Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
@ArtofWar1947 You got 3 hits, I took 1 on the DD and 2 on subs. Now you have the option to submerge your sub, I will wait before rolling the next round.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery and 2 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 bomber moved from Brazil to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
7 submarines moved from 55 Sea Zone to 32 Sea Zone
4 tactical_bombers moved from Manilla to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
Combat - Americans
Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone
Battle in Celebes
Americans attack with 1 marine and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in Celebes
2 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 8 submarines
Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 32 Sea Zone
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 0.33
The sub stays and fights.
@ArtofWar1947 Fight it did, and hit. Only one more for me second round:

Sink the sub; hard to imagine it getting lucky again.
@ArtofWar1947 One more hit round 3.

Battle over.
I think that’s just how the battle box shows attacks with subs. As you can see here, your CV still rolled despite being a first strike casualty.
So, poor word choice, thanks.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - Americans
Americans buy 7 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 112 Sea Zone to 93 Sea Zone
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to 93 Sea Zone
1 artillery and 2 infantry moved from Venezuela to Colombia
Americans take Colombia from Neutral_True
1 bomber moved from Brazil to 91 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 32 Sea Zone
1 submarine moved from 27 Sea Zone to 32 Sea Zone
7 submarines moved from 55 Sea Zone to 32 Sea Zone
4 tactical_bombers moved from Manilla to Celebes
1 marine moved from Manilla to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 45 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Celebes
Combat - Americans
Japanese scrambles 1 units out of 26 Sea Zone to defend against the attack in 32 Sea Zone
Battle in Celebes
Americans attack with 1 marine and 4 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 1 cruiser in Celebes, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 marine and 4 tactical_bombers in Celebes, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Americans lost in Celebes
2 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 2 infantry
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 8 submarines
Japanese defend with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 2 transports
Americans roll dice for 8 submarines in 32 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
2 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 32 Sea Zone
Americans roll dice for 5 submarines in 32 Sea Zone, round 3 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
2 submarines owned by the Americans lost in 32 Sea Zone
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans roll dice for 3 submarines in 32 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 2 destroyers, 3 fighters and 2 transports in 32 Sea Zone, round 4 : 3/6 hits, 2.83 expected hits
3 submarines owned by the Americans lost in 32 Sea Zone
1 carrier owned by the Japanese lost in 32 Sea Zone
Japanese win with 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is -34
Casualties for Americans: 1 destroyer and 8 submarines
Casualties for Japanese: 1 carrier and 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers
Italians defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 93 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 submarine owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 91 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 91 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win, taking 91 Sea Zone from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Moving scrambled unit from 32 Sea Zone to 26 Sea Zone
2 fighters owned by the Japanese forced to land in Wake Island
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Gilbert Islands to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from Celebes to 36 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 7 destroyers and 18 submarines moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from 21 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to Davao
EDIT: 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
3 bombers moved from 91 Sea Zone to Hawaiian Islands
1 infantry moved from Chile to 67 Sea Zone
1 infantry and 1 transport moved from 67 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Colombia
1 transport moved from 67 Sea Zone to 66 Sea Zone
1 transport moved from 67 Sea Zone to 91 Sea Zone
1 bomber moved from 93 Sea Zone to United Kingdom
3 fighters and 3 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern United States to Western United States
Place Units - Americans
1 transport placed in 11 Sea Zone
7 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 fighter moved from Anhwe to Shantung
7 infantry moved from Anhwe to Hopei
5 infantry moved from Shansi to Inner Mongolia
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
14 artilleries and 28 infantry moved from Kiangsi to Kwangtung
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Chinese attack with 14 artilleries and 28 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Chinese roll dice for 14 artilleries and 28 infantry in Kwangtung, round 2 : 16/42 hits, 11.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 14 artilleries and 28 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Inner Mongolia
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Inner Mongolia, round 2 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 4 infantry in Inner Mongolia, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 3 infantry in Inner Mongolia, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 7 infantry in Hopei, round 2 : 2/7 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
1 infantry owned by the Japanese lost in Shantung
Chinese win, taking Shantung from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Kiangsi
Place Units - Chinese
2 infantry placed in Kiangsi
3 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Fukien to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Borneo
2 infantry moved from Saudi Arabia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 73 Sea Zone
2 infantry moved from 73 Sea Zone to Mozambique
1 artillery and 2 infantry moved from Union of South Africa to Mozambique
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
7 armour, 16 artilleries, 22 infantry and 8 mech_infantrys moved from Eastern Turkey to Western Turkey
3 fighters moved from Egypt to Western Turkey
3 tactical_bombers moved from Egypt to Western Turkey
Combat - British
Battle in Borneo
Battle in Crete
Battle in Mozambique
British attack with 1 artillery and 4 infantry
Neutral_True defend with 2 infantry
British roll dice for 1 artillery and 4 infantry in Mozambique, round 2 : 0/5 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Mozambique
1 artillery owned by the British and 2 infantry owned by the British retreated to Union of South Africa
Neutral_True win, taking Borneo from Japanese, taking Crete from Italians with 2 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Western Turkey
British attack with 7 armour, 16 artilleries, 3 fighters, 22 infantry, 8 mech_infantrys and 3 tactical_bombers
Neutral_True defend with 8 infantry
British roll dice for 7 armour, 16 artilleries, 3 fighters, 22 infantry, 8 mech_infantrys and 3 tactical_bombers in Western Turkey, round 2 : 25/59 hits, 21.17 expected hits
Neutral_True roll dice for 8 infantry in Western Turkey, round 2 : 2/8 hits, 2.67 expected hits
2 infantry owned by the British lost in Western Turkey
8 infantry owned by the Neutral_True lost in Western Turkey
British win, taking Western Turkey from Neutral_True with 7 armour, 16 artilleries, 3 fighters, 20 infantry, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
3 fighters moved from Western Turkey to Bessarabia
2 infantry moved from Iraq to Eastern Turkey
2 infantry moved from Southern Persia to Iraq
3 tactical_bombers moved from Western Turkey to Iraq
1 cruiser moved from 21 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Fukien to 21 Sea Zone
1 artillery, 3 carriers, 2 cruisers, 6 fighters, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 aaGun moved from Anhwe to Kiangsi
Place Units - British
1 airfield placed in Iraq
1 destroyer placed in 82 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 5,3
British collect 42 PUs (3 lost to blockades); end with 42 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4
UK_Pacific collect 16 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun, 7 artilleries, 26 infantry and 2 mech_infantrys
EDIT: Adding units owned by British to Eastern India: 1 aaGun, 7 artilleries, 26 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 4.17
Americans regular : -3.67
Italians regular : 0.83
Japanese regular : 2.83
Germans regular : -0.17
Neutral_True regular : 0.67
British regular : 2.67
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 artilleries, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Libya to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 101 Sea Zone to Crete
2 fighters moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 0/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Crete
Italians roll dice for 1 artillery and 2 fighters in Crete, round 3 : 0/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 fighters in Crete, round 4 : 2/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Crete, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Crete
1 infantry owned by the British lost in Crete
Italians win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Crete to 99 Sea Zone
2 fighters moved from Gibraltar to Yugoslavia
1 infantry moved from Southern Spain to Portugal
Italians take Portugal from Neutral_True
1 artillery and 5 infantry moved from Southern Spain to Gibraltar
1 infantry moved from Northern Spain to Normandy Bordeaux
1 infantry moved from Switzerland to France
1 armour and 1 mech_infantry moved from Austria to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
3 artilleries and 7 infantry moved from Romania to Bulgaria
1 aaGun, 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
6 infantry moved from Yugoslavia to Albania
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 artillery and 4 infantry moved from Northern Italy to 99 Sea Zone
1 aaGun and 2 infantry moved from Southern Italy to 99 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 99 Sea Zone to Albania
4 infantry moved from Switzerland to Northern Italy
1 bomber moved from Algeria to Yugoslavia
Place Units - Italians
1 transport placed in 99 Sea Zone
2 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,2,4,1
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
British regular : 1.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Paulau
1 armour moved from 36 Sea Zone to Paulau
Combat - ANZAC
Battle in Paulau
Non Combat Move - ANZAC
1 cruiser and 7 submarines moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from Manilla to Davao
1 infantry moved from Manilla to Davao
1 destroyer moved from 64 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 cruiser placed in 64 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 62 PUs;
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
13 armour and 12 mech_infantrys moved from Leningrad to Nenetsia
7 artilleries and 55 infantry moved from Leningrad to Vologda
2 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
2 fighters moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Yugoslavia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Leningrad to Eastern Poland
1 submarine moved from 101 Sea Zone to 100 Sea Zone
1 infantry moved from Yugoslavia to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Crete
Combat - Germans
Battle in Crete
Battle in 100 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 100 Sea Zone
Germans win, taking Crete from British with 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Nenetsia
Germans attack with 13 armour and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 13 armour and 12 mech_infantrys in Nenetsia, round 2 : 14/25 hits, 10.50 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Nenetsia
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 13 armour and 11 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 7 artilleries and 55 infantry
Russians defend with 1 infantry
Germans roll dice for 7 artilleries and 55 infantry in Vologda, round 2 : 11/62 hits, 12.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 7 artilleries and 55 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/11 hits, 5.17 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Leningrad to Vologda
6 armour and 6 mech_infantrys moved from Leningrad to Poland
2 carriers, 1 fighter, 1 tactical_bomber and 5 transports moved from 118 Sea Zone to 116 Sea Zone
1 fighter moved from Eastern Poland to 116 Sea Zone
2 fighters moved from Eastern Poland to Germany
2 fighters and 1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 bomber moved from Eastern Poland to Western Germany
1 armour, 1 artillery and 1 mech_infantry moved from Slovakia Hungary to Romania
1 armour and 1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Austria to Romania
2 armour and 1 mech_infantry moved from Northern Italy to Romania
12 infantry moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
3 artilleries and 6 infantry moved from Western Germany to Germany
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
10 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 6,4,4,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 0.67
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 airfield and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northern Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from Bessarabia to Eastern Poland
1 infantry moved from Northern Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Northern Belarus to Leningrad
Russians take Leningrad from Germans
Combat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Eastern Poland to Bessarabia
2 armour, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
5 armour and 6 mech_infantrys moved from Northern Belarus to Bessarabia
4 aaGuns, 26 artilleries and 101 infantry moved from Northern Belarus to Novgorod
1 artillery moved from Smolensk to Novgorod
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
8 infantry moved from Russia to Samara
2 armour and 1 mech_infantry moved from Stalingrad to Russia
Place Units - Russians
1 airfield placed in Bessarabia
10 infantry placed in Russia
1 infantry placed in Urals
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.67
Assuming the SZ 36 Plane distributions is still the same as it was in SZ 21:
3 UK fig + 1 UK tac on 2 US CVs
6 US fig on 3 UK CVs
3 US fig + 1 US tac on 2 US CVs
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Shantung
5 fighters and 5 tactical_bombers moved from 7 Sea Zone to Shantung
1 submarine moved from 26 Sea Zone to 28 Sea Zone
1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from Midway to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from 9 Sea Zone to Aleutian Islands
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Japanese creates battle in territory 40 Sea Zone
Battle in 27 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 27 Sea Zone
Japanese win, taking 40 Sea Zone from UK_Pacific, taking 27 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 28 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 28 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Battle in Shantung
Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Shantung, round 2 : 6/11 hits, 6.00 expected hits
Chinese roll dice for 1 artillery in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
1 artillery owned by the Chinese lost in Shantung
Japanese win, taking Aleutian Islands from Americans with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 9 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 7 Sea Zone to 9 Sea Zone
2 fighters moved from Wake Island to 9 Sea Zone
2 destroyers and 2 transports moved from 32 Sea Zone to 17 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
5 fighters and 5 tactical_bombers moved from Shantung to 7 Sea Zone
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Szechwan to Tibet
Japanese take Tibet from Neutral_True
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Tibet
1 infantry moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
3 infantry placed in Malaya
1 infantry placed in French Indo China
5 submarines placed in 7 Sea Zone
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 0.00
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 bomber and 3 fighters moved from United Kingdom to 116 Sea Zone
3 tactical_bombers moved from 112 Sea Zone to 116 Sea Zone
1 marine moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
3 fighters moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Scotland to 115 Sea Zone
1 artillery and 3 infantry moved from Colombia to 66 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 66 Sea Zone to 68 Sea Zone
2 infantry moved from Chile to Argentina
1 artillery and 3 infantry moved from 68 Sea Zone to Argentina
3 bombers moved from Hawaiian Islands to Argentina
Combat Hit Differential Summary :
@ArtofWar1947 That is correct on the plane/carrier distributions.
There are some scramble options for you.
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 10 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Norway
1 bomber and 3 fighters moved from United Kingdom to 116 Sea Zone
3 tactical_bombers moved from 112 Sea Zone to 116 Sea Zone
1 marine moved from United Kingdom to 112 Sea Zone
1 cruiser and 1 marine moved from 112 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Denmark
3 fighters moved from 112 Sea Zone to 115 Sea Zone
2 fighters moved from Scotland to 115 Sea Zone
1 artillery and 3 infantry moved from Colombia to 66 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 66 Sea Zone to 68 Sea Zone
2 infantry moved from Chile to Argentina
1 artillery and 3 infantry moved from 68 Sea Zone to Argentina
3 bombers moved from Hawaiian Islands to Argentina
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 116 Sea Zone
Battle in Denmark
Battle in Norway
Battle in Argentina
Americans attack with 1 artillery, 3 bombers and 5 infantry
Neutral_True defend with 4 infantry
Americans roll dice for 1 artillery, 3 bombers and 5 infantry in Argentina, round 2 : 2/9 hits, 2.83 expected hits
Neutral_True roll dice for 4 infantry in Argentina, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Americans lost in Argentina
2 infantry owned by the Neutral_True lost in Argentina
Americans roll dice for 1 artillery, 3 bombers and 2 infantry in Argentina, round 3 : 3/6 hits, 2.33 expected hits
Neutral_True roll dice for 2 infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Argentina
2 infantry owned by the Neutral_True lost in Argentina
Americans win, taking Denmark from Germans, taking Norway from Germans, taking Argentina from Neutral_True with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 4 infantry
Battle in 116 Sea Zone
Americans attack with 1 bomber, 3 fighters and 3 tactical_bombers
Germans defend with 2 carriers, 5 fighters, 1 tactical_bomber and 5 transports
Americans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 116 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
Combat Hit Differential Summary :
Americans regular : -0.17
Neutral_True regular : 2.00