Tank moved from Hun to Ghadames British take Ghadames from Italians 1 Infantry moved from Palestine to 56 Sea Zone 1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Rhodes British take Rhodes from Italians 2 Infantrys moved from Burma to S.Thailand 2 Adv.Fighters moved from Malaya to S.Thailand Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Bunker, 1 Destroyer, 21 Infantrys, 2 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in Netherlands British attack with 4 Fighters and 4 Infantrys Germans defend with 2 Infantrys British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 3/3 hits, 1.67 expected hits 2 Infantrys owned by the Germans lost in Netherlands British win, taking Netherlands from Germans with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Battle in S.Thailand British attack with 2 Adv.Fighters and 2 Infantrys Thai defend with 1 Infantry British roll dice for 2 Adv.Fighters and 2 Infantrys in S.Thailand, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - British 2 Adv.Fighters moved from S.Thailand to Banjarmasin 2 Transports moved from 65 Sea Zone to 60 Sea Zone 1 Artillery moved from Assam to 60 Sea Zone 3 Infantrys moved from Madras to 60 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery and 3 Infantrys moved from 65 Sea Zone to Malaya 1 Artillery and 3 Infantrys moved from Assam to Burma 4 Tanks moved from Assam to Burma 2 Infantrys moved from Hyderabad to Calcutta 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 1 Adv.Fighter moved from Madras to Banjarmasin 1 Infantry and 1 Tank moved from Palestine to 56 Sea Zone 2 Infantrys moved from Cairo to 56 Sea Zone 1 Tank moved from Cairo to 56 Sea Zone 2 Infantrys moved from Lower Egypt to 56 Sea Zone 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 5 Infantrys, 6 Submarines, 2 Tanks and 3 Transports moved from 56 Sea Zone to 51 Sea Zone 4 Artillerys, 15 Infantrys and 2 Tanks moved from Kufra to Hun 2 Tanks moved from New Valley to Hun 2 Infantrys moved from New Valley to Kufra 5 Infantrys and 2 Tanks moved from 51 Sea Zone to Tobruk 1 Artillery and 2 Infantrys moved from Italian East Africa to Nubia 2 Infantrys moved from Iraq to Palestine 1 Tank moved from W.Iran to Palestine 2 Infantrys moved from W.Iran to Iraq 4 Fighters moved from Netherlands to 21 Sea Zone 2 Carriers, 4 Destroyers, 2 Submarines, 1 T.Boat and 1 Transport moved from 20 Sea Zone to 21 Sea Zone 1 Artillery and 3 Infantrys moved from Mersa Matruh to Tobruk Place Units - British 1 Battleship, 1 Destroyer and 2 Submarines placed in 21 Sea Zone 1 Bunker placed in Malaya 1 Adv.Fighter and 4 Infantrys placed in Madras 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 2 Infantrys placed in Bombay 1 Transport placed in 56 Sea Zone 1 Artillery and 3 Infantrys placed in Wales 5 Infantrys placed in Cairo 3 Infantrys placed in W.Iran 1 Infantry placed in London Turn Complete - British British collect 124 PUs; end with 124 PUsCombat Hit Differential Summary :
Thai regular : -0.33 British regular : 2.00 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Anzac 2 Infantrys moved from Western Australia to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to East And South Borneo 3 Adv.Fighters moved from Banjarmasin to East And South Borneo 2 Fighters moved from Banjarmasin to East And South Borneo 1 Adv.Fighter moved from 67 Sea Zone to East And South Borneo Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 8 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in East And South Borneo Anzac attack with 4 Adv.Fighters, 2 Fighters and 2 Infantrys Thai defend with 1 Infantry Anzac roll dice for 4 Adv.Fighters, 2 Fighters and 2 Infantrys in East And South Borneo, round 2 : 2/8 hits, 3.00 expected hits Thai roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in East And South Borneo Anzac win, taking East And South Borneo from Thai with 4 Adv.Fighters, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac 4 Adv.Fighters and 2 Fighters moved from East And South Borneo to Banjarmasin 2 Transports moved from 67 Sea Zone to 113 Sea Zone 1 Artillery moved from Townsville to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 1 Infantry moved from West Papua to 113 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java 2 Cruisers moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from West Papua to 113 Sea Zone 3 Infantrys moved from Port Moresby to West Papua 2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Soembawa 2 Infantrys moved from Canberra to New South Wales Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 Adv.Fighter and 1 Submarine placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 39 PUs; end with 39 PUsCombat Hit Differential Summary :
Anzac regular : -1.00 Thai regular : -0.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 7 Infantrys and 1 Tank moved from Amazon to Bolivia Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 7 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Bolivia 2 Infantrys owned by the Neutral lost in Bolivia Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Artillerys and 1 Infantry moved from Suriname to Amazon Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 27 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : 0.33 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Dutch 7 Infantrys and 1 Tank moved from Amazon to Bolivia Purchase Units - Dutch Dutch buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Dutch Battle in Bolivia Dutch attack with 7 Infantrys and 1 Tank Neutral defend with 3 Infantrys Dutch roll dice for 7 Infantrys and 1 Tank in Bolivia, round 2 : 2/8 hits, 1.67 expected hits Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Dutch lost in Bolivia 2 Infantrys owned by the Neutral lost in Bolivia Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 3 : 0/7 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 6 Infantrys and 1 Tank in Bolivia, round 4 : 3/7 hits, 1.50 expected hits Neutral roll dice for 1 Infantry in Bolivia, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bolivia Dutch loses 0 PUs for violating Bolivias neutrality. Dutch win, taking Bolivia from Neutral with 6 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Dutch 2 Artillerys and 1 Infantry moved from Suriname to Amazon Place Units - Dutch 1 Bunker and 4 Infantrys placed in Banjarmasin 2 Tanks placed in Suriname Turn Complete - Dutch Dutch collect 27 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by British from 51 Sea Zone: 1 Submarine EDIT: Adding units owned by British to 48 Sea Zone: 1 Submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Neutral regular : -0.67 Dutch regular : 0.33 -
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World At War
Game History
Round: 6 Combat Move - Americans 1 Tank moved from Salvador to 35 Sea Zone 2 Infantrys moved from Salvador to 35 Sea Zone 2 Infantrys moved from Bahia to 32 Sea Zone 1 Bomber moved from Bahia to Rio de Oro 1 Cruiser, 1 Destroyer, 2 Infantrys, 1 Tank and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 2 Infantrys and 1 Transport moved from 32 Sea Zone to 34 Sea Zone 4 Infantrys and 1 Tank moved from 34 Sea Zone to Rio de Oro Purchase Units - Americans Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 1 Cruiser, 1 Destroyer, 11 Infantrys and 3 Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 1 Bomber, 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Rio de Oro, round 2 : 3/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 1 Bomber, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Non Combat Move - Americans 1 Bomber moved from Rio de Oro to French Sudan 1 Artillery, 1 Marine and 1 Tank moved from Santiago to 119 Sea Zone 1 AAGun, 1 Artillery and 2 Tanks moved from Santiago to S.Chile 1 Artillery, 1 Marine, 1 Tank and 2 Transports moved from 119 Sea Zone to 39 Sea Zone 1 Artillery, 1 Marine and 1 Tank moved from 39 Sea Zone to Bahia 4 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys moved from South Central USA to South Atlantic USA 1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 Destroyer and 1 Submarine moved from 13 Sea Zone to 28 Sea Zone 1 Bomber moved from San Francisco to Pearl Harbor 2 Destroyers and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Adv.Fighter moved from Washington to 35 Sea Zone Place Units - Americans 1 Carrier placed in 35 Sea Zone 1 Adv.Fighter placed in 35 Sea Zone 1 Cruiser and 2 Submarines placed in 91 Sea Zone 1 B.Transport placed in 125 Sea Zone 2 Infantrys placed in Santiago 3 Infantrys placed in South Atlantic USA 1 Infantry placed in South Central USA 5 Infantrys placed in San Francisco 1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone Turn Complete - Americans Americans collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Americans regular : 1.67 Neutral regular : -0.67 -
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Russians 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Adv.Fighter moved from Kursk to Donetsk 1 Adv.Fighter moved from Kursk to Kiev 1 Elite moved from Leningrad to Latvia 1 Artillery moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 1 Fighter moved from Leningrad to Minsk 1 Fighter moved from Leningrad to Latvia 1 Artillery moved from Kursk to Minsk 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Kursk to Kiev 1 Infantry moved from Rostov to Donetsk 1 Elite moved from Kursk to Minsk 4 Infantrys moved from Kursk to Minsk 1 Infantry moved from S.Buryat Mongolia to Chita 1 Adv.Fighter moved from N.Buryat Mongolia to Chita 1 Fighter moved from N.Buryat Mongolia to Chita 2 Infantrys moved from N.Buryat Mongolia to Chita 1 Bomber moved from Kursk to Latvia Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 2 Elites, 21 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Chita Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Chita, round 2 : 2/5 hits, 1.33 expected hits Hisaichi roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita 1 Infantry owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Kiev Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Kiev, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Donetsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Donetsk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Donetsk Russians win, taking Donetsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys Germans defend with 4 Infantrys Russians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Minsk, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 4 Infantrys in Minsk, round 2 : 4/4 hits, 1.33 expected hits 4 Infantrys owned by the Russians lost in Minsk 2 Infantrys owned by the Germans lost in Minsk Russians roll dice for 1 Artillery, 1 Elite and 1 Fighter in Minsk, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 Infantrys in Minsk, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Russians: 4 Infantrys Casualties for Germans: 4 Infantrys Battle in Latvia Russians attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry Germans defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter and 1 Infantry in Latvia, round 2 : 4/5 hits, 2.00 expected hits Germans roll dice for 2 Infantrys in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Latvia 2 Infantrys owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 1 Bomber, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Germans: 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Latvia to Leningrad 1 Fighter moved from Minsk to Leningrad 1 Bomber moved from Latvia to Kursk 1 Adv.Fighter moved from Kiev to Kursk 1 Adv.Fighter moved from Donetsk to Kursk 3 Infantrys moved from Vologda to S.Karelia 1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea Zone 1 AAGun, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank moved from Arkhangelsk to S.Karelia 4 Infantrys moved from Yaroslavl to S.Karelia 5 Infantrys moved from Yaroslavl to Kursk 1 Mech.Rocket moved from Gorky to Yaroslavl 2 ArmoredCars moved from Kirov to Vologda 3 Artillerys, 3 Elites and 8 Infantrys moved from Rostov to Kursk 1 Tank moved from Rostov to Kursk 1 Tank moved from Stalingrad to Kursk 4 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 1 Artillery and 1 Elite moved from Georgia to Rostov 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Astrakhan 2 Infantrys moved from Tashkent to Chimkent 4 ArmoredCars and 1 Tank moved from Sverdlovsk to Kirov 2 ArmoredCars moved from Vologda to Yaroslavl 1 Tank moved from Moscow to S.Karelia 1 Elite moved from Moscow to Yaroslavl 8 Infantrys moved from Moscow to Yaroslavl 1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 5 Infantrys moved from Khatanga to Olyokminsk 4 Infantrys moved from Sibirsky to Khatanga Place Units - Russians 1 Bunker placed in S.Karelia 1 Bunker and 4 Infantrys placed in Leningrad 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 1 Artillery, 1 Elite and 2 Infantrys placed in Arkhangelsk 4 ArmoredCars and 1 Tank placed in Sverdlovsk 2 Infantrys placed in Tashkent 4 Infantrys and 1 Tank placed in Stalingrad 8 Infantrys and 2 Tanks placed in Moscow Turn Complete - Russians Russians collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans regular : 1.67 Russians regular : 4.67 Hisaichi regular : 0.67 -
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - French 2 Artillerys and 3 Infantrys moved from Syria to Adana 1 Tank moved from Syria to Adana Purchase Units - French French buy 1 Bunker, 3 Infantrys and 1 Tank; Remaining resources: 1 PUs; Combat - French Battle in Adana French attack with 2 Artillerys, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 2 : 2/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Adana French roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Adana, round 3 : 1/6 hits, 2.00 expected hits Neutral roll dice for 1 Artillery in Adana, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Adana 1 Artillery owned by the Neutral lost in Adana French loses 0 PUs for violating Adanas neutrality. French win, taking Adana from Neutral with 2 Artillerys, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for French: 1 Infantry Non Combat Move - French 3 Infantrys moved from French Sudan to Mauritania 2 Adv.Fighters moved from French Equatorial Africa to Mauritania Place Units - French 2 Infantrys placed in Syria 1 Bunker placed in Mauritania 1 Infantry and 1 Tank placed in French Equatorial Africa Turn Complete - French French collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
French regular : -1.00 Neutral regular : -0.33 -
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World At War
Game History
Round: 7 Combat Move - Chinese 1 Artillery and 2 Infantrys moved from Shansi to Anhwei 1 Artillery and 3 Infantrys moved from Hupeh to Hunan 1 Adv.Fighter moved from Hupeh to Anhwei 1 Adv.Fighter moved from Hupeh to Hunan 1 Fighter moved from Hupeh to Hunan 1 Infantry moved from Hupeh to Anhwei 1 Infantry moved from Hupeh to Hunan Purchase Units - Chinese Chinese buy 1 Adv.Fighter, 11 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Chinese Battle in Anhwei Chinese attack with 1 Adv.Fighter, 1 Artillery and 3 Infantrys Yamamoto defend with 3 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 3 Infantrys in Anhwei, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 3 Infantrys in Anhwei, round 2 : 3/3 hits, 1.00 expected hits 3 Infantrys owned by the Chinese lost in Anhwei 1 Infantry owned by the Yamamoto lost in Anhwei Chinese roll dice for 1 Adv.Fighter and 1 Artillery in Anhwei, round 3 : 0/2 hits, 0.83 expected hits Yamamoto roll dice for 2 Infantrys in Anhwei, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Chinese lost in Anhwei 1 Adv.Fighter owned by the Chinese retreated Yamamoto win with 2 Infantrys remaining. Battle score for attacker is -8 Casualties for Chinese: 1 Artillery and 3 Infantrys Casualties for Yamamoto: 1 Infantry Battle in Hunan Chinese attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys Hisaichi defend with 3 Infantrys Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 4 Infantrys in Hunan, round 2 : 0/7 hits, 2.00 expected hits Hisaichi roll dice for 3 Infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 3 Infantrys in Hunan, round 3 : 2/6 hits, 1.83 expected hits Hisaichi roll dice for 3 Infantrys in Hunan, round 3 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Chinese lost in Hunan 2 Infantrys owned by the Hisaichi lost in Hunan Chinese roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Hunan, round 4 : 1/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan 1 Infantry owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 4 Infantrys Casualties for Hisaichi: 3 Infantrys Non Combat Move - Chinese 1 Adv.Fighter moved from Anhwei to Hupeh 1 Adv.Fighter and 1 Fighter moved from Hunan to Hupeh 1 Infantry moved from Chahar to Shansi 1 Artillery moved from Chahar to Suiyuan 2 Tanks moved from Shensi to Hupeh 1 Artillery and 2 Infantrys moved from Szechwan to Hupeh 1 Artillery and 2 Infantrys moved from Lanchow to Szechwan 1 Artillery moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 Infantry moved from Ningsia to Shensi 4 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 1 Artillery and 5 Infantrys moved from Hsining to E.Qinghai 1 Infantry moved from E.Sinkiang to Gobi Altai 2 Infantrys moved from Urumqi to E.Sinkiang 2 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 3 Infantrys placed in Hupeh Chinese undo move 1. 1 Adv.Fighter and 2 Infantrys placed in Hupeh 6 Infantrys placed in Hsining 3 Infantrys and 1 Tank placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto regular : 2.33 Chinese regular : -3.67 Hisaichi regular : 1.67 -





